<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://wiki.coigame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AK615</id>
	<title>Captain of Industry Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.coigame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AK615"/>
	<link rel="alternate" type="text/html" href="http://wiki.coigame.com/Special:Contributions/AK615"/>
	<updated>2026-04-22T09:22:44Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Main_Page&amp;diff=12114</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Main_Page&amp;diff=12114"/>
		<updated>2025-07-23T21:18:50Z</updated>

		<summary type="html">&lt;p&gt;AK615: Hey dev, please implement the missing infoicons, I have no idea how to do it. (I bet I even ain&amp;#039;t allowed)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;mainpage-wrapper&amp;quot; class=&amp;quot;clearfix&amp;quot; style=&amp;quot;max-width: 1708px; margin: auto; color: #ffffff; &amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;div id=&amp;quot;box-wikiheader&amp;quot; class=&amp;quot;captainofindustry&amp;quot; style=&amp;quot;background: #222222;&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;[[File:LogoOnlyInline1250.png|frameless|750px|link=]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{DISPLAYTITLE:Official Captain of Industry Wiki}}&amp;lt;!--&lt;br /&gt;
    --&amp;gt;__NOTOC__&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;p&amp;gt;Welcome to the official wiki dedicated to &amp;lt;b&amp;gt;[https://www.captain-of-industry.com Captain of Industry]&amp;lt;/b&amp;gt; — construction and management simulation game for PC.&amp;lt;/p&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;p style=&amp;quot;color: #c1c1c1;&amp;quot;&amp;gt;There are {{NUMBEROFACTIVEUSERS}} active editors (out of {{NUMBEROFUSERS}} registered) that are maintaining [[Special:Allpages|{{NUMBEROFARTICLES}} articles]] and [[Special:ListFiles|{{NUMBEROFFILES}} files]].&amp;lt;/p&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;&amp;lt;p style=&amp;quot;color: #c1c1c1;&amp;quot;&amp;gt;If you&#039;d like to contribute, please read the [[CoI:Wiki_rules|rules]], create an [[Special:CreateAccount|account]], and start editing.&amp;lt;/p&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;&amp;lt;p style=&amp;quot;color: #c1c1c1;&amp;quot;&amp;gt;If you need suggestions on where to start, you can take a look at [[:Category:Outdated articles|outdated]] articles that need to be updated, or [[:Category:Article stubs|stubs]] that need to be expanded. And don&#039;t forget to check the [[How to contribute|Contribution Guidelines]].&amp;lt;/p&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;&amp;lt;p style=&amp;quot;color: #c1c1c1;&amp;quot;&amp;gt;UPDATE 3 [[Recipes]] have been extracted from the games file and imported into the wiki. Don&#039;t update the recipes manually anymore. Use the [[:Category:Outdated articles|outdated]] page to find the pages with manual recipe entries. If you clean it up the table dynamically updates itself.&amp;lt;/p&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;&amp;lt;span id=&amp;quot;box-wikiheader-toggle-link&amp;quot;&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#vardefine: mainpage | yup}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;div style=&amp;quot;display:-webkit-box; display:-webkit-flex; display:-moz-flex; display:-ms-flexbox; display:flex; -ms-flex-wrap:wrap; -webkit-flex-wrap:wrap; -moz-flex-wrap:wrap; flex-wrap:wrap;&amp;quot; class=&amp;quot;section&amp;quot; id=&amp;quot;main-section&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-B&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Mechanics&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Unity Large.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
      --&amp;gt;{{div col|class=mclist|id=box-3a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Home Island}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Settlement|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Population|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* &amp;lt;!--{{infoicon|Worker|plural=s|ui=yes}}--&amp;gt;&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Buildings|ui=yes|icononly=yes}} [[Buildings]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Vehicles|ui=yes|icononly=yes}} [[:Category:Vehicles|Vehicles]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Power|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Trade|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Clock|ui=yes|link=Time|text=Time}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Food UI|ui=yes|link=Farming|text=Farming}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* &amp;lt;!--{{infoicon|Recipes|ui=yes}}--&amp;gt;&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Unity|ui=yes|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Mining|ui=yes|link=Mining Designation|text=Mining}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Dumping|ui=yes|link=Dumping Designation|text=Dumping}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Tree Harvesting|ui=yes|link=Tree Harvesting Designation|text=Tree Harvesting}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* &amp;lt;!-- {{infoicon|Priority|ui=yes}} --&amp;gt;&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Research|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* &amp;lt;!--{{infoicon|Statistics|ui=yes}}--&amp;gt;&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* &amp;lt;!--{{infoicon|Fast Forward|ui=yes|link=Game speed|text=Game speed}}--&amp;gt;&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Clone|link=Selection Tools|text=Selection Tools|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Health|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Maintenance I|ui=yes|text=Maintenance|link=Maintenance}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Tutorials|ui=yes|new=yes|text=Edicts|link=Edicts}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Weather|ui=yes|new=yes|text=Weather|link=Weather}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-C&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3b|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Exploration&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Sailor.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-3b}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Battleship|ui=yes|link=The Ship|text=The Ship}}&lt;br /&gt;
&amp;lt;!-- turned off as there seems to be no useful information to be provided, and it can be included in the Ship page anyway --&amp;gt;&amp;lt;!-- * {{infoicon|Sailor|plural=s|ui=yes|link=Workers}} --&amp;gt;&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|World Map|ui=yes}}&lt;br /&gt;
&amp;lt;!-- turned off as there seems to be no useful information to be provided, and it can be included in the Ship page anyway --&amp;gt;&amp;lt;!-- * {{infoicon|Upgrade|ui=yes|link=Ship upgrades|text=Ship upgrades}} --&amp;gt;&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Villages||ui=yes|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Cargo Ship|plural=s|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Oil Rig|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sulfur Mine|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Quartz Mine|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Uranium Mine|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Groundwater Well|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Coal Mine|ui=yes|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Rock Mine|ui=yes|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Limestone Quarry|ui=yes|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Bauxite Quarry|ui=yes}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-D&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-4a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Natural resources&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Wood.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-4a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Bauxite}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Coal}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Copper Ore}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Dirt}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold Ore}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Iron Ore}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Limestone}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Quartz}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Rock}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sand}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Seawater}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sulfur}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Titanium Ore|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Uranium Ore}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Wood}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Water}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-E&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Semi-processed resources&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Iron Ore Crushed.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-3a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Alumina|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Acid}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Brine}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Broken Glass|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Cement}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|WaterChilled|link=Chilled Water|text=Chilled Water|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Copper Ore Crushed}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Copper Scrap|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Copper Scrap Pressed|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Glass Mix}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold Ore Concentrate}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold Ore Crushed}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold Ore Powder}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold Scrap|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold Scrap Pressed|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Graphite}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gravel}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Hydrated Alumina}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Impure Copper}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Iron Ore Crushed}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Iron Scrap|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Iron Scrap Pressed|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Manufactured Sand|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Molten Aluminum}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Molten Copper}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Molten Glass}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Molten Iron}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Molten Silicon}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Molten Steel}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Quartz Crushed|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Recyclables|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Recyclables Pressed|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Salt}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Slag Crushed}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Uranium Ore Crushed}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Woodchips|new=yes}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-F&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3b|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Crafted materials&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Concrete Slab.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-3b}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Aluminum}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Bricks|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Concrete Slab}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Construction Parts}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|ConstructionParts2|text=Construction Parts II|link=Construction Parts II|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|ConstructionParts3|text=Construction Parts III|link=Construction Parts III|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|ConstructionParts4|text=Construction Parts IV|link=Construction Parts IV|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Consumer Electronics|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Copper}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Electronics|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Electronics2|text=Electronics II|link=Electronics II|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Electronics3|text=Electronics III|link=Electronics III|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Filter Media}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Flowers|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Glass}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Household Appliances|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Household Goods}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Iron}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|LabEquipment1|text=Lab Equipment|link=Lab Equipment|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|LabEquipment2|text=Lab Equipment II|link=Lab Equipment II|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|LabEquipment3|text=Lab Equipment III|link=Lab Equipment III|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|LabEquipment4|text=Lab Equipment IV|link=Lab Equipment IV|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Maintenance I}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Maintenance II}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Maintenance3|text=Maintenance III|link=Maintenance III|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Mechanical Parts|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Microchips}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|MicrochipWafer3C|icononly=yes|new=yes}}[[:Category:Microchip intermediates|Microchips Stage xx]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Paper|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|PCB}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Server|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Silicon (Poly)}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|MonoWafer|text=Silicon Wafer|link=Silicon Wafer|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Solar Cell}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Solar Cell Mono|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Steel}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|VehicleParts1|text=Vehicle Parts|link=Vehicle Parts|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|VehicleParts2|text=Vehicle Parts II|link=Vehicle Parts II|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|VehicleParts3|text=Vehicle Parts III|link=Vehicle Parts III|new=yes}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
      --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-G&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-4a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Food and medical&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Corn.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-4a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Anesthetics|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|AnimalFood|text=Animal Feed|link=Animal Feed|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Antibiotics|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Bread|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Cake|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Canola|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Chicken Carcass|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Compost|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Cooking Oil|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Corn Mash|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Corn|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Disinfectant|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Eggs|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Ethanol|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Fertility|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Fertilizer (Organic)|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Fertilizer|text=Fertilizer I|link=Fertilizer I|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Fertilizer2|text=Fertilizer II|link=Fertilizer II|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Flour|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Food Pack|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Fruit|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Green Manure|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Meat Trimmings|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Meat|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Medical Equipment|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Medical Supplies|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|MedicalSupplies2|text=Medical Supplies II|link=Medical Supplies II|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|MedicalSupplies3|text=Medical Supplies III|link=Medical Supplies III|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Morphine|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Poppy|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Potato|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sausage|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Snack|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Soybean|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sugar Cane|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sugar|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Tofu|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Tree Sapling|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Vegetables|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Wheat|new=yes}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
      --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-H&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-4a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Petrochemical&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Medium Oil.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-4a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Crude Oil}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sour Water}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Heavy Oil}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Medium Oil}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Diesel}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Light Oil}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Fuel Gas}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Naphtha}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Ammonia}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Chlorine}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Hydrogen}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Nitrogen}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Oxygen}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Hydrogen Fluoride|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Plastic}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Rubber}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
      --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-I&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Power and nuclear&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Electricity.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-3a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Electricity}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Mechanical Power}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Heat|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|SteamSp|text=Steam (Super)|link=Steam (Super)|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|SteamHp|text=Steam (High)|link=Steam (High)|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Steam Lo}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Steam Depleted}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{Infoicon|Blanket Fuel|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{Infoicon|Blanket Fuel (Enriched)|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{Infoicon|Core Fuel|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|CoreFuelDirty|text=Core Fuel (Spent)|link=Core Fuel (Spent)|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{Infoicon|Depleted Uranium|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|UraniumEnriched4Perc|text=Enriched Uranium (4%)|link=Enriched Uranium (4%)|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|UraniumEnriched20Perc|text=Enriched Uranium (20%)|link=Enriched Uranium (20%)|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{Infoicon|Fission Product|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|MoxRod|text=MOX Rod|link=MOX Rod|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{Infoicon|Plutonium|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|ReprocessedUranium|text=Reprocessed Uranium (1%)|link=Reprocessed Uranium (1%)|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{Infoicon|Retired Waste|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Spent Fuel}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|SpentMox|text=Spent MOX|link=Spent MOX|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Uranium Rod}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Yellow Cake}}&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-J&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Waste and pollution&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Carbon Dioxide.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-3a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Air Pollution}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Biomass|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Carbon Dioxide}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Exhaust}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Radiation}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Slag}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sludge}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Toxic Slurry}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Waste|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Water Pollution}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Waste Pressed|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Waste Water}}&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-K&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3b|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Building categories&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Boiler_(Coal).png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-3a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|General Machines|icononly=yes|link=no}}[[:Category:General Machines|General Machines]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Water Extraction &amp;amp; Processing|icononly=yes|new=yes|link=no}}[[:Category:Water Extraction &amp;amp; Processing|Water Extraction &amp;amp; Processing]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Food Production|icononly=yes|new=yes|link=no}}[[:Category:Food Production|Food Production]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Metallurgy &amp;amp; Smelting|icononly=yes}}[[:Category:Smelting|Smelting]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Power Production|icononly=yes|link=no}}[[:Category:Power Production|Power Production]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Crude Oil Refining|icononly=yes|link=no}}[[:Category:Crude Oil Refining|Crude Oil Refining]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Waste Management|icononly=yes|link=no}}[[:Category:Waste Management|Waste Management]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Transports|icononly=yes|link=no}}[[:Category:Transports|Transports]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Storage|icononly=yes|link=no}}[[:Category:Storage|Storage]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Buildings|icononly=yes|link=no}}[[:Category:Buildings|Buildings]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|BuildingsForVehicles)|icononly=yes|new=yes|link=no}}[[:Category:Buildings (For Vehicles)|Buildings (For Vehicles)]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Housing &amp;amp; Services|icononly=yes|new=yes|link=no}}[[:Category:Housing &amp;amp; Services|Housing &amp;amp; Services]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Cargo Docks|icononly=yes|new=yes|link=no}}[[:Category:Cargo Docks|Cargo Docks]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Landmarks|icononly=yes|new=yes|link=no}}[[:Category:Landmarks|Landmarks]]&lt;br /&gt;
       {{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-L&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Help and guides&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Emblem-question-yellow.svg{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
      --&amp;gt;{{div col|class=mclist|id=box-3a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* [[Keyboard controls|Keyboard controls]]&lt;br /&gt;
    {{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Main_Page&amp;diff=12113</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Main_Page&amp;diff=12113"/>
		<updated>2025-07-23T20:52:31Z</updated>

		<summary type="html">&lt;p&gt;AK615: Added Bauxite &amp;amp; Titanium Ore under Natural Res. cat.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;mainpage-wrapper&amp;quot; class=&amp;quot;clearfix&amp;quot; style=&amp;quot;max-width: 1708px; margin: auto; color: #ffffff; &amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;div id=&amp;quot;box-wikiheader&amp;quot; class=&amp;quot;captainofindustry&amp;quot; style=&amp;quot;background: #222222;&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;[[File:LogoOnlyInline1250.png|frameless|750px|link=]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{DISPLAYTITLE:Official Captain of Industry Wiki}}&amp;lt;!--&lt;br /&gt;
    --&amp;gt;__NOTOC__&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;p&amp;gt;Welcome to the official wiki dedicated to &amp;lt;b&amp;gt;[https://www.captain-of-industry.com Captain of Industry]&amp;lt;/b&amp;gt; — construction and management simulation game for PC.&amp;lt;/p&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;p style=&amp;quot;color: #c1c1c1;&amp;quot;&amp;gt;There are {{NUMBEROFACTIVEUSERS}} active editors (out of {{NUMBEROFUSERS}} registered) that are maintaining [[Special:Allpages|{{NUMBEROFARTICLES}} articles]] and [[Special:ListFiles|{{NUMBEROFFILES}} files]].&amp;lt;/p&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;&amp;lt;p style=&amp;quot;color: #c1c1c1;&amp;quot;&amp;gt;If you&#039;d like to contribute, please read the [[CoI:Wiki_rules|rules]], create an [[Special:CreateAccount|account]], and start editing.&amp;lt;/p&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;&amp;lt;p style=&amp;quot;color: #c1c1c1;&amp;quot;&amp;gt;If you need suggestions on where to start, you can take a look at [[:Category:Outdated articles|outdated]] articles that need to be updated, or [[:Category:Article stubs|stubs]] that need to be expanded. And don&#039;t forget to check the [[How to contribute|Contribution Guidelines]].&amp;lt;/p&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;&amp;lt;p style=&amp;quot;color: #c1c1c1;&amp;quot;&amp;gt;UPDATE 3 [[Recipes]] have been extracted from the games file and imported into the wiki. Don&#039;t update the recipes manually anymore. Use the [[:Category:Outdated articles|outdated]] page to find the pages with manual recipe entries. If you clean it up the table dynamically updates itself.&amp;lt;/p&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;&amp;lt;span id=&amp;quot;box-wikiheader-toggle-link&amp;quot;&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#vardefine: mainpage | yup}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;div style=&amp;quot;display:-webkit-box; display:-webkit-flex; display:-moz-flex; display:-ms-flexbox; display:flex; -ms-flex-wrap:wrap; -webkit-flex-wrap:wrap; -moz-flex-wrap:wrap; flex-wrap:wrap;&amp;quot; class=&amp;quot;section&amp;quot; id=&amp;quot;main-section&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-B&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Mechanics&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Unity Large.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
      --&amp;gt;{{div col|class=mclist|id=box-3a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Home Island}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Settlement|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Population|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* &amp;lt;!--{{infoicon|Worker|plural=s|ui=yes}}--&amp;gt;&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Buildings|ui=yes|icononly=yes}} [[Buildings]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Vehicles|ui=yes|icononly=yes}} [[:Category:Vehicles|Vehicles]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Power|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Trade|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Clock|ui=yes|link=Time|text=Time}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Food UI|ui=yes|link=Farming|text=Farming}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* &amp;lt;!--{{infoicon|Recipes|ui=yes}}--&amp;gt;&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Unity|ui=yes|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Mining|ui=yes|link=Mining Designation|text=Mining}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Dumping|ui=yes|link=Dumping Designation|text=Dumping}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Tree Harvesting|ui=yes|link=Tree Harvesting Designation|text=Tree Harvesting}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* &amp;lt;!-- {{infoicon|Priority|ui=yes}} --&amp;gt;&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Research|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* &amp;lt;!--{{infoicon|Statistics|ui=yes}}--&amp;gt;&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* &amp;lt;!--{{infoicon|Fast Forward|ui=yes|link=Game speed|text=Game speed}}--&amp;gt;&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Clone|link=Selection Tools|text=Selection Tools|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Health|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Maintenance I|ui=yes|text=Maintenance|link=Maintenance}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Tutorials|ui=yes|new=yes|text=Edicts|link=Edicts}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Weather|ui=yes|new=yes|text=Weather|link=Weather}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-C&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3b|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Exploration&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Sailor.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-3b}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Battleship|ui=yes|link=The Ship|text=The Ship}}&lt;br /&gt;
&amp;lt;!-- turned off as there seems to be no useful information to be provided, and it can be included in the Ship page anyway --&amp;gt;&amp;lt;!-- * {{infoicon|Sailor|plural=s|ui=yes|link=Workers}} --&amp;gt;&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|World Map|ui=yes}}&lt;br /&gt;
&amp;lt;!-- turned off as there seems to be no useful information to be provided, and it can be included in the Ship page anyway --&amp;gt;&amp;lt;!-- * {{infoicon|Upgrade|ui=yes|link=Ship upgrades|text=Ship upgrades}} --&amp;gt;&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Villages||ui=yes|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Cargo Ship|plural=s|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Oil Rig|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sulfur Mine|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Quartz Mine|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Uranium Mine|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Groundwater Well|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Coal Mine|ui=yes|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Rock Mine|ui=yes|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Limestone Quarry|ui=yes|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Bauxite Quarry|ui=yes}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-D&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-4a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Natural resources&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Wood.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-4a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Bauxite}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Coal}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Copper Ore}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Dirt}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold Ore}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Iron Ore}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Limestone}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Quartz}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Rock}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sand}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Seawater}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sulfur}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Titanium Ore|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Uranium Ore}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Wood}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Water}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-E&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Semi-processed resources&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Iron Ore Crushed.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-3a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Acid}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Brine}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Broken Glass|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Cement}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|WaterChilled|link=Chilled Water|text=Chilled Water|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Copper Ore Crushed}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Copper Scrap|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Copper Scrap Pressed|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Glass Mix}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold Ore Concentrate}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold Ore Crushed}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold Ore Powder}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold Scrap|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold Scrap Pressed|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Graphite}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gravel}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Impure Copper}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Iron Ore Crushed}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Iron Scrap|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Iron Scrap Pressed|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Manufactured Sand|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Molten Copper}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Molten Glass}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Molten Iron}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Molten Silicon}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Molten Steel}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Quartz Crushed|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Recyclables|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Recyclables Pressed|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Salt}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Slag Crushed}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Uranium Ore Crushed}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Woodchips|new=yes}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-F&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3b|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Crafted materials&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Concrete Slab.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-3b}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Bricks|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Concrete Slab}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Construction Parts}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|ConstructionParts2|text=Construction Parts II|link=Construction Parts II|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|ConstructionParts3|text=Construction Parts III|link=Construction Parts III|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|ConstructionParts4|text=Construction Parts IV|link=Construction Parts IV|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Consumer Electronics|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Copper}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Electronics|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Electronics2|text=Electronics II|link=Electronics II|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Electronics3|text=Electronics III|link=Electronics III|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Filter Media}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Flowers|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Glass}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Household Appliances|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Household Goods}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Iron}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|LabEquipment1|text=Lab Equipment|link=Lab Equipment|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|LabEquipment2|text=Lab Equipment II|link=Lab Equipment II|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|LabEquipment3|text=Lab Equipment III|link=Lab Equipment III|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|LabEquipment4|text=Lab Equipment IV|link=Lab Equipment IV|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Maintenance I}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Maintenance II}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Maintenance3|text=Maintenance III|link=Maintenance III|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Mechanical Parts|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Microchips}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|MicrochipWafer3C|icononly=yes|new=yes}}[[:Category:Microchip intermediates|Microchips Stage xx]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Paper|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|PCB}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Server|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Silicon (Poly)}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|MonoWafer|text=Silicon Wafer|link=Silicon Wafer|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Solar Cell}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Solar Cell Mono|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Steel}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|VehicleParts1|text=Vehicle Parts|link=Vehicle Parts|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|VehicleParts2|text=Vehicle Parts II|link=Vehicle Parts II|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|VehicleParts3|text=Vehicle Parts III|link=Vehicle Parts III|new=yes}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
      --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-G&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-4a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Food and medical&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Corn.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-4a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Anesthetics|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|AnimalFood|text=Animal Feed|link=Animal Feed|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Antibiotics|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Bread|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Cake|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Canola|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Chicken Carcass|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Compost|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Cooking Oil|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Corn Mash|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Corn|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Disinfectant|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Eggs|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Ethanol|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Fertility|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Fertilizer (Organic)|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Fertilizer|text=Fertilizer I|link=Fertilizer I|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Fertilizer2|text=Fertilizer II|link=Fertilizer II|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Flour|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Food Pack|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Fruit|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Green Manure|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Meat Trimmings|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Meat|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Medical Equipment|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Medical Supplies|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|MedicalSupplies2|text=Medical Supplies II|link=Medical Supplies II|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|MedicalSupplies3|text=Medical Supplies III|link=Medical Supplies III|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Morphine|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Poppy|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Potato|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sausage|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Snack|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Soybean|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sugar Cane|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sugar|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Tofu|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Tree Sapling|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Vegetables|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Wheat|new=yes}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
      --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-H&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-4a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Petrochemical&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Medium Oil.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-4a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Crude Oil}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sour Water}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Heavy Oil}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Medium Oil}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Diesel}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Light Oil}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Fuel Gas}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Naphtha}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Ammonia}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Chlorine}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Hydrogen}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Nitrogen}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Oxygen}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Hydrogen Fluoride|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Plastic}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Rubber}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
      --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-I&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Power and nuclear&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Electricity.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-3a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Electricity}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Mechanical Power}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Heat|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|SteamSp|text=Steam (Super)|link=Steam (Super)|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|SteamHp|text=Steam (High)|link=Steam (High)|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Steam Lo}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Steam Depleted}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{Infoicon|Blanket Fuel|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{Infoicon|Blanket Fuel (Enriched)|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{Infoicon|Core Fuel|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|CoreFuelDirty|text=Core Fuel (Spent)|link=Core Fuel (Spent)|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{Infoicon|Depleted Uranium|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|UraniumEnriched4Perc|text=Enriched Uranium (4%)|link=Enriched Uranium (4%)|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|UraniumEnriched20Perc|text=Enriched Uranium (20%)|link=Enriched Uranium (20%)|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{Infoicon|Fission Product|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|MoxRod|text=MOX Rod|link=MOX Rod|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{Infoicon|Plutonium|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|ReprocessedUranium|text=Reprocessed Uranium (1%)|link=Reprocessed Uranium (1%)|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{Infoicon|Retired Waste|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Spent Fuel}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|SpentMox|text=Spent MOX|link=Spent MOX|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Uranium Rod}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Yellow Cake}}&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-J&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Waste and pollution&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Carbon Dioxide.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-3a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Air Pollution}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Biomass|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Carbon Dioxide}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Exhaust}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Radiation}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Slag}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sludge}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Toxic Slurry}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Waste|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Water Pollution}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Waste Pressed|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Waste Water}}&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-K&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3b|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Building categories&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Boiler_(Coal).png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-3a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|General Machines|icononly=yes|link=no}}[[:Category:General Machines|General Machines]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Water Extraction &amp;amp; Processing|icononly=yes|new=yes|link=no}}[[:Category:Water Extraction &amp;amp; Processing|Water Extraction &amp;amp; Processing]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Food Production|icononly=yes|new=yes|link=no}}[[:Category:Food Production|Food Production]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Metallurgy &amp;amp; Smelting|icononly=yes}}[[:Category:Smelting|Smelting]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Power Production|icononly=yes|link=no}}[[:Category:Power Production|Power Production]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Crude Oil Refining|icononly=yes|link=no}}[[:Category:Crude Oil Refining|Crude Oil Refining]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Waste Management|icononly=yes|link=no}}[[:Category:Waste Management|Waste Management]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Transports|icononly=yes|link=no}}[[:Category:Transports|Transports]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Storage|icononly=yes|link=no}}[[:Category:Storage|Storage]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Buildings|icononly=yes|link=no}}[[:Category:Buildings|Buildings]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|BuildingsForVehicles)|icononly=yes|new=yes|link=no}}[[:Category:Buildings (For Vehicles)|Buildings (For Vehicles)]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Housing &amp;amp; Services|icononly=yes|new=yes|link=no}}[[:Category:Housing &amp;amp; Services|Housing &amp;amp; Services]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Cargo Docks|icononly=yes|new=yes|link=no}}[[:Category:Cargo Docks|Cargo Docks]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Landmarks|icononly=yes|new=yes|link=no}}[[:Category:Landmarks|Landmarks]]&lt;br /&gt;
       {{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-L&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Help and guides&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Emblem-question-yellow.svg{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
      --&amp;gt;{{div col|class=mclist|id=box-3a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* [[Keyboard controls|Keyboard controls]]&lt;br /&gt;
    {{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Bauxite_Ore&amp;diff=12112</id>
		<title>Bauxite Ore</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Bauxite_Ore&amp;diff=12112"/>
		<updated>2025-07-23T20:28:48Z</updated>

		<summary type="html">&lt;p&gt;AK615: Redirected page to Bauxite&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect[[Bauxite]]&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Main_Page&amp;diff=12111</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Main_Page&amp;diff=12111"/>
		<updated>2025-07-23T20:02:45Z</updated>

		<summary type="html">&lt;p&gt;AK615: removed excessive &amp;quot;{{&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;mainpage-wrapper&amp;quot; class=&amp;quot;clearfix&amp;quot; style=&amp;quot;max-width: 1708px; margin: auto; color: #ffffff; &amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;div id=&amp;quot;box-wikiheader&amp;quot; class=&amp;quot;captainofindustry&amp;quot; style=&amp;quot;background: #222222;&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;[[File:LogoOnlyInline1250.png|frameless|750px|link=]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{DISPLAYTITLE:Official Captain of Industry Wiki}}&amp;lt;!--&lt;br /&gt;
    --&amp;gt;__NOTOC__&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;p&amp;gt;Welcome to the official wiki dedicated to &amp;lt;b&amp;gt;[https://www.captain-of-industry.com Captain of Industry]&amp;lt;/b&amp;gt; — construction and management simulation game for PC.&amp;lt;/p&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;p style=&amp;quot;color: #c1c1c1;&amp;quot;&amp;gt;There are {{NUMBEROFACTIVEUSERS}} active editors (out of {{NUMBEROFUSERS}} registered) that are maintaining [[Special:Allpages|{{NUMBEROFARTICLES}} articles]] and [[Special:ListFiles|{{NUMBEROFFILES}} files]].&amp;lt;/p&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;&amp;lt;p style=&amp;quot;color: #c1c1c1;&amp;quot;&amp;gt;If you&#039;d like to contribute, please read the [[CoI:Wiki_rules|rules]], create an [[Special:CreateAccount|account]], and start editing.&amp;lt;/p&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;&amp;lt;p style=&amp;quot;color: #c1c1c1;&amp;quot;&amp;gt;If you need suggestions on where to start, you can take a look at [[:Category:Outdated articles|outdated]] articles that need to be updated, or [[:Category:Article stubs|stubs]] that need to be expanded. And don&#039;t forget to check the [[How to contribute|Contribution Guidelines]].&amp;lt;/p&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;&amp;lt;p style=&amp;quot;color: #c1c1c1;&amp;quot;&amp;gt;UPDATE 3 [[Recipes]] have been extracted from the games file and imported into the wiki. Don&#039;t update the recipes manually anymore. Use the [[:Category:Outdated articles|outdated]] page to find the pages with manual recipe entries. If you clean it up the table dynamically updates itself.&amp;lt;/p&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;&amp;lt;span id=&amp;quot;box-wikiheader-toggle-link&amp;quot;&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#vardefine: mainpage | yup}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;div style=&amp;quot;display:-webkit-box; display:-webkit-flex; display:-moz-flex; display:-ms-flexbox; display:flex; -ms-flex-wrap:wrap; -webkit-flex-wrap:wrap; -moz-flex-wrap:wrap; flex-wrap:wrap;&amp;quot; class=&amp;quot;section&amp;quot; id=&amp;quot;main-section&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-B&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Mechanics&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Unity Large.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
      --&amp;gt;{{div col|class=mclist|id=box-3a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Home Island}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Settlement|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Population|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* &amp;lt;!--{{infoicon|Worker|plural=s|ui=yes}}--&amp;gt;&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Buildings|ui=yes|icononly=yes}} [[Buildings]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Vehicles|ui=yes|icononly=yes}} [[:Category:Vehicles|Vehicles]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Power|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Trade|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Clock|ui=yes|link=Time|text=Time}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Food UI|ui=yes|link=Farming|text=Farming}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* &amp;lt;!--{{infoicon|Recipes|ui=yes}}--&amp;gt;&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Unity|ui=yes|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Mining|ui=yes|link=Mining Designation|text=Mining}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Dumping|ui=yes|link=Dumping Designation|text=Dumping}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Tree Harvesting|ui=yes|link=Tree Harvesting Designation|text=Tree Harvesting}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* &amp;lt;!-- {{infoicon|Priority|ui=yes}} --&amp;gt;&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Research|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* &amp;lt;!--{{infoicon|Statistics|ui=yes}}--&amp;gt;&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* &amp;lt;!--{{infoicon|Fast Forward|ui=yes|link=Game speed|text=Game speed}}--&amp;gt;&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Clone|link=Selection Tools|text=Selection Tools|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Health|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Maintenance I|ui=yes|text=Maintenance|link=Maintenance}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Tutorials|ui=yes|new=yes|text=Edicts|link=Edicts}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Weather|ui=yes|new=yes|text=Weather|link=Weather}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-C&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3b|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Exploration&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Sailor.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-3b}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Battleship|ui=yes|link=The Ship|text=The Ship}}&lt;br /&gt;
&amp;lt;!-- turned off as there seems to be no useful information to be provided, and it can be included in the Ship page anyway --&amp;gt;&amp;lt;!-- * {{infoicon|Sailor|plural=s|ui=yes|link=Workers}} --&amp;gt;&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|World Map|ui=yes}}&lt;br /&gt;
&amp;lt;!-- turned off as there seems to be no useful information to be provided, and it can be included in the Ship page anyway --&amp;gt;&amp;lt;!-- * {{infoicon|Upgrade|ui=yes|link=Ship upgrades|text=Ship upgrades}} --&amp;gt;&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Villages||ui=yes|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Cargo Ship|plural=s|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Oil Rig|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sulfur Mine|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Quartz Mine|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Uranium Mine|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Groundwater Well|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Coal Mine|ui=yes|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Rock Mine|ui=yes|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Limestone Quarry|ui=yes|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Bauxite Quarry|ui=yes}}&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-D&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-4a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Natural resources&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Wood.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-4a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Coal}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Copper Ore}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Dirt}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold Ore}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Iron Ore}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Limestone}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Quartz}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Rock}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sand}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Seawater}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sulfur}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Uranium Ore}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Wood}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Water}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-E&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Semi-processed resources&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Iron Ore Crushed.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-3a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Acid}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Brine}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Broken Glass|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Cement}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|WaterChilled|link=Chilled Water|text=Chilled Water|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Copper Ore Crushed}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Copper Scrap|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Copper Scrap Pressed|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Glass Mix}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold Ore Concentrate}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold Ore Crushed}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold Ore Powder}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold Scrap|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold Scrap Pressed|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Graphite}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gravel}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Impure Copper}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Iron Ore Crushed}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Iron Scrap|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Iron Scrap Pressed|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Manufactured Sand|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Molten Copper}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Molten Glass}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Molten Iron}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Molten Silicon}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Molten Steel}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Quartz Crushed|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Recyclables|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Recyclables Pressed|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Salt}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Slag Crushed}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Uranium Ore Crushed}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Woodchips|new=yes}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-F&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3b|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Crafted materials&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Concrete Slab.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-3b}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Bricks|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Concrete Slab}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Construction Parts}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|ConstructionParts2|text=Construction Parts II|link=Construction Parts II|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|ConstructionParts3|text=Construction Parts III|link=Construction Parts III|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|ConstructionParts4|text=Construction Parts IV|link=Construction Parts IV|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Consumer Electronics|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Copper}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Electronics|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Electronics2|text=Electronics II|link=Electronics II|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Electronics3|text=Electronics III|link=Electronics III|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Filter Media}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Flowers|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Glass}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Household Appliances|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Household Goods}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Iron}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|LabEquipment1|text=Lab Equipment|link=Lab Equipment|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|LabEquipment2|text=Lab Equipment II|link=Lab Equipment II|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|LabEquipment3|text=Lab Equipment III|link=Lab Equipment III|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|LabEquipment4|text=Lab Equipment IV|link=Lab Equipment IV|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Maintenance I}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Maintenance II}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Maintenance3|text=Maintenance III|link=Maintenance III|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Mechanical Parts|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Microchips}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|MicrochipWafer3C|icononly=yes|new=yes}}[[:Category:Microchip intermediates|Microchips Stage xx]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Paper|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|PCB}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Server|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Silicon (Poly)}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|MonoWafer|text=Silicon Wafer|link=Silicon Wafer|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Solar Cell}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Solar Cell Mono|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Steel}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|VehicleParts1|text=Vehicle Parts|link=Vehicle Parts|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|VehicleParts2|text=Vehicle Parts II|link=Vehicle Parts II|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|VehicleParts3|text=Vehicle Parts III|link=Vehicle Parts III|new=yes}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
      --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-G&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-4a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Food and medical&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Corn.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-4a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Anesthetics|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|AnimalFood|text=Animal Feed|link=Animal Feed|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Antibiotics|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Bread|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Cake|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Canola|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Chicken Carcass|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Compost|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Cooking Oil|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Corn Mash|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Corn|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Disinfectant|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Eggs|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Ethanol|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Fertility|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Fertilizer (Organic)|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Fertilizer|text=Fertilizer I|link=Fertilizer I|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Fertilizer2|text=Fertilizer II|link=Fertilizer II|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Flour|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Food Pack|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Fruit|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Green Manure|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Meat Trimmings|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Meat|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Medical Equipment|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Medical Supplies|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|MedicalSupplies2|text=Medical Supplies II|link=Medical Supplies II|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|MedicalSupplies3|text=Medical Supplies III|link=Medical Supplies III|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Morphine|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Poppy|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Potato|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sausage|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Snack|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Soybean|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sugar Cane|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sugar|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Tofu|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Tree Sapling|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Vegetables|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Wheat|new=yes}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
      --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-H&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-4a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Petrochemical&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Medium Oil.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-4a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Crude Oil}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sour Water}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Heavy Oil}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Medium Oil}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Diesel}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Light Oil}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Fuel Gas}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Naphtha}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Ammonia}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Chlorine}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Hydrogen}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Nitrogen}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Oxygen}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Hydrogen Fluoride|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Plastic}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Rubber}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
      --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-I&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Power and nuclear&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Electricity.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-3a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Electricity}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Mechanical Power}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Heat|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|SteamSp|text=Steam (Super)|link=Steam (Super)|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|SteamHp|text=Steam (High)|link=Steam (High)|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Steam Lo}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Steam Depleted}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{Infoicon|Blanket Fuel|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{Infoicon|Blanket Fuel (Enriched)|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{Infoicon|Core Fuel|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|CoreFuelDirty|text=Core Fuel (Spent)|link=Core Fuel (Spent)|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{Infoicon|Depleted Uranium|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|UraniumEnriched4Perc|text=Enriched Uranium (4%)|link=Enriched Uranium (4%)|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|UraniumEnriched20Perc|text=Enriched Uranium (20%)|link=Enriched Uranium (20%)|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{Infoicon|Fission Product|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|MoxRod|text=MOX Rod|link=MOX Rod|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{Infoicon|Plutonium|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|ReprocessedUranium|text=Reprocessed Uranium (1%)|link=Reprocessed Uranium (1%)|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{Infoicon|Retired Waste|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Spent Fuel}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|SpentMox|text=Spent MOX|link=Spent MOX|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Uranium Rod}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Yellow Cake}}&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-J&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Waste and pollution&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Carbon Dioxide.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-3a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Air Pollution}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Biomass|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Carbon Dioxide}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Exhaust}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Radiation}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Slag}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sludge}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Toxic Slurry}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Waste|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Water Pollution}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Waste Pressed|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Waste Water}}&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-K&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3b|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Building categories&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Boiler_(Coal).png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-3a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|General Machines|icononly=yes|link=no}}[[:Category:General Machines|General Machines]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Water Extraction &amp;amp; Processing|icononly=yes|new=yes|link=no}}[[:Category:Water Extraction &amp;amp; Processing|Water Extraction &amp;amp; Processing]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Food Production|icononly=yes|new=yes|link=no}}[[:Category:Food Production|Food Production]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Metallurgy &amp;amp; Smelting|icononly=yes}}[[:Category:Smelting|Smelting]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Power Production|icononly=yes|link=no}}[[:Category:Power Production|Power Production]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Crude Oil Refining|icononly=yes|link=no}}[[:Category:Crude Oil Refining|Crude Oil Refining]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Waste Management|icononly=yes|link=no}}[[:Category:Waste Management|Waste Management]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Transports|icononly=yes|link=no}}[[:Category:Transports|Transports]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Storage|icononly=yes|link=no}}[[:Category:Storage|Storage]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Buildings|icononly=yes|link=no}}[[:Category:Buildings|Buildings]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|BuildingsForVehicles)|icononly=yes|new=yes|link=no}}[[:Category:Buildings (For Vehicles)|Buildings (For Vehicles)]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Housing &amp;amp; Services|icononly=yes|new=yes|link=no}}[[:Category:Housing &amp;amp; Services|Housing &amp;amp; Services]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Cargo Docks|icononly=yes|new=yes|link=no}}[[:Category:Cargo Docks|Cargo Docks]]&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Landmarks|icononly=yes|new=yes|link=no}}[[:Category:Landmarks|Landmarks]]&lt;br /&gt;
       {{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-L&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Help and guides&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Emblem-question-yellow.svg{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
      --&amp;gt;{{div col|class=mclist|id=box-3a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* [[Keyboard controls|Keyboard controls]]&lt;br /&gt;
    {{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Woodchips&amp;diff=10700</id>
		<title>Woodchips</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Woodchips&amp;diff=10700"/>
		<updated>2024-03-20T18:29:34Z</updated>

		<summary type="html">&lt;p&gt;AK615: |new=yes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Woodchips&lt;br /&gt;
| Type1         = &lt;br /&gt;
| State         = Loose&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&#039;&#039;Woodchips&#039;&#039; is a [[:Category:Loose products|loose product]] which is required for the production of {{infoicon|Paper|new=yes}}. And also, it is can be burnt for fuel in a [[Boiler (Coal)]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Boiler&amp;diff=10699</id>
		<title>Boiler</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Boiler&amp;diff=10699"/>
		<updated>2024-03-20T18:29:12Z</updated>

		<summary type="html">&lt;p&gt;AK615: |new=yes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Boiler (Coal)&lt;br /&gt;
| Tier          = 1&lt;br /&gt;
| Description   = Produces high pressure steam by loose products (such as coal) to boil water.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts II&lt;br /&gt;
    | Input1Qty   = 40&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 6&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = None&lt;br /&gt;
| Footprint     = 5x4&lt;br /&gt;
| BoostByUnity  = yes&lt;br /&gt;
| Research      = Power Generation II&lt;br /&gt;
| Research2     = Advanced Diesel&lt;br /&gt;
| Designation   = Water Extraction &amp;amp; Processing&lt;br /&gt;
| Variants      = [[Boiler (Gas)]]&amp;lt;/br&amp;gt;[[Boiler (Electric)]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Coal Boiler&#039;&#039;&#039; is the first unlocked machine with the ability to create {{infoicon|Steam (High)|text=High Pressure Steam|new=yes}}. It plays an important role in the [[Distillation]] of {{infoicon|Crude Oil|new=yes}}. Additionally it provides the first alternative {{infoicon|Power Production|icononly=yes}}[[:Category:Power Production|Power Production]] method to the {{infoicon|Diesel Generator|new=yes}}: The {{infoicon|High-pressure Turbine|new=yes}}, which uses &lt;br /&gt;
{{infoicon|Steam (High)|new=yes}} to create mechanical energy, which can be converted to {{infoicon|Electricity}}.&lt;br /&gt;
&lt;br /&gt;
Later in the research tree additional recipes are unlocked which allow the use of {{infoicon|Woodchips|new=yes}}, {{infoicon|Biomass|new=yes}},  and {{infoicon|Animal Feed|new=yes}} as sustainable alternatives to {{infoicon|Coal}}.&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 8&lt;br /&gt;
  | Input2Name  = Coal&lt;br /&gt;
  | Input2Qty   = 5&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Steam (High)&lt;br /&gt;
  | Output1Qty  = 8&lt;br /&gt;
  | Output2Name = Exhaust&lt;br /&gt;
  | Output2Qty  = 10&lt;br /&gt;
}}{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 8&lt;br /&gt;
  | Input2Name  = Woodchips&lt;br /&gt;
  | Input2Qty   = 8&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Steam (High)&lt;br /&gt;
  | Output1Qty  = 8&lt;br /&gt;
  | Output2Name = Exhaust&lt;br /&gt;
  | Output2Qty  = 6&lt;br /&gt;
}}{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 8&lt;br /&gt;
  | Input2Name  = Biomass&lt;br /&gt;
  | Input2Qty   = 18&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Steam (High)&lt;br /&gt;
  | Output1Qty  = 8&lt;br /&gt;
  | Output2Name = Exhaust&lt;br /&gt;
  | Output2Qty  = 6&lt;br /&gt;
}}{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 8&lt;br /&gt;
  | Input2Name  = Animal Feed&lt;br /&gt;
  | Input2Qty   = 18&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Steam (High)&lt;br /&gt;
  | Output1Qty  = 8&lt;br /&gt;
  | Output2Name = Exhaust&lt;br /&gt;
  | Output2Qty  = 6&lt;br /&gt;
}}{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Spent_Fuel&amp;diff=10698</id>
		<title>Spent Fuel</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Spent_Fuel&amp;diff=10698"/>
		<updated>2024-03-20T18:19:56Z</updated>

		<summary type="html">&lt;p&gt;AK615: init txt&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
  | Name           = {{PAGENAME}}&lt;br /&gt;
  | Type1          = Radioactive Waste&lt;br /&gt;
  | State          = Unit&lt;br /&gt;
  | Radiation      = 2&lt;br /&gt;
  | StoredIn       = [[Radioactive Waste Storage]]&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&#039;&#039;&#039;Spent Fuel&#039;&#039;&#039; is the leftover material of using [[Uranium Rod|Uranium Rods]] in a [[Nuclear Reactor]] to create [[Steam (High)]]. Spent Fuel needs to be stored in a [[Radioactive Waste Storage]] or else it causes radiation, which is bad for [[Health]].&lt;br /&gt;
&lt;br /&gt;
After unlocking [[Nuclear Reactor II (Research)]], Spent Fuel can be reprocessed into [[Reprocessed Uranium (1%)]], [[Plutonium]] and [[Fission Product]] in the [[Nuclear Reprocessing Plant]].&lt;br /&gt;
&lt;br /&gt;
After unlocking [[Fast Breeder Reactor (Research)]], Spent Fuel can be reprocessed into [[Blanket Fuel]] and [[Fission Product]] in the [[Nuclear Reprocessing Plant]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Steam_(Depleted)&amp;diff=10688</id>
		<title>Steam (Depleted)</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Steam_(Depleted)&amp;diff=10688"/>
		<updated>2024-02-09T08:30:04Z</updated>

		<summary type="html">&lt;p&gt;AK615: steam dep, hi, lo all lack info about new thermal storage -&amp;gt; outdated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{outdated}}&lt;br /&gt;
{{Infobox material&lt;br /&gt;
  | Name           = {{PAGENAME}}&lt;br /&gt;
  | Type1          = Crafted material&lt;br /&gt;
  | State          = Fluid&lt;br /&gt;
  | TrackTransport = no&lt;br /&gt;
  | StoredIn       = None&lt;br /&gt;
  | Variants       = [[Steam (Super)]]&amp;lt;br&amp;gt;[[Steam (Low)]]&amp;lt;br&amp;gt;[[Steam Depleted]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steam Depleted&#039;&#039;&#039; is the lowest energy state of Steam (Highest energy state being {{infoicon|Steam Super|new=yes}} and intermediate energy states being {{infoicon|Steam Hi}} and {{infoicon|Steam Lo}}.)&lt;br /&gt;
&lt;br /&gt;
Steam Depleted is produced by consuming the energy of {{infoicon|Steam Lo}} in a [[Low-pressure Turbine|Low-Pressure Turbine]] to generate {{infoicon|Electricity}}.&lt;br /&gt;
&lt;br /&gt;
Steam Depleted can be consumed in three ways: It turns into {{infoicon|Water}} and {{infoicon|Brine}} by using it in a [[Thermal Desalinator]] to desalinate {{infoicon|Seawater}} or is condensated into {{infoicon|Water}} in a [[Cooling Tower]] or is released into the atmosphere via a [[Smoke Stack]].&lt;br /&gt;
&lt;br /&gt;
Steam Depleted is transferred via [[Pipe]] [&amp;lt;nowiki/&amp;gt;[[Pipe II|II]] • [[Pipe III|III]]].&lt;br /&gt;
&lt;br /&gt;
Although other (except {{infoicon|Chilled Water|new=yes}}) [[:Category:Fluid products|Fluid Products]] can be stored in a [[Fluid Storage]] [&amp;lt;nowiki/&amp;gt;[[Fluid Storage II|II]] • [[Fluid Storage III|III]] • [[Fluid Storage IV|IV]]], any kind of steam can NOT be stored in a [[Fluid Storage]] [&amp;lt;nowiki/&amp;gt;[[Fluid Storage II|II]] • [[Fluid Storage III|III]] • [[Fluid Storage IV|IV]]]. Currently the best way to store &#039;&#039;&#039;Steam&#039;&#039;&#039; would be in long pipe sections.&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Steam_(Depleted)&amp;diff=10687</id>
		<title>Steam (Depleted)</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Steam_(Depleted)&amp;diff=10687"/>
		<updated>2024-02-09T08:28:20Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
  | Name           = {{PAGENAME}}&lt;br /&gt;
  | Type1          = Crafted material&lt;br /&gt;
  | State          = Fluid&lt;br /&gt;
  | TrackTransport = no&lt;br /&gt;
  | StoredIn       = None&lt;br /&gt;
  | Variants       = [[Steam (Super)]]&amp;lt;br&amp;gt;[[Steam (Low)]]&amp;lt;br&amp;gt;[[Steam Depleted]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steam Depleted&#039;&#039;&#039; is the lowest energy state of Steam (Highest energy state being {{infoicon|Steam Super|new=yes}} and intermediate energy states being {{infoicon|Steam Hi}} and {{infoicon|Steam Lo}}.)&lt;br /&gt;
&lt;br /&gt;
Steam Depleted is produced by consuming the energy of {{infoicon|Steam Lo}} in a [[Low-pressure Turbine|Low-Pressure Turbine]] to generate {{infoicon|Electricity}}.&lt;br /&gt;
&lt;br /&gt;
Steam Depleted can be consumed in three ways: It turns into {{infoicon|Water}} and {{infoicon|Brine}} by using it in a [[Thermal Desalinator]] to desalinate {{infoicon|Seawater}} or is condensated into {{infoicon|Water}} in a [[Cooling Tower]] or is released into the atmosphere via a [[Smoke Stack]].&lt;br /&gt;
&lt;br /&gt;
Steam Depleted is transferred via [[Pipe]] [&amp;lt;nowiki/&amp;gt;[[Pipe II|II]] • [[Pipe III|III]]].&lt;br /&gt;
&lt;br /&gt;
Although other (except {{infoicon|Chilled Water|new=yes}}) [[:Category:Fluid products|Fluid Products]] can be stored in a [[Fluid Storage]] [&amp;lt;nowiki/&amp;gt;[[Fluid Storage II|II]] • [[Fluid Storage III|III]] • [[Fluid Storage IV|IV]]], any kind of steam can NOT be stored in a [[Fluid Storage]] [&amp;lt;nowiki/&amp;gt;[[Fluid Storage II|II]] • [[Fluid Storage III|III]] • [[Fluid Storage IV|IV]]]. Currently the best way to store &#039;&#039;&#039;Steam&#039;&#039;&#039; would be in long pipe sections.&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Steam_(Low)&amp;diff=10686</id>
		<title>Steam (Low)</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Steam_(Low)&amp;diff=10686"/>
		<updated>2024-02-09T08:27:25Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{outdated}}&lt;br /&gt;
{{Infobox material&lt;br /&gt;
  | Name           = {{PAGENAME}}&lt;br /&gt;
  | Type1          = Crafted material&lt;br /&gt;
  | State          = Fluid&lt;br /&gt;
  | TrackTransport = no&lt;br /&gt;
  | StoredIn       = None&lt;br /&gt;
  | Variants      = [[Steam (Super)]]&amp;lt;br&amp;gt;[[Steam Hi]]&amp;lt;br&amp;gt;[[Steam Depleted]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Steam Lo&#039;&#039;&#039; is the intermediate energy state of Steam (Higher energy state being {{infoicon|Steam Hi}} and lower energy state being {{infoicon|Steam Depleted}}.)&lt;br /&gt;
&lt;br /&gt;
Steam is produced as a byproduct of generating {{infoicon|Electricity}} in a [[High-pressure Turbine|High-Pressure Turbine]], scrubbing {{infoicon|Exhaust}}, or smelting with [[Arc Furnace II]].&lt;br /&gt;
&lt;br /&gt;
Steam Lo can be consumed in four ways:&lt;br /&gt;
*Turned into {{infoicon|Steam Depleted}} by using it for energy production in a [[Low-pressure Turbine]].&lt;br /&gt;
*Condensated into {{infoicon|Water}} in a [[Cooling Tower]].&lt;br /&gt;
*Turned into {{infoicon|Water}} and {{infoicon|Brine}} in a [[Thermal Desalinator]] with the use of {{infoicon|Seawater}}.&lt;br /&gt;
*Released into the atmosphere via a [[Smoke Stack]]. (No pollution caused)&lt;br /&gt;
&lt;br /&gt;
Steam Lo is transferred via {{Variants|Pipe}}. Although most of [[:Category:Fluid products|Fluid Products]] can be stored in a {{Variants|Fluid Storage}}, any kind of steam can NOT be stored in a {{Variants|Fluid Storage}}. Instead, [[Thermal Storage]] can substantially store the steam.&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Steam_(High)&amp;diff=10685</id>
		<title>Steam (High)</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Steam_(High)&amp;diff=10685"/>
		<updated>2024-02-09T08:26:54Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
  | Name           = {{PAGENAME}}&lt;br /&gt;
  | Type1          = Crafted material&lt;br /&gt;
  | State          = Fluid&lt;br /&gt;
  | TrackTransport = no&lt;br /&gt;
  | StoredIn       = None&lt;br /&gt;
  | Variants      = [[Steam (Super)]]&amp;lt;br&amp;gt;[[Steam (Low)]]&amp;lt;br&amp;gt;[[Steam Depleted]]&lt;br /&gt;
}}&lt;br /&gt;
{{outdated}}&lt;br /&gt;
Steam (High) is the high energy state of Steam (Intermediate energy state being {{infoicon|Steam Lo}} and lowest energy state being {{infoicon|Steam Depleted}}.)&lt;br /&gt;
&lt;br /&gt;
Steam (High) is the result of boiling water hence every of it&#039;s production recepies include {{infoicon|Water}}.&lt;br /&gt;
&lt;br /&gt;
Steam (High) can be consumed in many ways, some of them listed here: It turns into [[Steam Lo]] by using it for energy production in a [[High-Pressure Turbine]] or is condensated into {{infoicon|Water}} in a cooling unit or is released into the atmosphere via a [[Smoke Stack]].&lt;br /&gt;
&lt;br /&gt;
Steam (High) is transferred via {{variants|Pipe}}&lt;br /&gt;
&lt;br /&gt;
Although most of [[:Category:Fluid products|Fluid Products]] can be stored in a {{variants|Fluid Storage}}, any sort of steam can NOT be stored in a {{variants|Fluid Storage}}. Instead, [[Thermal Storage]] can substantially store the steam.&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Gas_Injection_Pump&amp;diff=10684</id>
		<title>Gas Injection Pump</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Gas_Injection_Pump&amp;diff=10684"/>
		<updated>2024-02-09T08:21:31Z</updated>

		<summary type="html">&lt;p&gt;AK615: oh ok, can&amp;#039;t put &amp;quot;see also&amp;quot; below &amp;quot;recipes&amp;quot;, (also today is Feb. 22, but &amp;quot;Recent changes&amp;quot; log shows 9.)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name        = Gas Injection Pump&lt;br /&gt;
| Tier        = &lt;br /&gt;
| Description = Provides permanent disposal of gases such as [[Carbon Dioxide|carbon dioxide]] by dissolving them in a liquid and injecting them under pressure into the ground. Has no pollution effect.&lt;br /&gt;
| Recipe      = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts III&lt;br /&gt;
    | Input1Qty   = 50&lt;br /&gt;
  }}&lt;br /&gt;
| Workers     = 4&lt;br /&gt;
| Electricity = 100 KW&lt;br /&gt;
| Maintenance = 4&lt;br /&gt;
| Footprint   = 6x4*&lt;br /&gt;
| BoostByUnity  = yes&lt;br /&gt;
| Research    = Wastewater Treatment (research)&lt;br /&gt;
| Designation = Waste Management&lt;br /&gt;
| Variants    = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gas Injection Pump&#039;&#039;&#039; uses {{infoicon|Seawater}} to get rid of {{infoicon|Carbon Dioxide}} without causing any {{infoicon|Air Pollution}} by pumping them into the ground. &lt;br /&gt;
&lt;br /&gt;
*The ground below needs to be a {{infoicon|Limestone}} deposit, containing at least 6 layers of Limestone. (Current amount layers can be viewed by hovering the pump blueprint over the ground.) &lt;br /&gt;
*The Limestone deposit doesn&#039;t have to be directly beneath the pump, it can be deeper below other ground materials. &lt;br /&gt;
*The pump can not be placed on a tile with a {{infoicon|Water|text=Groundwater}} resource. (but can be placed on tiles with other mineable resources, such as {{infoicon|Coal}} or {{infoicon|Iron}})&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*{{infoicon|Graphite}}&lt;br /&gt;
*{{infoicon|Coal}}&lt;br /&gt;
*{{infoicon|Exhaust}}&lt;br /&gt;
*{{infoicon|Air Pollution}}&lt;br /&gt;
&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Carbon Dioxide&lt;br /&gt;
  | Input1Qty   = 12&lt;br /&gt;
  | Input2Name  = Seawater&lt;br /&gt;
  | Input2Qty   = 4&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Gas_Injection_Pump&amp;diff=10683</id>
		<title>Gas Injection Pump</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Gas_Injection_Pump&amp;diff=10683"/>
		<updated>2024-02-09T08:13:27Z</updated>

		<summary type="html">&lt;p&gt;AK615: Initial text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name        = Gas Injection Pump&lt;br /&gt;
| Tier        = &lt;br /&gt;
| Description = Provides permanent disposal of gases such as [[Carbon Dioxide|carbon dioxide]] by dissolving them in a liquid and injecting them under pressure into the ground. Has no pollution effect.&lt;br /&gt;
| Recipe      = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts III&lt;br /&gt;
    | Input1Qty   = 50&lt;br /&gt;
  }}&lt;br /&gt;
| Workers     = 4&lt;br /&gt;
| Electricity = 100 KW&lt;br /&gt;
| Maintenance = 4&lt;br /&gt;
| Footprint   = 6x4*&lt;br /&gt;
| BoostByUnity  = yes&lt;br /&gt;
| Research    = Wastewater Treatment (research)&lt;br /&gt;
| Designation = Waste Management&lt;br /&gt;
| Variants    = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gas Injection Pump&#039;&#039;&#039; uses {{infoicon|Seawater}} to get rid of {{infoicon|Carbon Dioxide}} without causing any {{infoicon|Air Pollution}} by pumping them into the ground. &lt;br /&gt;
&lt;br /&gt;
*The ground below needs to be a {{infoicon|Limestone}} deposit, containing at least 6 layers of Limestone. (Current amount layers can be viewed by hovering the pump blueprint over the ground.) &lt;br /&gt;
*The Limestone deposit doesn&#039;t have to be directly beneath the pump, it can be deeper below other ground materials. &lt;br /&gt;
*The pump can not be placed on a tile with a {{infoicon|Water|text=Groundwater}} resource. (but can be placed on tiles with other mineable resources, such as {{infoicon|Coal}} or {{infoicon|Iron}})&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Carbon Dioxide&lt;br /&gt;
  | Input1Qty   = 12&lt;br /&gt;
  | Input2Name  = Seawater&lt;br /&gt;
  | Input2Qty   = 4&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*{{infoicon|Graphite}}&lt;br /&gt;
*{{infoicon|Coal}}&lt;br /&gt;
*{{infoicon|Exhaust}}&lt;br /&gt;
*{{infoicon|Air Pollution}}&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=World_Map/Map_Locations&amp;diff=10665</id>
		<title>World Map/Map Locations</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=World_Map/Map_Locations&amp;diff=10665"/>
		<updated>2023-12-26T20:41:11Z</updated>

		<summary type="html">&lt;p&gt;AK615: /* Villages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#ifeq: {{lc:{{PAGENAME}}}} | World Map || {{Main|World Map}} }}&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Exploration==&lt;br /&gt;
&lt;br /&gt;
====In the beginning of every game, there are several locations already available on the {{infoicon|World Map|ui=yes}}:====&lt;br /&gt;
&lt;br /&gt;
* The [[Home Island]](yellow icon with three houses), from which the game begins.&lt;br /&gt;
&lt;br /&gt;
* And a {{infoicon|Villages|text=village|ui=yes|new=yes}} just next to your [[Home Island]] for easy early game trade once you&#039;ve gained access to trading through research, repairs and infrastructure.&lt;br /&gt;
&lt;br /&gt;
* In addition there&#039;s several [[Unknown Location | Unknown Locations]] which can be explored with {{infoicon|Battleship|ui=yes|link=The Ship|text=The Ship}} displayed as grey question marks on the world map. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Discovering locations:====&lt;br /&gt;
&lt;br /&gt;
Locations can be &#039;&#039;&#039;discovered&#039;&#039;&#039; in two ways: &lt;br /&gt;
&lt;br /&gt;
* In the early game it is only possible to &#039;&#039;&#039;Discover&#039;&#039;&#039; a new map node(an [[Unknown Location]], &#039;&#039;&#039;&#039;&#039;GRAY&#039;&#039;&#039;&#039;&#039;) by &#039;&#039;Exploring&#039;&#039; an already discovered map node with {{infoicon|Battleship|ui=yes|link=The Ship|text=The Ship}}. &lt;br /&gt;
&lt;br /&gt;
* Later, by upgrading The Ships [[The Ship|bridge]], locations are no longer discovered as an [[Unknown Location]]s, &#039;&#039;&#039;&#039;&#039;GRAY&#039;&#039;&#039;&#039;&#039;, but rather with their original icon and coloured &#039;&#039;&#039;&#039;&#039;GREEN&#039;&#039;&#039;&#039;&#039;, when there is no enemy and  &#039;&#039;&#039;&#039;&#039;RED&#039;&#039;&#039;&#039;&#039;, when there is an [[Enemy]]. The type of the icon is discovered without visiting the location itself, but by visiting the location preceding this location.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Exploring locations:====&lt;br /&gt;
&lt;br /&gt;
Locations can be &#039;&#039;&#039;Explored&#039;&#039;&#039; by visiting them with {{infoicon|Battleship|ui=yes|link=The Ship|text=The Ship}}: &lt;br /&gt;
Unexplored locations fall into two categories:&lt;br /&gt;
&lt;br /&gt;
# A &#039;&#039;&#039;[[Location With Enemy]]&#039;&#039;&#039; with a &#039;&#039;&#039;&#039;&#039;RED&#039;&#039;&#039;&#039;&#039; map icon. (It must be defeated for the location to be &#039;&#039;Explored&#039;&#039;.)&lt;br /&gt;
# An &#039;&#039;&#039;[[Unknown Location]]&#039;&#039;&#039; with a &#039;&#039;&#039;&#039;&#039;GREEN&#039;&#039;&#039;&#039;&#039; map icon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==World Map locations by type:==&lt;br /&gt;
&lt;br /&gt;
===Unknown Locations===&lt;br /&gt;
[[Unknown Location]]s are locations not yet explored by The Ship, they can have two coloure:&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;GRAY&#039;&#039;&#039;&#039;&#039; icon. A discovered, but not yet revealed location.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;GREEN&#039;&#039;&#039;&#039;&#039; icon. A {{infoicon|Villages|text=Village|ui=yes|new=yes}} or a [[Damaged Cargo Ship]] waiting to be explored.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Locations With Loot====&lt;br /&gt;
[[Location With Loot|Locations With Loot]] are actually called &amp;quot;[[Location With Enemy]]&amp;quot; ingame, although the {{infoicon|World Map|ui=yes}} icon is a &#039;&#039;Treasure chest&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;RED&#039;&#039;&#039;&#039;&#039; icon. Upon defeating this location it will turn into a [[Fully Explored]](&#039;&#039;&#039;&#039;&#039;BLUE&#039;&#039;&#039;&#039;&#039;) location.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Villages====&lt;br /&gt;
{{infoicon|Villages|ui=yes|new=yes}} have three different colours:&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;GREEN&#039;&#039;&#039;&#039;&#039; icon. Waiting To be explored. Actually called &amp;quot;[[Unknown Location]]&amp;quot; ingame.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;RED&#039;&#039;&#039;&#039;&#039; icon. Waiting To be liberated. Actually called &amp;quot;[[Location With Enemy]]&amp;quot; ingame.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;YELLOW&#039;&#039;&#039;&#039;&#039; icon. Waiting To be traded with. Actually called &amp;quot;Settlement&amp;quot; ingame.&lt;br /&gt;
&lt;br /&gt;
====Damaged Cargo Ships====&lt;br /&gt;
[[Damaged Cargo Ship]]s have three different colours:&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;GREEN&#039;&#039;&#039;&#039;&#039; icon. Waiting To be explored. Actually called &amp;quot;[[Unknown Location]]&amp;quot; ingame.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;RED&#039;&#039;&#039;&#039;&#039; icon. Waiting To be liberated. Actually called &amp;quot;[[Location With Enemy]]&amp;quot; ingame.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;BLUE&#039;&#039;&#039;&#039;&#039; icon. Waiting To be repaired.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Resources Locations====&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;RED&#039;&#039;&#039;&#039;&#039; icon. Waiting To be liberated. Actually called &amp;quot;[[Location With Enemy]]&amp;quot; ingame.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;BLUE&#039;&#039;&#039;&#039;&#039; icon. Waiting To be repaired.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;YELLOW&#039;&#039;&#039;&#039;&#039; icon. Waiting To be traded with.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Fully Explored====&lt;br /&gt;
[[Fully Explored]] locations have no other uses than to be travelled through or to.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;BLUE&#039;&#039;&#039;&#039;&#039; icon. It used to be either a [[Damaged Cargo Ship]], a [[Location With Loot]] or a simple [[Location With Enemy]] (with a &#039;&#039;skull&#039;&#039; map icon).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==World Map locations by colour:==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====A &#039;&#039;&#039;&#039;&#039;GRAY&#039;&#039;&#039;&#039;&#039; [[Unknown Location]] can be any kind of location.====&lt;br /&gt;
* The true nature of this location is revealed by Exploring it with {{infoicon|Battleship|ui=yes|link=The Ship|text=The Ship}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====A &#039;&#039;&#039;&#039;&#039;GREEN&#039;&#039;&#039;&#039;&#039; [[Unknown Location]] can be two different type of locations:====&lt;br /&gt;
&lt;br /&gt;
* A {{infoicon|Villages|text=Village|ui=yes|new=yes}},&lt;br /&gt;
&lt;br /&gt;
* or a [[Damaged Cargo Ship]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====A &#039;&#039;&#039;&#039;&#039;RED&#039;&#039;&#039;&#039;&#039; [[Location With Enemy]] can be five different type of locations:====&lt;br /&gt;
&lt;br /&gt;
* A simple [[Location With Enemy]], displayed on the {{infoicon|World Map|ui=yes}} with a &#039;&#039;skull&#039;&#039; icon. Upon defeating this location, none, but the right of passage through this node is granted and the location will turn into a [[Fully Explored]] (&#039;&#039;&#039;&#039;&#039;BLUE&#039;&#039;&#039;&#039;&#039;) location. &lt;br /&gt;
&lt;br /&gt;
* A [[Location With Loot]], displayed on the {{infoicon|World Map|ui=yes}} with a &#039;&#039;treasure chest&#039;&#039; icon. Upon defeating this location a varying amount of loot is obtained and the right of passage through this node is granted and the location will turn into a [[Fully Explored]](&#039;&#039;&#039;&#039;&#039;BLUE&#039;&#039;&#039;&#039;&#039;) location. &lt;br /&gt;
&lt;br /&gt;
* A {{infoicon|Cargo Ship|icononly=yes|ui=yes}}[[Damaged Cargo Ship]] waiting to be liberated, repaired and claimed for your own. Upon claiming he ship, the the {{infoicon|World Map|ui=yes}} icon will turn into a [[Fully Explored]] (&#039;&#039;&#039;&#039;&#039;BLUE&#039;&#039;&#039;&#039;&#039;) location. &lt;br /&gt;
&lt;br /&gt;
* A {{infoicon|Villages|text=Village|ui=yes|new=yes}} waiting to be liberated. Upon liberation, the {{infoicon|World Map|ui=yes}} icon will turn &#039;&#039;&#039;&#039;&#039;YELLOW&#039;&#039;&#039;&#039;&#039;, essentially allowing [[Trade]] with the village.&lt;br /&gt;
&lt;br /&gt;
* Or a Resources location, waiting to be liberated. Upon liberation, the {{infoicon|World Map|ui=yes}} icon will turn &#039;&#039;&#039;&#039;&#039;YELLOW&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====A &#039;&#039;&#039;&#039;&#039;BLUE&#039;&#039;&#039;&#039;&#039; Cargo Ship====&lt;br /&gt;
&lt;br /&gt;
* Waiting to be repaired and claimed for your own. Upon claiming he ship, the the {{infoicon|World Map|ui=yes}} icon will turn into a [[Fully Explored]] (&#039;&#039;&#039;&#039;&#039;BLUE&#039;&#039;&#039;&#039;&#039;) location. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====A &#039;&#039;&#039;&#039;&#039;BLUE&#039;&#039;&#039;&#039;&#039; Resources location====&lt;br /&gt;
&lt;br /&gt;
* Once the enemy at this location has been defeated, the {{infoicon|World Map|ui=yes}} icon turns &#039;&#039;&#039;&#039;&#039;BLUE&#039;&#039;&#039;&#039;&#039;, indicating the &#039;&#039;&#039;Resource Location&#039;&#039;&#039; can be repaired. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====A &#039;&#039;&#039;&#039;&#039;YELLOW&#039;&#039;&#039;&#039;&#039; Resources location====&lt;br /&gt;
&lt;br /&gt;
* Once repaired, the location starts using Manpower and Unity to produce resources (and the icon is turns &#039;&#039;&#039;&#039;&#039;YELLOW&#039;&#039;&#039;&#039;&#039;).&lt;br /&gt;
* Those resouces then are then needed to be transported to the [[Home Island]] with either {{infoicon|Battleship|ui=yes|link=The Ship|text=The Ship}} or a {{infoicon|Cargo Ship|ui=yes}}.&lt;br /&gt;
&lt;br /&gt;
:* {{infoicon|Sawmill|plural=s|ui=yes}}&lt;br /&gt;
&lt;br /&gt;
:* {{infoicon|Oil Rig|plural=s|ui=yes}}&lt;br /&gt;
&lt;br /&gt;
:* {{infoicon|Sulfur Mine|plural=s|ui=yes}}&lt;br /&gt;
&lt;br /&gt;
:* {{infoicon|Quartz Mine|plural=s|ui=yes}}&lt;br /&gt;
&lt;br /&gt;
:* {{infoicon|Uranium Mine|plural=s|ui=yes}}&lt;br /&gt;
&lt;br /&gt;
:* {{infoicon|Coal Mine|plural=s|ui=yes|new=yes}}&lt;br /&gt;
&lt;br /&gt;
:* {{infoicon|Rock Mine|plural=s|ui=yes|new=yes}}&lt;br /&gt;
&lt;br /&gt;
:* {{infoicon|Limestone Quarry|plural=s|ui=yes|new=yes}}&lt;br /&gt;
&lt;br /&gt;
:* And a {{infoicon|Groundwater Well|ui=yes|new=yes}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====A &#039;&#039;&#039;&#039;&#039;YELLOW&#039;&#039;&#039;&#039;&#039; Village====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;YELLOW&#039;&#039;&#039;&#039;&#039; {{infoicon|Villages|ui=yes|new=yes}} can be [[Trade|traded]] with.&lt;br /&gt;
* Some Villages require a Donation before [[Trade]] can be established.&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Sulfur&amp;diff=10664</id>
		<title>Sulfur</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Sulfur&amp;diff=10664"/>
		<updated>2023-12-26T20:36:48Z</updated>

		<summary type="html">&lt;p&gt;AK615: updated about Fertilizer II&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
  | Name          = Sulfur&lt;br /&gt;
  | Type1         = Natural resource&lt;br /&gt;
  | Type2         = Crafted material&lt;br /&gt;
  | State         = Loose&lt;br /&gt;
  | StoredInCargoModule = yes&lt;br /&gt;
  | CreatedIn     = [[Sulfur Mine]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sulfur&#039;&#039;&#039; is a semi-processed resource used in the production of {{infoicon|Rubber}}, {{infoicon|Acid}} and {{infoicon|Fertilizer II|new=yes}}. The only &#039;&#039;&#039;Sulfur&#039;&#039;&#039; sources on the island are as the byproducts of the processing of {{infoicon|Sour Water}} and {{infoicon|Exhaust}} [[Exhaust Scrubber|scrubbing]]. An unlimited amount of Sulfur is also available by assigning {{infoicon|Worker|plural=s}} to a repaired [[Sulfur Mine]] and transporting it back to a [[Cargo Depot (2)|Cargo Depot]] via {{infoicon|Cargo Ship|ui=yes}}.&lt;br /&gt;
&lt;br /&gt;
==Excess Sulfur==&lt;br /&gt;
Before processing reasonable amounts of {{infoicon|Fertilizer I|new=yes}} into {{infoicon|Fertilizer II|new=yes}}, the amount of &#039;&#039;&#039;Sulfur&#039;&#039;&#039; produced as a byproduct will exceed the requirement for production of {{infoicon|Rubber}} and {{infoicon|Acid}}, necessitating disposal the excess to prevent a stoppage of {{infoicon|Crude Oil}} refining arrays. Available solutions include:&lt;br /&gt;
&lt;br /&gt;
* Build a very large amount of storage dedicated to {{infoicon|Rubber}} and then [[trade]] it away in bulk to a neighboring village for {{infoicon|Wood}}, prioritizing its usage over Wood coming from the [[Sawmill]].&lt;br /&gt;
* Combine with {{infoicon|Limestone}} in a [[Mixer]] to create {{infoicon|Slag}} then use as [[Designations#Dumping|landfill]]. Note that, Limestone is a non-renewable [[:Category:Natural resources|natural resource]] on the island and is also used in the production of {{infoicon|Glass}} and late-game {{infoicon|Molten Iron}}.&lt;br /&gt;
* Burn sulfur via [[Burner (Solid)]]. It generates {{infoicon|Air Pollution}}, but an amount of the pollution is smaller than the below two ways.&lt;br /&gt;
* Dumping excess {{infoicon|Sour Water}} into the [[ocean]] via [[Liquid Dump]] to prevent excess production of Sulfur. Generally not recommended due to high levels of {{infoicon|Water Pollution}} generated.&lt;br /&gt;
* Combine with {{infoicon|Water}} in a [[Mixer]] to create {{infoicon|Acid}} and dump into the ocean via [[Liquid Dump]]. Generally not recommended due to same level of Water Pollution as {{infoicon|Sour Water}}, though it does allow {{infoicon|Ammonia}} byproduct generation to continue.&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=The_Ship&amp;diff=10663</id>
		<title>The Ship</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=The_Ship&amp;diff=10663"/>
		<updated>2023-12-26T13:19:56Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Ship&#039;&#039;&#039; is used for exploring the [[World Map]] and transporting loot from explored locations to the [[Home Island]]. Initially, the [[Shipyard]] has to be repaired, which then allows the player to repair the Ship as well. It can then be fueled with [[Diesel]], and crewed by sailors, who are just workers. As you keep upgrading the ship, it will keep increasing the number of required sailors.&lt;br /&gt;
&lt;br /&gt;
Before you repair a [[Cargo Ship]], an [[Outposts|Outpost]], and setup automatic unloading at a [[Cargo Depot]], you can send the &#039;&#039;&#039;Ship&#039;&#039;&#039; out to load cargo onto it instead. This is useful mostly for initial [[Wood]] and [[Crude Oil]] importing.&lt;br /&gt;
&lt;br /&gt;
Once you add at least one weapon, it gains a &amp;quot;Battle Score&amp;quot;, representative of how strong it is in battle. You should not attempt to defeat [[Location With Enemy|enemies]] at a location with a much higher score than the &#039;&#039;&#039;Ship&#039;&#039;&#039;. If the &#039;&#039;&#039;Ship&#039;&#039;&#039; is damaged in battle, it will need items such as [[Iron]] and [[Mechanical Parts]] to repair it, which gets more costly as you improve it.&lt;br /&gt;
&lt;br /&gt;
== Ship Upgrades ==&lt;br /&gt;
=== Overview ===&lt;br /&gt;
Parts of the ship can be upgraded. These upgrades increase the ships battle score, and exploration capabilities. In addition, the ship&#039;s appearance will change as upgrades are added.&lt;br /&gt;
&lt;br /&gt;
==== Weapons and Armor ====&lt;br /&gt;
Mainly improve the battle score. You can add two instances of each.&lt;br /&gt;
&lt;br /&gt;
==== Bridge ====&lt;br /&gt;
Increases the radar discovery range of the ship. This allows you to see further areas, and what they contain, although not the loot they have.&lt;br /&gt;
&lt;br /&gt;
Also increases the battle score.&lt;br /&gt;
&lt;br /&gt;
==== Engines ====&lt;br /&gt;
Increase the ship&#039;s movement speed and fuel capacity.&lt;br /&gt;
&lt;br /&gt;
==== Fuel tanks ====&lt;br /&gt;
Increases the ship&#039;s fuel capacity.&lt;br /&gt;
&lt;br /&gt;
=== Details ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Recipe&lt;br /&gt;
! Extra Crew&lt;br /&gt;
! Provides&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Bridge&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ship Bridge.png|128px]]&lt;br /&gt;
| Ship Bridge&lt;br /&gt;
| {{Machine Recipe&lt;br /&gt;
  | Input1Name  = Iron&lt;br /&gt;
  | Input1Qty   = 600&lt;br /&gt;
  }}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ship Bridge II.png|128px]]&lt;br /&gt;
| Ship Bridge II&lt;br /&gt;
| {{Machine Recipe&lt;br /&gt;
  | Input1Name  = Steel&lt;br /&gt;
  | Input1Qty   = 600&lt;br /&gt;
  | Input2Name  = Mechanical Parts&lt;br /&gt;
  | Input2Qty   = 100&lt;br /&gt;
  | Input3Name  = Electronics&lt;br /&gt;
  | Input3Qty   = 100&lt;br /&gt;
  }}&lt;br /&gt;
| 10&lt;br /&gt;
| Hit Point: +500&amp;lt;br/&amp;gt;Radar Range: 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ship Bridge III.png|128px]]&lt;br /&gt;
| Ship Bridge III&lt;br /&gt;
| {{Machine Recipe&lt;br /&gt;
  | Input1Name  = Steel&lt;br /&gt;
  | Input1Qty   = 1200&lt;br /&gt;
  | Input2Name  = Mechanical Parts&lt;br /&gt;
  | Input2Qty   = 200&lt;br /&gt;
  | Input3Name  = Electronics&lt;br /&gt;
  | Input3Qty   = 600&lt;br /&gt;
  }}&lt;br /&gt;
| 30&lt;br /&gt;
| Hit Point: +1500&amp;lt;br/&amp;gt;Radar Range: 2&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Engine&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ship Engine.png|128px]]&lt;br /&gt;
| Ship Engine&lt;br /&gt;
| -&lt;br /&gt;
| 15&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ship Engine II.png|128px]]&lt;br /&gt;
| Ship Engine II&lt;br /&gt;
| {{Machine Recipe&lt;br /&gt;
  | Input1Name  = Steel&lt;br /&gt;
  | Input1Qty   = 160&lt;br /&gt;
  | Input2Name  = Mechanical Parts&lt;br /&gt;
  | Input2Qty   = 200&lt;br /&gt;
  | Input3Name  = Electronics&lt;br /&gt;
  | Input3Qty   = 60&lt;br /&gt;
  }}&lt;br /&gt;
| 30&lt;br /&gt;
| Fuel: +80&amp;lt;br/&amp;gt;Ship speed increases&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ship Engine III.png|128px]]&lt;br /&gt;
| Ship Engine III&lt;br /&gt;
| {{Machine Recipe&lt;br /&gt;
  | Input1Name  = Steel&lt;br /&gt;
  | Input1Qty   = 480&lt;br /&gt;
  | Input2Name  = Mechanical Parts&lt;br /&gt;
  | Input2Qty   = 400&lt;br /&gt;
  | Input3Name  = Electronics II&lt;br /&gt;
  | Input3Qty   = 160&lt;br /&gt;
  }}&lt;br /&gt;
| 60&lt;br /&gt;
| Fuel: +240&amp;lt;br/&amp;gt;Ship speed increases&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Gun&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
| None&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gun I.png|128px]]&lt;br /&gt;
| Gun I&lt;br /&gt;
| {{Machine Recipe&lt;br /&gt;
  | Input1Name  = Iron&lt;br /&gt;
  | Input1Qty   = 180&lt;br /&gt;
  | Input2Name  = Mechanical Parts&lt;br /&gt;
  | Input2Qty   = 40&lt;br /&gt;
  }}&lt;br /&gt;
| 10&lt;br /&gt;
| Hit Point: +160&amp;lt;br/&amp;gt;Avg. Damage: 26&amp;lt;br/&amp;gt;Weapon Range: 15&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gun II.png|128px]]&lt;br /&gt;
| Gun II&lt;br /&gt;
| {{Machine Recipe&lt;br /&gt;
  | Input1Name  = Steel&lt;br /&gt;
  | Input1Qty   = 180&lt;br /&gt;
  | Input2Name  = Mechanical Parts&lt;br /&gt;
  | Input2Qty   = 80&lt;br /&gt;
  | Input3Name  = Electronics&lt;br /&gt;
  | Input3Qty   = 20&lt;br /&gt;
  }}&lt;br /&gt;
| 15&lt;br /&gt;
| Hit Point: +450&amp;lt;br/&amp;gt;Avg. Damage: 66&amp;lt;br/&amp;gt;Weapon Range: 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gun III.png|128px]]&lt;br /&gt;
| Gun III&lt;br /&gt;
| {{Machine Recipe&lt;br /&gt;
  | Input1Name  = Steel&lt;br /&gt;
  | Input1Qty   = 540&lt;br /&gt;
  | Input2Name  = Mechanical Parts&lt;br /&gt;
  | Input2Qty   = 240&lt;br /&gt;
  | Input3Name  = Electronics&lt;br /&gt;
  | Input3Qty   = 160&lt;br /&gt;
  }}&lt;br /&gt;
| 25&lt;br /&gt;
| Hit Point: +950&amp;lt;br/&amp;gt;Avg. Damage: 113&amp;lt;br/&amp;gt;Weapon Range: 25&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Armor Plating&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Armor Plating.png|128px]]&lt;br /&gt;
| Armor Plating&lt;br /&gt;
| {{Machine Recipe&lt;br /&gt;
  | Input1Name  = Iron&lt;br /&gt;
  | Input1Qty   = 200&lt;br /&gt;
  }}&lt;br /&gt;
| -&lt;br /&gt;
| Hit Point: +250&amp;lt;br/&amp;gt;Armor: 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Armor Plating II.png|128px]]&lt;br /&gt;
| Armor Plating II&lt;br /&gt;
| {{Machine Recipe&lt;br /&gt;
  | Input1Name  = Steel&lt;br /&gt;
  | Input1Qty   = 200&lt;br /&gt;
  }}&lt;br /&gt;
| -&lt;br /&gt;
| Hit Point: +750&amp;lt;br/&amp;gt;Armor: 25&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Fuel Tank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Extra Fuel Tank.png|128px]]&lt;br /&gt;
| Extra Fuel Tank&lt;br /&gt;
| {{Machine Recipe&lt;br /&gt;
  | Input1Name  = Steel&lt;br /&gt;
  | Input1Qty   = 300&lt;br /&gt;
  }}&lt;br /&gt;
| -&lt;br /&gt;
| Fuel Tank: +40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{DEFAULTSORT:Ship, The}}&lt;br /&gt;
[[Category:Content]]&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Location_With_Enemy&amp;diff=10662</id>
		<title>Location With Enemy</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Location_With_Enemy&amp;diff=10662"/>
		<updated>2023-12-26T13:00:16Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location With Enemy&#039;&#039;&#039; is a {{infoicon|World Map|ui=yes}} [[World Map/Map Locations|Location]], which can be visited with {{infoicon|Battleship|ui=yes|link=The Ship|text=The Ship}}. Upon visiting a &#039;&#039;&#039;Location With Enemy&#039;&#039;&#039; battle will commence, if {{infoicon|Battleship|ui=yes|link=The Ship|text=The Ship}} has guns installed. If {{infoicon|Battleship|ui=yes|link=The Ship|text=The Ship}} has no guns installed, it will automatically retreat from the location, without commencing battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If {{infoicon|Battleship|ui=yes|link=The Ship|text=The Ship}} is able to defeat the enemy, the [[World Map/Map Locations|World Map Location]] will become accessible for travelling through and trading if it is a {{infoicon|Villages|ui=yes|text=Village|new=yes}} or will be accessible for repairs if it is a {{infoicon|Cargo Ship|ui=yes}} or a Resources Location. If the location is a [[Location With Loot]] - it will be claimed.&lt;br /&gt;
&lt;br /&gt;
If {{infoicon|Battleship|ui=yes|link=The Ship|text=The Ship}} is not able to defeat the enemy, {{infoicon|Battleship|ui=yes|link=The Ship|text=The Ship}} will retreat upon taking enough damage. The enemy will instantly regain its full health, meaning the only way to defeat this enemy is to upgrade the ship.&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Location_With_Enemy&amp;diff=10661</id>
		<title>Location With Enemy</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Location_With_Enemy&amp;diff=10661"/>
		<updated>2023-12-26T12:59:07Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
Location With Enemy is a {{infoicon|World Map|ui=yes}} [[World Map/Map Locations|Location]], which can be visited with {{infoicon|Battleship|ui=yes|link=The Ship|text=The Ship}}. Upon visiting a &#039;&#039;&#039;Location With Enemy&#039;&#039;&#039; battle will commence, if {{infoicon|Battleship|ui=yes|link=The Ship|text=The Ship}} has guns installed. If {{infoicon|Battleship|ui=yes|link=The Ship|text=The Ship}} has no guns installed, it will automatically retreat from any &#039;&#039;&#039;Location With Enemy&#039;&#039;&#039;, without commencing battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If {{infoicon|Battleship|ui=yes|link=The Ship|text=The Ship}} is able to defeat the enemy, the [[World Map/Map Locations|World Map Location]] will become accessible for travelling through and trading if it is a {{infoicon|Villages|ui=yes|text=Village|new=yes}} or will be accessible for repairs if it is a {{infoicon|Cargo Ship|ui=yes}} or a Resources Location. If the location is a [[Location With Loot]] - it will be claimed.&lt;br /&gt;
&lt;br /&gt;
If {{infoicon|Battleship|ui=yes|link=The Ship|text=The Ship}} is not able to defeat the enemy, {{infoicon|Battleship|ui=yes|link=The Ship|text=The Ship}} will retreat upon taking enough damage. The enemy will instantly regain its full health, meaning the only way to defeat this enemy is to upgrade the ship.&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Quartz&amp;diff=10660</id>
		<title>Quartz</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Quartz&amp;diff=10660"/>
		<updated>2023-12-26T12:42:15Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Quartz&lt;br /&gt;
| Type1         = Natural resource&lt;br /&gt;
| State         = Loose&lt;br /&gt;
| StoredInCargoModules = yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Quartz is a natural resource obtained through [[Designations#Mining|mining]] or imported from the [[World Map]]. As of [[v0.5.3]], the only use of Quartz is to create {{infoicon|Sand}} by two [[Crusher|crushing]] cycles via the intermediate, {{infoicon|Quartz Crushed|new=yes}}. Note that the sand manufactured from Quartz is the same as natural sand which is more versatile (e.g., it can be used in [[Molten Silicon|silicon]] production) than the {{infoicon|Manufactured Sand|new=yes}} created from crushing {{infoicon|Rock}}.&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Quartz&amp;diff=10659</id>
		<title>Quartz</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Quartz&amp;diff=10659"/>
		<updated>2023-12-26T12:42:00Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Quartz&lt;br /&gt;
| Type1         = Natural resource&lt;br /&gt;
| State         = Loose&lt;br /&gt;
| StoredInCargoModules = yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Quartz is a natural resource obtained through [[Designations#Mining|mining]] or imported from the [[World Map]]. As of [[v0.5.3]], the only use of Quartz is to create {{infoicon|Sand}} by two [[Crusher|crushing]] cycles via the intermediate, {{infoicon|Quartz Crushed|new=yes}}. Note that the sand manufactured from Quartz is the same as natural sand which is more versatile (e.g., it can be used in [[Molten Silicon|silicon]] production) than the {{infoicon|Manufactured Sand}} created from crushing {{infoicon|Rock}}.&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Waste&amp;diff=9873</id>
		<title>Waste</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Waste&amp;diff=9873"/>
		<updated>2023-05-13T02:08:26Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Waste&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Loose&lt;br /&gt;
| CreatedIn     = &lt;br /&gt;
| UsedIn        = [[Burner (Solid)]]&lt;br /&gt;
| OtherStorage  = [[Waste Collection]]&lt;br /&gt;
}}&lt;br /&gt;
{{outdated}}&lt;br /&gt;
&#039;&#039;&#039;Waste&#039;&#039;&#039; is a [[:Category:Loose products|Loose Product]] generated by the {{infoicon|Population|ui=yes}} in a {{infoicon|Settlement}} and is initially stored in and outputted from a [[Waste_Collection|Waste Collection]] plant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Waste&#039;&#039;&#039; can either be dumped or burnt in a [[Burner (Solid)]]. Dumping the waste (as landfill in the ocean) produces Landfill Pollution, burning it causes {{infoicon|Air Pollution}}.&lt;br /&gt;
&lt;br /&gt;
If the {{infoicon|Settlement}} gets full of waste, the {{infoicon|Population|ui=yes}} will suffer [[Health]] decline.&lt;br /&gt;
&lt;br /&gt;
Waste can be stored in any loose storage and can be transported by loose conveyors and trucks.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
[[Recyclables]]&lt;br /&gt;
&lt;br /&gt;
[[Air Pollution]]&lt;br /&gt;
&lt;br /&gt;
[[Exhaust]]&lt;br /&gt;
&lt;br /&gt;
[[Compost]]&lt;br /&gt;
&lt;br /&gt;
[[Sludge]]&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Waste&amp;diff=9872</id>
		<title>Waste</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Waste&amp;diff=9872"/>
		<updated>2023-05-13T02:07:24Z</updated>

		<summary type="html">&lt;p&gt;AK615: Landfill pollution update to up01 in desc. There are a lot of new pages to create since up01...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Waste&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Loose&lt;br /&gt;
| CreatedIn     = &lt;br /&gt;
| UsedIn        = [[Burner (Solid)]]&lt;br /&gt;
| OtherStorage  = [[Waste Collection]]&lt;br /&gt;
}}&lt;br /&gt;
{{outdated}}&lt;br /&gt;
&#039;&#039;&#039;Waste&#039;&#039;&#039; is a [[:Category:Loose products|Loose Product]] generated by the {{infoicon|Population|ui=yes}} in a {{infoicon|Settlement}} and is initially stored in and outputted from a [[Waste_Collection|Waste Collection]] plant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Waste&#039;&#039;&#039; can either be dumped or burnt in a [[Burner (Solid)]]. Dumping the waste (as landfill in the ocean) produces Landfill Pollution, burning it causes [[Air Pollution]].&lt;br /&gt;
&lt;br /&gt;
If the {{infoicon|Settlement}} gets full of waste, the {{infoicon|Population|ui=yes}} will suffer [[Health]] decline.&lt;br /&gt;
&lt;br /&gt;
Waste can be stored in any loose storage and can be transported by loose conveyors and trucks.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
[[Recyclables]]&lt;br /&gt;
&lt;br /&gt;
[[Air Pollution]]&lt;br /&gt;
&lt;br /&gt;
[[Exhaust]]&lt;br /&gt;
&lt;br /&gt;
[[Compost]]&lt;br /&gt;
&lt;br /&gt;
[[Sludge]]&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Home_Island/Natural_resources&amp;diff=9871</id>
		<title>Home Island/Natural resources</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Home_Island/Natural_resources&amp;diff=9871"/>
		<updated>2023-05-10T11:00:16Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#ifeq: {{PAGENAME}} | Home Island || {{Main|Home Island}} }}&lt;br /&gt;
Each [[Home Island]] contains varying amounts of natural resources. This amount is modified by the [[Home Island#Resources size|resources size]] modifier on the Map Selection screen while the amount which can be extracted per tile is further affected by the [[Home Island#Ore mining yield|ore mining yield]] modifier on the Game Difficulty screen. Neither modifier can be changed once the island has been founded.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow-y: scroll;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style = &amp;quot;text-align: right&amp;quot;&lt;br /&gt;
|+ Resource reserves in Home Island (version 0.4.11)&lt;br /&gt;
|- style = &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! Map !! {{infoicon|Iron Ore}} !! {{infoicon|Copper Ore}} !! {{infoicon|Gold Ore}} !! {{infoicon|Coal}} !! {{infoicon|Limestone}} !! {{infoicon|Crude Oil}} !! {{infoicon|Rock}} !! {{infoicon|Sand}} !! {{infoicon|Dirt}} !! {{infoicon|Water|text=Groundwater}} !! {{infoicon|Wood}}&lt;br /&gt;
|-&lt;br /&gt;
| style = &amp;quot;text-align: left&amp;quot; | [[File:New Haven.png|100px]] New Haven&lt;br /&gt;
| 1,400,000 ||  1,400,000 ||   620,000 || 1,700,000 || 1,200,000 ||    80,000 || 12,200,000 || 1,000,000 || 4,000,000 || 57,000 ||  80,000&lt;br /&gt;
|-&lt;br /&gt;
| Style = &amp;quot;text-align: left&amp;quot; |  [[File:The Beach.png|100px]] The Beach&lt;br /&gt;
| 4,500,000 ||  2,500,000 || 1,000,000 || 2,100,000 || 1,200,000 ||    92,000 || 25,100,000 || 1,500,000 || 5,700,000 || 66,000 || 110,000&lt;br /&gt;
|-&lt;br /&gt;
| style = &amp;quot;text-align: left&amp;quot; | [[File:Curland.png|100px]] Curland&lt;br /&gt;
| 5,700,000 ||  4,900,000 || 1,200,000 || 2,500,000 || 4,200,000 || 1,100,000 || 39,600,000 || 4,800,000 || 6,600,000 || 51,000 || 110,000&lt;br /&gt;
|-&lt;br /&gt;
| style = &amp;quot;text-align: left&amp;quot; | &amp;lt;div style=&amp;quot;float: left&amp;quot;&amp;gt;[[File:The Crater.png|100px]]&amp;lt;/div&amp;gt; The Crater&amp;lt;br/&amp;gt;(Supporter edition)&lt;br /&gt;
| 3,700,000 ||  2,300,000 ||   670,000 || 5,800,000 || 1,800,000 ||    70,000 || 56,800,000 ||   700,000 || 6,500,000 || 48,000 ||  87,000&lt;br /&gt;
|-&lt;br /&gt;
| style = &amp;quot;text-align: left&amp;quot; | [[File:Golden Peak.png|100px]] The Golden Peak&lt;br /&gt;
| 2,200,000 ||  2,100,000 || 7,300,000 || 1,900,000 || 1,400,000 ||   110,000 || 26,000,000 ||   680,000 || 4,100,000 || 63,000 ||  93,000&lt;br /&gt;
|-&lt;br /&gt;
| style = &amp;quot;text-align: left&amp;quot; | [[File:Insula Mortis.png|100px]] Insula Mortis&lt;br /&gt;
| 8,700,000 ||  2,900,000 || 2,800,000 || 3,900,000 || 1,400,000 ||   220,000 || 46,700,000 ||   760,000 || 6,300,000 || 60,000 || 120,000&lt;br /&gt;
|-&lt;br /&gt;
| style = &amp;quot;text-align: left&amp;quot; | [[File:You Shall Not Pass.png|100px]] You Shall Not Pass&lt;br /&gt;
| 8,300,000 || 10,600,000 || 3,300,000 || 4,100,000 || 7,800,000 ||   100,000 || 71,100,000 || 8,300,000 || 6,300,000 || 99,000 || 100,000&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
It should be noted that most of the above natural resources are non-renewable, though the following exceptions apply:&lt;br /&gt;
* {{infoicon|Dirt}} can be created by dumping {{infoicon|Compost|new=yes}} onto the ground.&lt;br /&gt;
* {{infoicon|Sand}} can be created from {{infoicon|Rock}} by processing it in a [[Crusher]] to produce {{infoicon|Gravel}}, then crushed again into Sand.&lt;br /&gt;
** Rock itself is non-renewable on the Home Island but can be imported indefinitely from the [[Rock Mine]].&lt;br /&gt;
** While non-renewable, it should be noted that it is very unlikely that the island will run out of Rock before all of the ores.&lt;br /&gt;
* {{infoicon|Wood}} is infinite, since Trees can be planted with a tree planter and imported indefinitly from a {{infoicon|Sawmill}} resource.&lt;br /&gt;
** Since wood can be easily turned into {{infoicon|Coal}} with a [[Coal Maker]] (requiring no {{infoicon|Maintenance|ui=yes|new=yes}}, nor {{infoicon|Power}}), Coal is also infinite.&lt;br /&gt;
* {{infoicon|Water}} can be indefinitely collected by 4 different ways: &lt;br /&gt;
**Rain replenishes the Natural Groundwater Resource lode (which can be pumped with a [[Groundwater Pump]]).&lt;br /&gt;
**Rain can also be collected directly with the use of a [[Rainwater Harvester]].&lt;br /&gt;
**{{infoicon|Seawater}} can be pumped limitlessly from the sea with a [[Seawater Pump]]([[Seawater Pump (Tall)|Tall]]) (&#039;&#039;This method requires the post processing of the Seawater into the Water.&#039;&#039;) &lt;br /&gt;
**Imported infinitely from a {{infoicon|Groundwater Well|ui=yes|new=yes}} resource.&lt;br /&gt;
* With water being limitless, it also makes several of it&#039;s (and {{infoicon|Seawater}}&#039;s) subproducts infinite, such as:  Steams({{infoicon|Steam Hi|text=Hi}} • {{infoicon|Steam Lo|text=Lo}} • {{infoicon|Steam Depleted|text=Dep}}), {{infoicon|Chilled Water|new=yes}}, {{infoicon|Brine}}, {{infoicon|Chlorine}}, {{infoicon|Sulfur}}, {{infoicon|Ammonia}}, all of the Food Chain and many more..&lt;br /&gt;
* {{infoicon|Oxygen}} (and {{infoicon|Nitrogen}}) can be extracted indefinitely with an [[Air Separator]].&lt;br /&gt;
* {{infoicon|Crude Oil}} consumption can potentially be avoided in the late game using the [[Biodiesel]] technology for {{infoicon|Diesel}} and [[Naphtha Reforming]] for {{infoicon|Naphtha}}.&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Home_Island&amp;diff=9307</id>
		<title>Home Island</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Home_Island&amp;diff=9307"/>
		<updated>2023-05-01T09:33:13Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&#039;&#039;&#039;Home Island&#039;&#039;&#039; is the island where you build on. It is the only location on the [[World Map]], where you can zoom into. &lt;br /&gt;
&lt;br /&gt;
At the start of a new game, the player has 6 maps to choose from; each with it&#039;s own difficulty level, starting resources, land area and terrain types.&lt;br /&gt;
&lt;br /&gt;
Additionally, the player has 6 further options to specify the map:&lt;br /&gt;
* Resources size&lt;br /&gt;
* Resources elevation&lt;br /&gt;
* Forest size&lt;br /&gt;
* Cliffs height&lt;br /&gt;
* Extra ocean chuncks&lt;br /&gt;
* Ocean floor decline&lt;br /&gt;
&lt;br /&gt;
= Maps =&lt;br /&gt;
&lt;br /&gt;
Currently there are 6 island maps:&lt;br /&gt;
=== New Haven ===&lt;br /&gt;
This is the easiest map, recommended for new players. (Difficulty level: Standard)&lt;br /&gt;
A mostly flat map, with an wide open starting area and all necessary starting resources close nearby.&lt;br /&gt;
&lt;br /&gt;
=== The Beach ===&lt;br /&gt;
This map is for advanced players. (Difficulty level: Advanced)&lt;br /&gt;
A fairly flat map, but with starting area in a desert and most of the island&#039;s shores blocked by mountains. Has a second, smaller island.&lt;br /&gt;
&lt;br /&gt;
=== Curland ===&lt;br /&gt;
This map is for advanced players. (Difficulty level: Advanced)&lt;br /&gt;
A fairly flat map, but shaped as a C-shaped atoll.&lt;br /&gt;
&lt;br /&gt;
=== The Golden Peak ===&lt;br /&gt;
This map is for advanced players looking for additional challenges. (Difficulty level: Difficult)&lt;br /&gt;
A mountainous map, with a steep mountain at it&#039;s center.&lt;br /&gt;
&lt;br /&gt;
=== Insula Mortis ===&lt;br /&gt;
This map is for advanced players looking for additional challenges. (Difficulty level: Difficult)&lt;br /&gt;
A &#039;&#039;Jolly Roger&#039;&#039;-shaped map, with multiple seperated landmasses.&lt;br /&gt;
&lt;br /&gt;
=== You Shall Not Pass ===&lt;br /&gt;
This map is for expert players. (Difficulty level: Challenging)&lt;br /&gt;
A map which is mostly a plateau, with the exception of the starting area. Starting area has limited resources.&lt;br /&gt;
&lt;br /&gt;
==Island reserves==&lt;br /&gt;
{{:Home Island/Natural resources}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[World Map]]&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Home_Island&amp;diff=9306</id>
		<title>Home Island</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Home_Island&amp;diff=9306"/>
		<updated>2023-05-01T09:32:10Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{outdated}}&lt;br /&gt;
&lt;br /&gt;
= Overview =&lt;br /&gt;
&#039;&#039;&#039;Home Island&#039;&#039;&#039; is the island where you build on. It is the only location on the [[World Map]], where you can zoom into. &lt;br /&gt;
&lt;br /&gt;
At the start of a new game, the player has 6 maps to choose from; each with it&#039;s own difficulty level, starting resources, land area and terrain types.&lt;br /&gt;
&lt;br /&gt;
Additionally, the player has 6 further options to specify the map:&lt;br /&gt;
* Resources size&lt;br /&gt;
* Resources elevation&lt;br /&gt;
* Forest size&lt;br /&gt;
* Cliffs height&lt;br /&gt;
* Extra ocean chuncks&lt;br /&gt;
* Ocean floor decline&lt;br /&gt;
&lt;br /&gt;
= Maps =&lt;br /&gt;
&lt;br /&gt;
Currently there are 6 island maps:&lt;br /&gt;
=== New Haven ===&lt;br /&gt;
This is the easiest map, recommended for new players. (Difficulty level: Standard)&lt;br /&gt;
A mostly flat map, with an wide open starting area and all necessary starting resources close nearby.&lt;br /&gt;
&lt;br /&gt;
=== The Beach ===&lt;br /&gt;
This map is for advanced players. (Difficulty level: Advanced)&lt;br /&gt;
A fairly flat map, but with starting area in a desert and most of the island&#039;s shores blocked by mountains. Has a second, smaller island.&lt;br /&gt;
&lt;br /&gt;
=== Curland ===&lt;br /&gt;
This map is for advanced players. (Difficulty level: Advanced)&lt;br /&gt;
A fairly flat map, but shaped as a C-shaped atoll.&lt;br /&gt;
&lt;br /&gt;
=== The Golden Peak ===&lt;br /&gt;
This map is for advanced players looking for additional challenges. (Difficulty level: Difficult)&lt;br /&gt;
A mountainous map, with a steep mountain at it&#039;s center.&lt;br /&gt;
&lt;br /&gt;
=== Insula Mortis ===&lt;br /&gt;
This map is for advanced players looking for additional challenges. (Difficulty level: Difficult)&lt;br /&gt;
A &#039;&#039;Jolly Roger&#039;&#039;-shaped map, with multiple seperated landmasses.&lt;br /&gt;
&lt;br /&gt;
=== You Shall Not Pass ===&lt;br /&gt;
This map is for expert players. (Difficulty level: Challenging)&lt;br /&gt;
A map which is mostly a plateau, with the exception of the starting area. Starting area has limited resources.&lt;br /&gt;
&lt;br /&gt;
==Island reserves==&lt;br /&gt;
{{:Home Island/Natural resources}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[World Map]]&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Home_Island/Natural_resources&amp;diff=9305</id>
		<title>Home Island/Natural resources</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Home_Island/Natural_resources&amp;diff=9305"/>
		<updated>2023-05-01T09:18:52Z</updated>

		<summary type="html">&lt;p&gt;AK615: updated the info about indefinite resources. though this topic might use a seperate page?  (also please, some1, who can, add pic for Insula Mortis.)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#ifeq: {{PAGENAME}} | Home Island || {{Main|Home Island}} }}&lt;br /&gt;
Each [[Home Island]] contains varying amounts of natural resources. This amount is modified by the [[Home Island#Resources size|resources size]] modifier on the Map Selection screen while the amount which can be extracted per tile is further affected by the [[Home Island#Ore mining yield|ore mining yield]] modifier on the Game Difficulty screen. Neither modifier can be changed once the island has been founded.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow-y: scroll;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style = &amp;quot;text-align: right&amp;quot;&lt;br /&gt;
|+ Resource reserves in Home Island (version 0.4.11)&lt;br /&gt;
|- style = &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! Map !! {{infoicon|Iron Ore}} !! {{infoicon|Copper Ore}} !! {{infoicon|Gold Ore}} !! {{infoicon|Coal}} !! {{infoicon|Limestone}} !! {{infoicon|Crude Oil}} !! {{infoicon|Rock}} !! {{infoicon|Sand}} !! {{infoicon|Dirt}} !! {{infoicon|Water|text=Groundwater}} !! {{infoicon|Wood}}&lt;br /&gt;
|-&lt;br /&gt;
| style = &amp;quot;text-align: left&amp;quot; | [[File:New Haven.png|100px]] New Haven&lt;br /&gt;
| 1,400,000 ||  1,400,000 ||   620,000 || 1,700,000 || 1,200,000 ||    80,000 || 12,200,000 || 1,000,000 || 4,000,000 || 57,000 ||  80,000&lt;br /&gt;
|-&lt;br /&gt;
| Style = &amp;quot;text-align: left&amp;quot; |  [[File:The Beach.png|100px]] The Beach&lt;br /&gt;
| 4,500,000 ||  2,500,000 || 1,000,000 || 2,100,000 || 1,200,000 ||    92,000 || 25,100,000 || 1,500,000 || 5,700,000 || 66,000 || 110,000&lt;br /&gt;
|-&lt;br /&gt;
| style = &amp;quot;text-align: left&amp;quot; | [[File:Curland.png|100px]] Curland&lt;br /&gt;
| 5,700,000 ||  4,900,000 || 1,200,000 || 2,500,000 || 4,200,000 || 1,100,000 || 39,600,000 || 4,800,000 || 6,600,000 || 51,000 || 110,000&lt;br /&gt;
|-&lt;br /&gt;
| style = &amp;quot;text-align: left&amp;quot; | &amp;lt;div style=&amp;quot;float: left&amp;quot;&amp;gt;[[File:The Crater.png|100px]]&amp;lt;/div&amp;gt; The Crater&amp;lt;br/&amp;gt;(Supporter edition)&lt;br /&gt;
| 3,700,000 ||  2,300,000 ||   670,000 || 5,800,000 || 1,800,000 ||    70,000 || 56,800,000 ||   700,000 || 6,500,000 || 48,000 ||  87,000&lt;br /&gt;
|-&lt;br /&gt;
| style = &amp;quot;text-align: left&amp;quot; | [[File:Golden Peak.png|100px]] The Golden Peak&lt;br /&gt;
| 2,200,000 ||  2,100,000 || 7,300,000 || 1,900,000 || 1,400,000 ||   110,000 || 26,000,000 ||   680,000 || 4,100,000 || 63,000 ||  93,000&lt;br /&gt;
|-&lt;br /&gt;
| style = &amp;quot;text-align: left&amp;quot; | [[File:Insula Mortis.png|100px]] Insula Mortis&lt;br /&gt;
| 8,700,000 ||  2,900,000 || 2,800,000 || 3,900,000 || 1,400,000 ||   220,000 || 46,700,000 ||   760,000 || 6,300,000 || 60,000 || 120,000&lt;br /&gt;
|-&lt;br /&gt;
| style = &amp;quot;text-align: left&amp;quot; | [[File:You Shall Not Pass.png|100px]] You Shall Not Pass&lt;br /&gt;
| 8,300,000 || 10,600,000 || 3,300,000 || 4,100,000 || 7,800,000 ||   100,000 || 71,100,000 || 8,300,000 || 6,300,000 || 99,000 || 100,000&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
It should be noted that most of the above natural resources are non-renewable, though the following exceptions apply:&lt;br /&gt;
* {{infoicon|Dirt}} can be created by dumping {{infoicon|Compost|new=yes}} onto the ground.&lt;br /&gt;
* {{infoicon|Sand}} can be created from {{infoicon|Rock}} by processing it in a [[Crusher]] to produce {{infoicon|Gravel}}, then crushed again into Sand.&lt;br /&gt;
** Rock itself is non-renewable on the Home Island but can be imported infinitely from the [[Rock Mine]].&lt;br /&gt;
** While non-renewable, it should be noted that it is very unlikely that the island will run out of Rock before all of the ores.&lt;br /&gt;
* {{infoicon|Wood}} is indefinite, since Trees can be planted with a tree planter and imported indefinitly from a {{infoicon|Sawmill}} resource.&lt;br /&gt;
** Since wood can be easily turned into {{infoicon|Coal}} with a [[Coal Maker]] (requiring no {{infoicon|Maintenance|ui=yes}}, nor {{infoicon|Power}}), Coal is also indefinite.&lt;br /&gt;
* {{infoicon|Water}} can be indefinitely collected by 4 different ways: &lt;br /&gt;
**Rain replenishes the Natural Groundwater Resource lode (which can be pumped with a [[Groundwater Pump]]).&lt;br /&gt;
**Rain can also be collected directly with the use of a [[Rainwater Harvester]].&lt;br /&gt;
**{{infoicon|Seawater}} can be pumped limitlessly from the sea with a [[Seawater Pump]]([[Seawater Pump (Tall)|Tall]]) (&#039;&#039;This method requires the post processing of the Seawater into the Water.&#039;&#039;) &lt;br /&gt;
**Imported indefinetly from a {{infoicon|Groundwater Well|ui=yes}} resource.&lt;br /&gt;
* With water being limitless, it also makes several of it&#039;s (and {{infoicon|Seawater}}&#039;s) subproducts indefinite, such as:  Steams({{infoicon|Steam Hi|text=Hi}} • {{infoicon|Steam Lo|text=Lo}} • {{infoicon|Steam Depleted|text=Dep}}), {{infoicon|Brine}}, {{infoicon|Chlorine}}, {{infoicon|Sulfur}}, {{infoicon|Ammonia}}, {{infoicon|Nitrogen}}, {{infoicon|Hydrogen}} and propably more..&lt;br /&gt;
* {{infoicon|Oxygen}} (and {{infoicon|Nitrogen}}) can be harvested indefinitely with a [[Air Separator]].&lt;br /&gt;
* {{infoicon|Crude Oil}} consumption can potentially be avoided in the late game using the [[Biodiesel]] technology for {{infoicon|Diesel}} and [[Naphtha Reforming]] for {{infoicon|Naphtha}}.&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Waste&amp;diff=9182</id>
		<title>Waste</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Waste&amp;diff=9182"/>
		<updated>2023-03-31T17:06:13Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Waste&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Loose&lt;br /&gt;
| CreatedIn     = &lt;br /&gt;
| UsedIn        = [[Burner (Solid)]]&lt;br /&gt;
| OtherStorage  = [[Waste Collection]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Waste&#039;&#039;&#039; is a [[:Category:Loose products|Loose Product]] generated by the {{infoicon|Population|ui=yes}} in a {{infoicon|Settlement}} and is initially stored in and outputted from a [[Waste_Collection|Waste Collection]] plant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Waste&#039;&#039;&#039; can either be dumped or burnt in a [[Burner (Solid)]]. Dumping the waste (as a landfill in the ocean) does not produce any pollution, while burning it does.&lt;br /&gt;
&lt;br /&gt;
If the {{infoicon|Settlement}} gets full of waste, the {{infoicon|Population|ui=yes}} will suffer [[Health]] decline.&lt;br /&gt;
&lt;br /&gt;
Waste can be stored in any loose storage and can be transported by loose conveyors and trucks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
[[Recyclables]]&lt;br /&gt;
&lt;br /&gt;
[[Air Pollution]]&lt;br /&gt;
&lt;br /&gt;
[[Exhaust]]&lt;br /&gt;
&lt;br /&gt;
[[Compost]]&lt;br /&gt;
&lt;br /&gt;
[[Sludge]]&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Waste&amp;diff=9181</id>
		<title>Waste</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Waste&amp;diff=9181"/>
		<updated>2023-03-31T17:04:03Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Waste&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Loose&lt;br /&gt;
| CreatedIn     = &lt;br /&gt;
| UsedIn        = [[Burner (Solid)]]&lt;br /&gt;
| OtherStorage  = [[Waste Collection]]&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Waste&#039;&#039;&#039; is a [[:Category:Loose products|Loose Product]] generated by the {{infoicon|Population|ui=yes}} in a {{infoicon|Settlement}} and is initially stored in and outputted from a [[Waste_Collection|Waste Collection]] plant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Waste&#039;&#039;&#039; can either be dumped or burnt in a [[Burner (Solid)]]. Dumping the waste (as a landfill in the ocean) does not produce any pollution, while burning it does.&lt;br /&gt;
&lt;br /&gt;
If the {{infoicon|Settlement}} gets full of waste, the {{infoicon|Population|ui=yes}} will suffer [[Health]] decline.&lt;br /&gt;
&lt;br /&gt;
Waste can be stored in any loose storage and can be transported by loose conveyors and trucks.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
[[Recyclables]]&lt;br /&gt;
&lt;br /&gt;
[[Air Pollution]]&lt;br /&gt;
&lt;br /&gt;
[[Exhaust]]&lt;br /&gt;
&lt;br /&gt;
[[Compost]]&lt;br /&gt;
&lt;br /&gt;
[[Sludge]]&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Seawater_Pump&amp;diff=9180</id>
		<title>Seawater Pump</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Seawater_Pump&amp;diff=9180"/>
		<updated>2023-03-30T00:46:46Z</updated>

		<summary type="html">&lt;p&gt;AK615: The infobox machine shows outdated info about Research. (I&amp;#039;m unable to fix it - see change for info)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Seawater Pump&lt;br /&gt;
| Tier          = 1&lt;br /&gt;
| Description   = Pumps water from ocean. &amp;lt;!-- [sic] --&amp;gt;&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts II&lt;br /&gt;
    | Input1Qty   = 50&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 2&lt;br /&gt;
| Electricity   = 20 KW&lt;br /&gt;
| Maintenance   = 2&lt;br /&gt;
| Footprint     = 4x4 on land&amp;lt;br/&amp;gt;+ 12x6 over ocean&lt;br /&gt;
| BoostByUnity  = yes&lt;br /&gt;
| Research      = Thermal Desalination&lt;br /&gt;
| Cargo         = {{infoicon|Water}}&lt;br /&gt;
| Designation   = Water Extraction &amp;amp; Processing&lt;br /&gt;
| Variants       = [[Seawater Pump (L)]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Seawater Pump&#039;&#039;&#039; is a machine which draws {{infoicon|Seawater}} from the ocean. It is the only machine which can provide seawater, which makes building it a requirement to supply [[Evaporation Pond]]s to produce {{infoicon|Salt}} to make {{infoicon|Glass Mix}} and subsequently {{infoicon|Glass}}. It is also useful providing [[Thermal Desalinator]]s material to create fresh {{infoicon|Water}} and {{infoicon|Brine}} once the [[Thermal Desalination]] research has been completed.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Seawater Pump&#039;&#039;&#039; can be acquired from three different researches: [[Basic Desalination]], [[Salt Production]] and [[Thermal Desalination]]. &#039;&#039;(none of these reasearches are prerequisite to another)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Seawater&lt;br /&gt;
  | Output1Qty  = 20&lt;br /&gt;
}}&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Waste&amp;diff=9179</id>
		<title>Waste</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Waste&amp;diff=9179"/>
		<updated>2023-03-27T09:10:32Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Waste&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Loose&lt;br /&gt;
| CreatedIn     = &lt;br /&gt;
| UsedIn        = [[Burner (Solid)]]&lt;br /&gt;
| OtherStorage  = [[Waste Collection]]&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Waste&#039;&#039;&#039; is generated by the {{infoicon|Population|ui=yes}} in a {{infoicon|Settlement}} and is initially stored and outputted from a [[Waste_Collection|Waste Collection]] plant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Waste&#039;&#039;&#039; is a [[:Category:Loose products|Loose Product]] which can either be dumped or burnt in a [[Burner (Solid)]]. &lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Waste&amp;diff=9178</id>
		<title>Waste</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Waste&amp;diff=9178"/>
		<updated>2023-03-27T08:59:35Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Waste&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Loose&lt;br /&gt;
| CreatedIn     = &lt;br /&gt;
| UsedIn        = [[Burner (Solid)]]&lt;br /&gt;
| OtherStorage  = [[Waste Collection]]&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Waste&#039;&#039;&#039; is generated by the {{infoicon|Population|ui=yes}} in a {{infoicon|Settlement}} and is initially stored and outputted from a [[Waste_Collection|Waste Collection plant]] plant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Waste&#039;&#039;&#039; is a [[:Category:Loose products|Loose Product]] which can either be dumped or burnt in a [[Burner (Solid)]]. &lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Housing&amp;diff=9087</id>
		<title>Housing</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Housing&amp;diff=9087"/>
		<updated>2023-01-17T14:08:00Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Housing&lt;br /&gt;
| Tier          = 1&lt;br /&gt;
| Description   = Primitive housing for 70 [[Population|people]] made of shipping containers.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts&lt;br /&gt;
    | Input1Qty   = 80&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = None&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = None&lt;br /&gt;
| Footprint     = 28x28&lt;br /&gt;
| Research      = None&lt;br /&gt;
| Designation   = Housing &amp;amp; Services&lt;br /&gt;
| Variants      = [[Housing II]]&amp;lt;br/&amp;gt;[[Housing III]]&amp;lt;br/&amp;gt;[[Housing IV]] (planned)&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Housing&#039;&#039;&#039; is a cluster of buildings which provides housing for a {{infoicon|Population|ui=yes}} of up to 70. Two Housing units and an accompanying [[Food Market]] housing module are pre-built for the player upon arrival to the island. As a result, Housing is one of few buildings which does not require any [[research]].&lt;br /&gt;
&lt;br /&gt;
When building additional sets of Housing, they will attempt to automatically &amp;quot;snap&amp;quot; to each other (as indicated by a lime green border during placement). Housing placed adjacent in this manner can then share the use of any housing modules. In that case of this basic variant of Housing, the only module typically utilized is the previously mentioned Food Market.&lt;br /&gt;
&lt;br /&gt;
==Upgrades==&lt;br /&gt;
Each tier of housing provides double the capacity as the previous tier. In exchange, higher tier housing also increases the utility demands across the island. If these needs are met by way of the additional and connection of the appropriate housing module, a boost is given to the {{infoicon|Unity}} growth rate. There is no penalty for not providing these modules or failing to meeting the increased demands.&lt;br /&gt;
&lt;br /&gt;
==Settlements==&lt;br /&gt;
If Housing buildings are not &amp;quot;snapped&amp;quot; to each other so they are perfectly adjacent along the length of any one side, each will be considered its own {{infoicon|Settlement}}. Both will still be able to independently of each other, but without the ability to share housing modules.&lt;br /&gt;
&lt;br /&gt;
==Services==&lt;br /&gt;
Meeting the following demand provides the listed {{infoicon|Unity}} bonus. The bonus is prorated to account for any days where the demand is not met.&lt;br /&gt;
&lt;br /&gt;
* Maintain at least 1 {{infoicon|Food}} in the [[Food Market]]: +1.00 {{infoicon|Unity}} per month&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=CO2&amp;diff=9065</id>
		<title>CO2</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=CO2&amp;diff=9065"/>
		<updated>2023-01-15T18:55:48Z</updated>

		<summary type="html">&lt;p&gt;AK615: Redirected page to Carbon Dioxide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Carbon Dioxide]]&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Pipe&amp;diff=9000</id>
		<title>Pipe</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Pipe&amp;diff=9000"/>
		<updated>2022-12-28T15:12:20Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Pipe&lt;br /&gt;
| Tier          = 1&lt;br /&gt;
| Description   = Transports liquids and gasses. Pipes cannot transport more than one product type at a time.&lt;br /&gt;
| Recipe        =&lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts&lt;br /&gt;
    | Input1Qty   = 0.4&lt;br /&gt;
  }} per tile (rounded up)&lt;br /&gt;
| Cargo         = [[:Category:Liquid products|Liquid products]]&lt;br /&gt;
| Throughput    = 60&lt;br /&gt;
| Designation   = Transports&lt;br /&gt;
| Variants      = [[Pipe II]]&amp;lt;/br&amp;gt;[[Pipe III]]&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;pipe&#039;&#039;&#039; is a [[:Category:Transports|transport]] building used to transport [[:Category:Fluid products|Fluid Products]]; both liquid and gaseous (with the exception of liquid metals and glass, which are transported by [[Molten Channel]]). &lt;br /&gt;
&lt;br /&gt;
In addition to being used as transports, pipes can be used for storage; which is especially useful for storing [[:Category:Fluid products|Fluid Products]], that can&#039;t be stored in a {{Variants|Fluid Storage}}.&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
* [[Pipe Balancer]]&lt;br /&gt;
&lt;br /&gt;
* [[Molten Channel]]&lt;br /&gt;
* [[Flat Conveyor]] [&amp;lt;nowiki/&amp;gt;[[Flat Conveyor II|II]] • [[Flat Conveyor III|III]]]&lt;br /&gt;
* [[U-shape Conveyor]] [&amp;lt;nowiki/&amp;gt;[[U-shape Conveyor II|II]] • [[U-shape Conveyor III|III]]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Steam_(Low)&amp;diff=8999</id>
		<title>Steam (Low)</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Steam_(Low)&amp;diff=8999"/>
		<updated>2022-12-28T15:06:53Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Steam Lo&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Fluid&lt;br /&gt;
| TransportedBy = {{Variants|Pipe}}&lt;br /&gt;
| StoredIn      = None&lt;br /&gt;
| Variants      = [[Steam Hi]]&amp;lt;br&amp;gt;[[Steam Depleted]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Steam Lo&#039;&#039;&#039; is the intermediate energy state of Steam (Higher energy state being {{infoicon|Steam Hi}} and lower energy state being {{infoicon|Steam Depleted}}.)&lt;br /&gt;
&lt;br /&gt;
Steam is produced as a byproduct of generating {{infoicon|Electricity}} in a [[High-pressure Turbine|High-Pressure Turbine]], scrubbing {{infoicon|Exhaust}}, or smelting with [[Arc Furnace II]].&lt;br /&gt;
&lt;br /&gt;
Steam Lo can be consumed in four ways:&lt;br /&gt;
*Turned into {{infoicon|Steam Depleted}} by using it for energy production in a [[Low-pressure Turbine]].&lt;br /&gt;
*Condensated into {{infoicon|Water}} in a [[Cooling Tower]].&lt;br /&gt;
*Turned into {{infoicon|Water}} and {{infoicon|Brine}} in a [[Thermal Desalinator]] with the use of {{infoicon|Seawater}}.&lt;br /&gt;
*Released into the atmosphere via a [[Smoke Stack]]. (No pollution caused)&lt;br /&gt;
&lt;br /&gt;
Steam Lo is transferred via {{Variants|Pipe}}. Although most of [[:Category:Fluid products|Fluid Products]] can be stored in a {{Variants|Fluid Storage}}, any kind of steam can NOT be stored in a {{Variants|Fluid Storage}}. Currently the best way to store &#039;&#039;&#039;Steam&#039;&#039;&#039; would be in long pipe sections.&lt;br /&gt;
&lt;br /&gt;
{{recipes}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Pipe_Balancer&amp;diff=8997</id>
		<title>Pipe Balancer</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Pipe_Balancer&amp;diff=8997"/>
		<updated>2022-12-28T13:23:43Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Pipe Balancer&lt;br /&gt;
| Tier          = &lt;br /&gt;
| Description   = Allows distributing and prioritizing products using any of its two input and output ports.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts II&lt;br /&gt;
    | Input1Qty   = 8&lt;br /&gt;
  }}&lt;br /&gt;
| Electricity = 5 KW&lt;br /&gt;
| Cargo         = [[:Category:Liquid products|Liquid products]]&lt;br /&gt;
| Footprint     = 2x2&lt;br /&gt;
| Designation   = Transports&lt;br /&gt;
| Research      = Transports Balancing&lt;br /&gt;
| Variants      = [[Flat Balancer]]&amp;lt;br/&amp;gt;[[Molten Balancer]]&amp;lt;br/&amp;gt;[[U-shape Balancer]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Pipe Balancer&#039;&#039;&#039; is a [[:Category:Transports|transport]] with 8 [[Pipe]] [&amp;lt;nowiki/&amp;gt;[[Pipe II|II]] • [[Pipe III|III]]] ports. Its serves two different but important roles: To allow you to pick priority Input(s) and Output(s) of the &#039;&#039;&#039;balancer&#039;&#039;&#039; and to allow for the (strict) evening out of the resources between multiple inputs, multiple outputs, or both.&lt;br /&gt;
&lt;br /&gt;
Each of the 8 ports can be either input or output (or neither). The direction of the port is determined by the direction of the [[Pipe]] [&amp;lt;nowiki/&amp;gt;[[Pipe II|II]] • [[Pipe III|III]]] connected to it.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Pipe Balancer&#039;&#039;&#039; works as a balancer, without any options toggeled - it will balance any inputs and outputs (with the same level of priority), effectivly acting as an (double) [[wikipedia:OR_gate|OR Gate]].  The [[Pipe Connector]] has the same effect, thus being the preferred option for this use case (since the patch v0.4.13).&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Pipe Balancer&#039;&#039;&#039; can only be connected to [[Pipe]]s [&amp;lt;nowiki/&amp;gt;[[Pipe II|II]] • [[Pipe III|III]]], it can not be connected directly to buildings.&lt;br /&gt;
&lt;br /&gt;
Note that &#039;&#039;&#039;Pipes&#039;&#039;&#039; category does not have a Sorter, nor can all of the products, transferred by the pipes, be stored in a [[Fluid Storage]] [&amp;lt;nowiki/&amp;gt;[[Fluid Storage II|II]] • [[Fluid Storage III|III]] • [[Fluid Storage IV|IV]]] (namely variants of &amp;lt;nowiki/&amp;gt;[[Steam Hi|Steam]] [&amp;lt;nowiki/&amp;gt;[[Steam Lo|Lo]] • [[Steam Depleted|Depleted]]]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Balancer UI==&lt;br /&gt;
The player can open the balancer&#039;s UI by clicking on the transport. &lt;br /&gt;
&lt;br /&gt;
Two toggles are available under &amp;quot;Even I/O ratios&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
* Enforce strictly even inputs &lt;br /&gt;
* Enforce strictly even outputs&lt;br /&gt;
&lt;br /&gt;
Under &amp;quot;Prioritization&amp;quot; each port can be prioritized and it also dislpays whether it&#039;s an input or output port.&lt;br /&gt;
It is possible to prioritize none, one, two,  ... ,  or even all of the ports simultaneously, depending on the desired use case.&lt;br /&gt;
&lt;br /&gt;
On the right side of the UI is &amp;quot;Priority&amp;quot;, which sets the power/manpower/maintenance priority for this building. It is advised to keep this fairly high for any of the balancers, as they will severely damage any resource chains when out of order and they do not actually consume any of manpower nor maintenance, only 5kW of power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strictly Even inputs or outputs==&lt;br /&gt;
If both the first and the second toggles are activated, the transport will only pull equally from connected &#039;&#039;input ports&#039;&#039; and push equally to connected &#039;&#039;output ports&#039;&#039;, effectivly acting as an (double) [[wikipedia:AND_gate|AND Gate]]. &lt;br /&gt;
&lt;br /&gt;
Which means that if one of the &#039;&#039;output ports&#039;&#039; is full (blocked) then any resources won&#039;t be sent through any other &#039;&#039;output ports&#039;&#039; either. &lt;br /&gt;
&lt;br /&gt;
Similiarily when an &#039;&#039;input port&#039;&#039; is lacking resources, no resources are brought in from any other &#039;&#039;input ports&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Enforcing strictly even inputs/outputs resets any priorities set for the ports.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Priority input or output==&lt;br /&gt;
Any prioritized port is prioritized over a nonprioritized port. All nonprioritized ports are equal, all prioritized ports are equal. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Example use cases==&lt;br /&gt;
* Priority input: to ensure that a [[Fluid Storage]] is emptied before accepting stock from a main pipeline&lt;br /&gt;
* Priority output: to ensure that a storage or machine receives as much input as it can handle and any excess is [[Flare|flared]] or [[Liquid Dump|dumped]]&lt;br /&gt;
* Balancing inputs: to ensure that two or three dock [[Fluid Module]]s are pulled from equally&lt;br /&gt;
* Balancing outputs: to ensure that [[High-pressure Turbine]]s receive equal amounts of steam from a [[Nuclear Reactor]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
* [[Pipe]] [&amp;lt;nowiki/&amp;gt;[[Pipe II|II]] • [[Pipe III|III]]]&lt;br /&gt;
* [[Pipe Connector]]&lt;br /&gt;
* [[Flat Balancer]]&lt;br /&gt;
* [[Molten Balancer]]&lt;br /&gt;
* [[U-shape Balancer]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=U-shape_Balancer&amp;diff=8996</id>
		<title>U-shape Balancer</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=U-shape_Balancer&amp;diff=8996"/>
		<updated>2022-12-28T13:23:21Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = U-shape Balancer&lt;br /&gt;
| Tier          = &lt;br /&gt;
| Description   = Allows distributing and prioritizing products using any of its two input and output ports.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts II&lt;br /&gt;
    | Input1Qty   = 8&lt;br /&gt;
  }}&lt;br /&gt;
| Electricity = 5 KW&lt;br /&gt;
| Cargo         = [[:Category:Loose products|Loose products]]&lt;br /&gt;
| Footprint     = 2x2&lt;br /&gt;
| Research      = Transports Balancing&lt;br /&gt;
| Designation   = Transports&lt;br /&gt;
| Variants      = [[Flat Balancer]]&amp;lt;br/&amp;gt;[[Molten Balancer]]&amp;lt;br/&amp;gt;[[Pipe Balancer]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;U-shape Balancer&#039;&#039;&#039; is a [[:Category:Transports|transport]] with 8 [[U-shape Conveyor]] [&amp;lt;nowiki/&amp;gt;[[U-shape Conveyor II|II]] • [[U-shape Conveyor III|III]]] ports. Its serves two different but important roles: To allow you to pick priority Input(s) and Output(s) of the &#039;&#039;&#039;balancer&#039;&#039;&#039; and to allow for the (strict) evening out of the resources between multiple inputs, multiple outputs, or both.&lt;br /&gt;
&lt;br /&gt;
Each of the 8 ports can be either input or output (or neither). The direction of the port is determined by the direction of the U-shaped conveyor connected to it.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;U-shape Balancer&#039;&#039;&#039; works as a balancer, without any options toggeled - it will balance any inputs and outputs (with the same level of priority), effectivly acting as an (double) [[wikipedia:OR_gate|OR Gate]].  The [[U-shape Connector]] has the same effect, thus being the preferred option for this use case (since the patch v0.4.13).&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;U-shape Balancer&#039;&#039;&#039; can only be connected to [[U-shape Conveyor]]s [&amp;lt;nowiki/&amp;gt;[[U-shape Conveyor II|II]] • [[U-shape Conveyor III|III]]], it can not be connected directly to buildings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Balancer UI==&lt;br /&gt;
The player can open the balancer&#039;s UI by clicking on the transport. &lt;br /&gt;
&lt;br /&gt;
Two toggles are available under &amp;quot;Even I/O ratios&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
* Enforce strictly even inputs &lt;br /&gt;
* Enforce strictly even outputs&lt;br /&gt;
&lt;br /&gt;
Under &amp;quot;Prioritization&amp;quot; each port can be prioritized and it also dislpays whether it&#039;s an input or output port.&lt;br /&gt;
It is possible to prioritize none, one, two,  ... ,  or even all of the ports simultaneously, depending on the desired use case.&lt;br /&gt;
&lt;br /&gt;
On the right side of the UI is &amp;quot;Priority&amp;quot;, which sets the power/manpower/maintenance priority for this building. It is advised to keep this fairly high for any of the balancers, as they will severely damage any resource chains when out of order and they do not actually consume any of manpower nor maintenance, only 5kW of power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strictly Even inputs or outputs==&lt;br /&gt;
If both the first and the second toggles are activated, the transport will only pull equally from connected &#039;&#039;input ports&#039;&#039; and push equally to connected &#039;&#039;output ports&#039;&#039;, effectivly acting as an (double) [[wikipedia:AND_gate|AND Gate]]. &lt;br /&gt;
&lt;br /&gt;
Which means that if one of the &#039;&#039;output ports&#039;&#039; is full (blocked) then any resources won&#039;t be sent through any other &#039;&#039;output ports&#039;&#039; either. &lt;br /&gt;
&lt;br /&gt;
Similiarily when an &#039;&#039;input port&#039;&#039; is lacking resources, no resources are brought in from any other &#039;&#039;input ports&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Enforcing strictly even inputs/outputs resets any priorities set for the ports.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Priority input or output==&lt;br /&gt;
Any prioritized port is prioritized over a nonprioritized port. All nonprioritized ports are equal, all prioritized ports are equal. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Example use cases==&lt;br /&gt;
* Priority input: to ensure that a [[Loose Storage]] is emptied before accepting stock from a main conveyor line.&lt;br /&gt;
* Priority output: to ensure that sufficient {{infoicon|Coal}} is used to continuously run a [[Boiler (Coal)]] making {{infoicon|Electricity}} before allowing a [[Basic Distiller]] to be fed.&lt;br /&gt;
* Strictly even inputs: to ensure that {{infoicon|Uranium Ore}} brought in from a [[Cargo Ship]] is pulled equally from multiple [[Loose Modules]].&lt;br /&gt;
* Strictly even outputs: to ensure that {{infoicon|PCB|plural=s}} from an [[Assembly (Electric)]] are equally fed into two of the same making {{infoicon|Electronics}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
* [[U-shape Conveyor]] [&amp;lt;nowiki/&amp;gt;[[U-shape Conveyor II|II]] • [[U-shape Conveyor III|III]]]&lt;br /&gt;
* [[U-shape Sorter]]&lt;br /&gt;
* [[U-shape Connector]]&lt;br /&gt;
* [[Pipe Balancer]]&lt;br /&gt;
* [[Molten Balancer]]&lt;br /&gt;
* [[Flat Balancer]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Pipe_Balancer&amp;diff=8995</id>
		<title>Pipe Balancer</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Pipe_Balancer&amp;diff=8995"/>
		<updated>2022-12-28T13:22:08Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Pipe Balancer&lt;br /&gt;
| Tier          = &lt;br /&gt;
| Description   = Allows distributing and prioritizing products using any of its two input and output ports.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts II&lt;br /&gt;
    | Input1Qty   = 8&lt;br /&gt;
  }}&lt;br /&gt;
| Electricity = 5 KW&lt;br /&gt;
| Cargo         = [[:Category:Liquid products|Liquid products]]&lt;br /&gt;
| Footprint     = 2x2&lt;br /&gt;
| Designation   = Transports&lt;br /&gt;
| Research      = Transports Balancing&lt;br /&gt;
| Variants      = [[Flat Balancer]]&amp;lt;br/&amp;gt;[[Molten Balancer]]&amp;lt;br/&amp;gt;[[U-shape Balancer]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Pipe Balancer&#039;&#039;&#039; is a [[:Category:Transports|transport]] with 8 [[Pipe]] [&amp;lt;nowiki/&amp;gt;[[Pipe II|II]] • [[Pipe III|III]]] ports. Its serves two different but important roles: To allow you to pick priority Input(s) and Output(s) of the &#039;&#039;&#039;balancer&#039;&#039;&#039; and to allow for the (strict) evening out of the resources between multiple inputs, multiple outputs, or both.&lt;br /&gt;
&lt;br /&gt;
Each of the 8 ports can be either input or output (or neither). The direction of the port is determined by the direction of the [[Pipe]] [&amp;lt;nowiki/&amp;gt;[[Pipe II|II]] • [[Pipe III|III]]] connected to it.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Pipe Balancer&#039;&#039;&#039; works as a balancer, without any options toggeled - it will balance any inputs and outputs (with the same level of priority), effectivly acting as an (double) [[wikipedia:OR_gate|OR Gate]].  The [[Molten Connector]] has the same effect, thus being the preferred option for this use case (since the patch v0.4.13).&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Pipe Balancer&#039;&#039;&#039; can only be connected to [[Pipe]]s [&amp;lt;nowiki/&amp;gt;[[Pipe II|II]] • [[Pipe III|III]]], it can not be connected directly to buildings.&lt;br /&gt;
&lt;br /&gt;
Note that &#039;&#039;&#039;Pipes&#039;&#039;&#039; category does not have a Sorter, nor can all of the products, transferred by the pipes, be stored in a [[Fluid Storage]] [&amp;lt;nowiki/&amp;gt;[[Fluid Storage II|II]] • [[Fluid Storage III|III]] • [[Fluid Storage IV|IV]]] (namely variants of &amp;lt;nowiki/&amp;gt;[[Steam Hi|Steam]] [&amp;lt;nowiki/&amp;gt;[[Steam Lo|Lo]] • [[Steam Depleted|Depleted]]]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Balancer UI==&lt;br /&gt;
The player can open the balancer&#039;s UI by clicking on the transport. &lt;br /&gt;
&lt;br /&gt;
Two toggles are available under &amp;quot;Even I/O ratios&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
* Enforce strictly even inputs &lt;br /&gt;
* Enforce strictly even outputs&lt;br /&gt;
&lt;br /&gt;
Under &amp;quot;Prioritization&amp;quot; each port can be prioritized and it also dislpays whether it&#039;s an input or output port.&lt;br /&gt;
It is possible to prioritize none, one, two,  ... ,  or even all of the ports simultaneously, depending on the desired use case.&lt;br /&gt;
&lt;br /&gt;
On the right side of the UI is &amp;quot;Priority&amp;quot;, which sets the power/manpower/maintenance priority for this building. It is advised to keep this fairly high for any of the balancers, as they will severely damage any resource chains when out of order and they do not actually consume any of manpower nor maintenance, only 5kW of power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strictly Even inputs or outputs==&lt;br /&gt;
If both the first and the second toggles are activated, the transport will only pull equally from connected &#039;&#039;input ports&#039;&#039; and push equally to connected &#039;&#039;output ports&#039;&#039;, effectivly acting as an (double) [[wikipedia:AND_gate|AND Gate]]. &lt;br /&gt;
&lt;br /&gt;
Which means that if one of the &#039;&#039;output ports&#039;&#039; is full (blocked) then any resources won&#039;t be sent through any other &#039;&#039;output ports&#039;&#039; either. &lt;br /&gt;
&lt;br /&gt;
Similiarily when an &#039;&#039;input port&#039;&#039; is lacking resources, no resources are brought in from any other &#039;&#039;input ports&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Enforcing strictly even inputs/outputs resets any priorities set for the ports.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Priority input or output==&lt;br /&gt;
Any prioritized port is prioritized over a nonprioritized port. All nonprioritized ports are equal, all prioritized ports are equal. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Example use cases==&lt;br /&gt;
* Priority input: to ensure that a [[Fluid Storage]] is emptied before accepting stock from a main pipeline&lt;br /&gt;
* Priority output: to ensure that a storage or machine receives as much input as it can handle and any excess is [[Flare|flared]] or [[Liquid Dump|dumped]]&lt;br /&gt;
* Balancing inputs: to ensure that two or three dock [[Fluid Module]]s are pulled from equally&lt;br /&gt;
* Balancing outputs: to ensure that [[High-pressure Turbine]]s receive equal amounts of steam from a [[Nuclear Reactor]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
* [[Pipe]] [&amp;lt;nowiki/&amp;gt;[[Pipe II|II]] • [[Pipe III|III]]]&lt;br /&gt;
* [[Pipe Connector]]&lt;br /&gt;
* [[Flat Balancer]]&lt;br /&gt;
* [[Molten Balancer]]&lt;br /&gt;
* [[U-shape Balancer]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Flat_Balancer&amp;diff=8994</id>
		<title>Flat Balancer</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Flat_Balancer&amp;diff=8994"/>
		<updated>2022-12-28T13:20:40Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Flat Balancer&lt;br /&gt;
| Tier          = &lt;br /&gt;
| Description   = Allows distributing and prioritizing products using any of its two input and output ports.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts II&lt;br /&gt;
    | Input1Qty   = 8&lt;br /&gt;
  }}&lt;br /&gt;
| Electricity = 5 KW&lt;br /&gt;
| Cargo         = [[:Category:Unit products|Unit products]]&lt;br /&gt;
| Footprint     = 2x2&lt;br /&gt;
| Research      = Transports Balancing&lt;br /&gt;
| Designation   = Transports&lt;br /&gt;
| Variants      = [[Molten Balancer]]&amp;lt;br/&amp;gt;[[Pipe Balancer]]&amp;lt;br/&amp;gt;[[U-shape Balancer]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Flat Balancer&#039;&#039;&#039; is a [[:Category:Transports|transport]] with 8 [[Flat Conveyor]] [&amp;lt;nowiki/&amp;gt;[[Flat Conveyor II|II]] • [[Flat Conveyor III|III]]] ports. Its serves two different but important roles: To allow you to pick priority Input(s) and Output(s) of the &#039;&#039;&#039;balancer&#039;&#039;&#039; and to allow for the (strict) evening out of the resources between multiple inputs, multiple outputs, or both.&lt;br /&gt;
&lt;br /&gt;
Each of the 8 ports can be either input or output (or neither). The direction of the port is determined by the direction of the Flat Conveyor Belt connected to it.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Flat Balancer&#039;&#039;&#039; works as a balancer, without any options toggeled - it will balance any inputs and outputs (with the same level of priority), effectivly acting as an (double) [[wikipedia:OR_gate|OR Gate]].  The [[Flat Connector]] has the same effect, thus being the preferred option for this use case (since the patch v0.4.13).&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Flat Balancer&#039;&#039;&#039; can only be connected to [[Flat Conveyor]]s [&amp;lt;nowiki/&amp;gt;[[Flat Conveyor II|II]] • [[Flat Conveyor III|III]]], it can not be connected directly to buildings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Balancer UI==&lt;br /&gt;
The player can open the balancer&#039;s UI by clicking on the transport. &lt;br /&gt;
&lt;br /&gt;
Two toggles are available under &amp;quot;Even I/O ratios&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
* Enforce strictly even inputs &lt;br /&gt;
* Enforce strictly even outputs&lt;br /&gt;
&lt;br /&gt;
Under &amp;quot;Prioritization&amp;quot; each port can be prioritized and it also dislpays whether it&#039;s an input or output port.&lt;br /&gt;
It is possible to prioritize none, one, two,  ... ,  or even all of the ports simultaneously, depending on the desired use case.&lt;br /&gt;
&lt;br /&gt;
On the right side of the UI is &amp;quot;Priority&amp;quot;, which sets the power/manpower/maintenance priority for this building. It is advised to keep this fairly high for any of the balancers, as they will severely damage any resource chains when out of order and they do not actually consume any of manpower nor maintenance, only 5kW of power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strictly Even inputs or outputs==&lt;br /&gt;
If both the first and the second toggles are activated, the transport will only pull equally from connected &#039;&#039;input ports&#039;&#039; and push equally to connected &#039;&#039;output ports&#039;&#039;, effectivly acting as an (double) [[wikipedia:AND_gate|AND Gate]]. &lt;br /&gt;
&lt;br /&gt;
Which means that if one of the &#039;&#039;output ports&#039;&#039; is full (blocked) then any resources won&#039;t be sent through any other &#039;&#039;output ports&#039;&#039; either. &lt;br /&gt;
&lt;br /&gt;
Similiarily when an &#039;&#039;input port&#039;&#039; is lacking resources, no resources are brought in from any other &#039;&#039;input ports&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Enforcing strictly even inputs/outputs resets any priorities set for the ports.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Priority input or output==&lt;br /&gt;
Any prioritized port is prioritized over a nonprioritized port. All nonprioritized ports are equal, all prioritized ports are equal. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Example use cases==&lt;br /&gt;
* Priority input: to ensure that a [[Unit Storage]] is emptied before accepting stock from a main conveyor line&lt;br /&gt;
* Priority output: to ensure that {{infoicon|Impure Copper}} goes to a [[Copper Electrolysis]] using {{infoicon|Acid}} before falling back to one using {{infoicon|Water}}&lt;br /&gt;
* Balancing inputs: to ensure that two production lines of the same item are are utilized equally to prevent backups of either one&lt;br /&gt;
* Balancing outputs: to ensure that {{infoicon|Cement}} from a [[Rotary Kiln]] is equally split between four [[Cement Mixers]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
* [[Flat Conveyor]] [&amp;lt;nowiki/&amp;gt;[[Flat Conveyor II|II]] • [[Flat Conveyor III|III]]]&lt;br /&gt;
* [[Flat Sorter]]&lt;br /&gt;
* [[Flat Connector]]&lt;br /&gt;
* [[Pipe Balancer]]&lt;br /&gt;
* [[Molten Balancer]]&lt;br /&gt;
* [[U-shape Balancer]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Molten_Balancer&amp;diff=8993</id>
		<title>Molten Balancer</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Molten_Balancer&amp;diff=8993"/>
		<updated>2022-12-28T13:20:15Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Molten Balancer&lt;br /&gt;
| Tier          = &lt;br /&gt;
| Description   = Allows distributing and prioritizing products using any of its two input and output ports.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts II&lt;br /&gt;
    | Input1Qty   = 8&lt;br /&gt;
  }}&lt;br /&gt;
| Electricity = 5 KW&lt;br /&gt;
| Cargo         = [[:Category:Molten products|Molten products]]&lt;br /&gt;
| Footprint     = 2x2&lt;br /&gt;
| Designation   = Transports&lt;br /&gt;
| Research      = Transports Balancing&lt;br /&gt;
| Variants      = [[Flat Balancer]]&amp;lt;br/&amp;gt;[[Pipe Balancer]]&amp;lt;br/&amp;gt;[[U-shape Balancer]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Molten Balancer&#039;&#039;&#039; is a [[:Category:Transports|transport]] with 8 [[Molten Channel]] ports. Its serves two different but important roles: To allow you to pick priority Input(s) and Output(s) of the &#039;&#039;&#039;balancer&#039;&#039;&#039; and to allow for the (strict) evening out of the resources between multiple inputs, multiple outputs, or both.&lt;br /&gt;
&lt;br /&gt;
Each of the 8 ports can be either input or output (or neither). The direction of the port is determined by the direction of the Molten channel connected to it.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Molten Balancer&#039;&#039;&#039; works as a balancer, without any options toggeled - it will balance any inputs and outputs (with the same level of priority), effectivly acting as an (double) [[wikipedia:OR_gate|OR Gate]]. The [[Molten Connector]] has the same effect, thus being the preferred option for this use case (since the patch v0.4.13).&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Molten Balancer&#039;&#039;&#039; can only be connected to [[Molten Channel]]s, it can not be connected directly to buildings.&lt;br /&gt;
&lt;br /&gt;
Note that &#039;&#039;&#039;Molten&#039;&#039;&#039; category does NOT have a Sorter nor any kind of external Storage.&lt;br /&gt;
&lt;br /&gt;
[[Molten Channel]] cannot operate at an incline nor a decline so this further limits potential uses for the balancer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Balancer UI==&lt;br /&gt;
The player can open the balancer&#039;s UI by clicking on the transport. &lt;br /&gt;
&lt;br /&gt;
Two toggles are available under &amp;quot;Even I/O ratios&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
* Enforce strictly even inputs &lt;br /&gt;
* Enforce strictly even outputs&lt;br /&gt;
&lt;br /&gt;
Under &amp;quot;Prioritization&amp;quot; each port can be prioritized and it also displays whether it&#039;s an input or output port.&lt;br /&gt;
It is possible to prioritize none, one, two,  ... ,  or even all of the ports simultaneously, depending on the desired use case.&lt;br /&gt;
&lt;br /&gt;
On the right side of the UI is &amp;quot;Priority&amp;quot;, which sets the power/manpower/maintenance priority for this building. It is advised to keep this fairly high for any of the balancers, as they will severely damage any resource chains when out of order and they do not actually consume any of manpower nor maintenance, only 5kW of power.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strictly Even inputs or outputs==&lt;br /&gt;
If both the first and the second toggles are activated, the transport will only pull equally from connected &#039;&#039;input ports&#039;&#039; and push equally to connected &#039;&#039;output ports&#039;&#039;, effectivly acting as an (double) [[wikipedia:AND_gate|AND Gate]]. &lt;br /&gt;
&lt;br /&gt;
Which means that if one of the &#039;&#039;output ports&#039;&#039; is full (blocked) then any resources won&#039;t be sent through any other &#039;&#039;output ports&#039;&#039; either. &lt;br /&gt;
&lt;br /&gt;
Similiarily when an &#039;&#039;input port&#039;&#039; is lacking resources, no resources are brought in from any other &#039;&#039;input ports&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Enforcing strictly even inputs/outputs resets any priorities set for the ports.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Priority input or output==&lt;br /&gt;
Any prioritized port is prioritized over a nonprioritized port. All nonprioritized ports are equal, all prioritized ports are equal. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Example use cases==&lt;br /&gt;
The number of practical uses cases for this balancer are low. For {{infoicon|Molten Iron}} and {{infoicon|Molten Copper}}, the output rates from [[Blast Furnace]], [[Blast Furnace II]], and [[Arc Furnace II]] are perfect multiple of the throughputs of the [[Metal Caster]] and [[Metal Caster II]]. The same holds true in the case of {{infoicon|Molten Steel}} for the output the previously mentioned furnaces and the input of [[Oxygen Furnace]] or [[Oxygen Furnace II]] with an identical case of their outputs to [[Cooled Caster]] and [[Cooled Caster II]]. {{infoicon|Molten Glass}} and {{infoicon|Molten Silicon}} ratios are all equal ratios as well to the [[Glass Maker]] or [[Glass Maker II]] and [[Silicon Reactor]], respectively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
* [[Molten Channel]]&lt;br /&gt;
* [[Molten Connector]]&lt;br /&gt;
* [[Flat Balancer]]&lt;br /&gt;
* [[Pipe Balancer]]&lt;br /&gt;
* [[U-shape Balancer]]&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Farm&amp;diff=8987</id>
		<title>Farm</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Farm&amp;diff=8987"/>
		<updated>2022-12-26T19:03:14Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{outdated}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox machine&lt;br /&gt;
| Name          = Farm&lt;br /&gt;
| Tier          = 1&lt;br /&gt;
| Description   = Allows growing various [[crops]]. Can be used for [[Food]] production. This farm depends on [[rain]] only. To supply [[Water]] from external sources it needs to be upgraded.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts&lt;br /&gt;
    | Input1Qty   = 30&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 10&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = None&lt;br /&gt;
| Footprint     = 61x41&lt;br /&gt;
| BoostByUnity  = no&lt;br /&gt;
| Research      = Basic Farming&lt;br /&gt;
| Designation   = Food Production&lt;br /&gt;
| Variants      = [[Irrigated Farm]]&amp;lt;br/&amp;gt;[[Greenhouse]]&amp;lt;br/&amp;gt;[[Greenhouse II]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Farm&#039;&#039;&#039; is a fixed-size plot of land used to grow {{infoicon|Food}} to feed the islands&#039; {{infoicon|Population|ui=yes}}. This basic variant is only supplied with {{infoicon|Water}} via [[rain|rainfall]], the continued lack of which will delay the harvest or potentially kill the crop entirely. This variant cannot utilize {{infoicon|Fertilizer}} to replenish {{infoicon|Fertility|new=yes}} like its variants.&lt;br /&gt;
&lt;br /&gt;
As of {{version|ver=Beta 0.3.10}}, it is capable of growing {{infoicon|Green Manure|new=yes}}, {{infoicon|Potato|plural=es|new=yes}}, and {{infoicon|Corn|new=yes}} with the addition of {{infoicon|Wheat|new=yes}} planned for the Early Access release.&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Farm&#039;&#039;&#039; needs to have at least one layer of {{infoicon|Dirt|ui=yes}} below each occupied tile, for one to be able to place the building.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
The recipes assume that only a single crop is planted in the growth cycle, and that the fertility is set to 100%. The [[Sugar Cane]], [[Fruit]]s, and [[Poppy]], cannot be planted in the farm.&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 27*2}}&lt;br /&gt;
  | Input2Name  = Green Manure&lt;br /&gt;
  | Input2Qty   = 0&lt;br /&gt;
  | Time        = 120&lt;br /&gt;
  | Output1Name = Fertility&lt;br /&gt;
  | Output1Qty  = {{#expr: 3.6*2}}&lt;br /&gt;
  | Output1Unit = %&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 36*3}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 10.5*3}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 180&lt;br /&gt;
  | Output1Name = Potato&lt;br /&gt;
  | Output1Qty  = 58&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 40*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 12*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Corn&lt;br /&gt;
  | Output1Qty  = 66&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 32*6}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 10.5*6}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 360&lt;br /&gt;
  | Output1Name = Wheat&lt;br /&gt;
  | Output1Qty  = 58&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 36*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 15*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Soybean&lt;br /&gt;
  | Output1Qty  = 22&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 32*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 10.5*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Vegetables&lt;br /&gt;
  | Output1Qty  = 60&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 28*3}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 9*3}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 180&lt;br /&gt;
  | Output1Name = Canola&lt;br /&gt;
  | Output1Qty  = 26&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Irrigated_Farm&amp;diff=8986</id>
		<title>Irrigated Farm</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Irrigated_Farm&amp;diff=8986"/>
		<updated>2022-12-26T19:02:42Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{outdated}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox machine&lt;br /&gt;
| Name          = Irrigated Farm&lt;br /&gt;
| Tier          = 2&lt;br /&gt;
| Description   = Irrigated farm that can be connected to a source of [[Water]] or [[:Category:Fertilizer|Fertilizer]]. That could be useful.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts II&lt;br /&gt;
    | Input1Qty   = 60&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 14&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = 2&lt;br /&gt;
| Footprint     = 61x41&lt;br /&gt;
| BoostByUnity  = no&lt;br /&gt;
| Research      = Irrigated Farms&lt;br /&gt;
| Designation   = Food Production&lt;br /&gt;
| Variants      = [[Farm]]&amp;lt;br/&amp;gt;[[Greenhouse]]&amp;lt;br/&amp;gt;[[Greenhouse II]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Irrigated Farm&#039;&#039;&#039; is a direct upgrade of the [[Farm]] which allows for a {{infoicon|Water}} pipe connection in order to irrigate crops when there is insufficient rainfall to prevent growth stoppage. It should be noted that when compared to Farm, this variant has the same growth times and yield in each recipe, but effectively increases throughput by a variable amount due to preventing growth stoppage. It will still grow crops without an external Water source or when one runs dry, but these added benefits are lost.&lt;br /&gt;
&lt;br /&gt;
The Irrigated Farm can also apply {{infoicon|Fertilizer}} imported via either [[Vehicles]] or [[Pipe]] connection to replenish {{infoicon|Fertility|new=yes}} at a ratio of 6 units per 1%.  As of {{Version|ver=Beta 0.3.10}}, it is capable of growing {{infoicon|Green Manure|new=yes}}, {{infoicon|Potato|plural=es|new=yes}}, and {{infoicon|Corn|new=yes}} with the addition of {{infoicon|Wheat|new=yes}} planned for the Early Access release.&lt;br /&gt;
&lt;br /&gt;
An &#039;&#039;&#039;Irrigated Farm&#039;&#039;&#039; needs to have at least one layer of {{infoicon|Dirt|ui=yes}} below each occupied tile, for one to be able to place the building.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
The recipes assume that only a single crop is planted in the growth cycle, and that the fertility is set to 100%. The [[sugar cane]], [[fruits]], and [[poppy]], cannot be planted in the irrigated farm.&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 27*2}}&lt;br /&gt;
  | Input2Name  = Green Manure&lt;br /&gt;
  | Input2Qty   = 0&lt;br /&gt;
  | Time        = 120&lt;br /&gt;
  | Output1Name = Fertility&lt;br /&gt;
  | Output1Qty  = {{#expr: 3.6*2}}&lt;br /&gt;
  | Output1Unit = %&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 36*3}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 10.5*3}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 180&lt;br /&gt;
  | Output1Name = Potato&lt;br /&gt;
  | Output1Qty  = 58&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 40*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 12*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Corn&lt;br /&gt;
  | Output1Qty  = 66&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 32*6}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 10.5*6}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 360&lt;br /&gt;
  | Output1Name = Wheat&lt;br /&gt;
  | Output1Qty  = 58&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 36*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 15*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Soybean&lt;br /&gt;
  | Output1Qty  = 22&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 32*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 10.5*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Vegetables&lt;br /&gt;
  | Output1Qty  = 60&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 28*3}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 9*3}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 180&lt;br /&gt;
  | Output1Name = Canola&lt;br /&gt;
  | Output1Qty  = 26&lt;br /&gt;
}}&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Greenhouse&amp;diff=8985</id>
		<title>Greenhouse</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Greenhouse&amp;diff=8985"/>
		<updated>2022-12-26T19:01:54Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{outdated}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox machine&lt;br /&gt;
| Name          = Greenhouse&lt;br /&gt;
| Tier          = 3&lt;br /&gt;
| Description   = Has 20% increased crop yield compared to the basic farm.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts III&lt;br /&gt;
    | Input1Qty   = 100&lt;br /&gt;
    | Input2Name  = Glass&lt;br /&gt;
    | Input2Qty   = 320&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 22&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = 6&lt;br /&gt;
| Footprint     = 61x41&lt;br /&gt;
| BoostByUnity  = no&lt;br /&gt;
| Research      = Greenhouse (research)&lt;br /&gt;
| Designation   = Food Production&lt;br /&gt;
| Variants      = [[Farm]]&amp;lt;br/&amp;gt;[[Irrigated Farm]]&amp;lt;br/&amp;gt;[[Greenhouse II]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Greenhouse&#039;&#039;&#039; is a direct upgrade of the [[Irrigated Farm]] which carries all of the same benefits, but which provides a 20% increase to each crop harvest yield or, in the case of {{infoicon|Green Manure|new=yes}}, a 20% increase to the {{infoicon|Fertility|new=yes}} produced. Note that while visually it is a series of enclosed buildings, it is still capable of collecting {{infoicon|Water}} from rainfall should its Water [[Pipe]] input not be connected or run dry.&lt;br /&gt;
&lt;br /&gt;
As of {{Version|ver=Beta 0.3.10}}, it is capable of growing Green Manure, {{infoicon|Potato|plural=es|new=yes}}, and {{infoicon|Corn|new=yes}} with the addition of {{infoicon|Wheat|new=yes}} planned for the Early Access release.&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Greenhouse&#039;&#039;&#039; needs to have at least one layer of {{infoicon|Dirt|ui=yes}} below each occupied tile, for one to be able to place the building.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
The recipes assume that only a single crop is planted in the growth cycle, and that the fertility is set to 100%.&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input2Name  = Water&lt;br /&gt;
  | Input2Qty   = {{#expr: 30*2}}&lt;br /&gt;
  | Input1Name  = Green Manure&lt;br /&gt;
  | Input1Qty   = 0&lt;br /&gt;
  | Time        = 120&lt;br /&gt;
  | Output1Name = Fertility&lt;br /&gt;
  | Output1Qty  = {{#expr: 4.5*2}}&lt;br /&gt;
  | Output1Unit = %&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 41*3}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 11.8*3}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 180&lt;br /&gt;
  | Output1Name = Potato&lt;br /&gt;
  | Output1Qty  = 73&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 45*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 13.5*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Corn&lt;br /&gt;
  | Output1Qty  = 83&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 36*6}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 11.8*6}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 360&lt;br /&gt;
  | Output1Name = Wheat&lt;br /&gt;
  | Output1Qty  = 73&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 41*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 16.9*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Soybean&lt;br /&gt;
  | Output1Qty  = 28&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 54*9}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 16.9*9}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 540&lt;br /&gt;
  | Output1Name = Sugar Cane&lt;br /&gt;
  | Output1Qty  = 220&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 36*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 11.8*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Vegetables&lt;br /&gt;
  | Output1Qty  = 75&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 45*8}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 10.1*8}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 480&lt;br /&gt;
  | Output1Name = Fruit&lt;br /&gt;
  | Output1Qty  = 100&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 31*3}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 10.1*3}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 180&lt;br /&gt;
  | Output1Name = Canola&lt;br /&gt;
  | Output1Qty  = 33&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 30*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 10.1*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Poppy&lt;br /&gt;
  | Output1Qty  = 25&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 51*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 16.9*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Flowers&lt;br /&gt;
  | Output1Qty  = 30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Greenhouse_II&amp;diff=8984</id>
		<title>Greenhouse II</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Greenhouse_II&amp;diff=8984"/>
		<updated>2022-12-26T19:01:30Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{outdated}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox machine&lt;br /&gt;
| Name          = Greenhouse II&lt;br /&gt;
| Tier          = 4&lt;br /&gt;
| Description   = Has 50% increased crop yield compared to the basic farm.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts III&lt;br /&gt;
    | Input1Qty   = 200&lt;br /&gt;
    | Input2Name  = Glass&lt;br /&gt;
    | Input2Qty   = 640&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 32&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = 8&lt;br /&gt;
| Footprint     = 61x41&lt;br /&gt;
| BoostByUnity  = no&lt;br /&gt;
| Research      = Greenhouse II (research)&lt;br /&gt;
| Designation   = Food Production&lt;br /&gt;
| Variants      = [[Farm]]&amp;lt;br/&amp;gt;[[Irrigated Farm]]&amp;lt;br/&amp;gt;[[Greenhouse]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Greenhouse II&#039;&#039;&#039; is a direct upgrade of the [[Greenhouse]] which carries all of the same benefits, but which provides a 50% increase to each crop harvest yield over the [[Farm]] or, in the case of {{infoicon|Green Manure|new=yes}}, a 50% increase to {{infoicon|Fertility|new=yes}} produced. Note that while visually it is a series of enclosed buildings, it is still capable of collecting {{infoicon|Water}} from rainfall should its Water [[Pipe]] input not be connected or run dry.&lt;br /&gt;
&lt;br /&gt;
As of {{Version|ver=Beta 0.3.10}}, it is capable of growing Green Manure, {{infoicon|Potato|plural=es|new=yes}}, and {{infoicon|Corn|new=yes}} with the addition of {{infoicon|Wheat|new=yes}} planned for the Early Access release.&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Greenhouse II&#039;&#039;&#039; needs to have at least one layer of {{infoicon|Dirt|ui=yes}} below each occupied tile, for one to be able to place the building.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
The recipes assume that only a single crop is planted in the growth cycle, and that the fertility is set to 100%.&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input2Name  = Water&lt;br /&gt;
  | Input2Qty   = {{#expr: 34*2}}&lt;br /&gt;
  | Input1Name  = Green Manure&lt;br /&gt;
  | Input1Qty   = 0&lt;br /&gt;
  | Time        = 120&lt;br /&gt;
  | Output1Name = Fertility&lt;br /&gt;
  | Output1Qty  = {{#expr: 5.4*2}}&lt;br /&gt;
  | Output1Unit = %&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 45*3}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 13.1*3}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 180&lt;br /&gt;
  | Output1Name = Potato&lt;br /&gt;
  | Output1Qty  = 87&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 50*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 15.0*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Corn&lt;br /&gt;
  | Output1Qty  = 99&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 40*6}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 13.1*6}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 360&lt;br /&gt;
  | Output1Name = Wheat&lt;br /&gt;
  | Output1Qty  = 87&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 45*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 18.8*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Soybean&lt;br /&gt;
  | Output1Qty  = 33&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 60*9}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 18.8*9}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 540&lt;br /&gt;
  | Output1Name = Sugar Cane&lt;br /&gt;
  | Output1Qty  = 264&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 40*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 13.1*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Vegetables&lt;br /&gt;
  | Output1Qty  = 90&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 50*8}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 11.3*8}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 480&lt;br /&gt;
  | Output1Name = Fruit&lt;br /&gt;
  | Output1Qty  = 120&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 35*3}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 11.3*3}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 180&lt;br /&gt;
  | Output1Name = Canola&lt;br /&gt;
  | Output1Qty  = 39&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 34*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 11.3*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Poppy&lt;br /&gt;
  | Output1Qty  = 30&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 56*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 18.8*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Flowers&lt;br /&gt;
  | Output1Qty  = 36&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Greenhouse_II&amp;diff=8983</id>
		<title>Greenhouse II</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Greenhouse_II&amp;diff=8983"/>
		<updated>2022-12-26T19:01:00Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{outdated}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox machine&lt;br /&gt;
| Name          = Greenhouse II&lt;br /&gt;
| Tier          = 4&lt;br /&gt;
| Description   = Has 50% increased crop yield compared to the basic farm.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts III&lt;br /&gt;
    | Input1Qty   = 200&lt;br /&gt;
    | Input2Name  = Glass&lt;br /&gt;
    | Input2Qty   = 640&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 32&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = 8&lt;br /&gt;
| Footprint     = 61x41&lt;br /&gt;
| BoostByUnity  = no&lt;br /&gt;
| Research      = Greenhouse II (research)&lt;br /&gt;
| Designation   = Food Production&lt;br /&gt;
| Variants      = [[Farm]]&amp;lt;br/&amp;gt;[[Irrigated Farm]]&amp;lt;br/&amp;gt;[[Greenhouse]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Greenhouse II&#039;&#039;&#039; is a direct upgrade of the [[Greenhouse]] which carries all of the same benefits, but which provides a 50% increase to each crop harvest yield over the [[Farm]] or, in the case of {{infoicon|Green Manure|new=yes}}, a 50% increase to {{infoicon|Fertility|new=yes}} produced. Note that while visually it is a series of enclosed buildings, it is still capable of collecting {{infoicon|Water}} from rainfall should its Water [[Pipe]] input not be connected or run dry.&lt;br /&gt;
&lt;br /&gt;
As of {{Version|ver=Beta 0.3.10}}, it is capable of growing Green Manure, {{infoicon|Potato|plural=es|new=yes}}, and {{infoicon|Corn|new=yes}} with the addition of {{infoicon|Wheat|new=yes}} planned for the Early Access release.&lt;br /&gt;
&lt;br /&gt;
A greenhouse II needs to have at least one layer of {{infoicon|Dirt|ui=yes}} below each occupyied tile, for one to be able to place the building.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
The recipes assume that only a single crop is planted in the growth cycle, and that the fertility is set to 100%.&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input2Name  = Water&lt;br /&gt;
  | Input2Qty   = {{#expr: 34*2}}&lt;br /&gt;
  | Input1Name  = Green Manure&lt;br /&gt;
  | Input1Qty   = 0&lt;br /&gt;
  | Time        = 120&lt;br /&gt;
  | Output1Name = Fertility&lt;br /&gt;
  | Output1Qty  = {{#expr: 5.4*2}}&lt;br /&gt;
  | Output1Unit = %&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 45*3}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 13.1*3}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 180&lt;br /&gt;
  | Output1Name = Potato&lt;br /&gt;
  | Output1Qty  = 87&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 50*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 15.0*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Corn&lt;br /&gt;
  | Output1Qty  = 99&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 40*6}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 13.1*6}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 360&lt;br /&gt;
  | Output1Name = Wheat&lt;br /&gt;
  | Output1Qty  = 87&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 45*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 18.8*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Soybean&lt;br /&gt;
  | Output1Qty  = 33&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 60*9}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 18.8*9}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 540&lt;br /&gt;
  | Output1Name = Sugar Cane&lt;br /&gt;
  | Output1Qty  = 264&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 40*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 13.1*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Vegetables&lt;br /&gt;
  | Output1Qty  = 90&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 50*8}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 11.3*8}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 480&lt;br /&gt;
  | Output1Name = Fruit&lt;br /&gt;
  | Output1Qty  = 120&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 35*3}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 11.3*3}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 180&lt;br /&gt;
  | Output1Name = Canola&lt;br /&gt;
  | Output1Qty  = 39&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 34*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 11.3*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Poppy&lt;br /&gt;
  | Output1Qty  = 30&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 56*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 18.8*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Flowers&lt;br /&gt;
  | Output1Qty  = 36&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Greenhouse&amp;diff=8982</id>
		<title>Greenhouse</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Greenhouse&amp;diff=8982"/>
		<updated>2022-12-26T19:00:23Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{outdated}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox machine&lt;br /&gt;
| Name          = Greenhouse&lt;br /&gt;
| Tier          = 3&lt;br /&gt;
| Description   = Has 20% increased crop yield compared to the basic farm.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts III&lt;br /&gt;
    | Input1Qty   = 100&lt;br /&gt;
    | Input2Name  = Glass&lt;br /&gt;
    | Input2Qty   = 320&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 22&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = 6&lt;br /&gt;
| Footprint     = 61x41&lt;br /&gt;
| BoostByUnity  = no&lt;br /&gt;
| Research      = Greenhouse (research)&lt;br /&gt;
| Designation   = Food Production&lt;br /&gt;
| Variants      = [[Farm]]&amp;lt;br/&amp;gt;[[Irrigated Farm]]&amp;lt;br/&amp;gt;[[Greenhouse II]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Greenhouse&#039;&#039;&#039; is a direct upgrade of the [[Irrigated Farm]] which carries all of the same benefits, but which provides a 20% increase to each crop harvest yield or, in the case of {{infoicon|Green Manure|new=yes}}, a 20% increase to the {{infoicon|Fertility|new=yes}} produced. Note that while visually it is a series of enclosed buildings, it is still capable of collecting {{infoicon|Water}} from rainfall should its Water [[Pipe]] input not be connected or run dry.&lt;br /&gt;
&lt;br /&gt;
As of {{Version|ver=Beta 0.3.10}}, it is capable of growing Green Manure, {{infoicon|Potato|plural=es|new=yes}}, and {{infoicon|Corn|new=yes}} with the addition of {{infoicon|Wheat|new=yes}} planned for the Early Access release.&lt;br /&gt;
&lt;br /&gt;
A greenhouse needs to have at least one layer of {{infoicon|Dirt|ui=yes}} below each occupyied tile, for one to be able to place the building.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
The recipes assume that only a single crop is planted in the growth cycle, and that the fertility is set to 100%.&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input2Name  = Water&lt;br /&gt;
  | Input2Qty   = {{#expr: 30*2}}&lt;br /&gt;
  | Input1Name  = Green Manure&lt;br /&gt;
  | Input1Qty   = 0&lt;br /&gt;
  | Time        = 120&lt;br /&gt;
  | Output1Name = Fertility&lt;br /&gt;
  | Output1Qty  = {{#expr: 4.5*2}}&lt;br /&gt;
  | Output1Unit = %&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 41*3}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 11.8*3}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 180&lt;br /&gt;
  | Output1Name = Potato&lt;br /&gt;
  | Output1Qty  = 73&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 45*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 13.5*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Corn&lt;br /&gt;
  | Output1Qty  = 83&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 36*6}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 11.8*6}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 360&lt;br /&gt;
  | Output1Name = Wheat&lt;br /&gt;
  | Output1Qty  = 73&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 41*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 16.9*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Soybean&lt;br /&gt;
  | Output1Qty  = 28&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 54*9}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 16.9*9}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 540&lt;br /&gt;
  | Output1Name = Sugar Cane&lt;br /&gt;
  | Output1Qty  = 220&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 36*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 11.8*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Vegetables&lt;br /&gt;
  | Output1Qty  = 75&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 45*8}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 10.1*8}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 480&lt;br /&gt;
  | Output1Name = Fruit&lt;br /&gt;
  | Output1Qty  = 100&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 31*3}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 10.1*3}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 180&lt;br /&gt;
  | Output1Name = Canola&lt;br /&gt;
  | Output1Qty  = 33&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 30*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 10.1*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Poppy&lt;br /&gt;
  | Output1Qty  = 25&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 51*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 16.9*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Flowers&lt;br /&gt;
  | Output1Qty  = 30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Farm&amp;diff=8981</id>
		<title>Farm</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Farm&amp;diff=8981"/>
		<updated>2022-12-26T18:53:39Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{outdated}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox machine&lt;br /&gt;
| Name          = Farm&lt;br /&gt;
| Tier          = 1&lt;br /&gt;
| Description   = Allows growing various [[crops]]. Can be used for [[Food]] production. This farm depends on [[rain]] only. To supply [[Water]] from external sources it needs to be upgraded.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts&lt;br /&gt;
    | Input1Qty   = 30&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 10&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = None&lt;br /&gt;
| Footprint     = 61x41&lt;br /&gt;
| BoostByUnity  = no&lt;br /&gt;
| Research      = Basic Farming&lt;br /&gt;
| Designation   = Food Production&lt;br /&gt;
| Variants      = [[Irrigated Farm]]&amp;lt;br/&amp;gt;[[Greenhouse]]&amp;lt;br/&amp;gt;[[Greenhouse II]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Farm&#039;&#039;&#039; is a fixed-size plot of land used to grow {{infoicon|Food}} to feed the islands&#039; {{infoicon|Population|ui=yes}}. This basic variant is only supplied with {{infoicon|Water}} via [[rain|rainfall]], the continued lack of which will delay the harvest or potentially kill the crop entirely. This variant cannot utilize {{infoicon|Fertilizer}} to replenish {{infoicon|Fertility|new=yes}} like its variants.&lt;br /&gt;
&lt;br /&gt;
As of {{version|ver=Beta 0.3.10}}, it is capable of growing {{infoicon|Green Manure|new=yes}}, {{infoicon|Potato|plural=es|new=yes}}, and {{infoicon|Corn|new=yes}} with the addition of {{infoicon|Wheat|new=yes}} planned for the Early Access release.&lt;br /&gt;
&lt;br /&gt;
A farm needs to have at least one layer of {{infoicon|Dirt|ui=yes}} below each occupied tile, for one to be able to place the building.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
The recipes assume that only a single crop is planted in the growth cycle, and that the fertility is set to 100%. The [[Sugar Cane]], [[Fruit]]s, and [[Poppy]], cannot be planted in the farm.&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 27*2}}&lt;br /&gt;
  | Input2Name  = Green Manure&lt;br /&gt;
  | Input2Qty   = 0&lt;br /&gt;
  | Time        = 120&lt;br /&gt;
  | Output1Name = Fertility&lt;br /&gt;
  | Output1Qty  = {{#expr: 3.6*2}}&lt;br /&gt;
  | Output1Unit = %&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 36*3}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 10.5*3}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 180&lt;br /&gt;
  | Output1Name = Potato&lt;br /&gt;
  | Output1Qty  = 58&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 40*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 12*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Corn&lt;br /&gt;
  | Output1Qty  = 66&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 32*6}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 10.5*6}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 360&lt;br /&gt;
  | Output1Name = Wheat&lt;br /&gt;
  | Output1Qty  = 58&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 36*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 15*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Soybean&lt;br /&gt;
  | Output1Qty  = 22&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 32*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 10.5*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Vegetables&lt;br /&gt;
  | Output1Qty  = 60&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 28*3}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 9*3}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 180&lt;br /&gt;
  | Output1Name = Canola&lt;br /&gt;
  | Output1Qty  = 26&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Irrigated_Farm&amp;diff=8980</id>
		<title>Irrigated Farm</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Irrigated_Farm&amp;diff=8980"/>
		<updated>2022-12-26T18:53:24Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{outdated}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox machine&lt;br /&gt;
| Name          = Irrigated Farm&lt;br /&gt;
| Tier          = 2&lt;br /&gt;
| Description   = Irrigated farm that can be connected to a source of [[Water]] or [[:Category:Fertilizer|Fertilizer]]. That could be useful.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts II&lt;br /&gt;
    | Input1Qty   = 60&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 14&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = 2&lt;br /&gt;
| Footprint     = 61x41&lt;br /&gt;
| BoostByUnity  = no&lt;br /&gt;
| Research      = Irrigated Farms&lt;br /&gt;
| Designation   = Food Production&lt;br /&gt;
| Variants      = [[Farm]]&amp;lt;br/&amp;gt;[[Greenhouse]]&amp;lt;br/&amp;gt;[[Greenhouse II]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Irrigated Farm&#039;&#039;&#039; is a direct upgrade of the [[Farm]] which allows for a {{infoicon|Water}} pipe connection in order to irrigate crops when there is insufficient rainfall to prevent growth stoppage. It should be noted that when compared to Farm, this variant has the same growth times and yield in each recipe, but effectively increases throughput by a variable amount due to preventing growth stoppage. It will still grow crops without an external Water source or when one runs dry, but these added benefits are lost.&lt;br /&gt;
&lt;br /&gt;
The Irrigated Farm can also apply {{infoicon|Fertilizer}} imported via either [[Vehicles]] or [[Pipe]] connection to replenish {{infoicon|Fertility|new=yes}} at a ratio of 6 units per 1%.  As of {{Version|ver=Beta 0.3.10}}, it is capable of growing {{infoicon|Green Manure|new=yes}}, {{infoicon|Potato|plural=es|new=yes}}, and {{infoicon|Corn|new=yes}} with the addition of {{infoicon|Wheat|new=yes}} planned for the Early Access release.&lt;br /&gt;
&lt;br /&gt;
An irrigated farm needs to have at least one layer of {{infoicon|Dirt|ui=yes}} below each occupied tile, for one to be able to place the building.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
The recipes assume that only a single crop is planted in the growth cycle, and that the fertility is set to 100%. The [[sugar cane]], [[fruits]], and [[poppy]], cannot be planted in the irrigated farm.&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 27*2}}&lt;br /&gt;
  | Input2Name  = Green Manure&lt;br /&gt;
  | Input2Qty   = 0&lt;br /&gt;
  | Time        = 120&lt;br /&gt;
  | Output1Name = Fertility&lt;br /&gt;
  | Output1Qty  = {{#expr: 3.6*2}}&lt;br /&gt;
  | Output1Unit = %&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 36*3}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 10.5*3}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 180&lt;br /&gt;
  | Output1Name = Potato&lt;br /&gt;
  | Output1Qty  = 58&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 40*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 12*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Corn&lt;br /&gt;
  | Output1Qty  = 66&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 32*6}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 10.5*6}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 360&lt;br /&gt;
  | Output1Name = Wheat&lt;br /&gt;
  | Output1Qty  = 58&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 36*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 15*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Soybean&lt;br /&gt;
  | Output1Qty  = 22&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 32*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 10.5*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Vegetables&lt;br /&gt;
  | Output1Qty  = 60&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 28*3}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 9*3}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 180&lt;br /&gt;
  | Output1Name = Canola&lt;br /&gt;
  | Output1Qty  = 26&lt;br /&gt;
}}&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Farm&amp;diff=8979</id>
		<title>Farm</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Farm&amp;diff=8979"/>
		<updated>2022-12-26T18:52:27Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{outdated}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox machine&lt;br /&gt;
| Name          = Farm&lt;br /&gt;
| Tier          = 1&lt;br /&gt;
| Description   = Allows growing various [[crops]]. Can be used for [[Food]] production. This farm depends on [[rain]] only. To supply [[Water]] from external sources it needs to be upgraded.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts&lt;br /&gt;
    | Input1Qty   = 30&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 10&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = None&lt;br /&gt;
| Footprint     = 61x41&lt;br /&gt;
| BoostByUnity  = no&lt;br /&gt;
| Research      = Basic Farming&lt;br /&gt;
| Designation   = Food Production&lt;br /&gt;
| Variants      = [[Irrigated Farm]]&amp;lt;br/&amp;gt;[[Greenhouse]]&amp;lt;br/&amp;gt;[[Greenhouse II]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Farm&#039;&#039;&#039; is a fixed-size plot of land used to grow {{infoicon|Food}} to feed the islands&#039; {{infoicon|Population|ui=yes}}. This basic variant is only supplied with {{infoicon|Water}} via [[rain|rainfall]], the continued lack of which will delay the harvest or potentially kill the crop entirely. This variant cannot utilize {{infoicon|Fertilizer}} to replenish {{infoicon|Fertility|new=yes}} like its variants.&lt;br /&gt;
&lt;br /&gt;
As of {{version|ver=Beta 0.3.10}}, it is capable of growing {{infoicon|Green Manure|new=yes}}, {{infoicon|Potato|plural=es|new=yes}}, and {{infoicon|Corn|new=yes}} with the addition of {{infoicon|Wheat|new=yes}} planned for the Early Access release.&lt;br /&gt;
&lt;br /&gt;
A farm needs to have at least one layer of {{infoicon|Dirt|ui=yes}} below each occupyied tile, for one to be able to place the building.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
The recipes assume that only a single crop is planted in the growth cycle, and that the fertility is set to 100%. The [[Sugar Cane]], [[Fruit]]s, and [[Poppy]], cannot be planted in the farm.&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 27*2}}&lt;br /&gt;
  | Input2Name  = Green Manure&lt;br /&gt;
  | Input2Qty   = 0&lt;br /&gt;
  | Time        = 120&lt;br /&gt;
  | Output1Name = Fertility&lt;br /&gt;
  | Output1Qty  = {{#expr: 3.6*2}}&lt;br /&gt;
  | Output1Unit = %&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 36*3}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 10.5*3}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 180&lt;br /&gt;
  | Output1Name = Potato&lt;br /&gt;
  | Output1Qty  = 58&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 40*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 12*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Corn&lt;br /&gt;
  | Output1Qty  = 66&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 32*6}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 10.5*6}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 360&lt;br /&gt;
  | Output1Name = Wheat&lt;br /&gt;
  | Output1Qty  = 58&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 36*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 15*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Soybean&lt;br /&gt;
  | Output1Qty  = 22&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 32*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 10.5*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Vegetables&lt;br /&gt;
  | Output1Qty  = 60&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 28*3}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 9*3}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 180&lt;br /&gt;
  | Output1Name = Canola&lt;br /&gt;
  | Output1Qty  = 26&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Farm&amp;diff=8978</id>
		<title>Farm</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Farm&amp;diff=8978"/>
		<updated>2022-12-26T18:51:35Z</updated>

		<summary type="html">&lt;p&gt;AK615: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{outdated}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox machine&lt;br /&gt;
| Name          = Farm&lt;br /&gt;
| Tier          = 1&lt;br /&gt;
| Description   = Allows growing various [[crops]]. Can be used for [[Food]] production. This farm depends on [[rain]] only. To supply [[Water]] from external sources it needs to be upgraded.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts&lt;br /&gt;
    | Input1Qty   = 30&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 10&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = None&lt;br /&gt;
| Footprint     = 61x41&lt;br /&gt;
| BoostByUnity  = no&lt;br /&gt;
| Research      = Basic Farming&lt;br /&gt;
| Designation   = Food Production&lt;br /&gt;
| Variants      = [[Irrigated Farm]]&amp;lt;br/&amp;gt;[[Greenhouse]]&amp;lt;br/&amp;gt;[[Greenhouse II]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Farm&#039;&#039;&#039; is a fixed-size plot of land used to grow {{infoicon|Food}} to feed the islands&#039; {{infoicon|Population|ui=yes}}. This basic variant is only supplied with {{infoicon|Water}} via [[rain|rainfall]], the continued lack of which will delay the harvest or potentially kill the crop entirely. This variant cannot utilize {{infoicon|Fertilizer}} to replenish {{infoicon|Fertility|new=yes}} like its variants.&lt;br /&gt;
&lt;br /&gt;
As of {{version|ver=Beta 0.3.10}}, it is capable of growing {{infoicon|Green Manure|new=yes}}, {{infoicon|Potato|plural=es|new=yes}}, and {{infoicon|Corn|new=yes}} with the addition of {{infoicon|Wheat|new=yes}} planned for the Early Access release.&lt;br /&gt;
&lt;br /&gt;
A farm needs to have at least one layer of {{infoicon|Dirt|ui=yes}} below each occupying tile, for one to be able to place the building.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
The recipes assume that only a single crop is planted in the growth cycle, and that the fertility is set to 100%. The [[Sugar Cane]], [[Fruit]]s, and [[Poppy]], cannot be planted in the farm.&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 27*2}}&lt;br /&gt;
  | Input2Name  = Green Manure&lt;br /&gt;
  | Input2Qty   = 0&lt;br /&gt;
  | Time        = 120&lt;br /&gt;
  | Output1Name = Fertility&lt;br /&gt;
  | Output1Qty  = {{#expr: 3.6*2}}&lt;br /&gt;
  | Output1Unit = %&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 36*3}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 10.5*3}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 180&lt;br /&gt;
  | Output1Name = Potato&lt;br /&gt;
  | Output1Qty  = 58&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 40*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 12*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Corn&lt;br /&gt;
  | Output1Qty  = 66&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 32*6}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 10.5*6}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 360&lt;br /&gt;
  | Output1Name = Wheat&lt;br /&gt;
  | Output1Qty  = 58&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 36*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 15*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Soybean&lt;br /&gt;
  | Output1Qty  = 22&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 32*4}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 10.5*4}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Vegetables&lt;br /&gt;
  | Output1Qty  = 60&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = {{#expr: 28*3}}&lt;br /&gt;
  | Input2Name  = Fertility&lt;br /&gt;
  | Input2Qty   = {{#expr: 9*3}}&lt;br /&gt;
  | Input2Unit  = %&lt;br /&gt;
  | Time        = 180&lt;br /&gt;
  | Output1Name = Canola&lt;br /&gt;
  | Output1Qty  = 26&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>AK615</name></author>
	</entry>
</feed>