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	<title>Captain of Industry Wiki - User contributions [en]</title>
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	<updated>2026-04-11T00:00:23Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.coigame.com/index.php?title=Time&amp;diff=10546</id>
		<title>Time</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Time&amp;diff=10546"/>
		<updated>2023-07-22T14:52:04Z</updated>

		<summary type="html">&lt;p&gt;Damien: Adding some detail on the clock.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
{{under construction}}&lt;br /&gt;
Every process takes certain amount of time or duration to happen. Currently, the smallest measurement unit is half a day, represented by 1[[File:Clock.png|16x16px]] . Therefore, 60[[File:Clock.png|16x16px]] represent an in-game month.&lt;br /&gt;
&lt;br /&gt;
Each month has 30 days, and each year has 12 months or 360 days.&lt;br /&gt;
&lt;br /&gt;
== Game Speed ==&lt;br /&gt;
At the normal speed. one day takes 2 real life seconds. This speed can be then doubled, or tripled.&lt;br /&gt;
&lt;br /&gt;
== Production ==&lt;br /&gt;
On the info panel for machines with recipes is a checkbox labeled show / 60[[File:Clock.png|16x16px]]. This option changes the recipe display to show the amount of products over 60[[File:Clock.png|16x16px]] instead of the machine&#039;s inherent cycle. The wiki displays both numbers at the same time. &lt;br /&gt;
&lt;br /&gt;
Show / 60[[File:Clock.png|16x16px]] could be described as the theoretical output, because it normalizes the machine&#039;s output over time. This makes it easier to compare the output and input of different machines when planning logistics and automation. &lt;br /&gt;
&lt;br /&gt;
However, the numbers available through this option represents a best case and perfect interoperability between machines. In most cases, machines are connected via belts, pipes, or chutes which introduce dynamics which keep particular machines starved and unable to output their theoretical maximum. These effects scale in proportion with the amount of items being transported. &lt;br /&gt;
&lt;br /&gt;
== Statistics Window ==&lt;br /&gt;
Each point numbered on the statistics display represents 1 month when viewing 120 days and 1 year or 12 months when viewing longer timescales.&lt;/div&gt;</summary>
		<author><name>Damien</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Air_Pollution&amp;diff=10545</id>
		<title>Air Pollution</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Air_Pollution&amp;diff=10545"/>
		<updated>2023-07-22T14:34:24Z</updated>

		<summary type="html">&lt;p&gt;Damien: Adding incineration plant to article.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Air Pollution&lt;br /&gt;
| Type1         = Pollution&lt;br /&gt;
| State         = Virtual&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&#039;&#039;&#039;Air Pollution&#039;&#039;&#039; is produced by the [[Smoke Stack]], [[Smoke Stack (Large)]], [[Flare]], [[Burner (Solid)]] and [[Exhaust Scrubber]]. Every 20 units of Air Pollution released per month reduces {{infoicon|Health}} by 1. Most sources of Air Pollution can be eliminated, although {{infoicon|Exhaust}} cannot be rendered completely harmless, as the [[Exhaust Scrubber]] releases 24 units of raw Air Pollution per 180 [[Exhaust]]. Additionally, permanently sustainable factories which cannot dump {{infoicon|Waste}} must instead use a [[Burner (Solid)]], producing 0.5 units of Air Pollution per [[Waste]], or later on an [[Incineration Plant]].&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Damien</name></author>
	</entry>
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