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	<title>Captain of Industry Wiki - User contributions [en]</title>
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	<updated>2026-04-24T03:12:25Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.coigame.com/index.php?title=Mega_Excavator&amp;diff=10725</id>
		<title>Mega Excavator</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Mega_Excavator&amp;diff=10725"/>
		<updated>2024-04-27T06:15:52Z</updated>

		<summary type="html">&lt;p&gt;Datenolm: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox vehicle&lt;br /&gt;
| Name            = Mega Excavator&lt;br /&gt;
| Tier            = 3&lt;br /&gt;
| Description     = Extremely large excavator that can mine any terrain with ease. It has bucket capacity of 60. It cannot go under transports due to its size, use ramps to cross them.&lt;br /&gt;
| CreatedIn       = [[Vehicles Depot III]]&lt;br /&gt;
| Recipe          = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Vehicle Parts III&lt;br /&gt;
    | Input1Qty   = 240&lt;br /&gt;
    | Input2Name  = Steel&lt;br /&gt;
    | Input2Qty   = 140&lt;br /&gt;
    | Input3Name  = Diesel&lt;br /&gt;
    | Input3Qty   = 70&lt;br /&gt;
    | Time        = 480&lt;br /&gt;
  }}&lt;br /&gt;
| StorageSize     = 60&lt;br /&gt;
| FuelTank        = 70&lt;br /&gt;
| MaxSpeed        = 2.5&lt;br /&gt;
| FuelConsumption = 5.0&lt;br /&gt;
| MaintenanceII   = 18&lt;br /&gt;
| Transport       = [[Truck]]&amp;lt;br&amp;gt;[[Haul Truck (Dump)]]&lt;br /&gt;
| Variants        = [[Small Excavator]]&amp;lt;br&amp;gt;[[Excavator]]&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
The Mega Excavator is the 3rd and final tier of the Excavators (as of release 0.4.13).   It Requires a Vehicles Depot III to build with 240 [[Vehicle Parts III|Vehicle Parts 3 III]], 140 [[Steel]], and 70 [[Diesel]]. &lt;br /&gt;
&lt;br /&gt;
It consumes the {{infoicon|Maintenance II}} instead of an {{infoicon|Maintenance I}}. It also consumes [[Diesel]] about 2x (2.17x) as much as an [[Excavator]] and 5x as much as a [[Small Excavator]]. &lt;br /&gt;
&lt;br /&gt;
The Mega Excavator Scoops 60 [[:Category:Loose products|Loose Products]] at a time so using [[Haul Truck (Dump)|Haul Trucks Dump Variant]] when mining with them is Highly Recommended. &lt;br /&gt;
&lt;br /&gt;
Just as every other Excavator Variant, it cannot travel under [[:Category:Transports|Transports]] and must use [[Vehicle Ramp (Medium)|Vehicle Ramps]] to traverse over them. &lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Datenolm</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Home_Island&amp;diff=10711</id>
		<title>Home Island</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Home_Island&amp;diff=10711"/>
		<updated>2024-04-06T04:48:39Z</updated>

		<summary type="html">&lt;p&gt;Datenolm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview =&lt;br /&gt;
&#039;&#039;&#039;Home Island&#039;&#039;&#039; is the island where you build on. It is the only location on the [[World Map]], where you can zoom into. &lt;br /&gt;
&lt;br /&gt;
** warning: this is no longer up-to-date with version 2. **&lt;br /&gt;
&lt;br /&gt;
At the start of a new game, the player has 6 maps to choose from; each with it&#039;s own difficulty level, starting resources, land area and terrain types.&lt;br /&gt;
&lt;br /&gt;
Additionally, the player has 6 further options to specify the map:&lt;br /&gt;
* Resources size&lt;br /&gt;
* Resources elevation&lt;br /&gt;
* Forest size&lt;br /&gt;
* Cliffs height&lt;br /&gt;
* Extra ocean chuncks&lt;br /&gt;
* Ocean floor decline&lt;br /&gt;
&lt;br /&gt;
= Maps =&lt;br /&gt;
&lt;br /&gt;
Currently there are 6 island maps:&lt;br /&gt;
=== New Haven ===&lt;br /&gt;
This is the easiest map, recommended for new players. (Difficulty level: Standard)&lt;br /&gt;
A mostly flat map, with an wide open starting area and all necessary starting resources close nearby.&lt;br /&gt;
&lt;br /&gt;
=== The Beach ===&lt;br /&gt;
This map is for advanced players. (Difficulty level: Advanced)&lt;br /&gt;
A fairly flat map, but with starting area in a desert and most of the island&#039;s shores blocked by mountains. Has a second, smaller island.&lt;br /&gt;
&lt;br /&gt;
=== Curland ===&lt;br /&gt;
This map is for advanced players. (Difficulty level: Advanced)&lt;br /&gt;
A fairly flat map, but shaped as a C-shaped atoll.&lt;br /&gt;
&lt;br /&gt;
=== The Golden Peak ===&lt;br /&gt;
This map is for advanced players looking for additional challenges. (Difficulty level: Difficult)&lt;br /&gt;
A mountainous map, with a steep mountain at it&#039;s center.&lt;br /&gt;
&lt;br /&gt;
=== Insula Mortis ===&lt;br /&gt;
This map is for advanced players looking for additional challenges. (Difficulty level: Difficult)&lt;br /&gt;
A &#039;&#039;Jolly Roger&#039;&#039;-shaped map, with multiple seperated landmasses.&lt;br /&gt;
&lt;br /&gt;
=== You Shall Not Pass ===&lt;br /&gt;
This map is for expert players. (Difficulty level: Challenging)&lt;br /&gt;
A map which is mostly a plateau, with the exception of the starting area. Starting area has limited resources.&lt;br /&gt;
&lt;br /&gt;
==Island reserves==&lt;br /&gt;
{{:Home Island/Natural resources}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[World Map]]&lt;/div&gt;</summary>
		<author><name>Datenolm</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Heavy_Oil&amp;diff=10710</id>
		<title>Heavy Oil</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Heavy_Oil&amp;diff=10710"/>
		<updated>2024-04-06T04:43:55Z</updated>

		<summary type="html">&lt;p&gt;Datenolm: now trying again with &amp;#039;clear cache&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Heavy Oil&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Fluid&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Heavy Oil&#039;&#039;&#039; is a petrochemical [[:Category:Liquid products|liquid product]] produced when processing {{infoicon|Crude Oil}} in the [[Distillation (Stage I)]]. In the early game, the only useful application for Heavy Oil is its burning in a [[Boiler (Gas)]] to generate {{infoicon|Steam Hi}}, which can then fully supply two Distillation (Stage I), two [[Distillation (Stage II)]], two [[Distillation (Stage III)]], and one [[Sour Water Stripper]] machines with a 5% excess leftover.&lt;br /&gt;
&lt;br /&gt;
In the mid- and late-game, Heavy Oil is sometimes combined with elemental {{infoicon|Hydrogen}} in a [[Cracking Unit]] to produce {{infoicon|Diesel}} and {{infoicon|Fuel Gas}}.&lt;br /&gt;
&lt;br /&gt;
As of Version 2, heavy oil can be used to fuel the [[Cargo Ship]].&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Datenolm</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Heavy_Oil&amp;diff=10709</id>
		<title>Heavy Oil</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Heavy_Oil&amp;diff=10709"/>
		<updated>2024-04-06T04:40:01Z</updated>

		<summary type="html">&lt;p&gt;Datenolm: Undo revision 10708 by Datenolm (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Heavy Oil&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Fluid&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Heavy Oil&#039;&#039;&#039; is a petrochemical [[:Category:Liquid products|liquid product]] produced when processing {{infoicon|Crude Oil}} in the [[Distillation (Stage I)]]. In the early game, the only useful application for Heavy Oil is its burning in a [[Boiler (Gas)]] to generate {{infoicon|Steam Hi}}, which can then fully supply two Distillation (Stage I), two [[Distillation (Stage II)]], two [[Distillation (Stage III)]], and one [[Sour Water Stripper]] machines with a 5% excess leftover.&lt;br /&gt;
&lt;br /&gt;
In the mid- and late-game, Heavy Oil is sometimes combined with elemental {{infoicon|Hydrogen}} in a [[Cracking Unit]] to produce {{infoicon|Diesel}} and {{infoicon|Fuel Gas}}.&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Datenolm</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Heavy_Oil&amp;diff=10708</id>
		<title>Heavy Oil</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Heavy_Oil&amp;diff=10708"/>
		<updated>2024-04-06T04:39:21Z</updated>

		<summary type="html">&lt;p&gt;Datenolm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Heavy Oil&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Fluid&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Heavy Oil&#039;&#039;&#039; is a petrochemical [[:Category:Liquid products|liquid product]] produced when processing {{infoicon|Crude Oil}} in the [[Distillation (Stage I)]]. In the early game, the only useful application for Heavy Oil is its burning in a [[Boiler (Gas)]] to generate {{infoicon|Steam Hi}}, which can then fully supply two Distillation (Stage I), two [[Distillation (Stage II)]], two [[Distillation (Stage III)]], and one [[Sour Water Stripper]] machines with a 5% excess leftover.&lt;br /&gt;
&lt;br /&gt;
In the mid- and late-game, Heavy Oil is sometimes combined with elemental {{infoicon|Hydrogen}} in a [[Cracking Unit]] to produce {{infoicon|Diesel}} and {{infoicon|Fuel Gas}}.&lt;br /&gt;
&lt;br /&gt;
As of Version 2, heavy oil can be used to fuel the [[Cargo Ship]].&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Datenolm</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Cargo_Ship&amp;diff=10707</id>
		<title>Cargo Ship</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Cargo_Ship&amp;diff=10707"/>
		<updated>2024-04-06T04:38:15Z</updated>

		<summary type="html">&lt;p&gt;Datenolm: some 2.0 stuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
The &#039;&#039;&#039;Cargo Ship&#039;&#039;&#039; is an automated vehicle which transports resources from [[World Map/Map Locations|Map Locations]] to the [[Home Island]]. As of {{version|ver=Beta 0.3.11}}, there are always seven [[Damaged Cargo Ship]]s visible and reachable on the map with repair costs increasing along with distance from the [[Home Island]].  As of version 0.5.3, there are only four Damaged Cargo Ships on the map, but one settlement offers a quick trade of one cargo ship in exchange for Construction Parts IV.  (Like all quick trades, it can be taken more than once.)&lt;br /&gt;
&lt;br /&gt;
A cargo ship&#039;s size is determined by its assigned [[Cargo Depot]], with one ship section for each possible cargo depot module.  When a Module is attached to the Cargo Depot, a corresponding container appears in the corresponding section of the ship.  Each ship section has a fixed capacity: 360 for Unit and Loose materials, and 440 for Fluids.  The speed at which each ship module can be loaded or unloaded depends on the size of the matching cargo depot module (see, for example: [[Fluid Module (S)]]).&lt;br /&gt;
&lt;br /&gt;
The fuel used by a ship is dependent on the number of cargo modules built and the &amp;quot;Save Fuel&amp;quot; setting (the table below assumes all possible modules are built).  The time required is dependent on the &amp;quot;Save Fuel&amp;quot; setting.  The workers needed to operate the ship are determined by the size of the ship (and thus the size of the Cargo Depot -- regardless of the number and size of modules built).  Note that the cargo modules also require workers based on their number and size.  Both time and fuel are per trip, regardless of the ship&#039;s destination on the world map.&lt;br /&gt;
&lt;br /&gt;
As of version 2.0, there are three different fuels for cargo ships: [[Diesel]], [[Heavy Oil]] and [[Hydrogen]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: right&amp;quot;&lt;br /&gt;
|+ Cargo Ship Fuel and Worker Usage (v0.5.3)&lt;br /&gt;
|- style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! rowspan=2 | Size&lt;br /&gt;
! rowspan=2 | Workers&lt;br /&gt;
! colspan=2 | Time ([[File:Clock.png|16x16px]])&lt;br /&gt;
! colspan=2 | Fuel Used&lt;br /&gt;
|- style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! Standard !! Save Fuel&lt;br /&gt;
! Standard !! Save Fuel&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | 2&lt;br /&gt;
| 12&lt;br /&gt;
| 180 || 360&lt;br /&gt;
| 120 || 84&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | 4&lt;br /&gt;
| 22&lt;br /&gt;
| 180 || 360&lt;br /&gt;
| 180 || 126&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | 6&lt;br /&gt;
| 30&lt;br /&gt;
| 180 || 360&lt;br /&gt;
| 240 || 168&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | 8&lt;br /&gt;
| 36&lt;br /&gt;
| 180 || 360&lt;br /&gt;
| 300 || 210&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
After discovery on the {{infoicon|World Map|ui=yes}}, the [[Damaged Cargo Ship]] must be repaired before it can be utilized.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! No. !! Repair Cost !! Avg distance&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 240x {{infoicon|Iron}} || 2 nodes&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 240x {{infoicon|Iron}} || 3 nodes&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 300x {{infoicon|Steel}}&amp;lt;br/&amp;gt;200x {{infoicon|Copper}} || 4 nodes&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 300x {{infoicon|Steel}}&amp;lt;br/&amp;gt;200x {{infoicon|Copper}} || 5 nodes&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 300x {{infoicon|Steel}}&amp;lt;br/&amp;gt;200x {{infoicon|Copper}} || 5 nodes&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 300x {{infoicon|Steel}}&amp;lt;br/&amp;gt;200x {{infoicon|Copper}} || 6 nodes&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 300x {{infoicon|Steel}}&amp;lt;br/&amp;gt;200x {{infoicon|Copper}} || 6 nodes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Footer Cargo}}&lt;br /&gt;
[[Category:Outposts]]&lt;br /&gt;
[[Category:Mechanics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===See also===&lt;br /&gt;
&lt;br /&gt;
{{infoicon|Battleship|ui=yes|link=The Ship|text=The Ship}}&lt;/div&gt;</summary>
		<author><name>Datenolm</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=The_Ship&amp;diff=8373</id>
		<title>The Ship</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=The_Ship&amp;diff=8373"/>
		<updated>2022-10-03T14:09:53Z</updated>

		<summary type="html">&lt;p&gt;Datenolm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Ship&#039;&#039;&#039; is used for exploring the [[World Map]] and transporting loot from explored locations to the [[Home Island]]. Initially, the [[Shipyard]] has to be repaired, which then allows the player to repair the Ship as well. It can then be fueled with [[Diesel]], and crewed by sailors, who are just workers. As you keep upgrading the ship, it will keep increasing the number of required sailors.&lt;br /&gt;
&lt;br /&gt;
Before you repair a [[Cargo Ship]], an [[Outposts|Outpost]], and setup automatic unloading at a [[Cargo Depot]], you can send the &#039;&#039;&#039;Ship&#039;&#039;&#039; out to load cargo onto it instead. This is useful mostly for initial [[Wood]] and [[Crude Oil]] importing.&lt;br /&gt;
&lt;br /&gt;
Once you add at least one weapon, it gains a &amp;quot;Battle Score&amp;quot;, representative of how strong it is in battle. You should not attempt to defeat enemies at a location with a much higher score than the &#039;&#039;&#039;Ship&#039;&#039;&#039;. If the &#039;&#039;&#039;Ship&#039;&#039;&#039; is damaged in battle, it will need items such as [[Iron]] and [[Mechanical Parts]] to repair it, which gets more costly as you improve it.&lt;br /&gt;
&lt;br /&gt;
== Ship Upgrades ==&lt;br /&gt;
=== Overview ===&lt;br /&gt;
Parts of the ship can be upgraded. These upgrades increase the ships battle score, and exploration capabilities. In addition, the ship&#039;s appearance will change as upgrades are added.&lt;br /&gt;
&lt;br /&gt;
==== Weapons and Armor ====&lt;br /&gt;
Mainly improve the battle score. You can add two instances of each.&lt;br /&gt;
&lt;br /&gt;
==== Bridge ====&lt;br /&gt;
Increases the radar discovery range of the ship. This allows you to see further areas, and what they contain, although not the loot they have.&lt;br /&gt;
&lt;br /&gt;
Also increases the battle score.&lt;br /&gt;
&lt;br /&gt;
==== Engines ====&lt;br /&gt;
Increase the ship&#039;s movement speed and fuel capacity.&lt;br /&gt;
&lt;br /&gt;
==== Fuel tanks ====&lt;br /&gt;
Increases the ship&#039;s fuel capacity.&lt;br /&gt;
&lt;br /&gt;
=== Details ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Recipe&lt;br /&gt;
! Extra Crew&lt;br /&gt;
! Provides&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Bridge&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ship Bridge.png|128px]]&lt;br /&gt;
| Ship Bridge&lt;br /&gt;
| {{Machine Recipe&lt;br /&gt;
  | Input1Name  = Iron&lt;br /&gt;
  | Input1Qty   = 600&lt;br /&gt;
  }}&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ship Bridge II.png|128px]]&lt;br /&gt;
| Ship Bridge II&lt;br /&gt;
| {{Machine Recipe&lt;br /&gt;
  | Input1Name  = Steel&lt;br /&gt;
  | Input1Qty   = 600&lt;br /&gt;
  | Input2Name  = Mechanical Parts&lt;br /&gt;
  | Input2Qty   = 100&lt;br /&gt;
  | Input3Name  = Electronics&lt;br /&gt;
  | Input3Qty   = 100&lt;br /&gt;
  }}&lt;br /&gt;
| 10&lt;br /&gt;
| Hit Point: +500&amp;lt;br/&amp;gt;Radar Range: 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ship Bridge III.png|128px]]&lt;br /&gt;
| Ship Bridge III&lt;br /&gt;
| {{Machine Recipe&lt;br /&gt;
  | Input1Name  = Steel&lt;br /&gt;
  | Input1Qty   = 1200&lt;br /&gt;
  | Input2Name  = Mechanical Parts&lt;br /&gt;
  | Input2Qty   = 200&lt;br /&gt;
  | Input3Name  = Electronics&lt;br /&gt;
  | Input3Qty   = 600&lt;br /&gt;
  }}&lt;br /&gt;
| 30&lt;br /&gt;
| Hit Point: +1500&amp;lt;br/&amp;gt;Radar Range: 2&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Engine&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ship Engine.png|128px]]&lt;br /&gt;
| Ship Engine&lt;br /&gt;
| -&lt;br /&gt;
| 15&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ship Engine II.png|128px]]&lt;br /&gt;
| Ship Engine II&lt;br /&gt;
| {{Machine Recipe&lt;br /&gt;
  | Input1Name  = Steel&lt;br /&gt;
  | Input1Qty   = 160&lt;br /&gt;
  | Input2Name  = Mechanical Parts&lt;br /&gt;
  | Input2Qty   = 200&lt;br /&gt;
  | Input3Name  = Electronics&lt;br /&gt;
  | Input3Qty   = 60&lt;br /&gt;
  }}&lt;br /&gt;
| 30&lt;br /&gt;
| Fuel: +80&amp;lt;br/&amp;gt;Ship speed increases&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ship Engine III.png|128px]]&lt;br /&gt;
| Ship Engine III&lt;br /&gt;
| {{Machine Recipe&lt;br /&gt;
  | Input1Name  = Steel&lt;br /&gt;
  | Input1Qty   = 480&lt;br /&gt;
  | Input2Name  = Mechanical Parts&lt;br /&gt;
  | Input2Qty   = 400&lt;br /&gt;
  | Input3Name  = Electronics II&lt;br /&gt;
  | Input3Qty   = 160&lt;br /&gt;
  }}&lt;br /&gt;
| 60&lt;br /&gt;
| Fuel: +240&amp;lt;br/&amp;gt;Ship speed increases&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Gun&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
| None&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gun I.png|128px]]&lt;br /&gt;
| Gun I&lt;br /&gt;
| {{Machine Recipe&lt;br /&gt;
  | Input1Name  = Iron&lt;br /&gt;
  | Input1Qty   = 180&lt;br /&gt;
  | Input2Name  = Mechanical Parts&lt;br /&gt;
  | Input2Qty   = 40&lt;br /&gt;
  }}&lt;br /&gt;
| 10&lt;br /&gt;
| Hit Point: +160&amp;lt;br/&amp;gt;Avg. Damage: 26&amp;lt;br/&amp;gt;Weapon Range: 15&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gun II.png|128px]]&lt;br /&gt;
| Gun II&lt;br /&gt;
| {{Machine Recipe&lt;br /&gt;
  | Input1Name  = Steel&lt;br /&gt;
  | Input1Qty   = 180&lt;br /&gt;
  | Input2Name  = Mechanical Parts&lt;br /&gt;
  | Input2Qty   = 80&lt;br /&gt;
  | Input3Name  = Electronics&lt;br /&gt;
  | Input3Qty   = 20&lt;br /&gt;
  }}&lt;br /&gt;
| 15&lt;br /&gt;
| Hit Point: +450&amp;lt;br/&amp;gt;Avg. Damage: 66&amp;lt;br/&amp;gt;Weapon Range: 20&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gun III.png|128px]]&lt;br /&gt;
| Gun III&lt;br /&gt;
| {{Machine Recipe&lt;br /&gt;
  | Input1Name  = Steel&lt;br /&gt;
  | Input1Qty   = 540&lt;br /&gt;
  | Input2Name  = Mechanical Parts&lt;br /&gt;
  | Input2Qty   = 240&lt;br /&gt;
  | Input3Name  = Electronics&lt;br /&gt;
  | Input3Qty   = 160&lt;br /&gt;
  }}&lt;br /&gt;
| 25&lt;br /&gt;
| Hit Point: +950&amp;lt;br/&amp;gt;Avg. Damage: 113&amp;lt;br/&amp;gt;Weapon Range: 25&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Armor Plating&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Armor Plating.png|128px]]&lt;br /&gt;
| Armor Plating&lt;br /&gt;
| {{Machine Recipe&lt;br /&gt;
  | Input1Name  = Iron&lt;br /&gt;
  | Input1Qty   = 200&lt;br /&gt;
  }}&lt;br /&gt;
| -&lt;br /&gt;
| Hit Point: +250&amp;lt;br/&amp;gt;Armor: 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Armor Plating II.png|128px]]&lt;br /&gt;
| Armor Plating II&lt;br /&gt;
| {{Machine Recipe&lt;br /&gt;
  | Input1Name  = Steel&lt;br /&gt;
  | Input1Qty   = 200&lt;br /&gt;
  }}&lt;br /&gt;
| -&lt;br /&gt;
| Hit Point: +750&amp;lt;br/&amp;gt;Armor: 25&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Fuel Tank&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Extra Fuel Tank.png|128px]]&lt;br /&gt;
| Extra Fuel Tank&lt;br /&gt;
| {{Machine Recipe&lt;br /&gt;
  | Input1Name  = Steel&lt;br /&gt;
  | Input1Qty   = 300&lt;br /&gt;
  }}&lt;br /&gt;
| -&lt;br /&gt;
| Fuel Tank: +40&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Datenolm</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Food&amp;diff=8372</id>
		<title>Food</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Food&amp;diff=8372"/>
		<updated>2022-10-03T14:03:04Z</updated>

		<summary type="html">&lt;p&gt;Datenolm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Food&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Unit&lt;br /&gt;
| OtherStorage  = [[Food Market]]&lt;br /&gt;
}}&lt;br /&gt;
{{obsolete}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Information about food needs can be found on the page on [[Settlement]].&lt;/div&gt;</summary>
		<author><name>Datenolm</name></author>
	</entry>
</feed>