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	<id>http://wiki.coigame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DeathJunkie88</id>
	<title>Captain of Industry Wiki - User contributions [en]</title>
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	<updated>2026-04-20T06:51:36Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.coigame.com/index.php?title=Fast_Breeder_Reactor&amp;diff=10763</id>
		<title>Fast Breeder Reactor</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Fast_Breeder_Reactor&amp;diff=10763"/>
		<updated>2024-06-10T10:07:35Z</updated>

		<summary type="html">&lt;p&gt;DeathJunkie88: improve readability&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Fast Breeder Reactor&lt;br /&gt;
| Tier          = &lt;br /&gt;
| Description   = &lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts IV&lt;br /&gt;
    | Input1Qty   = 1500&lt;br /&gt;
    | Input2Name  = Electronics III&lt;br /&gt;
    | Input2Qty   = 200&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 200&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| MaintenanceIII = 36&lt;br /&gt;
| Footprint     = 45x21*&lt;br /&gt;
| BoostByUnity  = no&lt;br /&gt;
| Research      = Fast Breeder Reactor (research)&lt;br /&gt;
| Designation   = Power Production&lt;br /&gt;
| Variants      = [[Nuclear Reactor]]&amp;lt;/br&amp;gt;[[Nuclear Reactor II]]&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
The &#039;&#039;&#039;Fast Breeder Reactor&#039;&#039;&#039; is a machine that generates large amounts of {{infoicon|Steam (Super)|new=yes}} from {{infoicon|Water}} and {{infoicon|Core Fuel|new=yes}} for use in generators. And also, the reactor can enrich {{infoicon|Blanket Fuel|new=yes}} to {{infoicon|Blanket Fuel (Enriched)|new=yes}}, which is used in the production of {{infoicon|Core Fuel|new=yes}}. Considering the lower process, produced {{infoicon|Blanket Fuel (Enriched)|text=Blanket Fuels (Enriched)|new=yes}} are more than spent {{infoicon|Core Fuel|plural=s|new=yes}}. &lt;br /&gt;
&lt;br /&gt;
Because of this, it is only necessary to produce enough initial {{infoicon|Core Fuel|plural=|new=yes}} from a [[Chemical Plant II|Chemical plant II]] to begin the loop, as long as you are recycling the spent core fuel and enriched blanket fuel. Once this cycle is operating successfully, you will only need to make sure that you continue adding a small amount of {{infoicon|Blanket Fuel|new=yes}}, which can be easily made from a very small amount of {{infoicon|Depleted Uranium|new=yes}} or {{infoicon|Yellow Cake|new=yes}}.  &lt;br /&gt;
&lt;br /&gt;
Power is generated by passing the output {{infoicon|Steam (Super)|new=yes}} through [[Super-pressure Turbine]]s, [[High-pressure Turbine]]s, and [[Low-pressure Turbine]]s with their output shaft connected to [[Power Generator]]s, typically Tier 2 variants of each. A majority of the Water can subsequently be recovered for reuse using a [[Cooling Tower (Large)]].&lt;br /&gt;
Generated {{infoicon|Steam (Super)|new=yes}} can be also used to [[Thermal Desalinator|desalinate]] {{infoicon|Seawater}} and produce {{infoicon|Hydrogen}}.&lt;br /&gt;
&lt;br /&gt;
== Installation Instructions ==&lt;br /&gt;
&lt;br /&gt;
In order to get up and running, the Fast Breeder Reactor requires about 40 Core Fuel which must be produced the hard/inefficient way by twice enriching uranium: {{infoicon|Yellow Cake}} into {{infoicon|Enriched Uranium (4%)|new=yes}} into {{infoicon|Enriched Uranium (20%)|new=yes}}. However, once it gets going, reprocessing the Spent Core Fuel and enriching Blanket Fuel can be used instead, which greatly reduce the uranium consumption.&lt;br /&gt;
&lt;br /&gt;
For an effective steady state, arrange input priorities for Core Fuel as follows:&lt;br /&gt;
 &lt;br /&gt;
# Recovered from Spent Core Fuel in a [[Nuclear Reprocessing Plant]] (80% recovery rate)&lt;br /&gt;
# Made from Blanket Fuel (Enriched) in an [[Enrichment Plant]] (yields slightly more than enough to make up the remaining 20%)&lt;br /&gt;
# Made from Enriched Uranium (20%) in a [[Chemical Plant II]] (only at start)&lt;br /&gt;
&lt;br /&gt;
Also, arrange input priorities for Blanket Fuel as follows:&lt;br /&gt;
&lt;br /&gt;
# Recovered from Blanket Fuel (Enriched) as byproduct of Core Fuel recipe&lt;br /&gt;
# Made from Depleted Uranium in [[Chemical Plant II]] (if left over from regular Nuclear Reactor)&lt;br /&gt;
# Made from Yellow Cake in [[Chemical Plant II]]&lt;br /&gt;
&lt;br /&gt;
== Heat Exchange and Overheat==&lt;br /&gt;
See [[Nuclear Reactor]]&lt;br /&gt;
&lt;br /&gt;
== Automatic Regulation ==&lt;br /&gt;
See [[Nuclear Reactor II]]&lt;br /&gt;
&lt;br /&gt;
== Enrichment of Blanket Fuel ==&lt;br /&gt;
&lt;br /&gt;
Enrichment of {{infoicon|Blanket Fuel|new=yes}} is optional and does not affect reactor performance. It runs at the same speed as the main recipe (the one that produces {{infoicon|Steam (Super)|new=yes}} from {{infoicon|Core Fuel|new=yes}}) but enriches 1.2 units of {{infoicon|Blanket Fuel|new=yes}} per unit of Core Fuel consumed. As an illustration, at 4X reactor speed, the enrichment along with the main recipe behaves like the following combined recipe:&lt;br /&gt;
&lt;br /&gt;
{{recipe draw&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 96&lt;br /&gt;
  | Input2Name  = Core Fuel&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Input3Name  = Blanket Fuel&lt;br /&gt;
  | Input3Qty   = 1.2&lt;br /&gt;
  | Time        = 15&lt;br /&gt;
  | Output1Name = Steam (Super)&lt;br /&gt;
  | Output1Qty  = 96&lt;br /&gt;
  | Output2Name = Core Fuel (Spent)&lt;br /&gt;
  | Output2Qty  = 1&lt;br /&gt;
  | Output3Name = Blanket Fuel (Enriched)&lt;br /&gt;
  | Output3Qty  = 1.2&lt;br /&gt;
}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 96&lt;br /&gt;
  | Input2Name  = Core Fuel&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Time        = 15&lt;br /&gt;
  | Output1Name = Steam (Super)&lt;br /&gt;
  | Output1Qty  = 96&lt;br /&gt;
  | Output2Name = Core Fuel (Spent)&lt;br /&gt;
  | Output2Qty  = 1&lt;br /&gt;
}}{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 96&lt;br /&gt;
  | Input2Name  = Core Fuel&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Time        = 20&lt;br /&gt;
  | Output1Name = Steam (Super)&lt;br /&gt;
  | Output1Qty  = 96&lt;br /&gt;
  | Output2Name = Core Fuel (Spent)&lt;br /&gt;
  | Output2Qty  = 1&lt;br /&gt;
}}{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 96&lt;br /&gt;
  | Input2Name  = Core Fuel&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Time        = 30&lt;br /&gt;
  | Output1Name = Steam (Super)&lt;br /&gt;
  | Output1Qty  = 96&lt;br /&gt;
  | Output2Name = Core Fuel (Spent)&lt;br /&gt;
  | Output2Qty  = 1&lt;br /&gt;
}}{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 96&lt;br /&gt;
  | Input2Name  = Core Fuel&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Time        = 60&lt;br /&gt;
  | Output1Name = Steam (Super)&lt;br /&gt;
  | Output1Qty  = 96&lt;br /&gt;
  | Output2Name = Core Fuel (Spent)&lt;br /&gt;
  | Output2Qty  = 1&lt;br /&gt;
}}{{recipe define&lt;br /&gt;
  | Input1Name  = Blanket Fuel&lt;br /&gt;
  | Input1Unit  = ?&lt;br /&gt;
  | Time        = 15&lt;br /&gt;
  | Output1Name = Blanket Fuel (Enriched)&lt;br /&gt;
  | Output1Unit = ?&lt;br /&gt;
}}&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>DeathJunkie88</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Blanket_Fuel&amp;diff=10762</id>
		<title>Blanket Fuel</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Blanket_Fuel&amp;diff=10762"/>
		<updated>2024-06-10T09:49:33Z</updated>

		<summary type="html">&lt;p&gt;DeathJunkie88: expand description, add links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
  | Name           = {{PAGENAME}}&lt;br /&gt;
  | State          = Fluid&lt;br /&gt;
  | TrackTransport = no&lt;br /&gt;
  | StoredIn       = none&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&#039;&#039;&#039;Blanket Fuel&#039;&#039;&#039; is the medium for conversion to create more {{infoicon|Core Fuel|new=yes}} for the [[Fast Breeder Reactor]]. It is transported via pipes but cannot be taken by trucks or tanks. It must go straight into a Fast Breeder Reactor right after creation, which converts it into {{infoicon|Blanket Fuel (Enriched)|new=yes}}. Blanket Fuel is optional to create more fuel and does not affect the performance of the reactor. Due to the creation of Blanket Fuel requiring uranium somewhere along the supply chain, it is impossible to completely stop uranium imports, however producing and enriching Blanket Fuel requires far less {{infoicon|Yellow Cake}} than directly producing Core Fuel.&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>DeathJunkie88</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Blanket_Fuel_(Enriched)&amp;diff=10760</id>
		<title>Blanket Fuel (Enriched)</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Blanket_Fuel_(Enriched)&amp;diff=10760"/>
		<updated>2024-06-10T09:27:00Z</updated>

		<summary type="html">&lt;p&gt;DeathJunkie88: describe item&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
  | Name           = {{PAGENAME}}&lt;br /&gt;
  | State          = Fluid&lt;br /&gt;
  | TrackTransport = no&lt;br /&gt;
  | StoredIn       = none&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Blanket Fuel (Enriched) is the enriched form of {{infoicon|Blanket Fuel|new=yes}}. It is obtained by supplying regular Blanket Fuel to a running [[Fast Breeder Reactor]]. Despite its name, it does not directly power the reactor, but it can be turned into {{infoicon|Core Fuel|new=yes}} at an [[Enrichment Plant]].&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>DeathJunkie88</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Solar_Cell_Mono&amp;diff=10742</id>
		<title>Solar Cell Mono</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Solar_Cell_Mono&amp;diff=10742"/>
		<updated>2024-05-14T16:31:56Z</updated>

		<summary type="html">&lt;p&gt;DeathJunkie88: describe the item&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Solar Cell Mono&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Unit&lt;br /&gt;
| Variants      = [[Solar Cell]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Solar Cell Mono is used to construct [[Solar Panel (Mono)]], which means it can replace [[Solar Cell]] in the late game.&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>DeathJunkie88</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Solar_Cell&amp;diff=10741</id>
		<title>Solar Cell</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Solar_Cell&amp;diff=10741"/>
		<updated>2024-05-14T16:29:25Z</updated>

		<summary type="html">&lt;p&gt;DeathJunkie88: describe the item&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Solar Cell&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Unit&lt;br /&gt;
| Variants      = [[Solar Cell Mono]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Solar Cell is used to construct [[Solar Panel]]s. Later in the game, it can be replaced with [[Solar Cell Mono]] and recycled.&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>DeathJunkie88</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Crusher_(Large)&amp;diff=10727</id>
		<title>Crusher (Large)</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Crusher_(Large)&amp;diff=10727"/>
		<updated>2024-04-28T03:53:29Z</updated>

		<summary type="html">&lt;p&gt;DeathJunkie88: describe it&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Crusher (Large)&lt;br /&gt;
| Description   = Large crusher for better efficiency and increased throwput.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts III&lt;br /&gt;
    | Input1Qty   = 120&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 6&lt;br /&gt;
| Electricity   = 1.20 MW&lt;br /&gt;
| Maintenance   = 8&lt;br /&gt;
| Footprint     = 15x8*&lt;br /&gt;
| BoostByUnity  = yes&lt;br /&gt;
| Research      = Crusher (Large) (research)&lt;br /&gt;
| Designation   = Metallurgy &amp;amp; Smelting&lt;br /&gt;
| Variants      = [[Crusher]]&lt;br /&gt;
}}&lt;br /&gt;
The Crusher (Large) is an improved version of the [[Crusher]] which offers 6 times the throughput while using only 4 times the power and maintenance and 3 times the workers. Like its smaller brother, it is used to turn ore and some other [[:Category:Loose products|loose products]] into more refined forms.&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Iron Ore&lt;br /&gt;
  | Input1Qty   = 72&lt;br /&gt;
  | Time        = 20&lt;br /&gt;
  | Output1Name = Iron Ore Crushed&lt;br /&gt;
  | Output1Qty  = 72&lt;br /&gt;
}}{{recipe define&lt;br /&gt;
  | Input1Name  = Copper Ore&lt;br /&gt;
  | Input1Qty   = 72&lt;br /&gt;
  | Time        = 20&lt;br /&gt;
  | Output1Name = Copper Ore Crushed&lt;br /&gt;
  | Output1Qty  = 72&lt;br /&gt;
}}{{recipe define&lt;br /&gt;
  | Input1Name  = Slag&lt;br /&gt;
  | Input1Qty   = 48&lt;br /&gt;
  | Time        = 20&lt;br /&gt;
  | Output1Name = Slag Crushed&lt;br /&gt;
  | Output1Qty  = 48&lt;br /&gt;
}}{{recipe define&lt;br /&gt;
  | Input1Name  = Rock&lt;br /&gt;
  | Input1Qty   = 48&lt;br /&gt;
  | Time        = 20&lt;br /&gt;
  | Output1Name = Gravel&lt;br /&gt;
  | Output1Qty  = 48&lt;br /&gt;
}}{{recipe define&lt;br /&gt;
  | Input1Name  = Gravel&lt;br /&gt;
  | Input1Qty   = 48&lt;br /&gt;
  | Time        = 60&lt;br /&gt;
  | Output1Name = Manufactured Sand&lt;br /&gt;
  | Output1Qty  = 48&lt;br /&gt;
}}{{recipe define&lt;br /&gt;
  | Input1Name  = Quartz&lt;br /&gt;
  | Input1Qty   = 48&lt;br /&gt;
  | Time        = 20&lt;br /&gt;
  | Output1Name = Quartz Crushed&lt;br /&gt;
  | Output1Qty  = 48&lt;br /&gt;
}}{{recipe define&lt;br /&gt;
  | Input1Name  = Quartz Crushed&lt;br /&gt;
  | Input1Qty   = 48&lt;br /&gt;
  | Time        = 60&lt;br /&gt;
  | Output1Name = Sand&lt;br /&gt;
  | Output1Qty  = 48&lt;br /&gt;
}}{{recipe define&lt;br /&gt;
  | Input1Name  = Uranium Ore&lt;br /&gt;
  | Input1Qty   = 72&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Uranium Ore Crushed&lt;br /&gt;
  | Output1Qty  = 72&lt;br /&gt;
}}{{recipe define&lt;br /&gt;
  | Input1Name  = Gold Ore&lt;br /&gt;
  | Input1Qty   = 48&lt;br /&gt;
  | Time        = 20&lt;br /&gt;
  | Output1Name = Gold Ore Crushed&lt;br /&gt;
  | Output1Qty  = 48&lt;br /&gt;
}}{{recipe define&lt;br /&gt;
  | Input1Name  = Gold Ore Crushed&lt;br /&gt;
  | Input1Qty   = 48&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Gold Ore Powder&lt;br /&gt;
  | Output1Qty  = 48&lt;br /&gt;
}}{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>DeathJunkie88</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Crusher&amp;diff=10726</id>
		<title>Crusher</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Crusher&amp;diff=10726"/>
		<updated>2024-04-28T03:48:23Z</updated>

		<summary type="html">&lt;p&gt;DeathJunkie88: describe it&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Crusher&lt;br /&gt;
| Description   = Crushes ores into more fine grained materials so they can be used in advanced processing.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts&lt;br /&gt;
    | Input1Qty   = 20&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 2&lt;br /&gt;
| Electricity   = 300 KW&lt;br /&gt;
| Maintenance   = 2&lt;br /&gt;
| Footprint     = 6x4*&lt;br /&gt;
| BoostByUnity  = yes&lt;br /&gt;
| Research      = Concrete Production&lt;br /&gt;
| Designation   = Metallurgy &amp;amp; Smelting&lt;br /&gt;
| Variants      = [[Crusher (Large)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Crusher is a machine which reduces ore and some other [[:Category:Loose products|loose products]] into more refined forms. [[Crusher (Large)]] is an indirect upgrade, offering 6 times the throughput.&lt;br /&gt;
&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Iron Ore&lt;br /&gt;
  | Input1Qty   = 12&lt;br /&gt;
  | Time        = 20&lt;br /&gt;
  | Output1Name = Iron Ore Crushed&lt;br /&gt;
  | Output1Qty  = 12&lt;br /&gt;
}}{{recipe define&lt;br /&gt;
  | Input1Name  = Copper Ore&lt;br /&gt;
  | Input1Qty   = 12&lt;br /&gt;
  | Time        = 20&lt;br /&gt;
  | Output1Name = Copper Ore Crushed&lt;br /&gt;
  | Output1Qty  = 12&lt;br /&gt;
}}{{recipe define&lt;br /&gt;
  | Input1Name  = Slag&lt;br /&gt;
  | Input1Qty   = 8&lt;br /&gt;
  | Time        = 20&lt;br /&gt;
  | Output1Name = Slag Crushed&lt;br /&gt;
  | Output1Qty  = 8&lt;br /&gt;
}}{{recipe define&lt;br /&gt;
  | Input1Name  = Rock&lt;br /&gt;
  | Input1Qty   = 8&lt;br /&gt;
  | Time        = 20&lt;br /&gt;
  | Output1Name = Gravel&lt;br /&gt;
  | Output1Qty  = 8&lt;br /&gt;
}}{{recipe define&lt;br /&gt;
  | Input1Name  = Gravel&lt;br /&gt;
  | Input1Qty   = 8&lt;br /&gt;
  | Time        = 60&lt;br /&gt;
  | Output1Name = Manufactured Sand&lt;br /&gt;
  | Output1Qty  = 8&lt;br /&gt;
}}{{recipe define&lt;br /&gt;
  | Input1Name  = Quartz&lt;br /&gt;
  | Input1Qty   = 8&lt;br /&gt;
  | Time        = 20&lt;br /&gt;
  | Output1Name = Quartz Crushed&lt;br /&gt;
  | Output1Qty  = 8&lt;br /&gt;
}}{{recipe define&lt;br /&gt;
  | Input1Name  = Quartz Crushed&lt;br /&gt;
  | Input1Qty   = 8&lt;br /&gt;
  | Time        = 60&lt;br /&gt;
  | Output1Name = Sand&lt;br /&gt;
  | Output1Qty  = 8&lt;br /&gt;
}}{{recipe define&lt;br /&gt;
  | Input1Name  = Uranium Ore&lt;br /&gt;
  | Input1Qty   = 12&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Uranium Ore Crushed&lt;br /&gt;
  | Output1Qty  = 12&lt;br /&gt;
}}{{recipe define&lt;br /&gt;
  | Input1Name  = Gold Ore&lt;br /&gt;
  | Input1Qty   = 8&lt;br /&gt;
  | Time        = 20&lt;br /&gt;
  | Output1Name = Gold Ore Crushed&lt;br /&gt;
  | Output1Qty  = 8&lt;br /&gt;
}}{{recipe define&lt;br /&gt;
  | Input1Name  = Gold Ore Crushed&lt;br /&gt;
  | Input1Qty   = 8&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Gold Ore Powder&lt;br /&gt;
  | Output1Qty  = 8&lt;br /&gt;
}}{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>DeathJunkie88</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Home_Island/Natural_resources&amp;diff=10719</id>
		<title>Home Island/Natural resources</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Home_Island/Natural_resources&amp;diff=10719"/>
		<updated>2024-04-20T14:52:56Z</updated>

		<summary type="html">&lt;p&gt;DeathJunkie88: mention manufactured sand as alternate for sand in some recipes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{#ifeq: {{PAGENAME}} | Home Island || {{Main|Home Island}} }}&lt;br /&gt;
Each [[Home Island]] contains varying amounts of natural resources. The amount of resources mined by [[Excavator]]s is modified by the resources size modifier on the Map Selection screen while the amount which can be extracted per tile is further affected by the ore mining yield modifier on the Game Difficulty screen. On the other hand, the amount of {{infoicon|Crude Oil}} and {{infoicon|Water}} is modified by Extra Starting Material modifier on the Game Difficulty screen.&lt;br /&gt;
Any modifier cannot be changed once the island has been founded.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow-y: scroll;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style = &amp;quot;text-align: right&amp;quot;&lt;br /&gt;
|+ Resource reserves in Home Island (version 0.4.11)&lt;br /&gt;
|- style = &amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! Map !! {{infoicon|Iron Ore}} !! {{infoicon|Copper Ore}} !! {{infoicon|Gold Ore}} !! {{infoicon|Coal}} !! {{infoicon|Limestone}} !! {{infoicon|Crude Oil}} !! {{infoicon|Rock}} !! {{infoicon|Sand}} !! {{infoicon|Dirt}} !! {{infoicon|Water|text=Groundwater}} !! {{infoicon|Wood}}&lt;br /&gt;
|-&lt;br /&gt;
| style = &amp;quot;text-align: left&amp;quot; | [[File:New Haven.png|100px]] New Haven&lt;br /&gt;
| 1,400,000 ||  1,400,000 ||   620,000 || 1,700,000 || 1,200,000 ||    80,000 || 12,200,000 || 1,000,000 || 4,000,000 || 57,000 ||  80,000&lt;br /&gt;
|-&lt;br /&gt;
| Style = &amp;quot;text-align: left&amp;quot; |  [[File:The Beach.png|100px]] The Beach&lt;br /&gt;
| 4,500,000 ||  2,500,000 || 1,000,000 || 2,100,000 || 1,200,000 ||    92,000 || 25,100,000 || 1,500,000 || 5,700,000 || 66,000 || 110,000&lt;br /&gt;
|-&lt;br /&gt;
| style = &amp;quot;text-align: left&amp;quot; | [[File:Curland.png|100px]] Curland&lt;br /&gt;
| 5,700,000 ||  4,900,000 || 1,200,000 || 2,500,000 || 4,200,000 || 1,100,000 || 39,600,000 || 4,800,000 || 6,600,000 || 51,000 || 110,000&lt;br /&gt;
|-&lt;br /&gt;
| style = &amp;quot;text-align: left&amp;quot; | &amp;lt;div style=&amp;quot;float: left&amp;quot;&amp;gt;[[File:The Crater.png|100px]]&amp;lt;/div&amp;gt; The Crater&amp;lt;br/&amp;gt;(Supporter edition)&lt;br /&gt;
| 3,700,000 ||  2,300,000 ||   670,000 || 5,800,000 || 1,800,000 ||    70,000 || 56,800,000 ||   700,000 || 6,500,000 || 48,000 ||  87,000&lt;br /&gt;
|-&lt;br /&gt;
| style = &amp;quot;text-align: left&amp;quot; | [[File:Golden Peak.png|100px]] The Golden Peak&lt;br /&gt;
| 2,200,000 ||  2,100,000 || 7,300,000 || 1,900,000 || 1,400,000 ||   110,000 || 26,000,000 ||   680,000 || 4,100,000 || 63,000 ||  93,000&lt;br /&gt;
|-&lt;br /&gt;
| style = &amp;quot;text-align: left&amp;quot; | [[File:Insula Mortis.png|100px]] Insula Mortis&lt;br /&gt;
| 8,700,000 ||  2,900,000 || 2,800,000 || 3,900,000 || 1,400,000 ||   220,000 || 46,700,000 ||   760,000 || 6,300,000 || 60,000 || 120,000&lt;br /&gt;
|-&lt;br /&gt;
| style = &amp;quot;text-align: left&amp;quot; | [[File:You Shall Not Pass.png|100px]] You Shall Not Pass&lt;br /&gt;
| 8,300,000 || 10,600,000 || 3,300,000 || 4,100,000 || 7,800,000 ||   100,000 || 71,100,000 || 8,300,000 || 6,300,000 || 99,000 || 100,000&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
It should be noted that most of the above natural resources are non-renewable. But there are alternative ways to get unlimited resources.&lt;br /&gt;
* {{infoicon|Dirt}} can be created by dumping {{infoicon|Compost|new=yes}} onto the ground or mixing {{infoicon|Compost|new=yes}} and {{infoicon|Gravel}}.&lt;br /&gt;
* {{infoicon|Sand}} can be created from {{infoicon|Quartz}} by processing it in a [[Crusher]] twice.&lt;br /&gt;
** {{infoicon|Manufactured Sand}}, made from {{infoicon|Rock}} via {{infoicon|Gravel}}, can substitute for sand in {{infoicon|Concrete Slab}} and {{infoicon|Filter Media}} production&lt;br /&gt;
* {{infoicon|Wood}} is infinite, since Trees can be planted with [[Tree Planter]]s.&lt;br /&gt;
* All other resources can be imported infinitely from [[Outposts]] or by [[Contract]]s, and some of them can be indefinitely created/collected in more ways:&lt;br /&gt;
** {{infoicon|Water}} can be indefinitely collected by 3 different ways: &lt;br /&gt;
***Rain replenishes the Natural Groundwater Resource lode (which can be pumped with a [[Groundwater Pump]]).&lt;br /&gt;
***Rain can also be collected directly with the use of a [[Rainwater Harvester]].&lt;br /&gt;
***{{infoicon|Seawater}} can be pumped limitlessly from the sea with a [[Seawater Pump]]([[Seawater Pump (Tall)|Tall]]) (&#039;&#039;This method requires the post processing of the Seawater into the Water.&#039;&#039;) &lt;br /&gt;
** {{infoicon|Coal}} can be created from {{infoicon|Wood}} with a [[Coal Maker]].&lt;br /&gt;
* {{infoicon|Crude Oil}} consumption can potentially be avoided in the late game using the [[Biodiesel]] technology for {{infoicon|Diesel}} and [[Naphtha Reforming]] for {{infoicon|Naphtha}}.&lt;/div&gt;</summary>
		<author><name>DeathJunkie88</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Super-Pressure_Turbine&amp;diff=10714</id>
		<title>Super-Pressure Turbine</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Super-Pressure_Turbine&amp;diff=10714"/>
		<updated>2024-04-20T14:35:24Z</updated>

		<summary type="html">&lt;p&gt;DeathJunkie88: correct recipe as of v0.6.3b&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Super-pressure Turbine&lt;br /&gt;
| Tier          = 1&lt;br /&gt;
| Description   = Uses super pressure steam to create mechanical power.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts IV&lt;br /&gt;
    | Input1Qty   = 40&lt;br /&gt;
  }}&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Workers       = 1&lt;br /&gt;
| MaintenanceII = 3&lt;br /&gt;
| Footprint     = 6x3&lt;br /&gt;
| BoostByUnity  = no&lt;br /&gt;
| Research      = Super Heated Steam&lt;br /&gt;
| Designation   = Power Production&lt;br /&gt;
| Variants      = [[High-Pressure Turbine II]]&amp;lt;/br&amp;gt;[[High-Pressure Turbine]]&amp;lt;/br&amp;gt;[[Low-Pressure Turbine]]&amp;lt;/br&amp;gt;[[Low-Pressure Turbine II]]&amp;lt;/br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
== Efficiency and auto-balance ==&lt;br /&gt;
See [[High-Pressure Turbine II]].&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Steam (Super)&lt;br /&gt;
  | Input1Qty   = 8&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Mechanical Power&lt;br /&gt;
  | Output1Qty  = 18&lt;br /&gt;
  | Output1Unit = MW&lt;br /&gt;
  | Output2Name = Steam (High)&lt;br /&gt;
  | Output2Qty  = 8&lt;br /&gt;
}}{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>DeathJunkie88</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Microchip_Machine&amp;diff=7343</id>
		<title>Microchip Machine</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Microchip_Machine&amp;diff=7343"/>
		<updated>2022-07-07T15:22:51Z</updated>

		<summary type="html">&lt;p&gt;DeathJunkie88: remove speculative language, add notes on the repetition cycle&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Microchip Machine&lt;br /&gt;
| Tier        = 1&lt;br /&gt;
| Description   = &lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts IV&lt;br /&gt;
    | Input1Qty   = 80&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 6&lt;br /&gt;
| Electricity   = 30 KW&lt;br /&gt;
| MaintenanceII = 6&lt;br /&gt;
| Computing     = 4&lt;br /&gt;
| Footprint     = 7x4&lt;br /&gt;
| Research      = Microchip Production&lt;br /&gt;
| Designation   = General Machines&lt;br /&gt;
| Variants      = [[Microchip Machine II]]&lt;br /&gt;
}}&lt;br /&gt;
{{outdated}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Microchip Machine&#039;&#039;&#039; is a machine which produces {{infoicon|Microchips}} using a 12-stage process.&amp;lt;ref name=&amp;quot;Microchip machine recipes&amp;quot;&amp;gt;Mafi.Base.dll &amp;gt; Prototypes &amp;gt; Machines &amp;gt; MicrochipMakerData &amp;gt; MachineProtoBuilder &amp;gt; ProductProto&amp;lt;/ref&amp;gt; At only 7x4 tiles, it is remarkably compact for such a multi-step production machine.&amp;lt;ref name=&amp;quot;Microchip machine layout&amp;quot;&amp;gt;Mafi.Base.dll &amp;gt; Prototypes &amp;gt; Machines &amp;gt; MicrochipMakerData &amp;gt; MachineProtoBuilder &amp;gt; SetLayout&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It has four [[Flat Conveyor]] inputs, two [[Pipe]] inputs, and one Flat Conveyor output.&amp;lt;ref name=&amp;quot;Microchip machine layout&amp;quot;/&amp;gt; The lateral Flat Conveyor input is for {{infoicon|Silicon Wafer|plural=s|new=yes}} and intermediate Microchips stages. The remaining inputs appear to be designed to accept {{infoicon|Copper}}, {{infoicon|Plastic}}, {{infoicon|Gold}}, {{infoicon|Acid}}, and {{infoicon|Water}}. This means that the main output is used for both intermediate stages and completed Microchips.&lt;br /&gt;
&lt;br /&gt;
The Microchip Machine is the first machine unlocked which heavily incentivizes the application of [[Wikipedia:Conveyor belt sushi|sushi belts]] (a belt that transports more than one type of item) to allow the machine to re-process its own intermediate outputs. This type of belt system would greatly reduce the number of machines required versus building an array of separate machines for each recipe in the production chain. The [[Flat Sorter]] is especially useful for this.&lt;br /&gt;
&lt;br /&gt;
The full 12-stage process can be thought of as four repetitions of a simpler 3-step process:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol type=&amp;quot;A&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Take the previous result (or silicon wafers) and apply acid and water&lt;br /&gt;
&amp;lt;li&amp;gt;Then apply copper and plastic&lt;br /&gt;
&amp;lt;li&amp;gt;Then finally apply gold and produce the input for the next repetition (or the finished product)&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The repetition cycle begins with silicon wafers as input to stage 1A and ends with microchips as the finished product from stage 4C.&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Silicon Wafer&lt;br /&gt;
  | Input1Qty   = 2&lt;br /&gt;
  | Input2Name  = Acid&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Input3Name  = Water&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Microchips Stage 1 A&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Microchips Stage 1 A&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Copper&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Input3Name  = Plastic&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Microchips Stage 1 B&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Microchips Stage 1 B&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Gold&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Microchips Stage 1 C&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Microchips Stage 1 C&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Acid&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Input3Name  = Water&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Microchips Stage 2 A&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Microchips Stage 2 A&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Copper&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Input3Name  = Plastic&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Microchips Stage 2 B&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Microchips Stage 2 B&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Gold&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Microchips Stage 2 C&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Microchips Stage 2 C&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Acid&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Input3Name  = Water&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Microchips Stage 3 A&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Microchips Stage 3 A&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Copper&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Input3Name  = Plastic&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Microchips Stage 3 B&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Microchips Stage 3 B&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Gold&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Microchips Stage 3 C&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Microchips Stage 3 C&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Acid&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Input3Name  = Water&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Microchips Stage 4 A&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Microchips Stage 4 A&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Copper&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Input3Name  = Plastic&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Microchips Stage 4 B&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Microchips Stage 4 B&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Gold&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Microchips&lt;br /&gt;
  | Output1Qty  = 4&lt;br /&gt;
}}&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>DeathJunkie88</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Oxygen_Furnace_II&amp;diff=7050</id>
		<title>Oxygen Furnace II</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Oxygen_Furnace_II&amp;diff=7050"/>
		<updated>2022-06-28T22:43:41Z</updated>

		<summary type="html">&lt;p&gt;DeathJunkie88: update recipe, cost, and analysis&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Oxygen Furnace II&lt;br /&gt;
| Tier          = 2&lt;br /&gt;
| Description   = Creates steel by blowing pure [[Oxygen]] under high-pressure into [[Molten Iron]], lowering its carbon content.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts II&lt;br /&gt;
    | Input1Qty   = 70&lt;br /&gt;
}}&lt;br /&gt;
| Workers       = 10&lt;br /&gt;
| Electricity   = 40 KW&lt;br /&gt;
| Maintenance   = 6&lt;br /&gt;
| Footprint     = 7x5&lt;br /&gt;
| Research      = Advanced Smelting&lt;br /&gt;
| Designation   = Metallurgy &amp;amp; Smelting&lt;br /&gt;
| Variants      = [[Oxygen Furnace]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Oxygen Furnace II&#039;&#039;&#039; is an upgrade to the [[Oxygen Furnace]] machine. It features an identical footprint and input/output ports as its predecessor. The major difference is a new recipe that doubles the output and throughput but doesn&#039;t alter the oxygen requirement and only increases the exhaust produced by 50%. The new building demands are modest as well, with only 67% more workers, 60% more electricity, and 50% more maintenance needed.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Molten Iron&lt;br /&gt;
  | Input1Qty   = 32&lt;br /&gt;
  | Input2Name  = Oxygen&lt;br /&gt;
  | Input2Qty   = 12&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Molten Steel&lt;br /&gt;
  | Output1Qty  = 16&lt;br /&gt;
  | Output2Name = Exhaust&lt;br /&gt;
  | Output2Qty  = 24&lt;br /&gt;
}}&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>DeathJunkie88</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Ethanol&amp;diff=6708</id>
		<title>Ethanol</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Ethanol&amp;diff=6708"/>
		<updated>2022-06-18T15:26:56Z</updated>

		<summary type="html">&lt;p&gt;DeathJunkie88: Fill in basics&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Ethanol&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Fluid&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{under construction}}&lt;br /&gt;
&lt;br /&gt;
Ethanol is a [[:Category:Fluid products|fluid product]] produced from {{infoicon|Corn Mash}} or {{infoicon|Sugar}} combined with {{infoicon|Oxygen}}. It can be used directly as fuel in [[Boiler (Gas)]], is an essential ingredient to make {{infoicon|Disinfectant}}, and can be used to make {{infoicon|Diesel}} and {{infoicon|Plastic}} without petroleum.&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>DeathJunkie88</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Cooling_Tower_(Large)&amp;diff=6515</id>
		<title>Cooling Tower (Large)</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Cooling_Tower_(Large)&amp;diff=6515"/>
		<updated>2022-06-16T17:41:37Z</updated>

		<summary type="html">&lt;p&gt;DeathJunkie88: Update recovery rate and build ratios based upon newer recipe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Cooling Tower (Large)&lt;br /&gt;
| Tier          = 2&lt;br /&gt;
| Description   = Improves [[Water]] efficiency of a power plant by recovering some [[Steam]] back to Water.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts III&lt;br /&gt;
    | Input1Qty   = 60&lt;br /&gt;
    | Input2Name  = Concrete Slab&lt;br /&gt;
    | Input2Qty   = 150&lt;br /&gt;
}}&lt;br /&gt;
| Workers       = 4&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = None&lt;br /&gt;
| Footprint     = 9x9&lt;br /&gt;
| Research      = Nuclear Reactor&lt;br /&gt;
| Designation   = Water Extraction &amp;amp; Processing&lt;br /&gt;
| Variants      = [[Cooling Tower]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Cooling Tower (Large)&#039;&#039;&#039; is a much higher throughput and physically much larger variant of the [[Cooling Tower]] which allows for the conversion of {{infoicon|Steam Hi}}, {{infoicon|Steam Lo}}, and {{infoicon|Steam Depleted}} byproducts into {{infoicon|Water}}. As the ratio of {{infoicon|Water}} to all types of steam is 1:1, the Cooling Tower (Large) thus recovers 75% of the Water contained therein. Compared to the regular Cooling Tower, this marks a 50% increase in the Water recovery rate.&lt;br /&gt;
&lt;br /&gt;
It can process the resulting steam output from up to 8 [[Arc Furnace II]] machines or 4 [[Exhaust Scrubber]]s. Conversely, it takes exactly 3 of these to handle the steam output of a single [[Nuclear Reactor]].&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Steam Hi&lt;br /&gt;
  | Input1Qty   = 16&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Water&lt;br /&gt;
  | Output1Qty  = 12&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Steam Lo&lt;br /&gt;
  | Input1Qty   = 16&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Water&lt;br /&gt;
  | Output1Qty  = 12&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Steam Depleted&lt;br /&gt;
  | Input1Qty   = 16&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Water&lt;br /&gt;
  | Output1Qty  = 12&lt;br /&gt;
}}&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>DeathJunkie88</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Cooling_Tower&amp;diff=6442</id>
		<title>Cooling Tower</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Cooling_Tower&amp;diff=6442"/>
		<updated>2022-06-15T14:24:33Z</updated>

		<summary type="html">&lt;p&gt;DeathJunkie88: Try to fix recipe boxes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Cooling Tower&lt;br /&gt;
| Tier          = 1&lt;br /&gt;
| Description   = Improves [[Water]] efficiency of a power plant by recovering some [[Steam]] back to Water.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts III&lt;br /&gt;
    | Input1Qty   = 30&lt;br /&gt;
    | Input2Name  = Concrete Slab&lt;br /&gt;
    | Input2Qty   = 40&lt;br /&gt;
}}&lt;br /&gt;
| Workers       = 2&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = None&lt;br /&gt;
| Footprint     = 4x4&lt;br /&gt;
| Research      = Water Recovery&lt;br /&gt;
| Designation   = Water Extraction &amp;amp; Processing&lt;br /&gt;
| Variants      = [[Cooling Tower (Large)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Cooling Tower&#039;&#039;&#039; is a machine which allows for the conversion of {{infoicon|Steam Hi}}, {{infoicon|Steam Lo}}, and {{infoicon|Steam Depleted}} byproducts into {{infoicon|Water}}. As the ratio of {{infoicon|Water}} to all types of steam is 1:1, the Cooling Tower thus recovers 50% of the Water contained therein.&lt;br /&gt;
&lt;br /&gt;
While its in-game description states that it is for use in power plants, it is not limited to that application. The Cooling Tower can also be implemented in conjunction with the [[Exhaust Scrubber]] to reduce the Water requirement for reducing the {{infoicon|Air Pollution}} levels associated with {{infoicon|Exhaust}}. It can also be utilized together with the [[Arc Furnace II]] to reduce overall Water consumption in smelting arrays.&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Steam Hi&lt;br /&gt;
  | Input1Qty   = 4&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Water&lt;br /&gt;
  | Output1Qty  = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Steam Lo&lt;br /&gt;
  | Input1Qty   = 4&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Water&lt;br /&gt;
  | Output1Qty  = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Steam Depleted&lt;br /&gt;
  | Input1Qty   = 4&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Water&lt;br /&gt;
  | Output1Qty  = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
==Historical notes==&lt;br /&gt;
Before the version 0.4.0, Cooling Tower had different appearance.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Cooling Tower (Old).png|Old appearance of the Cooling Tower.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>DeathJunkie88</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Cooling_Tower&amp;diff=6439</id>
		<title>Cooling Tower</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Cooling_Tower&amp;diff=6439"/>
		<updated>2022-06-15T14:21:35Z</updated>

		<summary type="html">&lt;p&gt;DeathJunkie88: Undo revision 6438 by DeathJunkie88 (talk) -- somehow this broke the recipes boxes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Cooling Tower&lt;br /&gt;
| Tier          = 1&lt;br /&gt;
| Description   = Improves [[Water]] efficiency of a power plant by recovering some [[Steam]] back to Water.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts III&lt;br /&gt;
    | Input1Qty   = 30&lt;br /&gt;
    | Input2Name  = Concrete Slab&lt;br /&gt;
    | Input2Qty   = 40&lt;br /&gt;
}}&lt;br /&gt;
| Workers       = 2&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = None&lt;br /&gt;
| Footprint     = 4x4&lt;br /&gt;
| Research      = Water Recovery&lt;br /&gt;
| Designation   = Water Extraction &amp;amp; Processing&lt;br /&gt;
| Variants      = [[Cooling Tower (Large)]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Cooling Tower&#039;&#039;&#039; is a machine which allows for the conversion of {{infoicon|Steam Hi}}, {{infoicon|Steam Lo}}, and {{infoicon|Steam Depleted}} byproducts into {{infoicon|Water}}. As the ratio of {{infoicon|Water}} to all types of steam is 1:1, the Cooling Tower thus recovers 62.5% of the Water contained therein.&lt;br /&gt;
&lt;br /&gt;
While its in-game description states that it is for use in power plants, it is not limited to that application. The Cooling Tower can also be implemented in conjunction with the [[Exhaust Scrubber]] to reduce the Water requirement for reducing the {{infoicon|Air Pollution}} levels associated with {{infoicon|Exhaust}}. It can also be utilized together with the [[Arc Furnace II]] to reduce overall Water consumption in smelting arrays.&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Steam Hi&lt;br /&gt;
  | Input1Qty   = 4&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Water&lt;br /&gt;
  | Output1Qty  = 2&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Steam Lo&lt;br /&gt;
  | Input1Qty   = 4&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Water&lt;br /&gt;
  | Output1Qty  = 2&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Steam Depleted&lt;br /&gt;
  | Input1Qty   = 4&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Water&lt;br /&gt;
  | Output1Qty  = 2&lt;br /&gt;
}}&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
==Historical notes==&lt;br /&gt;
Before the version 0.4.0, Cooling Tower had different appearance.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Cooling Tower (Old).png|Old appearance of the Cooling Tower.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>DeathJunkie88</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Cooling_Tower&amp;diff=6438</id>
		<title>Cooling Tower</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Cooling_Tower&amp;diff=6438"/>
		<updated>2022-06-15T14:19:38Z</updated>

		<summary type="html">&lt;p&gt;DeathJunkie88: Update recovery rate based upon newer recipe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Cooling Tower&lt;br /&gt;
| Tier          = 1&lt;br /&gt;
| Description   = Improves [[Water]] efficiency of a power plant by recovering some [[Steam]] back to Water.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts III&lt;br /&gt;
    | Input1Qty   = 30&lt;br /&gt;
    | Input2Name  = Concrete Slab&lt;br /&gt;
    | Input2Qty   = 40&lt;br /&gt;
}}&lt;br /&gt;
| Workers       = 2&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = None&lt;br /&gt;
| Footprint     = 4x4&lt;br /&gt;
| Research      = Water Recovery&lt;br /&gt;
| Designation   = Water Extraction &amp;amp; Processing&lt;br /&gt;
| Variants      = [[Cooling Tower (Large)]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Cooling Tower&#039;&#039;&#039; is a machine which allows for the conversion of {{infoicon|Steam Hi}}, {{infoicon|Steam Lo}}, and {{infoicon|Steam Depleted}} byproducts into {{infoicon|Water}}. As the ratio of {{infoicon|Water}} to all types of steam is 1:1, the Cooling Tower thus recovers 50% of the Water contained therein.&lt;br /&gt;
&lt;br /&gt;
While its in-game description states that it is for use in power plants, it is not limited to that application. The Cooling Tower can also be implemented in conjunction with the [[Exhaust Scrubber]] to reduce the Water requirement for reducing the {{infoicon|Air Pollution}} levels associated with {{infoicon|Exhaust}}. It can also be utilized together with the [[Arc Furnace II]] to reduce overall Water consumption in smelting arrays.&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Steam Hi&lt;br /&gt;
  | Input1Qty   = 4&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Water&lt;br /&gt;
  | Output1Qty  = 2&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Steam Lo&lt;br /&gt;
  | Input1Qty   = 4&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Water&lt;br /&gt;
  | Output1Qty  = 2&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Steam Depleted&lt;br /&gt;
  | Input1Qty   = 4&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Water&lt;br /&gt;
  | Output1Qty  = 2&lt;br /&gt;
}}&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
==Historical notes==&lt;br /&gt;
Before the version 0.4.0, Cooling Tower had different appearance.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Cooling Tower (Old).png|Old appearance of the Cooling Tower.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>DeathJunkie88</name></author>
	</entry>
</feed>