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	<title>Captain of Industry Wiki - User contributions [en]</title>
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	<updated>2026-07-01T00:40:48Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.coigame.com/index.php?title=Recyclables&amp;diff=12765</id>
		<title>Recyclables</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Recyclables&amp;diff=12765"/>
		<updated>2026-06-30T19:51:36Z</updated>

		<summary type="html">&lt;p&gt;Grug: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{outdated}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox material&lt;br /&gt;
| Name          = Recyclables&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Loose&lt;br /&gt;
| OtherStorage  = [[Recyclables Collection]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Recyclables&#039;&#039;&#039; are a [[:Category:Loose products|loose]] product created by the [[Recyclables Collection]], [[Research Lab II]]•[[Research Lab III|III]]•[[Research Lab IV|IV]]•[[Research Lab V|V]], and all variants of [[Maintenance Depot]]s.&lt;br /&gt;
&lt;br /&gt;
The product is generated from machines consuming [[Iron]], [[Steel]], [[Copper]], [[Glass]], and [[Gold]], offering a way to reduce usage of [[:Category:Natural_resources|Natural Resources]] by reprocessing recycled materials in the [[Waste Sorting Plant]]. Efficiency can reach up to 90%, depending on the &#039;&#039;&#039;Recycling Efficiency&#039;&#039;&#039; modifier.&lt;br /&gt;
&lt;br /&gt;
== Recycling Efficiency ==&lt;br /&gt;
&#039;&#039;&#039;Recycling Efficiency&#039;&#039;&#039; determines the percentage of used materials that can be recovered and reused through recycling. It starts at 25% and can be increased to 90% via [[Edicts]] and [[Research]].&lt;br /&gt;
&lt;br /&gt;
At 25% efficiency, for every 100 [[Iron]] consumed, 25 [[Iron]] is recovered from Recyclables processed in the [[Waste Sorting Plant]]. Higher efficiencies amplify this reuse dramatically:&lt;br /&gt;
&lt;br /&gt;
- &#039;&#039;&#039;Efficiency Levels and Total Usage&#039;&#039;&#039; (from 100 units of material):&lt;br /&gt;
  - &#039;&#039;&#039;25%&#039;&#039;&#039;: 132 uses (132% of original)&lt;br /&gt;
  - &#039;&#039;&#039;50%&#039;&#039;&#039;: 196 uses (196%)&lt;br /&gt;
  - &#039;&#039;&#039;60%&#039;&#039;&#039;: 247 uses (247%)&lt;br /&gt;
  - &#039;&#039;&#039;70%&#039;&#039;&#039;: 328 uses (328%)&lt;br /&gt;
  - &#039;&#039;&#039;75%&#039;&#039;&#039;: 395 uses (395%) - Max for ver 0.7.5(Update 3:Trains, Space &amp;amp; Asteroids) with all edicts and max recycling focus&lt;br /&gt;
  - &#039;&#039;&#039;80%&#039;&#039;&#039;: 494 uses (494%)&lt;br /&gt;
  - &#039;&#039;&#039;90%&#039;&#039;&#039;: 989 uses (989%)&lt;br /&gt;
&lt;br /&gt;
Each “use” represents the material being cycled through production and recycling, where 90% efficiency means 100 units act like 989 units over time due to repeated recovery. For example, jumping from 80% (494 uses) to 90% (989 uses)—a 10% increase—doubles the effective usage, much like how 80% to 90% damage reduction in ARPGs doubles survivability.&lt;br /&gt;
&lt;br /&gt;
=== Storage and Overproduction ===&lt;br /&gt;
Recycling at high efficiency (e.g., 90%) floods the system with recovered materials—like [[Gold]]—faster than they’re consumed. With limited storage ([[Recyclables Collection]], internal buffers, belts), over-smelting raw ore during startup can clog the system, as recycled products loop back before space clears. Adding buffers or reducing initial smelting helps balance this overcapacity.&lt;br /&gt;
&lt;br /&gt;
== Scrap Production ==&lt;br /&gt;
The scrap produced from recycling is based on what items were consumed to generate the recyclable item, but are not stored with the recyclable item itself.  Instead, a building adds to the Pending Scrap value for each scrap type.  The waste sorting plant outputs Pending Scrap at random so long as the pending value is greater than or equal to 1, with the quantity being proportional to how many recyclables existing in the world.  So if the island has 100 recyclables, recycling one will output 1% of Pending Scrap value of each scrap type.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Scrap values for consumables and subcomponents at 60% recycling efficiency. (Ver 0.7.5)&lt;br /&gt;
! Resource&lt;br /&gt;
! {{infoicon|Iron Scrap|new=yes}}&lt;br /&gt;
! {{infoicon|Copper Scrap|new=yes}}&lt;br /&gt;
! {{infoicon|Gold Scrap|new=yes}}&lt;br /&gt;
! {{infoicon|Aluminum Scrap|new=yes}}&lt;br /&gt;
! {{infoicon|Broken Glass|new=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Steel|new=yes}}&lt;br /&gt;
| 1.2&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Mechanical Parts|new=yes}}&lt;br /&gt;
| 0.6&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|PCB|new=yes}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0.15&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0.3&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Microchips|new=yes}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0.4&lt;br /&gt;
| 0.4&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Household Goods|new=yes}}&lt;br /&gt;
| 0.15&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0.3&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Medical Equipment|new=yes}}&lt;br /&gt;
| 0.72&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Anesthetics|new=yes}}&lt;br /&gt;
| 0.15&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Morphine|new=yes}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0.15&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Electronics|new=yes}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0.6&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Electronics2|text=Electronics II|link=Electronics II||new=yes}}&lt;br /&gt;
| 0&lt;br /&gt;
| 1.35&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0.3&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Electronics3|text=Electronics III|link=Electronics III|new=yes}}&lt;br /&gt;
| 0&lt;br /&gt;
| 3.1&lt;br /&gt;
| 0.4&lt;br /&gt;
| 0&lt;br /&gt;
| 0.6&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Lab Equipment1|text=Lab Equipment|link=Lab Equipment|new=yes}}&lt;br /&gt;
| 0.4&lt;br /&gt;
| 0.2&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Lab Equipment2|text=Lab Equipment II|link=Lab Equipment II|new=yes}}&lt;br /&gt;
| 0.4&lt;br /&gt;
| 0.2&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0.2&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Lab Equipment3|text=Lab Equipment III|link=Lab Equipment III|new=yes}}&lt;br /&gt;
| 0.4&lt;br /&gt;
| 0.425&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0.25&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Lab Equipment4|text=Lab Equipment IV|link=Lab Equipment IV|new=yes}}&lt;br /&gt;
| 0.4&lt;br /&gt;
| 0.8125&lt;br /&gt;
| 0.05&lt;br /&gt;
| 0&lt;br /&gt;
| 0.325&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Office Supplies|new=yes}}&lt;br /&gt;
| 0.05&lt;br /&gt;
| 0.225&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0.15&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Household Appliances|new=yes}}&lt;br /&gt;
| 0.4&lt;br /&gt;
| 0.85&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Consumer Electronics|new=yes}}&lt;br /&gt;
| 0&lt;br /&gt;
| 1.0333...&lt;br /&gt;
| 0.1333...&lt;br /&gt;
| 0.3&lt;br /&gt;
| 0.2&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Luxury Goods|new=yes}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0.15&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Medical Supplies|new=yes}}&lt;br /&gt;
| 0.36&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Medical Supplies2|text=Medical Supplies II|link=Medical Supplies II|new=yes}}&lt;br /&gt;
| 0.36&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Medical Supplies3|text=Medical Supplies III|link=Medical Supplies III|new=yes}}&lt;br /&gt;
| 0.435&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0.075&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Grug</name></author>
	</entry>
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