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	<id>http://wiki.coigame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kayser</id>
	<title>Captain of Industry Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.coigame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kayser"/>
	<link rel="alternate" type="text/html" href="http://wiki.coigame.com/Special:Contributions/Kayser"/>
	<updated>2026-04-24T18:47:01Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Tree_Harvester&amp;diff=12270</id>
		<title>Tree Harvester</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Tree_Harvester&amp;diff=12270"/>
		<updated>2025-12-24T22:57:06Z</updated>

		<summary type="html">&lt;p&gt;Kayser: added info about speed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox vehicle&lt;br /&gt;
| Name            = Tree Harvester&lt;br /&gt;
| Image           = TreeHarvesterT1.png&lt;br /&gt;
| Tier            = 1&lt;br /&gt;
| Description     = A machine for harvesting [[tree]]s. Make sure to assign service [[truck]]s to use it.&lt;br /&gt;
| CreatedIn       = [[Vehicles Depot]]&amp;lt;br&amp;gt;[[Vehicles Depot II]]&amp;lt;br&amp;gt;[[Vehicles Depot III]]&lt;br /&gt;
| Recipe          = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Vehicle Parts&lt;br /&gt;
    | Input1Qty   = 30&lt;br /&gt;
    | Input2Name  = Iron&lt;br /&gt;
    | Input2Qty   = 10&lt;br /&gt;
    | Input3Name  = Diesel&lt;br /&gt;
    | Input3Qty   = 12&lt;br /&gt;
  }}&lt;br /&gt;
| Workers         = 1&lt;br /&gt;
| CargoSize       = 20 (1 Tree)&lt;br /&gt;
| Maintenance     = 3&lt;br /&gt;
| FuelTank        = 12&lt;br /&gt;
| FuelConsumption = 0.8&lt;br /&gt;
| Clearance       = 4&lt;br /&gt;
| Pollution       = 0.8&lt;br /&gt;
| MaxSpeed        = 0.6tpt/ 6tps/ 43.2kph&lt;br /&gt;
| Transport       = [[Pickup]]&amp;lt;br&amp;gt;[[Truck]]&amp;lt;br&amp;gt;[[Truck (Hydrogen)]]&lt;br /&gt;
| Variants        = [[Tree Harvester]]&amp;lt;br&amp;gt;[[Large Tree Harvester]]&amp;lt;br&amp;gt;[[Large Tree Harvester (Hydrogen)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Use this vehicle to harvest trees, whether natural, [[Forestry Control Tower]] planted, or some [[Tree|decorative]] ones you want to remove.&lt;br /&gt;
&lt;br /&gt;
It will first attempt to harvest the nearest one it can reach from the tree harvesting designation you&#039;ve set (though rather than designations, it just highlights the trees), then it&#039;ll go cut down the ones in your tower area if there&#039;s none left.&lt;br /&gt;
&lt;br /&gt;
Its maximum harvesting speed is about 1.67 trees/60. This assumes dense forest, refueling service, and no waiting for pickups/trucks.&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Kayser</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Rainwater_Harvester&amp;diff=12264</id>
		<title>Rainwater Harvester</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Rainwater_Harvester&amp;diff=12264"/>
		<updated>2025-12-01T11:16:28Z</updated>

		<summary type="html">&lt;p&gt;Kayser: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Rainwater Harvester&lt;br /&gt;
| Description   = Harvests rainwater during rain. Has built-in small water tank.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts&lt;br /&gt;
    | Input1Qty   = 20&lt;br /&gt;
    | Input2Name  = Wood&lt;br /&gt;
    | Input2Qty   = 30&lt;br /&gt;
}}&lt;br /&gt;
| Workers       = None&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = 0.96&lt;br /&gt;
| Footprint     = 19x19*&lt;br /&gt;
| BoostByUnity  = no&lt;br /&gt;
| Research      = Bricks Production&lt;br /&gt;
| Designation   = Water Extraction &amp;amp; Processing&lt;br /&gt;
| Variants      = &lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Rainwater Harvester&#039;&#039;&#039; is a building which collects {{infoicon|Water}} from rainfall events, stores up to 40 units internally, and provides it via a [[Pipe]] connection. It is the only source of Water available to supplement [[Farms]] until the [[Groundwater Pump]] is researched, though it still retains usefulness as a backup or alternate solution to Water collection as it requires no {{infoicon|Electricity}}, {{infoicon|Worker|ui-yes|plural=s}}, or [[Maintenance]].&lt;br /&gt;
&lt;br /&gt;
During rainfall events, it can both simultaneously collect Water and provide it to the Pipe output.&lt;br /&gt;
&lt;br /&gt;
On average, the Rainwater Harvester can collect 35-40 units of water per year (affected by difficulty and rainfall settings). During rain it generates 0.5 units of [[Water]], and 1 unit during heavy rain.&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Kayser</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Designations&amp;diff=12263</id>
		<title>Designations</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Designations&amp;diff=12263"/>
		<updated>2025-11-19T07:31:17Z</updated>

		<summary type="html">&lt;p&gt;Kayser: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mining ==&lt;br /&gt;
Using the mining designation tool, you can select an area that should be excavated. The designated area has to be within a [[Mine Control Tower]] operation area, although this area can be modified, and selected anywhere in your colony. One dug-out square of height one is 24 - 42 units of loose material, and an accurate value is shown in [[#Density of Dumped Materials]].&lt;br /&gt;
&lt;br /&gt;
== Dumping ==&lt;br /&gt;
You can select a zone where the trucks will automatically dump materials. This way the player can build ramps to reach areas with different elevation without needing to dig out the ramp, and at the same time, the materials can be dumped into the ocean, thus increasing the building area, allowing building of ports on uneven coast, or digging out materials on the beach that are below the sea level.&lt;br /&gt;
&lt;br /&gt;
[[Retaining Wall]] are quite helpful if you wish to keep the terrain stable.&lt;br /&gt;
&lt;br /&gt;
[[Loose Storage]] is more space efficient than a single height dumping zone, however, this holds only true for dumping zones lower than height 3. Meaning if you dump around height 3 amounts of material, it will be on par with storing that material in Loose Storage. [[Loose Storage II]] is more space efficient until dumping height 6, and [[Loose Storage III]] is more space efficient until dumping height 9.&lt;br /&gt;
&lt;br /&gt;
It should be noted though that ports need to be placed on ground at least +2 sea level and at +5 maximum.&lt;br /&gt;
&lt;br /&gt;
It is also possible to dump specific materials to a specific area. For that you need to assign a vehicle to the storage that you want to empty, assign that storage to the Mine Control Tower, allow dumping of that resource in the Mine Control Tower, and order the storage to be emptied. You might also have to restrict the storage to be emptied only by the assigned trucks only, as otherwise, other trucks might start dumping that resource elsewhere.&lt;br /&gt;
&lt;br /&gt;
=== Density of Dumped Materials ===&lt;br /&gt;
The density of each material is shown in the following table. Density means an amount of materials for filling up 1 grid x 1 grid x height 1. Note that every ore and some other materials depend on &amp;quot;Ore Yield&amp;quot; at difficulty settings on game start.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Density of Dumped Materials (Version 0.4.9C)&lt;br /&gt;
! rowspan=2 | Materials&lt;br /&gt;
! colspan=2 | Density &lt;br /&gt;
! rowspan=2 | Effect of&amp;lt;br/&amp;gt;&amp;quot;Ore Yield&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!unit/grid&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
!relative&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Iron Ore}}&amp;lt;br/&amp;gt;{{infoicon|Copper Ore}}&amp;lt;br/&amp;gt;{{infoicon|Gold Ore}}&amp;lt;br/&amp;gt;{{infoicon|Limestone}}&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||yes&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Coal}}||style=&amp;quot;text-align:right;&amp;quot;|2.60||style=&amp;quot;text-align:right;&amp;quot;|12||yes&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Rock}}&amp;lt;br/&amp;gt;{{infoicon|Gravel}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||no&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Sand}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||yes&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Slag}}&amp;lt;br/&amp;gt;{{infoicon|Slag Crushed}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||no&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Dirt}}&amp;lt;br/&amp;gt;{{infoicon|Compost|new=yes}}||style=&amp;quot;text-align:right;&amp;quot;|1.52||style=&amp;quot;text-align:right;&amp;quot;|7||no&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Waste|new=yes}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||no&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Slopes ===&lt;br /&gt;
Below is a table the density values and slopes that materials make when dumped or mined.&lt;br /&gt;
&lt;br /&gt;
Density is the amount of material acquired when mining. Specific Volume is the inverse of Density, i.e. how much volume material will fill when dumped.&lt;br /&gt;
&lt;br /&gt;
Slope values describe materials tendency to flatten out when dumped or having its side mined. Slope values represent the in-game unit in terms of the height divided by length.&lt;br /&gt;
&lt;br /&gt;
The angle of repose is the angle of the slope created when the material slides (calculated from avg. slope). A high value means a steep wall or tall pile will be formed.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|+Properties of Minable/Dumpable Materials (Current as of v0.7.8)&lt;br /&gt;
!Material&lt;br /&gt;
!Relative Density(%)&lt;br /&gt;
!Specific Volume&lt;br /&gt;
!Min slope &lt;br /&gt;
!Max slope &lt;br /&gt;
!Avg slope &lt;br /&gt;
!Avg Angle of Repose(°) &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;SandDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      0.8&lt;br /&gt;
|                   0.75&lt;br /&gt;
|                                                36.9&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Compost&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dirt&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;DirtBare&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;DirtLush&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;DirtNoDetails&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FarmGround&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sand&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.0&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;SlagCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.0&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Landfill&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.4&lt;br /&gt;
|                      1.5&lt;br /&gt;
|                   0.95&lt;br /&gt;
|                                                43.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;BauxiteCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;BauxiteDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CoalDisrupted&#039;&#039;&#039;&lt;br /&gt;
|120&lt;br /&gt;
|                              0.83&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.5&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CopperOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GoldOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Gravel&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;IronOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;LimestoneDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;QuartzCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;QuartzDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;TitaniumOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;LandfillOld&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.30&lt;br /&gt;
|                                                52.4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Slag&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.30&lt;br /&gt;
|                                                52.4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumDepleted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.30&lt;br /&gt;
|                                                52.4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersPurpleLush&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersRed&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersWhite&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersYellowLush&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;ForestDirt&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Grass&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GrassLush&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GrassNoDetails&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CopperOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GoldOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;IronOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;RockDisrupted&#039;&#039;&#039;&lt;br /&gt;
|80&lt;br /&gt;
|                              1.25&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;TitaniumOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;ForestFloor&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     1.0&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.50&lt;br /&gt;
|                                                56.3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Coal&#039;&#039;&#039;&lt;br /&gt;
|120&lt;br /&gt;
|                              0.83&lt;br /&gt;
|                     1.4&lt;br /&gt;
|                      4.0&lt;br /&gt;
|                   2.70&lt;br /&gt;
|                                                69.7&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bauxite&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     1.6&lt;br /&gt;
|                      4.5&lt;br /&gt;
|                   3.05&lt;br /&gt;
|                                                71.8&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Limestone&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     1.6&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.30&lt;br /&gt;
|                                                73.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Quartz&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     1.6&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.30&lt;br /&gt;
|                                                73.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bedrock&#039;&#039;&#039;&lt;br /&gt;
|200&lt;br /&gt;
|                              0.50&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CopperOre&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GoldOre&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;IronOre&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rock&#039;&#039;&#039;&lt;br /&gt;
|80&lt;br /&gt;
|                              1.25&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;RockNoGrassCover&#039;&#039;&#039;&lt;br /&gt;
|80&lt;br /&gt;
|                              1.25&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;TitaniumOre&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     2.5&lt;br /&gt;
|                      6.0&lt;br /&gt;
|                   4.25&lt;br /&gt;
|                                                76.8&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumOre&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     2.5&lt;br /&gt;
|                      6.0&lt;br /&gt;
|                   4.25&lt;br /&gt;
|                                                76.8&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;HardenedRock&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     4.1&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   4.55&lt;br /&gt;
|                                                77.6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tree Harvesting ==&lt;br /&gt;
You can define which trees can be harvested by the [[Tree Harvester]] using the left mouse button, and deselect them with the right mouse button. The harvester will start harvesting trees that are closest to it. You need to assign a transport to the harvester, like a [[Pickup]], so that it can dump the cargo somewhere, the same way as with the diggers.&lt;br /&gt;
&lt;br /&gt;
For automated and sustainable tree growing and harvesting, see [[Forestry Control Tower]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
   **Recipe defines for mining and dumping **&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Iron Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Copper Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Quartz}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Gold Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Iron Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Copper Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Quartz Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Sand}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Gold Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Limestone}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Coal}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Rock}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Gravel}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Slag}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Slag Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Depleted Uranium}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Dirt}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Waste}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Iron Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Copper Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Quartz}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Gold Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Iron Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Copper Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Quartz Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Sand}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Gold Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Limestone}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Coal}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Rock}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Gravel}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Slag}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Slag Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Depleted Uranium}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Dirt}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Compost}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Waste}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kayser</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Designations&amp;diff=12262</id>
		<title>Designations</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Designations&amp;diff=12262"/>
		<updated>2025-11-19T07:26:12Z</updated>

		<summary type="html">&lt;p&gt;Kayser: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mining ==&lt;br /&gt;
Using the mining designation tool, you can select an area that should be excavated. The designated area has to be within a [[Mine Control Tower]] operation area, although this area can be modified, and selected anywhere in your colony. One dug-out square of height one is 24 - 42 units of loose material, and an accurate value is shown in [[#Density of Dumped Materials]].&lt;br /&gt;
&lt;br /&gt;
== Dumping ==&lt;br /&gt;
You can select a zone where the trucks will automatically dump materials. This way the player can build ramps to reach areas with different elevation without needing to dig out the ramp, and at the same time, the materials can be dumped into the ocean, thus increasing the building area, allowing building of ports on uneven coast, or digging out materials on the beach that are below the sea level.&lt;br /&gt;
&lt;br /&gt;
[[Retaining Wall]] are quite helpful if you wish to keep the terrain stable.&lt;br /&gt;
&lt;br /&gt;
[[Loose Storage]] is more space efficient than a single height dumping zone, however, this holds only true for dumping zones lower than height 3. Meaning if you dump around height 3 amounts of material, it will be on par with storing that material in Loose Storage. [[Loose Storage II]] is more space efficient until dumping height 6, and [[Loose Storage III]] is more space efficient until dumping height 9.&lt;br /&gt;
&lt;br /&gt;
It should be noted though that ports need to be placed on ground at least +2 sea level and at +5 maximum.&lt;br /&gt;
&lt;br /&gt;
It is also possible to dump specific materials to a specific area. For that you need to assign a vehicle to the storage that you want to empty, assign that storage to the Mine Control Tower, allow dumping of that resource in the Mine Control Tower, and order the storage to be emptied. You might also have to restrict the storage to be emptied only by the assigned trucks only, as otherwise, other trucks might start dumping that resource elsewhere.&lt;br /&gt;
&lt;br /&gt;
=== Density of Dumped Materials ===&lt;br /&gt;
The density of each material is shown in the following table. Density means an amount of materials for filling up 1 grid x 1 grid x height 1. Note that every ore and some other materials depend on &amp;quot;Ore Yield&amp;quot; at difficulty settings on game start.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Density of Dumped Materials (Version 0.4.9C)&lt;br /&gt;
! rowspan=2 | Materials&lt;br /&gt;
! colspan=2 | Density &lt;br /&gt;
! rowspan=2 | Effect of&amp;lt;br/&amp;gt;&amp;quot;Ore Yield&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!unit/grid&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
!relative&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Iron Ore}}&amp;lt;br/&amp;gt;{{infoicon|Copper Ore}}&amp;lt;br/&amp;gt;{{infoicon|Gold Ore}}&amp;lt;br/&amp;gt;{{infoicon|Limestone}}&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||yes&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Coal}}||style=&amp;quot;text-align:right;&amp;quot;|2.60||style=&amp;quot;text-align:right;&amp;quot;|12||yes&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Rock}}&amp;lt;br/&amp;gt;{{infoicon|Gravel}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||no&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Sand}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||yes&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Slag}}&amp;lt;br/&amp;gt;{{infoicon|Slag Crushed}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||no&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Dirt}}&amp;lt;br/&amp;gt;{{infoicon|Compost|new=yes}}||style=&amp;quot;text-align:right;&amp;quot;|1.52||style=&amp;quot;text-align:right;&amp;quot;|7||no&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Waste|new=yes}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||no&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Slopes ===&lt;br /&gt;
Below is a table the density values and slopes that materials make when dumped or mined.&lt;br /&gt;
&lt;br /&gt;
Density is the amount of material acquired when mining. Specific Volume is the inverse of Density, i.e. how much volume material will fill when dumped.&lt;br /&gt;
&lt;br /&gt;
Slope values describe materials tendency to flatten out when dumped or having its side mined. Slope values represent the in-game unit in terms of the height divided by length.&lt;br /&gt;
&lt;br /&gt;
The angle of repose is the angle of the slope created when the material slides. A high value means a steep wall or tall pile will be formed.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|+Properties of Minable/Dumpable Materials (Current as of v0.7.8)&lt;br /&gt;
!Material&lt;br /&gt;
!Relative Density(%)&lt;br /&gt;
!Specific Volume&lt;br /&gt;
!Min slope &lt;br /&gt;
!Max slope &lt;br /&gt;
!Avg slope &lt;br /&gt;
!Avg Angle of Repose(°) &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;SandDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      0.8&lt;br /&gt;
|                   0.75&lt;br /&gt;
|                                                36.9&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Compost&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dirt&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;DirtBare&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;DirtLush&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;DirtNoDetails&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FarmGround&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sand&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.0&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;SlagCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.0&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Landfill&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.4&lt;br /&gt;
|                      1.5&lt;br /&gt;
|                   0.95&lt;br /&gt;
|                                                43.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;BauxiteCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;BauxiteDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CoalDisrupted&#039;&#039;&#039;&lt;br /&gt;
|120&lt;br /&gt;
|                              0.83&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.5&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CopperOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GoldOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Gravel&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;IronOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;LimestoneDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;QuartzCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;QuartzDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;TitaniumOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;LandfillOld&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.30&lt;br /&gt;
|                                                52.4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Slag&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.30&lt;br /&gt;
|                                                52.4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumDepleted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.30&lt;br /&gt;
|                                                52.4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersPurpleLush&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersRed&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersWhite&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersYellowLush&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;ForestDirt&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Grass&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GrassLush&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GrassNoDetails&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CopperOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GoldOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;IronOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;RockDisrupted&#039;&#039;&#039;&lt;br /&gt;
|80&lt;br /&gt;
|                              1.25&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;TitaniumOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;ForestFloor&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     1.0&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.50&lt;br /&gt;
|                                                56.3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Coal&#039;&#039;&#039;&lt;br /&gt;
|120&lt;br /&gt;
|                              0.83&lt;br /&gt;
|                     1.4&lt;br /&gt;
|                      4.0&lt;br /&gt;
|                   2.70&lt;br /&gt;
|                                                69.7&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bauxite&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     1.6&lt;br /&gt;
|                      4.5&lt;br /&gt;
|                   3.05&lt;br /&gt;
|                                                71.8&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Limestone&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     1.6&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.30&lt;br /&gt;
|                                                73.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Quartz&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     1.6&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.30&lt;br /&gt;
|                                                73.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bedrock&#039;&#039;&#039;&lt;br /&gt;
|200&lt;br /&gt;
|                              0.50&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CopperOre&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GoldOre&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;IronOre&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rock&#039;&#039;&#039;&lt;br /&gt;
|80&lt;br /&gt;
|                              1.25&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;RockNoGrassCover&#039;&#039;&#039;&lt;br /&gt;
|80&lt;br /&gt;
|                              1.25&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;TitaniumOre&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     2.5&lt;br /&gt;
|                      6.0&lt;br /&gt;
|                   4.25&lt;br /&gt;
|                                                76.8&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumOre&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     2.5&lt;br /&gt;
|                      6.0&lt;br /&gt;
|                   4.25&lt;br /&gt;
|                                                76.8&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;HardenedRock&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     4.1&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   4.55&lt;br /&gt;
|                                                77.6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tree Harvesting ==&lt;br /&gt;
You can define which trees can be harvested by the [[Tree Harvester]] using the left mouse button, and deselect them with the right mouse button. The harvester will start harvesting trees that are closest to it. You need to assign a transport to the harvester, like a [[Pickup]], so that it can dump the cargo somewhere, the same way as with the diggers.&lt;br /&gt;
&lt;br /&gt;
For automated and sustainable tree growing and harvesting, see [[Forestry Control Tower]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
   **Recipe defines for mining and dumping **&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Iron Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Copper Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Quartz}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Gold Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Iron Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Copper Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Quartz Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Sand}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Gold Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Limestone}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Coal}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Rock}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Gravel}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Slag}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Slag Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Depleted Uranium}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Dirt}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Waste}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Iron Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Copper Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Quartz}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Gold Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Iron Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Copper Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Quartz Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Sand}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Gold Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Limestone}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Coal}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Rock}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Gravel}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Slag}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Slag Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Depleted Uranium}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Dirt}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Compost}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Waste}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kayser</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Designations&amp;diff=12236</id>
		<title>Designations</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Designations&amp;diff=12236"/>
		<updated>2025-10-04T13:04:44Z</updated>

		<summary type="html">&lt;p&gt;Kayser: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mining ==&lt;br /&gt;
Using the mining designation tool, you can select an area that should be excavated. The designated area has to be within a [[Mine Control Tower]] operation area, although this area can be modified, and selected anywhere in your colony. One dug-out square of height one is 24 - 42 units of loose material, and an accurate value is shown in [[#Density of Dumped Materials]].&lt;br /&gt;
&lt;br /&gt;
== Dumping ==&lt;br /&gt;
You can select a zone where the trucks will automatically dump materials. This way the player can build ramps to reach areas with different elevation without needing to dig out the ramp, and at the same time, the materials can be dumped into the ocean, thus increasing the building area, allowing building of ports on uneven coast, or digging out materials on the beach that are below the sea level.&lt;br /&gt;
&lt;br /&gt;
[[Retaining Wall]] are quite helpful if you wish to keep the terrain stable.&lt;br /&gt;
&lt;br /&gt;
[[Loose Storage]] is more space efficient than a single height dumping zone, however, this holds only true for dumping zones lower than height 3. Meaning if you dump around height 3 amounts of material, it will be on par with storing that material in Loose Storage. [[Loose Storage II]] is more space efficient until dumping height 6, and [[Loose Storage III]] is more space efficient until dumping height 9.&lt;br /&gt;
&lt;br /&gt;
It should be noted though that ports need to be placed on ground at least +2 sea level and at +5 maximum.&lt;br /&gt;
&lt;br /&gt;
It is also possible to dump specific materials to a specific area. For that you need to assign a vehicle to the storage that you want to empty, assign that storage to the Mine Control Tower, allow dumping of that resource in the Mine Control Tower, and order the storage to be emptied. You might also have to restrict the storage to be emptied only by the assigned trucks only, as otherwise, other trucks might start dumping that resource elsewhere.&lt;br /&gt;
&lt;br /&gt;
=== Density of Dumped Materials ===&lt;br /&gt;
The density of each material is shown in the following table. Density means an amount of materials for filling up 1 grid x 1 grid x height 1. Note that every ore and some other materials depend on &amp;quot;Ore Yield&amp;quot; at difficulty settings on game start.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Density of Dumped Materials (Version 0.4.9C)&lt;br /&gt;
! rowspan=2 | Materials&lt;br /&gt;
! colspan=2 | Density &lt;br /&gt;
! rowspan=2 | Effect of&amp;lt;br/&amp;gt;&amp;quot;Ore Yield&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!unit/grid&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
!relative&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Iron Ore}}&amp;lt;br/&amp;gt;{{infoicon|Copper Ore}}&amp;lt;br/&amp;gt;{{infoicon|Gold Ore}}&amp;lt;br/&amp;gt;{{infoicon|Limestone}}&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||yes&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Coal}}||style=&amp;quot;text-align:right;&amp;quot;|2.60||style=&amp;quot;text-align:right;&amp;quot;|12||yes&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Rock}}&amp;lt;br/&amp;gt;{{infoicon|Gravel}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||no&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Sand}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||yes&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Slag}}&amp;lt;br/&amp;gt;{{infoicon|Slag Crushed}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||no&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Dirt}}&amp;lt;br/&amp;gt;{{infoicon|Compost|new=yes}}||style=&amp;quot;text-align:right;&amp;quot;|1.52||style=&amp;quot;text-align:right;&amp;quot;|7||no&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Waste|new=yes}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||no&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Below is a table the density values and slopes that materials make when dumped or mined.&lt;br /&gt;
&lt;br /&gt;
Density is the amount of material acquired when mining. Specific Volume is the inverse of Density, i.e. how much volume material will fill when dumped.&lt;br /&gt;
&lt;br /&gt;
Slope values describe materials tendency to flatten out when dumped or having its side mined. Slope values represent the in-game unit in terms of the height divided by length.&lt;br /&gt;
&lt;br /&gt;
The angle of repose is the angle of the slope created when the material slides. A high value means a steep wall or tall pile will be formed.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|+Properties of Minable/Dumpable Materials (Current as of v0.7.8)&lt;br /&gt;
!Material&lt;br /&gt;
!Relative Density(%)&lt;br /&gt;
!Specific Volume&lt;br /&gt;
!Min slope &lt;br /&gt;
!Max slope &lt;br /&gt;
!Avg slope &lt;br /&gt;
!Avg Angle of Repose(°) &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;SandDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      0.8&lt;br /&gt;
|                   0.75&lt;br /&gt;
|                                                36.9&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Compost&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dirt&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;DirtBare&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;DirtLush&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;DirtNoDetails&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FarmGround&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sand&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.0&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;SlagCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.0&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Landfill&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.4&lt;br /&gt;
|                      1.5&lt;br /&gt;
|                   0.95&lt;br /&gt;
|                                                43.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;BauxiteCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;BauxiteDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CoalDisrupted&#039;&#039;&#039;&lt;br /&gt;
|120&lt;br /&gt;
|                              0.83&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.5&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CopperOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GoldOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Gravel&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;IronOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;LimestoneDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;QuartzCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;QuartzDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;TitaniumOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;LandfillOld&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.30&lt;br /&gt;
|                                                52.4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Slag&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.30&lt;br /&gt;
|                                                52.4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumDepleted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.30&lt;br /&gt;
|                                                52.4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersPurpleLush&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersRed&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersWhite&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersYellowLush&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;ForestDirt&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Grass&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GrassLush&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GrassNoDetails&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CopperOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GoldOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;IronOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;RockDisrupted&#039;&#039;&#039;&lt;br /&gt;
|80&lt;br /&gt;
|                              1.25&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;TitaniumOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;ForestFloor&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     1.0&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.50&lt;br /&gt;
|                                                56.3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Coal&#039;&#039;&#039;&lt;br /&gt;
|120&lt;br /&gt;
|                              0.83&lt;br /&gt;
|                     1.4&lt;br /&gt;
|                      4.0&lt;br /&gt;
|                   2.70&lt;br /&gt;
|                                                69.7&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bauxite&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     1.6&lt;br /&gt;
|                      4.5&lt;br /&gt;
|                   3.05&lt;br /&gt;
|                                                71.8&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Limestone&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     1.6&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.30&lt;br /&gt;
|                                                73.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Quartz&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     1.6&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.30&lt;br /&gt;
|                                                73.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bedrock&#039;&#039;&#039;&lt;br /&gt;
|200&lt;br /&gt;
|                              0.50&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CopperOre&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GoldOre&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;IronOre&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rock&#039;&#039;&#039;&lt;br /&gt;
|80&lt;br /&gt;
|                              1.25&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;RockNoGrassCover&#039;&#039;&#039;&lt;br /&gt;
|80&lt;br /&gt;
|                              1.25&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;TitaniumOre&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     2.5&lt;br /&gt;
|                      6.0&lt;br /&gt;
|                   4.25&lt;br /&gt;
|                                                76.8&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumOre&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     2.5&lt;br /&gt;
|                      6.0&lt;br /&gt;
|                   4.25&lt;br /&gt;
|                                                76.8&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;HardenedRock&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     4.1&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   4.55&lt;br /&gt;
|                                                77.6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tree Harvesting ==&lt;br /&gt;
You can define which trees can be harvested by the [[Tree Harvester]] using the left mouse button, and deselect them with the right mouse button. The harvester will start harvesting trees that are closest to it. You need to assign a transport to the harvester, like a [[Pickup]], so that it can dump the cargo somewhere, the same way as with the diggers.&lt;br /&gt;
&lt;br /&gt;
For automated and sustainable tree growing and harvesting, see [[Forestry Control Tower]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
   **Recipe defines for mining and dumping **&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Iron Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Copper Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Quartz}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Gold Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Iron Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Copper Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Quartz Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Sand}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Gold Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Limestone}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Coal}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Rock}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Gravel}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Slag}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Slag Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Depleted Uranium}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Dirt}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Waste}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Iron Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Copper Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Quartz}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Gold Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Iron Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Copper Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Quartz Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Sand}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Gold Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Limestone}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Coal}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Rock}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Gravel}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Slag}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Slag Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Depleted Uranium}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Dirt}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Compost}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Waste}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kayser</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Talk:Designations&amp;diff=12235</id>
		<title>Talk:Designations</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Talk:Designations&amp;diff=12235"/>
		<updated>2025-10-04T13:01:06Z</updated>

		<summary type="html">&lt;p&gt;Kayser: Created page with &amp;quot;Angle of repose formula: arctan(slope)*360/2π&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Angle of repose formula: arctan(slope)*360/2π&lt;/div&gt;</summary>
		<author><name>Kayser</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Medical_Supplies_III&amp;diff=12211</id>
		<title>Medical Supplies III</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Medical_Supplies_III&amp;diff=12211"/>
		<updated>2025-09-07T09:47:42Z</updated>

		<summary type="html">&lt;p&gt;Kayser: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Medical Supplies III&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Unit&lt;br /&gt;
| Variants      = [[Medical Supplies]]&amp;lt;br/&amp;gt;[[Medical Supplies II]]&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Benefits&lt;br /&gt;
| {{infoicon|Unity}} || +1.2 {{time}}&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Health}} || +25&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Mortality reduction|link=no|new=yes}} || -1.4% {{time}}&lt;br /&gt;
|}&lt;br /&gt;
Normal consumption is 5/60s/1,000 population (on standard difficulty). It is increased by +50% (to 7.5/60s/1,000 pop) during an active disease.&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Kayser</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Medical_Supplies_III&amp;diff=12210</id>
		<title>Medical Supplies III</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Medical_Supplies_III&amp;diff=12210"/>
		<updated>2025-09-07T09:45:56Z</updated>

		<summary type="html">&lt;p&gt;Kayser: added consumption&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Medical Supplies III&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Unit&lt;br /&gt;
| Variants      = [[Medical Supplies]]&amp;lt;br/&amp;gt;[[Medical Supplies II]]&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Benefits&lt;br /&gt;
| {{infoicon|Unity}} || +1.2 {{time}}&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Health}} || +25&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Mortality reduction|link=no|new=yes}} || -1.4% {{time}}&lt;br /&gt;
|}&lt;br /&gt;
Normal consumption is 5/60s/1,000 population (on standard difficulty). It is increased by +50% (to 7.5/60s/1,000 pop) during an active disease.{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Kayser</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Medical_Supplies_II&amp;diff=12209</id>
		<title>Medical Supplies II</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Medical_Supplies_II&amp;diff=12209"/>
		<updated>2025-09-07T09:45:31Z</updated>

		<summary type="html">&lt;p&gt;Kayser: s&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Medical Supplies II&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Unit&lt;br /&gt;
| Variants      = [[Medical Supplies]]&amp;lt;br/&amp;gt;[[Medical Supplies III]]&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Benefits&lt;br /&gt;
| {{infoicon|Unity}} || +0.8 {{time}}&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Health}} || +20&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Mortality reduction|link=no|new=yes}} || -1.0% {{time}}&lt;br /&gt;
|}&lt;br /&gt;
Normal consumption is 5/60s/1,000 population (on standard difficulty). It is increased by +50% (to 7.5/60s/1,000 pop) during an active disease.&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Kayser</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Medical_Supplies_II&amp;diff=12208</id>
		<title>Medical Supplies II</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Medical_Supplies_II&amp;diff=12208"/>
		<updated>2025-09-07T09:44:23Z</updated>

		<summary type="html">&lt;p&gt;Kayser: added consumption rate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Medical Supplies II&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Unit&lt;br /&gt;
| Variants      = [[Medical Supplies]]&amp;lt;br/&amp;gt;[[Medical Supplies III]]&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Benefits&lt;br /&gt;
| {{infoicon|Unity}} || +0.8 {{time}}&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Health}} || +20&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Mortality reduction|link=no|new=yes}} || -1.0% {{time}}&lt;br /&gt;
|}&lt;br /&gt;
Normal consumption is 5/60s/1,000 population (on standard difficulty). It is increased by +50% (to 7.5/60s/1,000 pop) during an active disease.{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Kayser</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Medical_Supplies&amp;diff=12207</id>
		<title>Medical Supplies</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Medical_Supplies&amp;diff=12207"/>
		<updated>2025-09-07T09:43:42Z</updated>

		<summary type="html">&lt;p&gt;Kayser: a&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Medical Supplies&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Unit&lt;br /&gt;
| Variants      = [[Medical Supplies II]]&amp;lt;br/&amp;gt;[[Medical Supplies III]]&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Benefits&lt;br /&gt;
| {{infoicon|Unity}} || +0.6 {{time}}&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Health}} || +15&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Mortality reduction|link=no|new=yes}} || -0.6% {{time}}&lt;br /&gt;
|}&lt;br /&gt;
Normal consumption is 5/60s/1,000 population (on standard difficulty). It is increased by +50% (to 7.5/60s/1,000 pop) during an active disease.&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Kayser</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Medical_Supplies&amp;diff=12206</id>
		<title>Medical Supplies</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Medical_Supplies&amp;diff=12206"/>
		<updated>2025-09-07T09:37:27Z</updated>

		<summary type="html">&lt;p&gt;Kayser: added consumption rate&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Medical Supplies&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Unit&lt;br /&gt;
| Variants      = [[Medical Supplies II]]&amp;lt;br/&amp;gt;[[Medical Supplies III]]&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Benefits&lt;br /&gt;
| {{infoicon|Unity}} || +0.6 {{time}}&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Health}} || +15&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Mortality reduction|link=no|new=yes}} || -0.6% {{time}}&lt;br /&gt;
|}&lt;br /&gt;
Demand/Consumption is 5/60s/1,000 population (on standard difficulty).{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Kayser</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Large_Tree_Harvester&amp;diff=12176</id>
		<title>Large Tree Harvester</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Large_Tree_Harvester&amp;diff=12176"/>
		<updated>2025-08-10T14:38:59Z</updated>

		<summary type="html">&lt;p&gt;Kayser: added line about practical harvesting speed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox vehicle&lt;br /&gt;
| Name            = Large Tree Harvester&lt;br /&gt;
| Image           = TreeHarvesterT2.png&lt;br /&gt;
| Tier            = 2&lt;br /&gt;
| Description     = There is nothing that can harvest [[tree]]s faster than this machine. Make sure to assign plenty of service [[truck]]s to it to keep up with the amount of harvested [[wood]].&lt;br /&gt;
| CreatedIn       = [[Vehicles Depot II]]&amp;lt;br&amp;gt;[[Vehicles Depot III]]&lt;br /&gt;
| Recipe          = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Vehicle Parts II&lt;br /&gt;
    | Input1Qty   = 60&lt;br /&gt;
    | Input2Name  = Steel&lt;br /&gt;
    | Input2Qty   = 20&lt;br /&gt;
    | Input3Name  = Diesel&lt;br /&gt;
    | Input3Qty   = 32&lt;br /&gt;
    | Time        = 120&lt;br /&gt;
  }}&lt;br /&gt;
| Workers         = 1&lt;br /&gt;
| StorageSize     = 20 (1 Tree)&lt;br /&gt;
| Maintenance     = 4.5&lt;br /&gt;
| FuelTank        = 32&lt;br /&gt;
| FuelConsumption = 1.8&lt;br /&gt;
| Clearance       = 4&lt;br /&gt;
| Pollution       = 1.8&lt;br /&gt;
| MaxSpeed        = 0.8tpt/ 8tps/ 57.6kph&lt;br /&gt;
| Transport       = [[Pickup]]&amp;lt;br&amp;gt;[[Truck]]&amp;lt;br&amp;gt;[[Truck (Hydrogen)]]&lt;br /&gt;
| Variants        = [[Tree Harvester]]&amp;lt;br&amp;gt;[[Large Tree Harvester]]&amp;lt;br&amp;gt;[[Large Tree Harvester (Hydrogen)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
It&#039;s much faster than the smaller version, both in movement speed, and in cutting down [[tree]]s. You should just get rid of the old ones ASAP.&lt;br /&gt;
&lt;br /&gt;
Its practical harvesting speed is about 2.7 trees/60 under good conditions.&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Kayser</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Tree_Planter&amp;diff=12175</id>
		<title>Tree Planter</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Tree_Planter&amp;diff=12175"/>
		<updated>2025-08-10T14:37:04Z</updated>

		<summary type="html">&lt;p&gt;Kayser: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox vehicle&lt;br /&gt;
| Name            = {{PAGENAME}}&lt;br /&gt;
| Image           = TreePlanterT1.png&lt;br /&gt;
| Description     = A machine for planting [[tree]]s. Make sure it has access to {{infoicon|Tree Sapling|text=saplings|new=yes}}.&lt;br /&gt;
| CreatedIn       = [[Vehicles Depot]]&amp;lt;br&amp;gt;[[Vehicles Depot II]]&amp;lt;br&amp;gt;[[Vehicles Depot III]]&lt;br /&gt;
| Recipe          = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Vehicle Parts&lt;br /&gt;
    | Input1Qty   = 30&lt;br /&gt;
    | Input2Name  = Diesel&lt;br /&gt;
    | Input2Qty   = 12&lt;br /&gt;
    | Time        = 100&lt;br /&gt;
  }}&lt;br /&gt;
| Workers         = 1&lt;br /&gt;
| StorageSize     = 8&lt;br /&gt;
| Maintenance     = 3&lt;br /&gt;
| FuelTank        = 12&lt;br /&gt;
| FuelConsumption = 0.8&lt;br /&gt;
| Clearance       = 4&lt;br /&gt;
| Pollution       = 0.8&lt;br /&gt;
| MaxSpeed        = 0.6tpt/ 6tps/ 43.2kph&lt;br /&gt;
| Variants        = [[Tree Planter]]&amp;lt;br&amp;gt;[[Tree Planter (Hydrogen)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Tree Planter&#039;&#039;&#039; is used to plant [[tree]]s (obviously). To do so you need to:&lt;br /&gt;
* Grow {{infoicon|Tree Sapling|new=yes|plural=s}} on some type of [[Farm]], and preferably send them to a [[Unit Storage]] nearby.&lt;br /&gt;
* Build a [[Forestry Control Tower]], and assign some area to be planted with designations. Note that it won&#039;t work if it isn&#039;t dirt, like placing [[Farm]]s.&lt;br /&gt;
* Have a &#039;&#039;&#039;Tree Planter&#039;&#039;&#039; assigned to the [[Forestry Control Tower]], and probably a [[Tree Harvester]] too.&lt;br /&gt;
* The settings on the tower will control when the trees are cut down, there&#039;s a sapling needed/wood gained tradeoff.&lt;br /&gt;
* The effectiveness of the Tree Planter depends on the shape of the forestry designation, and the distance to saplings and the forestry tower. Under good conditions (compact shape, saplings and tower close, no refueling breaks), the planting speed is ~2.5 trees/60.&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Kayser</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Tree_Planter&amp;diff=12174</id>
		<title>Tree Planter</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Tree_Planter&amp;diff=12174"/>
		<updated>2025-08-10T14:18:33Z</updated>

		<summary type="html">&lt;p&gt;Kayser: added bullet about planting speed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox vehicle&lt;br /&gt;
| Name            = {{PAGENAME}}&lt;br /&gt;
| Image           = TreePlanterT1.png&lt;br /&gt;
| Description     = A machine for planting [[tree]]s. Make sure it has access to {{infoicon|Tree Sapling|text=saplings|new=yes}}.&lt;br /&gt;
| CreatedIn       = [[Vehicles Depot]]&amp;lt;br&amp;gt;[[Vehicles Depot II]]&amp;lt;br&amp;gt;[[Vehicles Depot III]]&lt;br /&gt;
| Recipe          = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Vehicle Parts&lt;br /&gt;
    | Input1Qty   = 30&lt;br /&gt;
    | Input2Name  = Diesel&lt;br /&gt;
    | Input2Qty   = 12&lt;br /&gt;
    | Time        = 100&lt;br /&gt;
  }}&lt;br /&gt;
| Workers         = 1&lt;br /&gt;
| StorageSize     = 8&lt;br /&gt;
| Maintenance     = 3&lt;br /&gt;
| FuelTank        = 12&lt;br /&gt;
| FuelConsumption = 0.8&lt;br /&gt;
| Clearance       = 4&lt;br /&gt;
| Pollution       = 0.8&lt;br /&gt;
| MaxSpeed        = 0.6tpt/ 6tps/ 43.2kph&lt;br /&gt;
| Variants        = [[Tree Planter]]&amp;lt;br&amp;gt;[[Tree Planter (Hydrogen)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Tree Planter&#039;&#039;&#039; is used to plant [[tree]]s (obviously). To do so you need to:&lt;br /&gt;
* Grow {{infoicon|Tree Sapling|new=yes|plural=s}} on some type of [[Farm]], and preferably send them to a [[Unit Storage]] nearby.&lt;br /&gt;
* Build a [[Forestry Control Tower]], and assign some area to be planted with designations. Note that it won&#039;t work if it isn&#039;t dirt, like placing [[Farm]]s.&lt;br /&gt;
* Have a &#039;&#039;&#039;Tree Planter&#039;&#039;&#039; assigned to the [[Forestry Control Tower]], and probably a [[Tree Harvester]] too.&lt;br /&gt;
* The settings on the tower will control when the trees are cut down, there&#039;s a sapling needed/wood gained tradeoff.&lt;br /&gt;
* The effectiveness of the Tree Planter depends on the shape of the forestry designation, and the distance to saplings and the forestry tower. Under good conditions (compact shape, saplings and tower close), the planting speed is ~2.5 trees/60.&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Kayser</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Fuel_Station&amp;diff=12173</id>
		<title>Fuel Station</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Fuel_Station&amp;diff=12173"/>
		<updated>2025-08-10T13:17:21Z</updated>

		<summary type="html">&lt;p&gt;Kayser: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Fuel Station&lt;br /&gt;
| Tier          = 1&lt;br /&gt;
| Description   = [[Truck]]s assigned to a fuel station will automatically refuel [[excavator]]s and [[Tree Harvester|tree harvesters]] at their working site so they don’t waste their time going for fuel on their own.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts II&lt;br /&gt;
    | Input1Qty   = 20&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = None&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = None&lt;br /&gt;
| Footprint     = 7x6&lt;br /&gt;
| Cargo         = {{infoicon|Diesel}}&lt;br /&gt;
| Storage       = 40&lt;br /&gt;
| Research      = Fuel Station (research)&lt;br /&gt;
| Designation   = Logistics&lt;br /&gt;
| DesigImgOverride= Buildings (For Vehicles).png&lt;br /&gt;
| Variants      = [[Fuel Station II]]&amp;lt;br&amp;gt;[[Fuel Station III]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Fuel Station&#039;&#039;&#039; is a building which greatly simplifies refueling of vehicles by allowing for the assignment of fuel trucks, service as a personal refuel point for non-assigned trucks. &lt;br /&gt;
&lt;br /&gt;
Assigning [[Pickups]] will allow for the delivery of fuel directly to excavators, tree planters, and tree harvesters. As Pickups have a much larger carrying capacity than the fuel tanks on [[Small Excavators]], they can effectively refuel 3-4 Small Excavators per trip while traveling from point to point at a greater speed than the Small Excavators can. Likewise, full-size [[Trucks]] can be assigned to provide similar service for the full-size [[Excavator]]. While it is possible for Pickups to refuel the full size Excavators, it might be more efficient to assign the larger trucks when possible.&lt;br /&gt;
&lt;br /&gt;
==Access toggle==&lt;br /&gt;
The Fuel Station UI offers a toggle which determines if non-assigned trucks are allowed to use that particular station to refuel themselves. By default, this option is enabled. As only one vehicle can refuel at a given time, it is recommended to have one station with access only granted to refueling trucks and another with access granted to all vehicles to prevent bottlenecks which would allow excavators to run out of fuel if the queue is long.&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Kayser</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Designations&amp;diff=12131</id>
		<title>Designations</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Designations&amp;diff=12131"/>
		<updated>2025-07-25T07:58:20Z</updated>

		<summary type="html">&lt;p&gt;Kayser: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mining ==&lt;br /&gt;
Using the mining designation tool, you can select an area that should be excavated. The designated area has to be within a [[Mine Control Tower]] operation area, although this area can be modified, and selected anywhere in your colony. One dug-out square of height one is 24 - 42 units of loose material, and an accurate value is shown in [[#Density of Dumped Materials]].&lt;br /&gt;
&lt;br /&gt;
== Dumping ==&lt;br /&gt;
You can select a zone where the trucks will automatically dump materials. This way the player can build ramps to reach areas with different elevation without needing to dig out the ramp, and at the same time, the materials can be dumped into the ocean, thus increasing the building area, allowing building of ports on uneven coast, or digging out materials on the beach that are below the sea level.&lt;br /&gt;
&lt;br /&gt;
[[Retaining Wall]] are quite helpful if you wish to keep the terrain stable.&lt;br /&gt;
&lt;br /&gt;
[[Loose Storage]] is more space efficient than a single height dumping zone, however, this holds only true for dumping zones lower than height 3. Meaning if you dump around height 3 amounts of material, it will be on par with storing that material in Loose Storage. [[Loose Storage II]] is more space efficient until dumping height 6, and [[Loose Storage III]] is more space efficient until dumping height 9.&lt;br /&gt;
&lt;br /&gt;
It should be noted though that ports need to be placed on ground at least +2 sea level and at +5 maximum.&lt;br /&gt;
&lt;br /&gt;
It is also possible to dump specific materials to a specific area. For that you need to assign a vehicle to the storage that you want to empty, assign that storage to the Mine Control Tower, allow dumping of that resource in the Mine Control Tower, and order the storage to be emptied. You might also have to restrict the storage to be emptied only by the assigned trucks only, as otherwise, other trucks might start dumping that resource elsewhere.&lt;br /&gt;
&lt;br /&gt;
=== Density of Dumped Materials ===&lt;br /&gt;
The density of each material is shown in the following table. Density means an amount of materials for filling up 1 grid x 1 grid x height 1. Note that every ore and some other materials depend on &amp;quot;Ore Yield&amp;quot; at difficulty settings on game start.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Density of Dumped Materials (Version 0.4.9C)&lt;br /&gt;
! rowspan=2 | Materials&lt;br /&gt;
! colspan=2 | Density &lt;br /&gt;
! rowspan=2 | Effect of&amp;lt;br/&amp;gt;&amp;quot;Ore Yield&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!unit/grid&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
!relative&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Iron Ore}}&amp;lt;br/&amp;gt;{{infoicon|Copper Ore}}&amp;lt;br/&amp;gt;{{infoicon|Gold Ore}}&amp;lt;br/&amp;gt;{{infoicon|Limestone}}&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||yes&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Coal}}||style=&amp;quot;text-align:right;&amp;quot;|2.60||style=&amp;quot;text-align:right;&amp;quot;|12||yes&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Rock}}&amp;lt;br/&amp;gt;{{infoicon|Gravel}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||no&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Sand}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||yes&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Slag}}&amp;lt;br/&amp;gt;{{infoicon|Slag Crushed}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||no&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Dirt}}&amp;lt;br/&amp;gt;{{infoicon|Compost|new=yes}}||style=&amp;quot;text-align:right;&amp;quot;|1.52||style=&amp;quot;text-align:right;&amp;quot;|7||no&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Waste|new=yes}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||no&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Below is a table the density values and slopes that materials make when dumped or mined.&lt;br /&gt;
&lt;br /&gt;
Density is the amount of material acquired when mining. Specific Volume is the inverse of Density, i.e. how much volume material will fill when dumped.&lt;br /&gt;
&lt;br /&gt;
Slope values describe materials tendency to flatten out when dumped or having its side mined. Slope values represent the in-game unit in terms of the height divided by length. The angle of repose has been calculated on assumption that the game&#039;s units of length and height are equal.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|+Properties of Minable/Dumpable Materials (Current as of v0.7.8)&lt;br /&gt;
!Material&lt;br /&gt;
!Relative Density(%)&lt;br /&gt;
!Specific Volume&lt;br /&gt;
!Min slope &lt;br /&gt;
!Max slope &lt;br /&gt;
!Avg slope &lt;br /&gt;
!Avg Angle of Repose(°) &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;SandDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      0.8&lt;br /&gt;
|                   0.75&lt;br /&gt;
|                                                36.9&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Compost&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dirt&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;DirtBare&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;DirtLush&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;DirtNoDetails&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FarmGround&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sand&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.0&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;SlagCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.0&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Landfill&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.4&lt;br /&gt;
|                      1.5&lt;br /&gt;
|                   0.95&lt;br /&gt;
|                                                43.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;BauxiteCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;BauxiteDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CoalDisrupted&#039;&#039;&#039;&lt;br /&gt;
|120&lt;br /&gt;
|                              0.83&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.5&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CopperOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GoldOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Gravel&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;IronOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;LimestoneDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;QuartzCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;QuartzDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;TitaniumOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;LandfillOld&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.30&lt;br /&gt;
|                                                52.4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Slag&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.30&lt;br /&gt;
|                                                52.4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumDepleted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.30&lt;br /&gt;
|                                                52.4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersPurpleLush&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersRed&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersWhite&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersYellowLush&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;ForestDirt&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Grass&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GrassLush&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GrassNoDetails&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CopperOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GoldOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;IronOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;RockDisrupted&#039;&#039;&#039;&lt;br /&gt;
|80&lt;br /&gt;
|                              1.25&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;TitaniumOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;ForestFloor&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     1.0&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.50&lt;br /&gt;
|                                                56.3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Coal&#039;&#039;&#039;&lt;br /&gt;
|120&lt;br /&gt;
|                              0.83&lt;br /&gt;
|                     1.4&lt;br /&gt;
|                      4.0&lt;br /&gt;
|                   2.70&lt;br /&gt;
|                                                69.7&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bauxite&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     1.6&lt;br /&gt;
|                      4.5&lt;br /&gt;
|                   3.05&lt;br /&gt;
|                                                71.8&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Limestone&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     1.6&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.30&lt;br /&gt;
|                                                73.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Quartz&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     1.6&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.30&lt;br /&gt;
|                                                73.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bedrock&#039;&#039;&#039;&lt;br /&gt;
|200&lt;br /&gt;
|                              0.50&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CopperOre&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GoldOre&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;IronOre&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rock&#039;&#039;&#039;&lt;br /&gt;
|80&lt;br /&gt;
|                              1.25&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;RockNoGrassCover&#039;&#039;&#039;&lt;br /&gt;
|80&lt;br /&gt;
|                              1.25&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;TitaniumOre&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     2.5&lt;br /&gt;
|                      6.0&lt;br /&gt;
|                   4.25&lt;br /&gt;
|                                                76.8&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumOre&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     2.5&lt;br /&gt;
|                      6.0&lt;br /&gt;
|                   4.25&lt;br /&gt;
|                                                76.8&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;HardenedRock&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     4.1&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   4.55&lt;br /&gt;
|                                                77.6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tree Harvesting ==&lt;br /&gt;
You can define which trees can be harvested by the [[Tree Harvester]] using the left mouse button, and deselect them with the right mouse button. The harvester will start harvesting trees that are closest to it. You need to assign a transport to the harvester, like a [[Pickup]], so that it can dump the cargo somewhere, the same way as with the diggers.&lt;br /&gt;
&lt;br /&gt;
For automated and sustainable tree growing and harvesting, see [[Forestry Control Tower]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
   **Recipe defines for mining and dumping **&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Iron Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Copper Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Quartz}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Gold Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Iron Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Copper Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Quartz Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Sand}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Gold Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Limestone}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Coal}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Rock}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Gravel}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Slag}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Slag Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Depleted Uranium}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Dirt}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Waste}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Iron Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Copper Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Quartz}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Gold Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Iron Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Copper Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Quartz Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Sand}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Gold Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Limestone}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Coal}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Rock}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Gravel}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Slag}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Slag Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Depleted Uranium}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Dirt}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Compost}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Waste}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kayser</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Designations&amp;diff=12123</id>
		<title>Designations</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Designations&amp;diff=12123"/>
		<updated>2025-07-24T09:02:55Z</updated>

		<summary type="html">&lt;p&gt;Kayser: improved density/slope table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
== Mining ==&lt;br /&gt;
Using the mining designation tool, you can select an area that should be excavated. The designated area has to be within a [[Mine Control Tower]] operation area, although this area can be modified, and selected anywhere in your colony. One dug-out square of height one is 24 - 42 units of loose material, and an accurate value is shown in [[#Density of Dumped Materials]].&lt;br /&gt;
&lt;br /&gt;
== Dumping ==&lt;br /&gt;
You can select a zone where the trucks will automatically dump materials. This way the player can build ramps to reach areas with different elevation without needing to dig out the ramp, and at the same time, the materials can be dumped into the ocean, thus increasing the building area, allowing building of ports on uneven coast, or digging out materials on the beach that are below the sea level.&lt;br /&gt;
&lt;br /&gt;
[[Retaining Wall]] are quite helpful if you wish to keep the terrain stable.&lt;br /&gt;
&lt;br /&gt;
[[Loose Storage]] is more space efficient than a single height dumping zone, however, this holds only true for dumping zones lower than height 3. Meaning if you dump around height 3 amounts of material, it will be on par with storing that material in Loose Storage. [[Loose Storage II]] is more space efficient until dumping height 6, and [[Loose Storage III]] is more space efficient until dumping height 9.&lt;br /&gt;
&lt;br /&gt;
It should be noted though that ports need to be placed on ground at least +2 sea level and at +5 maximum.&lt;br /&gt;
&lt;br /&gt;
It is also possible to dump specific materials to a specific area. For that you need to assign a vehicle to the storage that you want to empty, assign that storage to the Mine Control Tower, allow dumping of that resource in the Mine Control Tower, and order the storage to be emptied. You might also have to restrict the storage to be emptied only by the assigned trucks only, as otherwise, other trucks might start dumping that resource elsewhere.&lt;br /&gt;
&lt;br /&gt;
=== Density of Dumped Materials ===&lt;br /&gt;
The density of each material is shown in the following table. Density means an amount of materials for filling up 1 grid x 1 grid x height 1. Note that every ore and some other materials depend on &amp;quot;Ore Yield&amp;quot; at difficulty settings on game start.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Density of Dumped Materials (Version 0.4.9C)&lt;br /&gt;
! rowspan=2 | Materials&lt;br /&gt;
! colspan=2 | Density &lt;br /&gt;
! rowspan=2 | Effect of&amp;lt;br/&amp;gt;&amp;quot;Ore Yield&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!unit/grid&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
!relative&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Iron Ore}}&amp;lt;br/&amp;gt;{{infoicon|Copper Ore}}&amp;lt;br/&amp;gt;{{infoicon|Gold Ore}}&amp;lt;br/&amp;gt;{{infoicon|Limestone}}&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||yes&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Coal}}||style=&amp;quot;text-align:right;&amp;quot;|2.60||style=&amp;quot;text-align:right;&amp;quot;|12||yes&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Rock}}&amp;lt;br/&amp;gt;{{infoicon|Gravel}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||no&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Sand}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||yes&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Slag}}&amp;lt;br/&amp;gt;{{infoicon|Slag Crushed}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||no&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Dirt}}&amp;lt;br/&amp;gt;{{infoicon|Compost|new=yes}}||style=&amp;quot;text-align:right;&amp;quot;|1.52||style=&amp;quot;text-align:right;&amp;quot;|7||no&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Waste|new=yes}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||no&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Below is a table the density values and slopes that materials make when dumped or mined.&lt;br /&gt;
&lt;br /&gt;
Density is the amount of material acquired when mining. Specific Volume is the inverse of Density, i.e. how much volume material will fill when dumped.&lt;br /&gt;
&lt;br /&gt;
Slope values describe materials tendency to flatten out when dumped or having its side mined. Slope values represent the in-game unit in terms of the height divided by length. The angle of repose has been calculated on assumption that the game&#039;s units of length and height are equal.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|+Properties of Minable/Dumpable Materials (Current as of v0.7.7)&lt;br /&gt;
!Material&lt;br /&gt;
!Relative Density(%)&lt;br /&gt;
!Specific Volume&lt;br /&gt;
!Min slope &lt;br /&gt;
!Max slope &lt;br /&gt;
!Avg slope &lt;br /&gt;
!Avg Angle of Repose(°) &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;SandDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      0.8&lt;br /&gt;
|                   0.75&lt;br /&gt;
|                                                36.9&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Compost&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dirt&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;DirtBare&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;DirtLush&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;DirtNoDetails&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FarmGround&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sand&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.0&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;SlagCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.0&lt;br /&gt;
|                   0.90&lt;br /&gt;
|                                                42.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Landfill&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.4&lt;br /&gt;
|                      1.5&lt;br /&gt;
|                   0.95&lt;br /&gt;
|                                                43.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;BauxiteCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;BauxiteDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CoalDisrupted&#039;&#039;&#039;&lt;br /&gt;
|120&lt;br /&gt;
|                              0.83&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.5&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CopperOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GoldOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Gravel&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;IronOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;LimestoneDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;QuartzCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;QuartzDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;TitaniumOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                   1.15&lt;br /&gt;
|                                                49.0&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;LandfillOld&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.30&lt;br /&gt;
|                                                52.4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Slag&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.30&lt;br /&gt;
|                                                52.4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumDepleted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.30&lt;br /&gt;
|                                                52.4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersPurpleLush&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersRed&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersWhite&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersYellowLush&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;ForestDirt&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Grass&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GrassLush&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GrassNoDetails&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                   1.35&lt;br /&gt;
|                                                53.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CopperOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GoldOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;IronOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;RockDisrupted&#039;&#039;&#039;&lt;br /&gt;
|80&lt;br /&gt;
|                              1.25&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;TitaniumOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.40&lt;br /&gt;
|                                                54.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;ForestFloor&#039;&#039;&#039;&lt;br /&gt;
|70&lt;br /&gt;
|                              1.43&lt;br /&gt;
|                     1.0&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                   1.50&lt;br /&gt;
|                                                56.3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Coal&#039;&#039;&#039;&lt;br /&gt;
|120&lt;br /&gt;
|                              0.83&lt;br /&gt;
|                     1.4&lt;br /&gt;
|                      4.0&lt;br /&gt;
|                   2.70&lt;br /&gt;
|                                                69.7&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bauxite&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     1.6&lt;br /&gt;
|                      4.5&lt;br /&gt;
|                   3.05&lt;br /&gt;
|                                                71.8&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Limestone&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     1.6&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.30&lt;br /&gt;
|                                                73.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Quartz&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     1.6&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.30&lt;br /&gt;
|                                                73.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bedrock&#039;&#039;&#039;&lt;br /&gt;
|200&lt;br /&gt;
|                              0.50&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CopperOre&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GoldOre&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;IronOre&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rock&#039;&#039;&#039;&lt;br /&gt;
|80&lt;br /&gt;
|                              1.25&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;RockNoGrassCover&#039;&#039;&#039;&lt;br /&gt;
|80&lt;br /&gt;
|                              1.25&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   3.50&lt;br /&gt;
|                                                74.1&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;TitaniumOre&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     2.5&lt;br /&gt;
|                      6.0&lt;br /&gt;
|                   4.25&lt;br /&gt;
|                                                76.8&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumOre&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     2.5&lt;br /&gt;
|                      6.0&lt;br /&gt;
|                   4.25&lt;br /&gt;
|                                                76.8&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;HardenedRock&#039;&#039;&#039;&lt;br /&gt;
|100&lt;br /&gt;
|                              1.00&lt;br /&gt;
|                     4.1&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                   4.55&lt;br /&gt;
|                                                77.6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tree Harvesting ==&lt;br /&gt;
You can define which trees can be harvested by the [[Tree Harvester]] using the left mouse button, and deselect them with the right mouse button. The harvester will start harvesting trees that are closest to it. You need to assign a transport to the harvester, like a [[Pickup]], so that it can dump the cargo somewhere, the same way as with the diggers.&lt;br /&gt;
&lt;br /&gt;
For automated and sustainable tree growing and harvesting, see [[Forestry Control Tower]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
   **Recipe defines for mining and dumping **&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Iron Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Copper Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Quartz}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Gold Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Iron Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Copper Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Quartz Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Sand}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Gold Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Limestone}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Coal}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Rock}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Gravel}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Slag}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Slag Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Depleted Uranium}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Dirt}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Waste}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Iron Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Copper Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Quartz}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Gold Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Iron Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Copper Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Quartz Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Sand}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Gold Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Limestone}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Coal}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Rock}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Gravel}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Slag}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Slag Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Depleted Uranium}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Dirt}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Compost}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Waste}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kayser</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Designations&amp;diff=12122</id>
		<title>Designations</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Designations&amp;diff=12122"/>
		<updated>2025-07-24T08:32:46Z</updated>

		<summary type="html">&lt;p&gt;Kayser: /* Density of Dumped Materials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
== Mining ==&lt;br /&gt;
Using the mining designation tool, you can select an area that should be excavated. The designated area has to be within a [[Mine Control Tower]] operation area, although this area can be modified, and selected anywhere in your colony. One dug-out square of height one is 24 - 42 units of loose material, and an accurate value is shown in [[#Density of Dumped Materials]].&lt;br /&gt;
&lt;br /&gt;
== Dumping ==&lt;br /&gt;
You can select a zone where the trucks will automatically dump materials. This way the player can build ramps to reach areas with different elevation without needing to dig out the ramp, and at the same time, the materials can be dumped into the ocean, thus increasing the building area, allowing building of ports on uneven coast, or digging out materials on the beach that are below the sea level.&lt;br /&gt;
&lt;br /&gt;
[[Retaining Wall]] are quite helpful if you wish to keep the terrain stable.&lt;br /&gt;
&lt;br /&gt;
[[Loose Storage]] is more space efficient than a single height dumping zone, however, this holds only true for dumping zones lower than height 3. Meaning if you dump around height 3 amounts of material, it will be on par with storing that material in Loose Storage. [[Loose Storage II]] is more space efficient until dumping height 6, and [[Loose Storage III]] is more space efficient until dumping height 9.&lt;br /&gt;
&lt;br /&gt;
It should be noted though that ports need to be placed on ground at least +2 sea level and at +5 maximum.&lt;br /&gt;
&lt;br /&gt;
It is also possible to dump specific materials to a specific area. For that you need to assign a vehicle to the storage that you want to empty, assign that storage to the Mine Control Tower, allow dumping of that resource in the Mine Control Tower, and order the storage to be emptied. You might also have to restrict the storage to be emptied only by the assigned trucks only, as otherwise, other trucks might start dumping that resource elsewhere.&lt;br /&gt;
&lt;br /&gt;
=== Density of Dumped Materials ===&lt;br /&gt;
The density of each material is shown in the following table. Density means an amount of materials for filling up 1 grid x 1 grid x height 1. Note that every ore and some other materials depend on &amp;quot;Ore Yield&amp;quot; at difficulty settings on game start.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Density of Dumped Materials (Version 0.4.9C)&lt;br /&gt;
! rowspan=2 | Materials&lt;br /&gt;
! colspan=2 | Density &lt;br /&gt;
! rowspan=2 | Effect of&amp;lt;br/&amp;gt;&amp;quot;Ore Yield&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!unit/grid&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
!relative&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Iron Ore}}&amp;lt;br/&amp;gt;{{infoicon|Copper Ore}}&amp;lt;br/&amp;gt;{{infoicon|Gold Ore}}&amp;lt;br/&amp;gt;{{infoicon|Limestone}}&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||yes&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Coal}}||style=&amp;quot;text-align:right;&amp;quot;|2.60||style=&amp;quot;text-align:right;&amp;quot;|12||yes&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Rock}}&amp;lt;br/&amp;gt;{{infoicon|Gravel}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||no&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Sand}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||yes&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Slag}}&amp;lt;br/&amp;gt;{{infoicon|Slag Crushed}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||no&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Dirt}}&amp;lt;br/&amp;gt;{{infoicon|Compost|new=yes}}||style=&amp;quot;text-align:right;&amp;quot;|1.52||style=&amp;quot;text-align:right;&amp;quot;|7||no&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Waste|new=yes}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||no&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Minable/Dumpable Material Properties (Current as of v0.7.7)&lt;br /&gt;
!&#039;&#039;&#039;Material&#039;&#039;&#039;&lt;br /&gt;
!Min slope &lt;br /&gt;
!Max slope &lt;br /&gt;
!Average slope &lt;br /&gt;
!Density&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bauxite&#039;&#039;&#039;&lt;br /&gt;
|                     1.6&lt;br /&gt;
|                      4.5&lt;br /&gt;
|                            3.05&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;BauxiteCrushed&#039;&#039;&#039;&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                            1.15&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;BauxiteDisrupted&#039;&#039;&#039;&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                            1.15&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bedrock&#039;&#039;&#039;&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                            3.50&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Coal&#039;&#039;&#039;&lt;br /&gt;
|                     1.4&lt;br /&gt;
|                      4.0&lt;br /&gt;
|                            2.70&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CoalDisrupted&#039;&#039;&#039;&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.5&lt;br /&gt;
|                            1.15&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Compost&#039;&#039;&#039;&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                            0.90&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CopperOre&#039;&#039;&#039;&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                            3.50&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CopperOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                            1.15&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CopperOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                            1.40&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dirt&#039;&#039;&#039;&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                            0.90&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;DirtBare&#039;&#039;&#039;&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                            0.90&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;DirtLush&#039;&#039;&#039;&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                            0.90&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;DirtNoDetails&#039;&#039;&#039;&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                            0.90&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FarmGround&#039;&#039;&#039;&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                            0.90&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersPurpleLush&#039;&#039;&#039;&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                            1.35&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersRed&#039;&#039;&#039;&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                            1.35&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersWhite&#039;&#039;&#039;&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                            1.35&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersYellowLush&#039;&#039;&#039;&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                            1.35&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;ForestDirt&#039;&#039;&#039;&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                            1.35&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;ForestFloor&#039;&#039;&#039;&lt;br /&gt;
|                     1.0&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                            1.50&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GoldOre&#039;&#039;&#039;&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                            3.50&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GoldOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                            1.15&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GoldOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                            1.40&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Grass&#039;&#039;&#039;&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                            1.35&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GrassLush&#039;&#039;&#039;&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                            1.35&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GrassNoDetails&#039;&#039;&#039;&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                            1.35&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Gravel&#039;&#039;&#039;&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                            1.15&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;HardenedRock&#039;&#039;&#039;&lt;br /&gt;
|                     4.1&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                            4.55&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;IronOre&#039;&#039;&#039;&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                            3.50&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;IronOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                            1.15&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;IronOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                            1.40&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Landfill&#039;&#039;&#039;&lt;br /&gt;
|                     0.4&lt;br /&gt;
|                      1.5&lt;br /&gt;
|                            0.95&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;LandfillOld&#039;&#039;&#039;&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                            1.30&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Limestone&#039;&#039;&#039;&lt;br /&gt;
|                     1.6&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                            3.30&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;LimestoneDisrupted&#039;&#039;&#039;&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                            1.15&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Quartz&#039;&#039;&#039;&lt;br /&gt;
|                     1.6&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                            3.30&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;QuartzCrushed&#039;&#039;&#039;&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                            1.15&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;QuartzDisrupted&#039;&#039;&#039;&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                            1.15&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rock&#039;&#039;&#039;&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                            3.50&lt;br /&gt;
|80&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;RockDisrupted&#039;&#039;&#039;&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                            1.40&lt;br /&gt;
|80&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;RockNoGrassCover&#039;&#039;&#039;&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                            3.50&lt;br /&gt;
|80&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sand&#039;&#039;&#039;&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.0&lt;br /&gt;
|                            0.90&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;SandDisrupted&#039;&#039;&#039;&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      0.8&lt;br /&gt;
|                            0.75&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Slag&#039;&#039;&#039;&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                            1.30&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;SlagCrushed&#039;&#039;&#039;&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.0&lt;br /&gt;
|                            0.90&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;TitaniumOre&#039;&#039;&#039;&lt;br /&gt;
|                     2.5&lt;br /&gt;
|                      6.0&lt;br /&gt;
|                            4.25&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;TitaniumOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                            1.15&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;TitaniumOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                            1.40&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumDepleted&#039;&#039;&#039;&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                            1.30&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumOre&#039;&#039;&#039;&lt;br /&gt;
|                     2.5&lt;br /&gt;
|                      6.0&lt;br /&gt;
|                            4.25&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                            1.15&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                            1.40&lt;br /&gt;
|100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tree Harvesting ==&lt;br /&gt;
You can define which trees can be harvested by the [[Tree Harvester]] using the left mouse button, and deselect them with the right mouse button. The harvester will start harvesting trees that are closest to it. You need to assign a transport to the harvester, like a [[Pickup]], so that it can dump the cargo somewhere, the same way as with the diggers.&lt;br /&gt;
&lt;br /&gt;
For automated and sustainable tree growing and harvesting, see [[Forestry Control Tower]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
   **Recipe defines for mining and dumping **&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Iron Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Copper Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Quartz}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Gold Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Iron Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Copper Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Quartz Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Sand}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Gold Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Limestone}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Coal}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Rock}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Gravel}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Slag}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Slag Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Depleted Uranium}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Dirt}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Waste}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Iron Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Copper Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Quartz}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Gold Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Iron Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Copper Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Quartz Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Sand}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Gold Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Limestone}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Coal}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Rock}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Gravel}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Slag}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Slag Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Depleted Uranium}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Dirt}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Compost}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Waste}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kayser</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Designations&amp;diff=12121</id>
		<title>Designations</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Designations&amp;diff=12121"/>
		<updated>2025-07-24T08:28:44Z</updated>

		<summary type="html">&lt;p&gt;Kayser: improved density table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
== Mining ==&lt;br /&gt;
Using the mining designation tool, you can select an area that should be excavated. The designated area has to be within a [[Mine Control Tower]] operation area, although this area can be modified, and selected anywhere in your colony. One dug-out square of height one is 24 - 42 units of loose material, and an accurate value is shown in [[#Density of Dumped Materials]].&lt;br /&gt;
&lt;br /&gt;
== Dumping ==&lt;br /&gt;
You can select a zone where the trucks will automatically dump materials. This way the player can build ramps to reach areas with different elevation without needing to dig out the ramp, and at the same time, the materials can be dumped into the ocean, thus increasing the building area, allowing building of ports on uneven coast, or digging out materials on the beach that are below the sea level.&lt;br /&gt;
&lt;br /&gt;
[[Retaining Wall]] are quite helpful if you wish to keep the terrain stable.&lt;br /&gt;
&lt;br /&gt;
[[Loose Storage]] is more space efficient than a single height dumping zone, however, this holds only true for dumping zones lower than height 3. Meaning if you dump around height 3 amounts of material, it will be on par with storing that material in Loose Storage. [[Loose Storage II]] is more space efficient until dumping height 6, and [[Loose Storage III]] is more space efficient until dumping height 9.&lt;br /&gt;
&lt;br /&gt;
It should be noted though that ports need to be placed on ground at least +2 sea level and at +5 maximum.&lt;br /&gt;
&lt;br /&gt;
It is also possible to dump specific materials to a specific area. For that you need to assign a vehicle to the storage that you want to empty, assign that storage to the Mine Control Tower, allow dumping of that resource in the Mine Control Tower, and order the storage to be emptied. You might also have to restrict the storage to be emptied only by the assigned trucks only, as otherwise, other trucks might start dumping that resource elsewhere.&lt;br /&gt;
&lt;br /&gt;
=== Density of Dumped Materials ===&lt;br /&gt;
The density of each material is shown in the following table. Density means an amount of materials for filling up 1 grid x 1 grid x height 1. Note that every ore and some other materials depend on &amp;quot;Ore Yield&amp;quot; at difficulty settings on game start.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Density of Dumped Materials (Version 0.4.9C)&lt;br /&gt;
! rowspan=2 | Materials&lt;br /&gt;
! colspan=2 | Density &lt;br /&gt;
! rowspan=2 | Effect of&amp;lt;br/&amp;gt;&amp;quot;Ore Yield&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!unit/grid&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
!relative&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Iron Ore}}&amp;lt;br/&amp;gt;{{infoicon|Copper Ore}}&amp;lt;br/&amp;gt;{{infoicon|Gold Ore}}&amp;lt;br/&amp;gt;{{infoicon|Limestone}}&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||yes&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Coal}}||style=&amp;quot;text-align:right;&amp;quot;|2.60||style=&amp;quot;text-align:right;&amp;quot;|12||yes&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Rock}}&amp;lt;br/&amp;gt;{{infoicon|Gravel}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||no&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Sand}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||yes&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Slag}}&amp;lt;br/&amp;gt;{{infoicon|Slag Crushed}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||no&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Dirt}}&amp;lt;br/&amp;gt;{{infoicon|Compost|new=yes}}||style=&amp;quot;text-align:right;&amp;quot;|1.52||style=&amp;quot;text-align:right;&amp;quot;|7||no&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Waste|new=yes}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||no&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+Minable/Dumpable Material Properties&lt;br /&gt;
!&#039;&#039;&#039;Material&#039;&#039;&#039;&lt;br /&gt;
!Min slope &lt;br /&gt;
!Max slope &lt;br /&gt;
!Average slope &lt;br /&gt;
!Density&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bauxite&#039;&#039;&#039;&lt;br /&gt;
|                     1.6&lt;br /&gt;
|                      4.5&lt;br /&gt;
|                            3.05&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;BauxiteCrushed&#039;&#039;&#039;&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                            1.15&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;BauxiteDisrupted&#039;&#039;&#039;&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                            1.15&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Bedrock&#039;&#039;&#039;&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                            3.50&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Coal&#039;&#039;&#039;&lt;br /&gt;
|                     1.4&lt;br /&gt;
|                      4.0&lt;br /&gt;
|                            2.70&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CoalDisrupted&#039;&#039;&#039;&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.5&lt;br /&gt;
|                            1.15&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Compost&#039;&#039;&#039;&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                            0.90&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CopperOre&#039;&#039;&#039;&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                            3.50&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CopperOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                            1.15&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;CopperOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                            1.40&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Dirt&#039;&#039;&#039;&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                            0.90&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;DirtBare&#039;&#039;&#039;&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                            0.90&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;DirtLush&#039;&#039;&#039;&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                            0.90&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;DirtNoDetails&#039;&#039;&#039;&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                            0.90&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FarmGround&#039;&#039;&#039;&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      1.2&lt;br /&gt;
|                            0.90&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersPurpleLush&#039;&#039;&#039;&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                            1.35&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersRed&#039;&#039;&#039;&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                            1.35&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersWhite&#039;&#039;&#039;&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                            1.35&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;FlowersYellowLush&#039;&#039;&#039;&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                            1.35&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;ForestDirt&#039;&#039;&#039;&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                            1.35&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;ForestFloor&#039;&#039;&#039;&lt;br /&gt;
|                     1.0&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                            1.50&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GoldOre&#039;&#039;&#039;&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                            3.50&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GoldOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                            1.15&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GoldOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                            1.40&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Grass&#039;&#039;&#039;&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                            1.35&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GrassLush&#039;&#039;&#039;&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                            1.35&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;GrassNoDetails&#039;&#039;&#039;&lt;br /&gt;
|                     0.9&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                            1.35&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Gravel&#039;&#039;&#039;&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                            1.15&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;HardenedRock&#039;&#039;&#039;&lt;br /&gt;
|                     4.1&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                            4.55&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;IronOre&#039;&#039;&#039;&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                            3.50&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;IronOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                            1.15&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;IronOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                            1.40&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Landfill&#039;&#039;&#039;&lt;br /&gt;
|                     0.4&lt;br /&gt;
|                      1.5&lt;br /&gt;
|                            0.95&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;LandfillOld&#039;&#039;&#039;&lt;br /&gt;
|                     0.6&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                            1.30&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Limestone&#039;&#039;&#039;&lt;br /&gt;
|                     1.6&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                            3.30&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;LimestoneDisrupted&#039;&#039;&#039;&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                            1.15&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Quartz&#039;&#039;&#039;&lt;br /&gt;
|                     1.6&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                            3.30&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;QuartzCrushed&#039;&#039;&#039;&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                            1.15&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;QuartzDisrupted&#039;&#039;&#039;&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                            1.15&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rock&#039;&#039;&#039;&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                            3.50&lt;br /&gt;
|80&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;RockDisrupted&#039;&#039;&#039;&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                            1.40&lt;br /&gt;
|80&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;RockNoGrassCover&#039;&#039;&#039;&lt;br /&gt;
|                     2.0&lt;br /&gt;
|                      5.0&lt;br /&gt;
|                            3.50&lt;br /&gt;
|80&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sand&#039;&#039;&#039;&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.0&lt;br /&gt;
|                            0.90&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;SandDisrupted&#039;&#039;&#039;&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      0.8&lt;br /&gt;
|                            0.75&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Slag&#039;&#039;&#039;&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                            1.30&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;SlagCrushed&#039;&#039;&#039;&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.0&lt;br /&gt;
|                            0.90&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;TitaniumOre&#039;&#039;&#039;&lt;br /&gt;
|                     2.5&lt;br /&gt;
|                      6.0&lt;br /&gt;
|                            4.25&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;TitaniumOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                            1.15&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;TitaniumOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                            1.40&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumDepleted&#039;&#039;&#039;&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      1.8&lt;br /&gt;
|                            1.30&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumOre&#039;&#039;&#039;&lt;br /&gt;
|                     2.5&lt;br /&gt;
|                      6.0&lt;br /&gt;
|                            4.25&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumOreCrushed&#039;&#039;&#039;&lt;br /&gt;
|                     0.7&lt;br /&gt;
|                      1.6&lt;br /&gt;
|                            1.15&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;UraniumOreDisrupted&#039;&#039;&#039;&lt;br /&gt;
|                     0.8&lt;br /&gt;
|                      2.0&lt;br /&gt;
|                            1.40&lt;br /&gt;
|100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tree Harvesting ==&lt;br /&gt;
You can define which trees can be harvested by the [[Tree Harvester]] using the left mouse button, and deselect them with the right mouse button. The harvester will start harvesting trees that are closest to it. You need to assign a transport to the harvester, like a [[Pickup]], so that it can dump the cargo somewhere, the same way as with the diggers.&lt;br /&gt;
&lt;br /&gt;
For automated and sustainable tree growing and harvesting, see [[Forestry Control Tower]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
   **Recipe defines for mining and dumping **&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Iron Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Copper Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Quartz}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Gold Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Iron Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Copper Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Quartz Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Sand}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Gold Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Limestone}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Coal}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Rock}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Gravel}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Slag}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Slag Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Depleted Uranium}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Dirt}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Waste}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Iron Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Copper Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Quartz}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Gold Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Iron Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Copper Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Quartz Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Sand}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Gold Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Limestone}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Coal}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Rock}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Gravel}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Slag}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Slag Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Depleted Uranium}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Dirt}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Compost}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Waste}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kayser</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Designations&amp;diff=12120</id>
		<title>Designations</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Designations&amp;diff=12120"/>
		<updated>2025-07-24T08:06:23Z</updated>

		<summary type="html">&lt;p&gt;Kayser: /* Density of Dumped Materials */ added updated densities&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
== Mining ==&lt;br /&gt;
Using the mining designation tool, you can select an area that should be excavated. The designated area has to be within a [[Mine Control Tower]] operation area, although this area can be modified, and selected anywhere in your colony. One dug-out square of height one is 24 - 42 units of loose material, and an accurate value is shown in [[#Density of Dumped Materials]].&lt;br /&gt;
&lt;br /&gt;
== Dumping ==&lt;br /&gt;
You can select a zone where the trucks will automatically dump materials. This way the player can build ramps to reach areas with different elevation without needing to dig out the ramp, and at the same time, the materials can be dumped into the ocean, thus increasing the building area, allowing building of ports on uneven coast, or digging out materials on the beach that are below the sea level.&lt;br /&gt;
&lt;br /&gt;
[[Retaining Wall]] are quite helpful if you wish to keep the terrain stable.&lt;br /&gt;
&lt;br /&gt;
[[Loose Storage]] is more space efficient than a single height dumping zone, however, this holds only true for dumping zones lower than height 3. Meaning if you dump around height 3 amounts of material, it will be on par with storing that material in Loose Storage. [[Loose Storage II]] is more space efficient until dumping height 6, and [[Loose Storage III]] is more space efficient until dumping height 9.&lt;br /&gt;
&lt;br /&gt;
It should be noted though that ports need to be placed on ground at least +2 sea level and at +5 maximum.&lt;br /&gt;
&lt;br /&gt;
It is also possible to dump specific materials to a specific area. For that you need to assign a vehicle to the storage that you want to empty, assign that storage to the Mine Control Tower, allow dumping of that resource in the Mine Control Tower, and order the storage to be emptied. You might also have to restrict the storage to be emptied only by the assigned trucks only, as otherwise, other trucks might start dumping that resource elsewhere.&lt;br /&gt;
&lt;br /&gt;
=== Density of Dumped Materials ===&lt;br /&gt;
The density of each material is shown in the following table. Density means an amount of materials for filling up 1 grid x 1 grid x height 1. Note that every ore and some other materials depend on &amp;quot;Ore Yield&amp;quot; at difficulty settings on game start.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Density of Dumped Materials (Version 0.4.9C)&lt;br /&gt;
! rowspan=2 | Materials&lt;br /&gt;
! colspan=2 | Density &lt;br /&gt;
! rowspan=2 | Effect of&amp;lt;br/&amp;gt;&amp;quot;Ore Yield&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!unit/grid&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;&lt;br /&gt;
!relative&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Iron Ore}}&amp;lt;br/&amp;gt;{{infoicon|Copper Ore}}&amp;lt;br/&amp;gt;{{infoicon|Gold Ore}}&amp;lt;br/&amp;gt;{{infoicon|Limestone}}&lt;br /&gt;
|style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||yes&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Coal}}||style=&amp;quot;text-align:right;&amp;quot;|2.60||style=&amp;quot;text-align:right;&amp;quot;|12||yes&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Rock}}&amp;lt;br/&amp;gt;{{infoicon|Gravel}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||no&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Sand}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||yes&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Slag}}&amp;lt;br/&amp;gt;{{infoicon|Slag Crushed}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||no&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Dirt}}&amp;lt;br/&amp;gt;{{infoicon|Compost|new=yes}}||style=&amp;quot;text-align:right;&amp;quot;|1.52||style=&amp;quot;text-align:right;&amp;quot;|7||no&lt;br /&gt;
|-&lt;br /&gt;
|{{infoicon|Waste|new=yes}}||style=&amp;quot;text-align:right;&amp;quot;|2.17||style=&amp;quot;text-align:right;&amp;quot;|10||no&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Raw densities as of v0.7.7&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|70&lt;br /&gt;
|Grass&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|Dirt&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|DirtBare&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|GrassNoDetails&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|DirtNoDetails&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|GrassLush&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|DirtLush&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|FlowersWhite&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|DirtFlowersWhite&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|FlowersYellowLush&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|DirtFlowersYellowLush&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|FlowersRed&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|DirtFlowersRed&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|FlowersPurpleLush&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|DirtFlowersPurpleLush&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|ForestFloor&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|ForestDirt&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|FarmGround&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|Compost&lt;br /&gt;
|-&lt;br /&gt;
|80&lt;br /&gt;
|Rock&lt;br /&gt;
|-&lt;br /&gt;
|80&lt;br /&gt;
|RockDisrupted&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|Gravel&lt;br /&gt;
|-&lt;br /&gt;
|80&lt;br /&gt;
|RockNoGrassCover&lt;br /&gt;
|-&lt;br /&gt;
|200&lt;br /&gt;
|Bedrock&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|HardenedRock&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|Sand&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|SandDisrupted&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|Limestone&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|LimestoneDisrupted&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|Quartz&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|QuartzDisrupted&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|QuartzCrushed&lt;br /&gt;
|-&lt;br /&gt;
|120&lt;br /&gt;
|Coal&lt;br /&gt;
|-&lt;br /&gt;
|120&lt;br /&gt;
|CoalDisrupted&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|Slag&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|SlagCrushed&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|IronOre&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|IronOreDisrupted&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|IronOreCrushed&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|CopperOre&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|CopperOreDisrupted&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|CopperOreCrushed&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|GoldOre&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|GoldOreDisrupted&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|GoldOreCrushed&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|Landfill&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|LandfillOld&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|Bauxite&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|BauxiteDisrupted&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|BauxiteCrushed&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|TitaniumOre&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|TitaniumOreDisrupted&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|TitaniumOreCrushed&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|UraniumOre&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|UraniumOreDisrupted&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|UraniumOreCrushed&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|UraniumDepleted&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tree Harvesting ==&lt;br /&gt;
You can define which trees can be harvested by the [[Tree Harvester]] using the left mouse button, and deselect them with the right mouse button. The harvester will start harvesting trees that are closest to it. You need to assign a transport to the harvester, like a [[Pickup]], so that it can dump the cargo somewhere, the same way as with the diggers.&lt;br /&gt;
&lt;br /&gt;
For automated and sustainable tree growing and harvesting, see [[Forestry Control Tower]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
   **Recipe defines for mining and dumping **&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Iron Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Copper Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Quartz}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Gold Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Iron Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Copper Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Quartz Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Sand}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Gold Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Limestone}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Coal}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Rock}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Gravel}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Slag}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Slag Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Depleted Uranium}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Dirt}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Input1Name = Mining | Output1Name = Waste}}&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Iron Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Copper Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Quartz}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Gold Ore}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Iron Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Copper Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Quartz Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Sand}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Gold Ore Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Limestone}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Coal}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Rock}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Gravel}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Slag}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Slag Crushed}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Depleted Uranium}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Dirt}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Compost}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{Recipe define | Building = Designations | Output1Name = Dumping | Input1Name = Waste}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kayser</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Biomass&amp;diff=10854</id>
		<title>Biomass</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Biomass&amp;diff=10854"/>
		<updated>2025-05-04T08:51:25Z</updated>

		<summary type="html">&lt;p&gt;Kayser: added clearer link to Biomass collection&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Biomass&lt;br /&gt;
| Type1          = Crafted material&lt;br /&gt;
| State         = Loose&lt;br /&gt;
| OtherStorage  = [[Biomass Collection]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Biomass&#039;&#039;&#039; is a [[:Category:Loose products|loose product]]. Crop waste and food production create Biomass that can be utilized in a [[Mixer]] to make {{infoicon|Compost|new=yes}}, which can be dumped or made into {{infoicon|Fertilizer (Organic)|new=yes}}. Biomass can also be burnt for fuel in a [[Boiler (Coal)]]. Alternatively, it can be incinerated in a [[Burner (Solid)]] but this creates {{infoicon|Air Pollution}} directly.&lt;br /&gt;
&lt;br /&gt;
If a [[Biomass Collection]] is constructed, the Settlement produces Biomass.&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Kayser</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Wood&amp;diff=10851</id>
		<title>Wood</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Wood&amp;diff=10851"/>
		<updated>2025-05-01T13:15:54Z</updated>

		<summary type="html">&lt;p&gt;Kayser: test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Wood&lt;br /&gt;
| State         = Unit&lt;br /&gt;
| Type1         = Natural resource&lt;br /&gt;
| CreatedIn     = [[Designations|Tree Harvesting]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Wood&#039;&#039;&#039; is a natural resource obtained through assigning [[:Category:Vehicles|Trucks]] to tree harvesting and designating an area for tree harvesting. It is primarily used in the very early game as a source of {{infoicon|Coal}}, from the early game as a component of {{infoicon|Construction Parts}} and {{infoicon|Household Goods}}. &lt;br /&gt;
&lt;br /&gt;
Reserves of Woods on [[Home Island]] are clearly smaller than the demand till late game. You can use {{infoicon|Sawmill}} for providing Woods after the ones on Home Island are drained.&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Kayser</name></author>
	</entry>
</feed>