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	<updated>2026-07-22T22:01:49Z</updated>
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	<entry>
		<id>http://wiki.coigame.com/index.php?title=Fast_Breeder_Reactor&amp;diff=12748</id>
		<title>Fast Breeder Reactor</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Fast_Breeder_Reactor&amp;diff=12748"/>
		<updated>2026-06-10T09:29:32Z</updated>

		<summary type="html">&lt;p&gt;Lechugafria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Fast Breeder Reactor&lt;br /&gt;
| Tier          = &lt;br /&gt;
| Description   = &lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts IV&lt;br /&gt;
    | Input1Qty   = 1500&lt;br /&gt;
    | Input2Name  = Titanium Alloy&lt;br /&gt;
    | Input2Qty   = 200&lt;br /&gt;
    | Input3Name  = Electronics III&lt;br /&gt;
    | Input3Qty   = 200&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 200&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| MaintenanceIII = 43&lt;br /&gt;
| Footprint     = 45x21*&lt;br /&gt;
| BoostByUnity  = no&lt;br /&gt;
| Research      = Fast Breeder Reactor (research)&lt;br /&gt;
| Designation   = Power Production&lt;br /&gt;
| Variants      = [[Nuclear Reactor]]&amp;lt;/br&amp;gt;[[Nuclear Reactor II]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Fast Breeder Reactor&#039;&#039;&#039; is a machine that generates large amounts of {{infoicon|SteamSp|text=Steam (Super)|link=Steam (Super)|new=yes}} from {{infoicon|Water}} and {{infoicon|Core Fuel|new=yes}} for use in generators. The reactor can also enrich {{infoicon|Blanket Fuel|new=yes}} to {{infoicon|Blanket Fuel (Enriched)|new=yes}}, which is used in the production of {{infoicon|Core Fuel|new=yes}}. Considering the lower process, produced {{infoicon|Blanket Fuel (Enriched)|text=Blanket Fuels (Enriched)|new=yes}} are more than spent {{infoicon|Core Fuel|new=yes}}. &lt;br /&gt;
&lt;br /&gt;
Because of this, it is only necessary to produce enough initial {{infoicon|Core Fuel|plural=|new=yes}} from a [[Chemical Plant II|Chemical plant II]] to begin the loop, as long as you are recycling the spent core fuel and enriched blanket fuel. Once this cycle is operating successfully, you will only need to make sure that you continue adding a small amount of {{infoicon|Blanket Fuel|new=yes}}, which can be easily made from a very small amount of {{infoicon|Depleted Uranium|new=yes}} or {{infoicon|Yellow Cake|new=yes}}.  &lt;br /&gt;
&lt;br /&gt;
Power is generated by passing the output {{infoicon|SteamSp|text=Steam (Super)|link=Steam (Super)|new=yes}} through [[Super-pressure Turbine]]s, [[High-pressure Turbine]]s, and [[Low-pressure Turbine]]s with their output shaft connected to [[Power Generator]]s, typically Tier 2 variants of each. A majority of the Water can subsequently be recovered for reuse using a [[Cooling Tower (Large)]].&lt;br /&gt;
Generated {{infoicon|SteamSp|text=Steam (Super)|link=Steam (Super)|new=yes}} can be also used to [[Thermal Desalinator|desalinate]] {{infoicon|Seawater}} and produce {{infoicon|Hydrogen}}.&lt;br /&gt;
&lt;br /&gt;
== Installation Instructions ==&lt;br /&gt;
&lt;br /&gt;
In order to get up and running, the Fast Breeder Reactor requires about 40 Core Fuel which must be produced the hard/inefficient way by twice enriching uranium: {{infoicon|Yellow Cake}} into {{infoicon|UraniumEnriched4Perc|text=Enriched Uranium (4%)|link=Enriched Uranium (4%)|new=yes}} into {{infoicon|UraniumEnriched20Perc|text=Enriched Uranium (20%)|link=Enriched Uranium (20%)|new=yes}}. However, once it gets going, reprocessing the Spent Core Fuel and enriching Blanket Fuel can be used instead, which greatly reduce the uranium consumption.&lt;br /&gt;
&lt;br /&gt;
For an effective steady state, arrange input priorities for Core Fuel as follows:&lt;br /&gt;
 &lt;br /&gt;
# Recovered from Spent Core Fuel in a [[Nuclear Reprocessing Plant]] (80% recovery rate)&lt;br /&gt;
# Made from Blanket Fuel (Enriched) in an [[Enrichment Plant]] (yields slightly more than enough to make up the remaining 20%)&lt;br /&gt;
# Made from Enriched Uranium (20%) in a [[Chemical Plant II]] (only at start)&lt;br /&gt;
&lt;br /&gt;
Also, arrange input priorities for Blanket Fuel as follows:&lt;br /&gt;
&lt;br /&gt;
# Recovered from Blanket Fuel (Enriched) as byproduct of Core Fuel recipe&lt;br /&gt;
# Made from Depleted Uranium in [[Chemical Plant II]] (if left over from regular Nuclear Reactor)&lt;br /&gt;
# Made from Yellow Cake in [[Chemical Plant II]]&lt;br /&gt;
&lt;br /&gt;
== Heat Exchange and Overheat==&lt;br /&gt;
See [[Nuclear Reactor]]&lt;br /&gt;
&lt;br /&gt;
== Automatic Regulation ==&lt;br /&gt;
See [[Nuclear Reactor II]]&lt;br /&gt;
&lt;br /&gt;
== Enrichment of Blanket Fuel ==&lt;br /&gt;
&lt;br /&gt;
Enrichment of {{infoicon|Blanket Fuel|new=yes}} is optional and does not affect reactor performance in the event that {{infoicon|Blanket Fuel (Enriched)|new=yes}} output fills up. There are three operating modes for enrichment, that each affect the fuel consumption rate in different ways:&lt;br /&gt;
* 1x: Enrich as much {{infoicon|Blanket Fuel|new=yes}} as {{infoicon|Core Fuel|new=yes}} used&lt;br /&gt;
* 0x: Doesn&#039;t enrich at all but cuts the use of {{infoicon|Core Fuel|new=yes}} in half&lt;br /&gt;
* 3x: Triples the enrichment rate but quarters the {{infoicon|SteamSp|text=Steam (Super)|link=Steam (Super)|new=yes}} produced (and {{infoicon|Water|new=yes}} consumed).&lt;br /&gt;
&lt;br /&gt;
Below are the recipes for all three operating modes at 1x and 4x reactor speed.&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{recipe draw&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 96&lt;br /&gt;
  | Input2Name  = CoreFuel&lt;br /&gt;
  | Input2Qty   = 2&lt;br /&gt;
  | Time        = 60&lt;br /&gt;
  | Output1Name = SteamSp&lt;br /&gt;
  | Output1Qty  = 96&lt;br /&gt;
  | Output2Name = CoreFuelDirty&lt;br /&gt;
  | Output2Qty  = 2&lt;br /&gt;
}}{{recipe draw&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 96&lt;br /&gt;
  | Input2Name  = CoreFuel&lt;br /&gt;
  | Input2Qty   = 4&lt;br /&gt;
  | Input3Name  = BlanketFuel&lt;br /&gt;
  | Input3Qty   = 4&lt;br /&gt;
  | Time        = 60&lt;br /&gt;
  | Output1Name = SteamSp&lt;br /&gt;
  | Output1Qty  = 96&lt;br /&gt;
  | Output2Name = CoreFuelDirty&lt;br /&gt;
  | Output2Qty  = 4&lt;br /&gt;
  | Output3Name = BlanketFuelEnriched&lt;br /&gt;
  | Output3Qty  = 4&lt;br /&gt;
}}{{recipe draw&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 24&lt;br /&gt;
  | Input2Name  = CoreFuel&lt;br /&gt;
  | Input2Qty   = 4&lt;br /&gt;
  | Input3Name  = BlanketFuel&lt;br /&gt;
  | Input3Qty   = 12&lt;br /&gt;
  | Time        = 60&lt;br /&gt;
  | Output1Name = SteamSp&lt;br /&gt;
  | Output1Qty  = 24&lt;br /&gt;
  | Output2Name = CoreFuelDirty&lt;br /&gt;
  | Output2Qty  = 4&lt;br /&gt;
  | Output3Name = BlanketFuelEnriched&lt;br /&gt;
  | Output3Qty  = 12&lt;br /&gt;
}}{{recipe draw&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 384&lt;br /&gt;
  | Input2Name  = CoreFuel&lt;br /&gt;
  | Input2Qty   = 8&lt;br /&gt;
  | Time        = 60&lt;br /&gt;
  | Output1Name = SteamSp&lt;br /&gt;
  | Output1Qty  = 384&lt;br /&gt;
  | Output2Name = CoreFuelDirty&lt;br /&gt;
  | Output2Qty  = 8&lt;br /&gt;
}}{{recipe draw&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 384&lt;br /&gt;
  | Input2Name  = CoreFuel&lt;br /&gt;
  | Input2Qty   = 16&lt;br /&gt;
  | Input3Name  = BlanketFuel&lt;br /&gt;
  | Input3Qty   = 16&lt;br /&gt;
  | Time        = 60&lt;br /&gt;
  | Output1Name = SteamSp&lt;br /&gt;
  | Output1Qty  = 384&lt;br /&gt;
  | Output2Name = CoreFuelDirty&lt;br /&gt;
  | Output2Qty  = 16&lt;br /&gt;
  | Output3Name = BlanketFuelEnriched&lt;br /&gt;
  | Output3Qty  = 16&lt;br /&gt;
}}{{recipe draw&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 96&lt;br /&gt;
  | Input2Name  = CoreFuel&lt;br /&gt;
  | Input2Qty   = 16&lt;br /&gt;
  | Input3Name  = BlanketFuel&lt;br /&gt;
  | Input3Qty   = 48&lt;br /&gt;
  | Time        = 60&lt;br /&gt;
  | Output1Name = SteamSp&lt;br /&gt;
  | Output1Qty  = 96&lt;br /&gt;
  | Output2Name = CoreFuelDirty&lt;br /&gt;
  | Output2Qty  = 16&lt;br /&gt;
  | Output3Name = BlanketFuelEnriched&lt;br /&gt;
  | Output3Qty  = 48&lt;br /&gt;
}}&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Lechugafria</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Fast_Breeder_Reactor&amp;diff=12747</id>
		<title>Fast Breeder Reactor</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Fast_Breeder_Reactor&amp;diff=12747"/>
		<updated>2026-06-10T09:26:02Z</updated>

		<summary type="html">&lt;p&gt;Lechugafria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Fast Breeder Reactor&lt;br /&gt;
| Tier          = &lt;br /&gt;
| Description   = &lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts IV&lt;br /&gt;
    | Input1Qty   = 1500&lt;br /&gt;
    | Input2Name  = Titanium Alloy&lt;br /&gt;
    | Input2Qty   = 200&lt;br /&gt;
    | Input3Name  = Electronics III&lt;br /&gt;
    | Input3Qty   = 200&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 200&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| MaintenanceIII = 43&lt;br /&gt;
| Footprint     = 45x21*&lt;br /&gt;
| BoostByUnity  = no&lt;br /&gt;
| Research      = Fast Breeder Reactor (research)&lt;br /&gt;
| Designation   = Power Production&lt;br /&gt;
| Variants      = [[Nuclear Reactor]]&amp;lt;/br&amp;gt;[[Nuclear Reactor II]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Fast Breeder Reactor&#039;&#039;&#039; is a machine that generates large amounts of {{infoicon|SteamSp|text=Steam (Super)|link=Steam (Super)|new=yes}} from {{infoicon|Water}} and {{infoicon|Core Fuel|new=yes}} for use in generators. And also, the reactor can enrich {{infoicon|Blanket Fuel|new=yes}} to {{infoicon|Blanket Fuel (Enriched)|new=yes}}, which is used in the production of {{infoicon|Core Fuel|new=yes}}. Considering the lower process, produced {{infoicon|Blanket Fuel (Enriched)|text=Blanket Fuels (Enriched)|new=yes}} are more than spent {{infoicon|Core Fuel|new=yes}}. &lt;br /&gt;
&lt;br /&gt;
Because of this, it is only necessary to produce enough initial {{infoicon|Core Fuel|plural=|new=yes}} from a [[Chemical Plant II|Chemical plant II]] to begin the loop, as long as you are recycling the spent core fuel and enriched blanket fuel. Once this cycle is operating successfully, you will only need to make sure that you continue adding a small amount of {{infoicon|Blanket Fuel|new=yes}}, which can be easily made from a very small amount of {{infoicon|Depleted Uranium|new=yes}} or {{infoicon|Yellow Cake|new=yes}}.  &lt;br /&gt;
&lt;br /&gt;
Power is generated by passing the output {{infoicon|SteamSp|text=Steam (Super)|link=Steam (Super)|new=yes}} through [[Super-pressure Turbine]]s, [[High-pressure Turbine]]s, and [[Low-pressure Turbine]]s with their output shaft connected to [[Power Generator]]s, typically Tier 2 variants of each. A majority of the Water can subsequently be recovered for reuse using a [[Cooling Tower (Large)]].&lt;br /&gt;
Generated {{infoicon|SteamSp|text=Steam (Super)|link=Steam (Super)|new=yes}} can be also used to [[Thermal Desalinator|desalinate]] {{infoicon|Seawater}} and produce {{infoicon|Hydrogen}}.&lt;br /&gt;
&lt;br /&gt;
== Installation Instructions ==&lt;br /&gt;
&lt;br /&gt;
In order to get up and running, the Fast Breeder Reactor requires about 40 Core Fuel which must be produced the hard/inefficient way by twice enriching uranium: {{infoicon|Yellow Cake}} into {{infoicon|UraniumEnriched4Perc|text=Enriched Uranium (4%)|link=Enriched Uranium (4%)|new=yes}} into {{infoicon|UraniumEnriched20Perc|text=Enriched Uranium (20%)|link=Enriched Uranium (20%)|new=yes}}. However, once it gets going, reprocessing the Spent Core Fuel and enriching Blanket Fuel can be used instead, which greatly reduce the uranium consumption.&lt;br /&gt;
&lt;br /&gt;
For an effective steady state, arrange input priorities for Core Fuel as follows:&lt;br /&gt;
 &lt;br /&gt;
# Recovered from Spent Core Fuel in a [[Nuclear Reprocessing Plant]] (80% recovery rate)&lt;br /&gt;
# Made from Blanket Fuel (Enriched) in an [[Enrichment Plant]] (yields slightly more than enough to make up the remaining 20%)&lt;br /&gt;
# Made from Enriched Uranium (20%) in a [[Chemical Plant II]] (only at start)&lt;br /&gt;
&lt;br /&gt;
Also, arrange input priorities for Blanket Fuel as follows:&lt;br /&gt;
&lt;br /&gt;
# Recovered from Blanket Fuel (Enriched) as byproduct of Core Fuel recipe&lt;br /&gt;
# Made from Depleted Uranium in [[Chemical Plant II]] (if left over from regular Nuclear Reactor)&lt;br /&gt;
# Made from Yellow Cake in [[Chemical Plant II]]&lt;br /&gt;
&lt;br /&gt;
== Heat Exchange and Overheat==&lt;br /&gt;
See [[Nuclear Reactor]]&lt;br /&gt;
&lt;br /&gt;
== Automatic Regulation ==&lt;br /&gt;
See [[Nuclear Reactor II]]&lt;br /&gt;
&lt;br /&gt;
== Enrichment of Blanket Fuel ==&lt;br /&gt;
&lt;br /&gt;
Enrichment of {{infoicon|Blanket Fuel|new=yes}} is optional and does not affect reactor performance in the event that {{infoicon|Blanket Fuel (Enriched)|new=yes}} output fills up. There are three operating modes for enrichment, that each affect the fuel consumption rate in different ways:&lt;br /&gt;
* 1x: Enrich as much {{infoicon|Blanket Fuel|new=yes}} as {{infoicon|Core Fuel|new=yes}} used&lt;br /&gt;
* 0x: Doesn&#039;t enrich at all but cuts the use of {{infoicon|Core Fuel|new=yes}} in half&lt;br /&gt;
* 3x: Triples the enrichment rate but quarters the {{infoicon|SteamSp|text=Steam (Super)|link=Steam (Super)|new=yes}} produced (and {{infoicon|Water|new=yes}} consumed).&lt;br /&gt;
&lt;br /&gt;
Below are the recipes for all three operating modes at 1x and 4x reactor speed.&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{recipe draw&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 96&lt;br /&gt;
  | Input2Name  = CoreFuel&lt;br /&gt;
  | Input2Qty   = 2&lt;br /&gt;
  | Time        = 60&lt;br /&gt;
  | Output1Name = SteamSp&lt;br /&gt;
  | Output1Qty  = 96&lt;br /&gt;
  | Output2Name = CoreFuelDirty&lt;br /&gt;
  | Output2Qty  = 2&lt;br /&gt;
}}{{recipe draw&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 96&lt;br /&gt;
  | Input2Name  = CoreFuel&lt;br /&gt;
  | Input2Qty   = 4&lt;br /&gt;
  | Input3Name  = BlanketFuel&lt;br /&gt;
  | Input3Qty   = 4&lt;br /&gt;
  | Time        = 60&lt;br /&gt;
  | Output1Name = SteamSp&lt;br /&gt;
  | Output1Qty  = 96&lt;br /&gt;
  | Output2Name = CoreFuelDirty&lt;br /&gt;
  | Output2Qty  = 4&lt;br /&gt;
  | Output3Name = BlanketFuelEnriched&lt;br /&gt;
  | Output3Qty  = 4&lt;br /&gt;
}}{{recipe draw&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 24&lt;br /&gt;
  | Input2Name  = CoreFuel&lt;br /&gt;
  | Input2Qty   = 4&lt;br /&gt;
  | Input3Name  = BlanketFuel&lt;br /&gt;
  | Input3Qty   = 12&lt;br /&gt;
  | Time        = 60&lt;br /&gt;
  | Output1Name = SteamSp&lt;br /&gt;
  | Output1Qty  = 24&lt;br /&gt;
  | Output2Name = CoreFuelDirty&lt;br /&gt;
  | Output2Qty  = 4&lt;br /&gt;
  | Output3Name = BlanketFuelEnriched&lt;br /&gt;
  | Output3Qty  = 12&lt;br /&gt;
}}{{recipe draw&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 384&lt;br /&gt;
  | Input2Name  = CoreFuel&lt;br /&gt;
  | Input2Qty   = 8&lt;br /&gt;
  | Time        = 60&lt;br /&gt;
  | Output1Name = SteamSp&lt;br /&gt;
  | Output1Qty  = 384&lt;br /&gt;
  | Output2Name = CoreFuelDirty&lt;br /&gt;
  | Output2Qty  = 8&lt;br /&gt;
}}{{recipe draw&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 384&lt;br /&gt;
  | Input2Name  = CoreFuel&lt;br /&gt;
  | Input2Qty   = 16&lt;br /&gt;
  | Input3Name  = BlanketFuel&lt;br /&gt;
  | Input3Qty   = 16&lt;br /&gt;
  | Time        = 60&lt;br /&gt;
  | Output1Name = SteamSp&lt;br /&gt;
  | Output1Qty  = 384&lt;br /&gt;
  | Output2Name = CoreFuelDirty&lt;br /&gt;
  | Output2Qty  = 16&lt;br /&gt;
  | Output3Name = BlanketFuelEnriched&lt;br /&gt;
  | Output3Qty  = 16&lt;br /&gt;
}}{{recipe draw&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 96&lt;br /&gt;
  | Input2Name  = CoreFuel&lt;br /&gt;
  | Input2Qty   = 16&lt;br /&gt;
  | Input3Name  = BlanketFuel&lt;br /&gt;
  | Input3Qty   = 48&lt;br /&gt;
  | Time        = 60&lt;br /&gt;
  | Output1Name = SteamSp&lt;br /&gt;
  | Output1Qty  = 96&lt;br /&gt;
  | Output2Name = CoreFuelDirty&lt;br /&gt;
  | Output2Qty  = 16&lt;br /&gt;
  | Output3Name = BlanketFuelEnriched&lt;br /&gt;
  | Output3Qty  = 48&lt;br /&gt;
}}&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Lechugafria</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Recyclables&amp;diff=12171</id>
		<title>Recyclables</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Recyclables&amp;diff=12171"/>
		<updated>2025-08-08T16:33:15Z</updated>

		<summary type="html">&lt;p&gt;Lechugafria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Recyclables&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Loose&lt;br /&gt;
| OtherStorage  = [[Recyclables Collection]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Recyclables&#039;&#039;&#039; are a [[:Category:Loose products|loose]] product created by the [[Recyclables Collection]], [[Research Lab II]]•[[Research Lab III|III]]•[[Research Lab IV|IV]]•[[Research Lab V|V]], and all variants of [[Maintenance Depot]]s.&lt;br /&gt;
&lt;br /&gt;
The product is generated from machines consuming [[Iron]], [[Steel]], [[Copper]], [[Glass]], and [[Gold]], offering a way to reduce usage of [[:Category:Natural_resources|Natural Resources]] by reprocessing recycled materials in the [[Waste Sorting Plant]]. Efficiency can reach up to 90%, depending on the &#039;&#039;&#039;Recycling Efficiency&#039;&#039;&#039; modifier.&lt;br /&gt;
&lt;br /&gt;
== Recycling Efficiency ==&lt;br /&gt;
&#039;&#039;&#039;Recycling Efficiency&#039;&#039;&#039; determines the percentage of used materials that can be recovered and reused through recycling. It starts at 25% and can be increased to 90% via [[Edicts]] and [[Research]].&lt;br /&gt;
&lt;br /&gt;
At 25% efficiency, for every 100 [[Iron]] consumed, 25 [[Iron]] is recovered from Recyclables processed in the [[Waste Sorting Plant]]. Higher efficiencies amplify this reuse dramatically:&lt;br /&gt;
&lt;br /&gt;
- &#039;&#039;&#039;Efficiency Levels and Total Usage&#039;&#039;&#039; (from 100 units of material):&lt;br /&gt;
  - &#039;&#039;&#039;25%&#039;&#039;&#039;: 132 uses (132% of original)&lt;br /&gt;
  - &#039;&#039;&#039;50%&#039;&#039;&#039;: 196 uses (196%)&lt;br /&gt;
  - &#039;&#039;&#039;60%&#039;&#039;&#039;: 247 uses (247%)&lt;br /&gt;
  - &#039;&#039;&#039;70%&#039;&#039;&#039;: 328 uses (328%)&lt;br /&gt;
  - &#039;&#039;&#039;75%&#039;&#039;&#039;: 395 uses (395%) - Max for ver 0.7.5(Update 3:Trains, Space &amp;amp; Asteroids) with all edicts and max recycling focus&lt;br /&gt;
  - &#039;&#039;&#039;80%&#039;&#039;&#039;: 494 uses (494%)&lt;br /&gt;
  - &#039;&#039;&#039;90%&#039;&#039;&#039;: 989 uses (989%)&lt;br /&gt;
&lt;br /&gt;
Each “use” represents the material being cycled through production and recycling, where 90% efficiency means 100 units act like 989 units over time due to repeated recovery. For example, jumping from 80% (494 uses) to 90% (989 uses)—a 10% increase—doubles the effective usage, much like how 80% to 90% damage reduction in ARPGs doubles survivability.&lt;br /&gt;
&lt;br /&gt;
=== Storage and Overproduction ===&lt;br /&gt;
Recycling at high efficiency (e.g., 90%) floods the system with recovered materials—like [[Gold]]—faster than they’re consumed. With limited storage ([[Recyclables Collection]], internal buffers, belts), over-smelting raw ore during startup can clog the system, as recycled products loop back before space clears. Adding buffers or reducing initial smelting helps balance this overcapacity.&lt;br /&gt;
&lt;br /&gt;
== Scrap Production ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Scrap values for consumables and subcomponents at 60% recycling efficiency. (Ver 0.7.5)&lt;br /&gt;
! Resource&lt;br /&gt;
! {{infoicon|Iron Scrap|new=yes}}&lt;br /&gt;
! {{infoicon|Copper Scrap|new=yes}}&lt;br /&gt;
! {{infoicon|Gold Scrap|new=yes}}&lt;br /&gt;
! {{infoicon|Aluminum Scrap|new=yes}}&lt;br /&gt;
! {{infoicon|Broken Glass|new=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Steel|new=yes}}&lt;br /&gt;
| 1.2&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Mechanical Parts|new=yes}}&lt;br /&gt;
| 0.6&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|PCB|new=yes}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0.15&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0.3&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Microchips|new=yes}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0.4&lt;br /&gt;
| 0.4&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Household Goods|new=yes}}&lt;br /&gt;
| 0.15&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0.3&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Medical Equipment|new=yes}}&lt;br /&gt;
| 0.72&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Anesthetics|new=yes}}&lt;br /&gt;
| 0.15&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Morphine|new=yes}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0.15&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Electronics|new=yes}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0.6&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Electronics2|text=Electronics II|link=Electronics II||new=yes}}&lt;br /&gt;
| 0&lt;br /&gt;
| 1.35&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0.3&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Electronics3|text=Electronics III|link=Electronics III|new=yes}}&lt;br /&gt;
| 0&lt;br /&gt;
| 3.1&lt;br /&gt;
| 0.4&lt;br /&gt;
| 0&lt;br /&gt;
| 0.6&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Lab Equipment1|text=Lab Equipment|link=Lab Equipment|new=yes}}&lt;br /&gt;
| 0.4&lt;br /&gt;
| 0.2&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Lab Equipment2|text=Lab Equipment II|link=Lab Equipment II|new=yes}}&lt;br /&gt;
| 0.4&lt;br /&gt;
| 0.2&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0.2&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Lab Equipment3|text=Lab Equipment III|link=Lab Equipment III|new=yes}}&lt;br /&gt;
| 0.4&lt;br /&gt;
| 0.425&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0.25&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Lab Equipment4|text=Lab Equipment IV|link=Lab Equipment IV|new=yes}}&lt;br /&gt;
| 0.4&lt;br /&gt;
| 0.8125&lt;br /&gt;
| 0.05&lt;br /&gt;
| 0&lt;br /&gt;
| 0.325&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Office Supplies|new=yes}}&lt;br /&gt;
| 0.05&lt;br /&gt;
| 0.225&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0.15&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Household Appliances|new=yes}}&lt;br /&gt;
| 0.4&lt;br /&gt;
| 0.85&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0.1&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Consumer Electronics|new=yes}}&lt;br /&gt;
| 0&lt;br /&gt;
| 1.0333...&lt;br /&gt;
| 0.1333...&lt;br /&gt;
| 0.3&lt;br /&gt;
| 0.2&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Luxury Goods|new=yes}}&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0.15&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Medical Supplies|new=yes}}&lt;br /&gt;
| 0.36&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Medical Supplies2|text=Medical Supplies II|link=Medical Supplies II|new=yes}}&lt;br /&gt;
| 0.36&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
| {{infoicon|Medical Supplies3|text=Medical Supplies III|link=Medical Supplies III|new=yes}}&lt;br /&gt;
| 0.435&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0.075&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Lechugafria</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Naphtha&amp;diff=10853</id>
		<title>Naphtha</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Naphtha&amp;diff=10853"/>
		<updated>2025-05-01T13:37:58Z</updated>

		<summary type="html">&lt;p&gt;Lechugafria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Naphtha&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Fluid&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Naphtha&#039;&#039;&#039; is a petrochemical [[:Category:Fluid products|fluid product]] which is created solely as the result of processing {{infoicon|Light Oil}} in the [[Distillation (Stage III)]]. It has many applications such as the production of {{infoicon|Rubber}} and {{infoicon|Plastic}}.&lt;br /&gt;
&lt;br /&gt;
While {{infoicon|Diesel}} can be converted into [[Naphtha]] at a ratio of 4:3, doing so generates an additional {{infoicon|Sour Water}} byproduct which must then also be handled. [[Flare|Flaring]] Naphtha is one method to prevent refinery arrays from locking up due to output backups at the cost of 2 units of {{infoicon|Air Pollution}} per unit flared. However, a more benign method of disposal of excess Naphtha is to burn it in a [[Boiler (Gas)]] to generate {{infoicon|Electricity}}. Even if the Electricity goes unused, this process reduces the amount of Air Pollution created to 2 units per 3 units burned with the added expense of {{infoicon|Water}} used to generate {{infoicon|Steam Hi}}, though this can largely be mitigated through the use of [[Cooling Tower]]s.&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Lechugafria</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Maintenance_Depot&amp;diff=10852</id>
		<title>Maintenance Depot</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Maintenance_Depot&amp;diff=10852"/>
		<updated>2025-05-01T13:35:32Z</updated>

		<summary type="html">&lt;p&gt;Lechugafria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Maintenance Depot&lt;br /&gt;
| Tier          = 2&lt;br /&gt;
| Description   = Converts products into [[maintenance]] which is distributed to all machines, buildings, and [[:Category:Vehicles|vehicles]] that need it. Important as if there is not enough maintenance, vehicles and machines can break down temporarily.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts II&lt;br /&gt;
    | Input1Qty   = 50&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 20&lt;br /&gt;
| Electricity   = 250 KW&lt;br /&gt;
| Maintenance   = None&lt;br /&gt;
| Footprint     = 7x6&lt;br /&gt;
| BoostByUnity  = yes&lt;br /&gt;
| Cargo         = {{infoicon|Maintenance I}}&lt;br /&gt;
| Storage       = 2880&lt;br /&gt;
| Research      = Maintenance II (research)&lt;br /&gt;
| Designation   = Buildings&lt;br /&gt;
| Variants      = [[Maintenance Depot (Basic)]]&amp;lt;br/&amp;gt;[[Maintenance II Depot]]&amp;lt;br/&amp;gt;[[Maintenance III Depot]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Maintenance Depot&#039;&#039;&#039; is a building which produces {{infoicon|Maintenance I}}, an item required for the upkeep of [[:Category:Vehicles|vehicles]] and a majority of [[:Category:Machines|machines]]. It can accommodate up to three [[Flat Conveyor]] inputs and has a maximum production rate of 480{{time}}. As Maintenance I is a virtual item and automatically distributed, the only output product is Recyclables to be removed via vehicles or conveyors.&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Mechanical Parts&lt;br /&gt;
  | Input1Qty   = 8&lt;br /&gt;
  | Input2Name  = Electronics&lt;br /&gt;
  | Input2Qty   = 4&lt;br /&gt;
  | Time        = 20&lt;br /&gt;
  | Output1Name = Maintenance I&lt;br /&gt;
  | Output1Qty  = 160&lt;br /&gt;
}}{{recipe define&lt;br /&gt;
  | Input1Name  = Mechanical Parts&lt;br /&gt;
  | Input1Qty   = 8&lt;br /&gt;
  | Input2Name  = Electronics&lt;br /&gt;
  | Input2Qty   = 4&lt;br /&gt;
  | Time        = 20&lt;br /&gt;
  | Output1Name = Maintenance I&lt;br /&gt;
  | Output1Qty  = 160&lt;br /&gt;
  | Output2Name = Recyclables&lt;br /&gt;
  | Output2Qty  = 6&lt;br /&gt;
}}{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Lechugafria</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Rock&amp;diff=10850</id>
		<title>Rock</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Rock&amp;diff=10850"/>
		<updated>2025-05-01T09:47:21Z</updated>

		<summary type="html">&lt;p&gt;Lechugafria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Rock&lt;br /&gt;
| Type1         = Natural resource&lt;br /&gt;
| State         = Loose&lt;br /&gt;
| CreatedIn     = [[Rock Mine]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rock&#039;&#039;&#039; is a natural resource obtained through [[Designations#Mining|mining]]. It can be [[Designations#Dumping|dumped]] within a dumping designation as waste or in strategic areas to create landfill or ramps. It is also useful once processed in a [[Crusher]] to create {{infoicon|Gravel}} for use in {{infoicon|Concrete Slab|plural=s}}.&lt;br /&gt;
&lt;br /&gt;
Rock is the primary mineral on the island. It is often covered by or intermixed with {{infoicon|Dirt}}. Rock does not appear on the Layers panel except when intermixed with the displayed resources on the overlay: {{infoicon|Sand}}, {{infoicon|Limestone}}, {{infoicon|Coal}}, {{infoicon|Iron Ore}}, {{infoicon|Copper Ore}}, or {{infoicon|Gold Ore}}. It is not shown in conjunction with {{infoicon|Water|text=Groundwater}} or {{infoicon|Crude Oil}} as that is not a resource that can be mined. If you have the ore sorting setting enabled you will need a [[Ore sorter]] to separate it from the different [[Natural resources]].&lt;br /&gt;
&lt;br /&gt;
==Island reserves==&lt;br /&gt;
{{:Home Island/Natural resources}}&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Lechugafria</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Sand&amp;diff=10849</id>
		<title>Sand</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Sand&amp;diff=10849"/>
		<updated>2025-05-01T09:46:26Z</updated>

		<summary type="html">&lt;p&gt;Lechugafria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Sand&lt;br /&gt;
| Type1         = Natural resource&lt;br /&gt;
| Type2         = Crafted material&lt;br /&gt;
| State         = Loose&lt;br /&gt;
| CreatedIn     = [[Mining Designation]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sand&#039;&#039;&#039; is a natural resource obtained through [[Designations#Mining|mining]] or crushing {{infoicon|Quartz}} twice. It can be [[Designations#Dumping|dumped]] within a dumping designation as waste or in strategic areas to create landfill or ramps. It is particularly useful for producing {{infoicon|Concrete Slab|plural=s}}, {{infoicon|Glass}}, {{infoicon|Silicon (Poly)}},{{infoicon|Filter Media}}, {{infoicon|Gold}}, and in late-game for the processing of {{infoicon|Copper Ore Crushed}}. If you have the ore sorting setting enabled you will need a [[Ore sorter]] to separate it from the different [[Natural resources]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Island reserves==&lt;br /&gt;
{{:Home Island/Natural resources}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{scroll box|content=&lt;br /&gt;
{{version|ver=Beta 0.3.11}}:&lt;br /&gt;
* Added a new recipe for Sand which can be now made by [[Crusher|crushing]] {{infoicon|Gravel}}.&lt;br /&gt;
::Prior to {{version|ver=Beta 0.3.11}}, the only method of obtaining Sand was directly mining it on the [[island]], with no external sources such as [[outposts]] or [[trade|trading]]. Thus, Sand was often the limiting factor in how much Glass a [[colony]] could produce and ultimately a limiting factor progression. With this patch, a recipe was added to create Sand from {{infoicon|Rock}} by processing it in a [[Crusher]] to create {{infoicon|Gravel}}, then crushing it again once more into Sand. This change greatly increases the amount of Sand which is available on a given island.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Lechugafria</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Ore_Sorting_Plant&amp;diff=10848</id>
		<title>Ore Sorting Plant</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Ore_Sorting_Plant&amp;diff=10848"/>
		<updated>2025-05-01T09:43:29Z</updated>

		<summary type="html">&lt;p&gt;Lechugafria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Ore Sorter&lt;br /&gt;
| Description   = Sorts mixed loads from trucks.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts I&lt;br /&gt;
    | Input1Qty   = 80&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 6&lt;br /&gt;
| Electricity   = 100 KW&lt;br /&gt;
| Maintenance   = 10&lt;br /&gt;
| Footprint     = 11x18&lt;br /&gt;
| BoostByUnity  = no&lt;br /&gt;
| Research      = Vehicles &amp;amp; Mining&lt;br /&gt;
| Research2     = &lt;br /&gt;
| Designation   = Buildings (For Vehicles)&lt;br /&gt;
| Variants      = &lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;ore sorter&#039;&#039;&#039; is a building that handles sorting of mixed materials loaded onto your [[Pickup]], [[Truck]] and [[Haul Truck (Dump)]] by [[Small Excavator]], [[Excavator]] and [[Mega Excavator]]. This is required as trucks can&#039;t directly deliver mixed loads to storage units or buildings.&lt;br /&gt;
Can process up to 360 units/60[[File:Clock.png|16x16px]]&lt;/div&gt;</summary>
		<author><name>Lechugafria</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Ore_Sorting_Plant&amp;diff=10847</id>
		<title>Ore Sorting Plant</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Ore_Sorting_Plant&amp;diff=10847"/>
		<updated>2025-05-01T09:40:08Z</updated>

		<summary type="html">&lt;p&gt;Lechugafria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Ore Sorter&lt;br /&gt;
| Description   = Sorts mixed loads from trucks.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts I&lt;br /&gt;
    | Input1Qty   = 80&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 6&lt;br /&gt;
| Electricity   = 100 KW&lt;br /&gt;
| Maintenance   = 10&lt;br /&gt;
| Footprint     = 11x18&lt;br /&gt;
| BoostByUnity  = no&lt;br /&gt;
| Research      = Vehicles &amp;amp; Mining&lt;br /&gt;
| Research2     = &lt;br /&gt;
| Designation   = Buildings (For Vehicles)&lt;br /&gt;
| Variants      = &lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;ore sorter&#039;&#039;&#039; is a building that handles sorting of mixed materials loaded onto your [[Pickup]], [[Truck]] and [[Haul Truck (Dump)]] by excavators. This is required as trucks can&#039;t directly deliver mixed loads to storage units or buildings.&lt;br /&gt;
Can process up to 360 units/60[[File:Clock.png|16x16px]]&lt;/div&gt;</summary>
		<author><name>Lechugafria</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Ore_Sorting_Plant&amp;diff=10846</id>
		<title>Ore Sorting Plant</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Ore_Sorting_Plant&amp;diff=10846"/>
		<updated>2025-05-01T09:31:54Z</updated>

		<summary type="html">&lt;p&gt;Lechugafria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Ore Sorter&lt;br /&gt;
| Description   = Sorts mixed loads from trucks.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts I&lt;br /&gt;
    | Input1Qty   = 80&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 6&lt;br /&gt;
| Electricity   = 100 KW&lt;br /&gt;
| Maintenance   = 10&lt;br /&gt;
| Footprint     = 11x18&lt;br /&gt;
| BoostByUnity  = no&lt;br /&gt;
| Research      = Vehicles &amp;amp; Mining&lt;br /&gt;
| Research2     = &lt;br /&gt;
| Designation   = Buildings (For Vehicles)&lt;br /&gt;
| Variants      = &lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;ore sorter&#039;&#039;&#039; is a building that handles sorting of mixed materials loaded onto your trucks by excavators. This is required as trucks can&#039;t directly deliver mixed loads to storage units or buildings.&lt;br /&gt;
Can process up to 360 units/60&lt;/div&gt;</summary>
		<author><name>Lechugafria</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Iron_Ore&amp;diff=10845</id>
		<title>Iron Ore</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Iron_Ore&amp;diff=10845"/>
		<updated>2025-05-01T09:21:17Z</updated>

		<summary type="html">&lt;p&gt;Lechugafria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Iron Ore&lt;br /&gt;
| Type1         = Natural resource&lt;br /&gt;
| State         = Loose&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Iron Ore&#039;&#039;&#039; is a natural resource obtained through [[mining]]. It is combined with {{infoicon|Coal}} in a [[Blast Furnace]] to process into {{infoicon|Molten Iron}}. In later stages of the game, Iron Ore can be processed into {{infoicon|Iron Ore Crushed}} in the [[Crusher]] before smelting to increase material efficiency. Smelting of Iron Ore, along with {{infoicon|Copper Ore}}, are the primary sources of {{infoicon|Slag}}. If you have the ore sorting setting enabled you will need a [[Ore sorter]] to separate it from the different [[Natural resources]].&lt;br /&gt;
&lt;br /&gt;
==Island reserves==&lt;br /&gt;
{{:Home Island/Natural resources}}&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Lechugafria</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Dirt&amp;diff=10844</id>
		<title>Dirt</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Dirt&amp;diff=10844"/>
		<updated>2025-05-01T09:20:51Z</updated>

		<summary type="html">&lt;p&gt;Lechugafria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Dirt&lt;br /&gt;
| Type1         = Natural resource&lt;br /&gt;
| State         = Loose&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&#039;&#039;&#039;Dirt&#039;&#039;&#039; is a natural resource most commonly obtained through [[mining]]. Dirt is one of the most abundant resources in the game found all over the map. If you have the ore sorting setting enabled you will need a [[Ore sorter]] to separate it from the different [[Natural resources]].&lt;br /&gt;
&lt;br /&gt;
==Island reserves==&lt;br /&gt;
{{:Home Island/Natural resources}}&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Lechugafria</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Dirt&amp;diff=10843</id>
		<title>Dirt</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Dirt&amp;diff=10843"/>
		<updated>2025-05-01T09:19:38Z</updated>

		<summary type="html">&lt;p&gt;Lechugafria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Dirt&lt;br /&gt;
| Type1         = Natural resource&lt;br /&gt;
| State         = Loose&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&#039;&#039;&#039;Dirt&#039;&#039;&#039; is a natural resource most commonly obtained through [[mining]]. Dirt is one of the most abundant resources in the game found all over the map. If you have the ore sorting setting enabled you will need a [[Ore sorter]] to separate it from the different [[Natural resources]] .&lt;br /&gt;
&lt;br /&gt;
==Island reserves==&lt;br /&gt;
{{:Home Island/Natural resources}}&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Lechugafria</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Copper_Ore&amp;diff=10842</id>
		<title>Copper Ore</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Copper_Ore&amp;diff=10842"/>
		<updated>2025-05-01T09:15:14Z</updated>

		<summary type="html">&lt;p&gt;Lechugafria: Added ore sorting explanation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Copper Ore&lt;br /&gt;
| Type1         = Natural resource&lt;br /&gt;
| State         = Loose&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Copper Ore&#039;&#039;&#039; is a natural resource obtained through [[mining]]. It is combined with {{infoicon|Coal}} in a [[Blast Furnace]] to process into {{infoicon|Molten Copper}}. In later stages of the game, Copper Ore can be processed into {{infoicon|Copper Ore Crushed}} in the [[Crusher]] before smelting to increase material efficiency. Smelting of Copper Ore, along with {{infoicon|Iron Ore}}, are the primary sources of {{infoicon|Slag}}. If you have the ore sorting setting enabled you will need a [[Ore sorter]] to separate the different ores.&lt;br /&gt;
&lt;br /&gt;
==Island reserves==&lt;br /&gt;
{{:Home Island/Natural resources}}&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Lechugafria</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Ore_Sorting_Plant&amp;diff=10841</id>
		<title>Ore Sorting Plant</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Ore_Sorting_Plant&amp;diff=10841"/>
		<updated>2025-05-01T09:09:27Z</updated>

		<summary type="html">&lt;p&gt;Lechugafria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Ore Sorter&lt;br /&gt;
| Description   = Sorts mixed loads from trucks.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts I&lt;br /&gt;
    | Input1Qty   = 80&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 6&lt;br /&gt;
| Electricity   = 100 KW&lt;br /&gt;
| Maintenance   = 10&lt;br /&gt;
| Footprint     = 11x18&lt;br /&gt;
| BoostByUnity  = no&lt;br /&gt;
| Research      = Vehicles &amp;amp; Mining&lt;br /&gt;
| Research2     = &lt;br /&gt;
| Designation   = Buildings (For Vehicles)&lt;br /&gt;
| Variants      = &lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;ore sorter&#039;&#039;&#039; is a building that handles sorting of mixed materials loaded onto your trucks by excavators. This is required as trucks can&#039;t directly deliver mixed loads to storage units or buildings.&lt;/div&gt;</summary>
		<author><name>Lechugafria</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Ore_Sorting_Plant&amp;diff=10840</id>
		<title>Ore Sorting Plant</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Ore_Sorting_Plant&amp;diff=10840"/>
		<updated>2025-05-01T08:52:29Z</updated>

		<summary type="html">&lt;p&gt;Lechugafria: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;ore sorter&#039;&#039;&#039; is a building that handles sorting of mixed materials loaded onto your trucks by excavators. This is required as trucks can&#039;t directly deliver mixed loads to storage units or buildings.&lt;/div&gt;</summary>
		<author><name>Lechugafria</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Ore_Sorting_Plant&amp;diff=10839</id>
		<title>Ore Sorting Plant</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Ore_Sorting_Plant&amp;diff=10839"/>
		<updated>2025-05-01T08:49:45Z</updated>

		<summary type="html">&lt;p&gt;Lechugafria: Start of the ore sorting page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The ore sorter is a building that handles sorting of mixed materials loaded onto your trucks by excavators. This is required as trucks can&#039;t directly deliver mixed loads to storage units or buildings.&lt;/div&gt;</summary>
		<author><name>Lechugafria</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Coal&amp;diff=10838</id>
		<title>Coal</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Coal&amp;diff=10838"/>
		<updated>2025-05-01T08:36:28Z</updated>

		<summary type="html">&lt;p&gt;Lechugafria: Added comment about ore sorting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Coal&lt;br /&gt;
| Type1         = Natural resource&lt;br /&gt;
| Type2         = Crafted material&lt;br /&gt;
| State         = Loose&lt;br /&gt;
| CreatedIn     = [[Coal Maker]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Coal&#039;&#039;&#039; is a natural resource most commonly obtained through [[Designations#Mining|mining]]. It is primarily useful in the production of {{infoicon|Molten Iron}} and {{infoicon|Molten Copper}} with additional uses in {{infoicon|Cement}}, {{infoicon|Diesel}}, {{infoicon|Molten Glass}}, {{infoicon|Molten Silicon}}, {{infoicon|Rubber}}. and {{infoicon|Graphite}}. If you have the ore sorting setting enabled you will need a [[Ore sorter]] to separate the different ores.&lt;br /&gt;
&lt;br /&gt;
In the very early game, players will typically create Coal by the burning of {{infoicon|Wood}} in a [[Coal Maker]] until they have sufficient resources to mine it directly. However, Wood is also required for the crafting of {{infoicon|Construction Parts}} so burning all of the trees on the island can lead to significant hurdles in building infrastructure.&lt;br /&gt;
&lt;br /&gt;
==Island reserves==&lt;br /&gt;
{{:Home Island/Natural resources}}&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>Lechugafria</name></author>
	</entry>
</feed>