<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://wiki.coigame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rosyriveter</id>
	<title>Captain of Industry Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.coigame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rosyriveter"/>
	<link rel="alternate" type="text/html" href="http://wiki.coigame.com/Special:Contributions/Rosyriveter"/>
	<updated>2026-06-05T12:41:30Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Filter_Media&amp;diff=7730</id>
		<title>Filter Media</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Filter_Media&amp;diff=7730"/>
		<updated>2022-08-12T04:40:37Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: create basic desc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Filter Media&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Loose&lt;br /&gt;
}}Filter Media is a loose crafted material combined in a [[Mixer]]. Filter Media is more effective than [[Sand]] alone in the [[Wastewater Treatment]] machine. Filter Media consists of [[Sand]], [[Gravel]], and [[Coal]]. {{stub}}&lt;br /&gt;
{{under construction}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Baking_Unit&amp;diff=7625</id>
		<title>Baking Unit</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Baking_Unit&amp;diff=7625"/>
		<updated>2022-08-03T02:12:32Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: create basic desc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Baking Unit is a machine for the production of primarily [[Bread]] from [[Flour]] and [[Water]]. When one has all of the [[Food]] crops harvested, [[Cake]] can be baked for the [[Unity]] bonus.{{Infobox machine&lt;br /&gt;
| Name        = Baking Unit&lt;br /&gt;
| Tier        = &lt;br /&gt;
| Image       = &lt;br /&gt;
| Description = &lt;br /&gt;
| Recipe      = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts II&lt;br /&gt;
    | Input1Qty   = 40&lt;br /&gt;
  }}&lt;br /&gt;
| Workers     = 8&lt;br /&gt;
| Electricity = 50 KW&lt;br /&gt;
| Maintenance = 4&lt;br /&gt;
| Footprint   = 7x5&lt;br /&gt;
| Research    = &lt;br /&gt;
| Cargo       = &lt;br /&gt;
| Storage     = &lt;br /&gt;
| Designation = Food Production&lt;br /&gt;
| DesigImgOverride = &lt;br /&gt;
| Variants    = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Flour&lt;br /&gt;
  | Input1Qty   = 8&lt;br /&gt;
  | Input2Name  = Water&lt;br /&gt;
  | Input2Qty   = 4&lt;br /&gt;
  | Time        = 30&lt;br /&gt;
  | Output1Name = Bread&lt;br /&gt;
  | Output1Qty  = 12&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Flour&lt;br /&gt;
  | Input1Qty   = 5&lt;br /&gt;
  | Input2Name  = Sugar&lt;br /&gt;
  | Input2Qty   = 2&lt;br /&gt;
  | Input3Name  = Cooking Oil&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Input4Name  = Eggs&lt;br /&gt;
  | Input4Qty   = 1&lt;br /&gt;
  | Input5Name  = Fruit&lt;br /&gt;
  | Input5Qty   = 1&lt;br /&gt;
  | Time        = 30&lt;br /&gt;
  | Output1Name = Cake&lt;br /&gt;
  | Output1Qty  = 7&lt;br /&gt;
}}&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Soybean&amp;diff=7624</id>
		<title>Soybean</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Soybean&amp;diff=7624"/>
		<updated>2022-08-03T02:03:14Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: now using Fertilizer link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Soybean&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Loose&lt;br /&gt;
}}Soybean is a versatile crop grown to produce [[Cooking Oil]], [[Tofu]] and/or [[Animal Feed]]. Soybean utilizes a lot of [[Fertility]] and therefore the use of some [[:Category:Fertilizer|Fertilizer]] is recommended.{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Sugar_Cane&amp;diff=7623</id>
		<title>Sugar Cane</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Sugar_Cane&amp;diff=7623"/>
		<updated>2022-08-03T02:00:39Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: removed word Category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Sugar Cane&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Loose&lt;br /&gt;
}}Sugar Cane is a crop grown solely for the production of [[Sugar]]. Sugar Cane must be grown in a [[Greenhouse]] or [[Greenhouse II]]. This crop requires a lot of [[Water]] and intense [[:Category:Fertilizer|Fertilizer]] application.{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Sugar_Cane&amp;diff=7622</id>
		<title>Sugar Cane</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Sugar_Cane&amp;diff=7622"/>
		<updated>2022-08-03T01:56:29Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: add link to page Fertilizer seems the same as Category:Fertilizer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Sugar Cane&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Loose&lt;br /&gt;
}}Sugar Cane is a crop grown solely for the production of [[Sugar]]. Sugar Cane must be grown in a [[Greenhouse]] or [[Greenhouse II]]. This crop requires a lot of [[Water]] and intense [[Fertilizer]] application.{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Sausage&amp;diff=7621</id>
		<title>Sausage</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Sausage&amp;diff=7621"/>
		<updated>2022-08-02T23:24:43Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: create basic desc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Sausage&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| Type2         = Food&lt;br /&gt;
| State         = Unit&lt;br /&gt;
}}Sausage is a [[Food]] Protein that is crafted in a [[Food Processor]] from [[Meat Trimmings]], [[Flour]], and [[Salt]]. Sausage does not provide as much [[Unity]] as [[Meat]] or [[Eggs]], however, provisioning Sausage allows for the Unity bonus of meeting workers needs when you go into [[Food Pack]] production.{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Fruit&amp;diff=7620</id>
		<title>Fruit</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Fruit&amp;diff=7620"/>
		<updated>2022-08-02T23:14:37Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: create basic desc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Fruit&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| Type2         = Food&lt;br /&gt;
| State         = Unit&lt;br /&gt;
}}Fruit is a [[Food]] Vitamins that must be grown in a [[Greenhouse]] or [[Greenhouse II]]. Fruit is one of the many ingredients to make [[Cake]].{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Tofu&amp;diff=7619</id>
		<title>Tofu</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Tofu&amp;diff=7619"/>
		<updated>2022-08-02T23:09:36Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: create basic desc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Tofu&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| Type2         = Food&lt;br /&gt;
| State         = Unit&lt;br /&gt;
}}Tofu is a [[Food]] Protein made from [[Soybean]]. Tofu is crafted in a [[Food Processor]]. Provisioning Tofu will allow you to reserve [[Meat]] and [[Eggs]] for the [[Food Pack]].{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Bread&amp;diff=7618</id>
		<title>Bread</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Bread&amp;diff=7618"/>
		<updated>2022-08-02T23:04:34Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: create basic desc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Bread&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| Type2         = Food&lt;br /&gt;
| State         = Unit&lt;br /&gt;
}}Bread is crafted in a [[Baking Unit]] from [[Flour]] and [[Water]]. Bread produces twice the [[Unity]] of other Carbohydrates: [[Potato]] or [[Corn]]. Excess Bread can be used for the [[Food Pack]].{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Cake&amp;diff=7617</id>
		<title>Cake</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Cake&amp;diff=7617"/>
		<updated>2022-08-02T22:58:38Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: create basic desc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Cake&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| Type2         = Food&lt;br /&gt;
| State         = Unit&lt;br /&gt;
}}Cake is more than a [[Food]]. Cake is Art! Cake is made in a [[Baking Unit]] and requires many ingredients that must be grown from [[Seeds]] found on the Map and [[Eggs]] from the [[Chicken Farm]].{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Meat&amp;diff=7616</id>
		<title>Meat</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Meat&amp;diff=7616"/>
		<updated>2022-08-02T22:49:27Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: create basic desc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Meat&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| Type2         = Food&lt;br /&gt;
| State         = Unit&lt;br /&gt;
}}Meat is a [[Food]] protein made from boiling [[Chicken Carcass]] in a [[Food Processor]]. Meat is in high demand and produces the most [[Unity]] of Proteins.{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Food_Pack&amp;diff=7615</id>
		<title>Food Pack</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Food_Pack&amp;diff=7615"/>
		<updated>2022-08-02T22:37:07Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: create basic desc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Food Pack&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Unit&lt;br /&gt;
}}The Food Pack or Bento Box Is composed of either [[Meat]] or [[Eggs]], [[Bread]], and a [[Snack]] packaged to go in an [[Assembly (Electric) II]]. Food Pack can be traded for resources with other [[Villages]] on the Map.{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Sugar_Cane&amp;diff=7614</id>
		<title>Sugar Cane</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Sugar_Cane&amp;diff=7614"/>
		<updated>2022-08-02T22:26:45Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: create basic desc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Sugar Cane&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Loose&lt;br /&gt;
}}Sugar Cane is a crop grown solely for the production of [[Sugar]]. Sugar Cane must be grown in a [[Greenhouse]] or [[Greenhouse II]]. This crop requires a lot of [[Water]] and intense Fertilization.{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Soybean&amp;diff=7613</id>
		<title>Soybean</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Soybean&amp;diff=7613"/>
		<updated>2022-08-02T22:21:23Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: create basic desc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Soybean&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Loose&lt;br /&gt;
}}Soybean is a versatile crop grown to produce [[Cooking Oil]], [[Tofu]] and/or [[Animal Feed]]. Soybean utilizes a lot of [[Fertility]] and therefore the use of some Fertilizer is recommended.{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Canola&amp;diff=7612</id>
		<title>Canola</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Canola&amp;diff=7612"/>
		<updated>2022-08-02T22:11:18Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: create basic desc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Canola&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Loose&lt;br /&gt;
}}Canola is a crop grown for the production of [[Cooking Oil]] and [[Animal Feed]]. It requires a lot of [[Water]] but does not consume as much Fertility as [[Soybean]].{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Meat_Trimmings&amp;diff=7611</id>
		<title>Meat Trimmings</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Meat_Trimmings&amp;diff=7611"/>
		<updated>2022-08-02T21:45:26Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: create basic desc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Meat Trimmings is a by-product of [[Meat]] production in the [[Food Processor]]. Meat Trimmings can be further processed into [[Food]]: [[Sausage]]. Excess Meat Trimmings can be turned into [[Compost]]. {{Infobox material&lt;br /&gt;
| Name          = Meat Trimmings&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Loose&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Chicken_Carcass&amp;diff=7610</id>
		<title>Chicken Carcass</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Chicken_Carcass&amp;diff=7610"/>
		<updated>2022-08-02T21:30:46Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: create basic desc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Meat&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Unit&lt;br /&gt;
}}Chicken Carcass is produced from enabling Slaughtering within the [[Chicken Farm]]. Chicken Carcass is boiled  in a [[Food Processor]] to make [[Food]]: [[Meat]] and by-product, [[Meat Trimmings]].{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Waste_Collection&amp;diff=7609</id>
		<title>Waste Collection</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Waste_Collection&amp;diff=7609"/>
		<updated>2022-08-02T21:14:46Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: create basic desc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name = Waste Collection&lt;br /&gt;
}}Waste Collection is a depot where Trucks can remove [[Waste]] from the [[Settlement]]. Waste can be dumped within Dumping designation or incinerated in a [[Burner (Solid)|Burner]], though this method of disposal will cause Air [[Pollution]].{{stub}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Food_Market_II&amp;diff=7608</id>
		<title>Food Market II</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Food_Market_II&amp;diff=7608"/>
		<updated>2022-08-02T21:09:23Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: create basic desc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name = Food Market II&lt;br /&gt;
}}Food Market II is a direct upgrade of [[Food Market]] allowing for two [[Food]] items to be distributed to the [[Settlement]] simultaneously, within the same footprint.{{stub}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Food_Processor&amp;diff=7607</id>
		<title>Food Processor</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Food_Processor&amp;diff=7607"/>
		<updated>2022-08-02T21:01:58Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: create basic descript&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Food Processor is a Machine unlocked by Research: Food Production. This machine is required to make [[Food]] product and needs inputs: [[Salt]], [[Water]], or both. [[Sugar]] is processed from [[Sugar Cane]] within.{{stub}}&lt;br /&gt;
{{Infobox machine&lt;br /&gt;
| Name        = Food Processor&lt;br /&gt;
| Tier        = &lt;br /&gt;
| Image       = &lt;br /&gt;
| Description = &lt;br /&gt;
| Recipe      = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts III&lt;br /&gt;
    | Input1Qty   = 23&lt;br /&gt;
  }}&lt;br /&gt;
| Workers     = 8&lt;br /&gt;
| Electricity = 25 KW&lt;br /&gt;
| Maintenance = 4&lt;br /&gt;
| Footprint   = &lt;br /&gt;
| Research    = &lt;br /&gt;
| Cargo       = &lt;br /&gt;
| Storage     = &lt;br /&gt;
| Designation = Food Production&lt;br /&gt;
| DesigImgOverride = &lt;br /&gt;
| Variants    = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Soybean&lt;br /&gt;
  | Input1Qty   = 6&lt;br /&gt;
  | Input2Name  = Water&lt;br /&gt;
  | Input2Qty   = 4&lt;br /&gt;
  | Input3Name  = Sulfur&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Input4Name  = Limestone&lt;br /&gt;
  | Input4Qty   = 1&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Tofu&lt;br /&gt;
  | Output1Qty  = 8&lt;br /&gt;
  | Output2Name = Animal Feed&lt;br /&gt;
  | Output2Qty  = 3&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Chicken Carcass&lt;br /&gt;
  | Input1Qty   = 10&lt;br /&gt;
  | Input2Name  = Water&lt;br /&gt;
  | Input2Qty   = 3&lt;br /&gt;
  | Input3Name  = Salt&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Time        = 20&lt;br /&gt;
  | Output1Name = Meat&lt;br /&gt;
  | Output1Qty  = 5&lt;br /&gt;
  | Output2Name = Meat Trimmings&lt;br /&gt;
  | Output2Qty  = 2&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Meat Trimmings&lt;br /&gt;
  | Input1Qty   = 8&lt;br /&gt;
  | Input2Name  = Flour&lt;br /&gt;
  | Input2Qty   = 2&lt;br /&gt;
  | Input3Name  = Salt&lt;br /&gt;
  | Input3Qty   = 3&lt;br /&gt;
  | Time        = 20&lt;br /&gt;
  | Output1Name = Sausage&lt;br /&gt;
  | Output1Qty  = 8&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Potato&lt;br /&gt;
  | Input1Qty   = 8&lt;br /&gt;
  | Input2Name  = Salt&lt;br /&gt;
  | Input2Qty   = 2&lt;br /&gt;
  | Input3Name  = Cooking Oil&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Input4Name  = Plastic&lt;br /&gt;
  | Input4Qty   = 1&lt;br /&gt;
  | Time        = 20&lt;br /&gt;
  | Output1Name = Snack&lt;br /&gt;
  | Output1Qty  = 12&lt;br /&gt;
  | Output2Name = Biomass&lt;br /&gt;
  | Output2Qty  = 1&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Corn&lt;br /&gt;
  | Input1Qty   = 8&lt;br /&gt;
  | Input2Name  = Salt&lt;br /&gt;
  | Input2Qty   = 2&lt;br /&gt;
  | Input3Name  = Cooking Oil&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Input4Name  = Plastic&lt;br /&gt;
  | Input4Qty   = 1&lt;br /&gt;
  | Time        = 20&lt;br /&gt;
  | Output1Name = Snack&lt;br /&gt;
  | Output1Qty  = 16&lt;br /&gt;
  | Output2Name = Biomass&lt;br /&gt;
  | Output2Qty  = 1&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Sugar Cane&lt;br /&gt;
  | Input1Qty   = 10&lt;br /&gt;
  | Input2Name  = Water&lt;br /&gt;
  | Input2Qty   = 2&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Sugar&lt;br /&gt;
  | Output1Qty  = 8&lt;br /&gt;
  | Output2Name = Biomass&lt;br /&gt;
  | Output2Qty  = 2&lt;br /&gt;
}}&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Chicken_Farm&amp;diff=7606</id>
		<title>Chicken Farm</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Chicken_Farm&amp;diff=7606"/>
		<updated>2022-08-02T20:53:15Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: created basic Descript&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name = Chicken Farm&lt;br /&gt;
}}The Chicken Farm is a hen house for the laying of [[Eggs]]. Chickens require [[Water]] and [[Animal Feed]]. Toggled options within the Chicken Farm: &amp;quot;Enable Slaughtering&amp;quot; and &amp;quot;Pause Growth&amp;quot;. Slaughter will produce [[Chicken Carcass]] which can be cooked to create [[Food]]: [[Meat]].{{stub}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Rubber&amp;diff=7605</id>
		<title>Rubber</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Rubber&amp;diff=7605"/>
		<updated>2022-08-02T20:43:36Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: added back belt and vehicle use case.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Rubber&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Unit&lt;br /&gt;
}}Rubber is a Crafted material available from the start of the game. Rubber is an insulator used in the production of Electronics in combination with Copper conductor. Rubber is required for conveyor belts and Vehicles created in Vehicle Depot.&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{under construction}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Sour_Water&amp;diff=7567</id>
		<title>Sour Water</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Sour_Water&amp;diff=7567"/>
		<updated>2022-07-28T09:24:37Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: fixed broken link, clean up English&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Sour Water&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| Type2         = Pollution&lt;br /&gt;
| State         = Fluid&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&#039;&#039;&#039;Sour Water&#039;&#039;&#039; is a [[:Category:liquid products|liquid product]] which is a byproduct of refining {{infoicon|Crude Oil}} in the [[Distillation (Stage I)]]. The [[Sour Water Stripper]] is the primary means of obtaining {{infoicon|Sulfur}} for the production of {{infoicon|Rubber}} and {{infoicon|Acid}} before the {{infoicon|Sulfur Mine|ui=yes}} is discovered and repaired, as well as the primary source of {{infoicon|Ammonia}} for the production of {{infoicon|Fertilizer}} from petrochemical means.&lt;br /&gt;
&lt;br /&gt;
Sour Water is also produced as a byproduct when cracking {{infoicon|Naphtha}} in the [[Cracking Unit]] to generate {{infoicon|Diesel}}.&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Sugar&amp;diff=7429</id>
		<title>Sugar</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Sugar&amp;diff=7429"/>
		<updated>2022-07-13T04:35:33Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: basic desc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Sugar&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Loose&lt;br /&gt;
}}Sugar is a Loose Crafted material. Sugar is made in a [[Food Processor]] from [[Sugar Cane]]. Sugar has industrial uses unlocked with [[Fermentation Tank]]: [[Antibiotics]] and [[Ethanol]].{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Flour&amp;diff=7428</id>
		<title>Flour</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Flour&amp;diff=7428"/>
		<updated>2022-07-13T04:22:14Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: Desc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Flour&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Unit&lt;br /&gt;
}}Flour is a crafted material ground from [[Wheat]] in a [[Mill]]. Flour is an ingredient utilized to make [[Food]]. You can bake a [[Cake]] or [[Bread]] in a [[Baking Unit]]. The Captain&#039;s Favorite is the Chicken Caesar [[Sausage]] which can be poached in a [[Food Processor]].{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Eggs&amp;diff=7427</id>
		<title>Eggs</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Eggs&amp;diff=7427"/>
		<updated>2022-07-13T04:08:48Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: bread to cake&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Eggs&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| Type2         = Food&lt;br /&gt;
| State         = Unit&lt;br /&gt;
}}Eggs are a Food Crafted material. Which came first, the chicken or the egg? Eggs are simply the best protein available. The Chef&#039;s cap, or Toque, has 101 pleats for every way to cook an egg. Raw eggs are an ingredient used in baking a [[Cake]]. Cooked  eggs are a protein source for the [[Food Pack]].{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Eggs&amp;diff=7426</id>
		<title>Eggs</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Eggs&amp;diff=7426"/>
		<updated>2022-07-13T04:06:24Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: desc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Eggs&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| Type2         = Food&lt;br /&gt;
| State         = Unit&lt;br /&gt;
}}Eggs are a Food Crafted material. Which came first, the chicken or the egg? Eggs are simply the best protein available. The Chef&#039;s cap, or Toque, has 101 pleats for every way to cook an egg. Raw eggs are an ingredient used in baking [[Bread]]. Cooked  eggs are a protein source for the [[Food Pack]].{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Snack&amp;diff=7425</id>
		<title>Snack</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Snack&amp;diff=7425"/>
		<updated>2022-07-13T03:03:33Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: basic desc + nickname&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Snack&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| Type2         = Food&lt;br /&gt;
| State         = Unit&lt;br /&gt;
}}Snack is a Food  Crafted material made to go. Advancements in food packaging allow [[Potato]] and [[Corn]] to be preserved in [[Plastic]]. First, you must unlock the [[Food Processor]], then fry them in [[Cooking Oil]]. Then, add a pinch of Sea [[Salt]]. MaFitos taste great!{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Microchip_Machine&amp;diff=7360</id>
		<title>Microchip Machine</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Microchip_Machine&amp;diff=7360"/>
		<updated>2022-07-12T05:09:40Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: fixed broken link, Flat Sorter, with active link, Flat Balancer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Microchip Machine&lt;br /&gt;
| Tier        = 1&lt;br /&gt;
| Description   = &lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts IV&lt;br /&gt;
    | Input1Qty   = 80&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 6&lt;br /&gt;
| Electricity   = 30 KW&lt;br /&gt;
| MaintenanceII = 6&lt;br /&gt;
| Computing     = 4&lt;br /&gt;
| Footprint     = 7x4&lt;br /&gt;
| Research      = Microchip Production&lt;br /&gt;
| Designation   = General Machines&lt;br /&gt;
| Variants      = [[Microchip Machine II]]&lt;br /&gt;
}}&lt;br /&gt;
{{outdated}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Microchip Machine&#039;&#039;&#039; is a machine which produces {{infoicon|Microchips}} using a 12-stage process.&amp;lt;ref name=&amp;quot;Microchip machine recipes&amp;quot;&amp;gt;Mafi.Base.dll &amp;gt; Prototypes &amp;gt; Machines &amp;gt; MicrochipMakerData &amp;gt; MachineProtoBuilder &amp;gt; ProductProto&amp;lt;/ref&amp;gt; At only 7x4 tiles, it is remarkably compact for such a multi-step production machine.&amp;lt;ref name=&amp;quot;Microchip machine layout&amp;quot;&amp;gt;Mafi.Base.dll &amp;gt; Prototypes &amp;gt; Machines &amp;gt; MicrochipMakerData &amp;gt; MachineProtoBuilder &amp;gt; SetLayout&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It has four [[Flat Conveyor]] inputs, two [[Pipe]] inputs, and one Flat Conveyor output.&amp;lt;ref name=&amp;quot;Microchip machine layout&amp;quot;/&amp;gt; The lateral Flat Conveyor input is for {{infoicon|Silicon Wafer|plural=s|new=yes}} and intermediate Microchips stages. The remaining inputs appear to be designed to accept {{infoicon|Copper}}, {{infoicon|Plastic}}, {{infoicon|Gold}}, {{infoicon|Acid}}, and {{infoicon|Water}}. This means that the main output is used for both intermediate stages and completed Microchips.&lt;br /&gt;
&lt;br /&gt;
The Microchip Machine is the first machine unlocked which heavily incentivizes the application of [[Wikipedia:Conveyor belt sushi|sushi belts]] (a belt that transports more than one type of item) to allow the machine to re-process its own intermediate outputs. This type of belt system would greatly reduce the number of machines required versus building an array of separate machines for each recipe in the production chain. The [[Flat Balancer]] is especially useful for this.&lt;br /&gt;
&lt;br /&gt;
The full 12-stage process can be thought of as four repetitions of a simpler 3-step process:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol type=&amp;quot;A&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Take the previous result (or silicon wafers) and apply acid and water&lt;br /&gt;
&amp;lt;li&amp;gt;Then apply copper and plastic&lt;br /&gt;
&amp;lt;li&amp;gt;Then finally apply gold and produce the input for the next repetition (or the finished product)&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The repetition cycle begins with silicon wafers as input to stage 1A and ends with microchips as the finished product from stage 4C.&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Silicon Wafer&lt;br /&gt;
  | Input1Qty   = 2&lt;br /&gt;
  | Input2Name  = Acid&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Input3Name  = Water&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Microchips Stage 1 A&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Microchips Stage 1 A&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Copper&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Input3Name  = Plastic&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Microchips Stage 1 B&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Microchips Stage 1 B&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Gold&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Microchips Stage 1 C&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Microchips Stage 1 C&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Acid&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Input3Name  = Water&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Microchips Stage 2 A&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Microchips Stage 2 A&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Copper&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Input3Name  = Plastic&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Microchips Stage 2 B&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Microchips Stage 2 B&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Gold&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Microchips Stage 2 C&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Microchips Stage 2 C&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Acid&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Input3Name  = Water&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Microchips Stage 3 A&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Microchips Stage 3 A&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Copper&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Input3Name  = Plastic&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Microchips Stage 3 B&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Microchips Stage 3 B&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Gold&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Microchips Stage 3 C&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Microchips Stage 3 C&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Acid&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Input3Name  = Water&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Microchips Stage 4 A&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Microchips Stage 4 A&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Copper&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Input3Name  = Plastic&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Microchips Stage 4 B&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Microchips Stage 4 B&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Gold&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Microchips&lt;br /&gt;
  | Output1Qty  = 4&lt;br /&gt;
}}&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Concrete_Slab&amp;diff=7359</id>
		<title>Concrete Slab</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Concrete_Slab&amp;diff=7359"/>
		<updated>2022-07-10T19:50:43Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: add application Retainiing wall&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Concrete Slab&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Unit&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
The &#039;&#039;&#039;Concrete Slab&#039;&#039;&#039; is a crafted material which is used in the production of {{infoicon|Construction Parts}}. It is created by combining {{infoicon|Cement}} with either {{infoicon|Sand}} and {{infoicon|Slag Crushed}}, Sand and {{infoicon|Gravel}}, or just Slag Crushed.&lt;br /&gt;
&lt;br /&gt;
It should be noted that the recipe requiring solely Cement and Slag Crushed is only available in the first-tier [[Cement Mixer]] and not the subsequent [[Cement Mixer II]].&lt;br /&gt;
&lt;br /&gt;
==Applications in building==&lt;br /&gt;
In addition to being an ingredient in Construction Parts, Concrete Slabs are also a required material to build the following machines:&lt;br /&gt;
&lt;br /&gt;
{{div col|colwidth=15em}}&lt;br /&gt;
* [[Assembly (Manual)]]&lt;br /&gt;
* [[Cargo Depot (2)]]&lt;br /&gt;
* [[Cargo Depot (4)]]&lt;br /&gt;
* [[Cooling Tower]]&lt;br /&gt;
* [[Cooling Tower (Large)]]&lt;br /&gt;
* [[Spent Fuel Storage]]&lt;br /&gt;
* [[Vehicle Ramp (Small)]]&lt;br /&gt;
* [[Vehicle Ramp (Medium)]]&lt;br /&gt;
* [[Vehicle Ramp (Large)]]&lt;br /&gt;
* [[Retaining Wall]]{{div col end}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Basic_Distiller&amp;diff=7340</id>
		<title>Basic Distiller</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Basic_Distiller&amp;diff=7340"/>
		<updated>2022-07-06T23:11:50Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: add desc used as desalination&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Basic Distiller&lt;br /&gt;
| Description   = Allows distillation of low-grade gasoline but it is quite inefficient and produces a lot of waste.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts&lt;br /&gt;
    | Input1Qty   = 30&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 6&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = None&lt;br /&gt;
| Footprint     = 6x5&lt;br /&gt;
| Research      = Basic Diesel&lt;br /&gt;
| Designation   = Crude Oil Refining&lt;br /&gt;
| Variants      = &lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Basic Distiller&#039;&#039;&#039; refines {{infoicon|Crude Oil}} into {{infoicon|Diesel}} by consuming {{infoicon|Coal}} while generating both {{infoicon|Exhaust}} and {{infoicon|Waste Water}}. The &#039;&#039;&#039;Basic Distiller&#039;&#039;&#039; can also create fresh [[Water]] from [[Seawater]] using [[Coal]] while generating [[Exhaust]] and [[Brine]]. Diesel production is rather inefficient and polluting in comparison to the later [[Distillation (Stage I)]] and associated machines. Players should take care to monitor the level of the Crude Oil reserve viewing the reserve status on their [[Pumpjacks]] to ensure they are not getting close to consuming all available Crude Oil on the island.&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Crude Oil&lt;br /&gt;
  | Input1Qty   = 18&lt;br /&gt;
  | Input2Name  = Coal&lt;br /&gt;
  | Input2Qty   = 2&lt;br /&gt;
  | Time        = 20&lt;br /&gt;
  | Output1Name = Diesel&lt;br /&gt;
  | Output1Qty  = 8&lt;br /&gt;
  | Output2Name = Waste Water&lt;br /&gt;
  | Output2Qty  = 4&lt;br /&gt;
  | Output3Name = Exhaust&lt;br /&gt;
  | Output3Qty  = 12&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Seawater&lt;br /&gt;
  | Input1Qty   = 10&lt;br /&gt;
  | Input2Name  = Coal&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Water&lt;br /&gt;
  | Output1Qty  = 6&lt;br /&gt;
  | Output2Name = Brine&lt;br /&gt;
  | Output2Qty  = 4&lt;br /&gt;
  | Output3Name = Exhaust&lt;br /&gt;
  | Output3Qty  = 2&lt;br /&gt;
}}&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Basic_Distiller&amp;diff=7339</id>
		<title>Basic Distiller</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Basic_Distiller&amp;diff=7339"/>
		<updated>2022-07-06T22:58:45Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: changed voice from passive to active.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Basic Distiller&lt;br /&gt;
| Description   = Allows distillation of low-grade gasoline but it is quite inefficient and produces a lot of waste.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts&lt;br /&gt;
    | Input1Qty   = 30&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 6&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = None&lt;br /&gt;
| Footprint     = 6x5&lt;br /&gt;
| Research      = Basic Diesel&lt;br /&gt;
| Designation   = Crude Oil Refining&lt;br /&gt;
| Variants      = &lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Basic Distiller&#039;&#039;&#039; refines {{infoicon|Crude Oil}} into {{infoicon|Diesel}} by consuming {{infoicon|Coal}} while generating both {{infoicon|Exhaust}} and {{infoicon|Waste Water}}. It is the first machine which allows crucial Diesel production is rather inefficient and polluting in comparison to the later [[Distillation (Stage I)]] and associated machines. Players should take care to monitor the level of the Crude Oil reserve viewing the reserve status on their [[Pumpjacks]] to ensure they are not getting close to consuming all available Crude Oil on the island.&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Crude Oil&lt;br /&gt;
  | Input1Qty   = 18&lt;br /&gt;
  | Input2Name  = Coal&lt;br /&gt;
  | Input2Qty   = 2&lt;br /&gt;
  | Time        = 20&lt;br /&gt;
  | Output1Name = Diesel&lt;br /&gt;
  | Output1Qty  = 8&lt;br /&gt;
  | Output2Name = Waste Water&lt;br /&gt;
  | Output2Qty  = 4&lt;br /&gt;
  | Output3Name = Exhaust&lt;br /&gt;
  | Output3Qty  = 12&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Seawater&lt;br /&gt;
  | Input1Qty   = 10&lt;br /&gt;
  | Input2Name  = Coal&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Water&lt;br /&gt;
  | Output1Qty  = 6&lt;br /&gt;
  | Output2Name = Brine&lt;br /&gt;
  | Output2Qty  = 4&lt;br /&gt;
  | Output3Name = Exhaust&lt;br /&gt;
  | Output3Qty  = 2&lt;br /&gt;
}}&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Iron_Smelting_(From_Scrap)&amp;diff=7338</id>
		<title>Iron Smelting (From Scrap)</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Iron_Smelting_(From_Scrap)&amp;diff=7338"/>
		<updated>2022-07-06T22:45:18Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: wanted page: basic desc.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Iron smelting from [[Iron Scrap]] in a [[Blast Furnace]] with [[Coal]] produces [[Molten Iron]] without producing [[Slag]].&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Maintenance_Depot_(Basic)&amp;diff=7337</id>
		<title>Maintenance Depot (Basic)</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Maintenance_Depot_(Basic)&amp;diff=7337"/>
		<updated>2022-07-06T22:18:34Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: changed recipe in desc to match recipe fetch. recipe for maintenance is unlisted?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{outdated}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox machine&lt;br /&gt;
| Name          = Maintenance Depot (Basic)&lt;br /&gt;
| Tier          = 1&lt;br /&gt;
| Description   = Converts products into [[maintenance]] which is distributed to all machines, buildings, and [[:Category:Vehicles|vehicles]] that need it. Important as if there is not enough maintenance, vehicles and machines can break down temporarily.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts&lt;br /&gt;
    | Input1Qty   = 40&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 6&lt;br /&gt;
| Electricity   = 25 KW&lt;br /&gt;
| Maintenance   = None&lt;br /&gt;
| Footprint     = 7x6&lt;br /&gt;
| Research      = Power &amp;amp; Maintenance&lt;br /&gt;
| Designation   = Buildings&lt;br /&gt;
| Variants      = [[Maintenance Depot]]&amp;lt;br/&amp;gt;[[Maintenance II Depot]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Maintenance Depot (Basic)&#039;&#039;&#039; is a building which produces [[Maintenance I]], an item for the upkeep of [[:Category:Vehicles|vehicles]] and a majority of [[:Category:Machines|machines]]. It can accommodate up to two [[Flat Conveyor]] inputs and has a maximum output of 105 units /60s. As Maintenance I is a virtual item and automatically distributed, there is no output product to store or move via vehicles or conveyors.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Mechanical Parts&lt;br /&gt;
  | Input1Qty   = 2&lt;br /&gt;
  | Input2Name  = Electronics&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Time        = 20&lt;br /&gt;
  | Output1Name = Maintenance I&lt;br /&gt;
  | Output1Qty  = 35&lt;br /&gt;
}}&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Electronics&amp;diff=7154</id>
		<title>Electronics</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Electronics&amp;diff=7154"/>
		<updated>2022-07-03T20:01:29Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: basic description and a helpful hint&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Electronics&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Unit&lt;br /&gt;
| Variants      = [[Electronics II]]&amp;lt;br/&amp;gt;[[Electronics III]]&lt;br /&gt;
}}Early, [[Assembly (Manual)]] can make electronics, however, the Abandoned Communication Station contains some Electronics to begin with. [[Construction Parts II]], [[Vehicle Parts]],and [[Maintenance]] requires Electronics. [[Assembly (Electric)]] is 3x faster at making Electronics because [[Electricity]].  You will need to make all these things and their Electronics for the rest of the game.{{stub}}&lt;br /&gt;
{{under construction}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Talk:Vegetables&amp;diff=7153</id>
		<title>Talk:Vegetables</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Talk:Vegetables&amp;diff=7153"/>
		<updated>2022-07-03T19:11:55Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: idk how to make it say 15%, instead of 105%&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Says Fertility cost is 105%, I think it&#039;s supposed to be 15%. When i try to peek and poke at it. It just says dir=in or dir=out. I don&#039;t know enough about the editor to take that apart further. Perhaps, someone might look at it?&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Cooking_Oil&amp;diff=7152</id>
		<title>Cooking Oil</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Cooking_Oil&amp;diff=7152"/>
		<updated>2022-07-03T19:00:27Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: added basic description, missing linx: food, unity, edicts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Cooking Oil&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Fluid&lt;br /&gt;
}}Cooking Oil is a Fluid, Crafted Material essential for the [[Food Processor]]. [[Soybean]] is the crop required to produce Cooking Oil in a [[Mill]]. [[Snack]], [[Cake]], and by extrapolation, [[Food Pack]] are the [[Food]] products people want dearly. Provisioning, and diversifying your [[Food]] portfolio will produce more [[Unity]], protect your people from Food shortage and/or Drought. Later, [[Canola]] can be grown for Cooking Oil. [[Seeds]] can be found on the Map with the Ship. With water-wise [[Farming]], utilizing the &amp;quot;Water rationing&amp;quot; [[Edicts]], and blending Cooking Oil with [[Ethanol]] in a [[Chemical Plant]], Bio-[[Diesel]] can be produced for your [[Vehicles]].{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Hydrogen&amp;diff=7151</id>
		<title>Hydrogen</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Hydrogen&amp;diff=7151"/>
		<updated>2022-07-03T17:31:00Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: quite brief desc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Hydrogen&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Fluid&lt;br /&gt;
}}Hydrogen Is produced by two machines only: [[Cracking Unit]] and [[Hydrogen Reformer]].  Hydrogen when burned produces [[Steam Depleted]] and it&#039;s used for [[Heavy Oil]] cracking.{{stub}}&lt;br /&gt;
{{under construction}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Oxygen&amp;diff=7149</id>
		<title>Oxygen</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Oxygen&amp;diff=7149"/>
		<updated>2022-07-03T09:06:29Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: rewrote desc to include fermentation tank and cracking unit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Research]]:[[Biofuel]] unlocks the [[Air Separator]] which pulls Oxygen and [[Nitrogen]] directly from the air. 78% of air is [[Nitrogen]]. Oxygen comprises around 21% of the atmosphere. The [[Fermentation Tank]] requires Oxygen and either [[Corn Mash]] or [[Sugar]]&lt;br /&gt;
&lt;br /&gt;
to make [[Ethanol]]. [[Research]]:[[Electrolysis]] unlocks the [[Electrolyzer]] which can make small amounts of [[Hydrogen]] and Oxygen from liters of [[Water]], but one [[Air Separator]] will produce enough Oxygen for three [[Oxygen Furnace]] or two [[Oxygen Furnace II]]&lt;br /&gt;
&lt;br /&gt;
to forge{{infoicon|Molten Steel}} out of {{infoicon|Molten Iron}} using the Bessemer process. [[Diesel]] can be made with Oxygen and [[Fuel Gas]] in a [[Cracking Unit]]. This process produces [[Carbon Dioxide]] and requires an [[Air Separator]] direct connect.{{Infobox material&lt;br /&gt;
| Name          = Oxygen&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Fluid&lt;br /&gt;
}}&lt;br /&gt;
{{stub}} &lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Impure_Copper&amp;diff=7146</id>
		<title>Impure Copper</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Impure_Copper&amp;diff=7146"/>
		<updated>2022-07-03T06:20:52Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: added basic description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Molten Copper]] is poured into a [[Metal Caster]] producing Impure Copper Anodes for the [[Copper Electrolysis]] purification process.{{Infobox material&lt;br /&gt;
| Name          = Impure Copper&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Unit&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{under construction}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Copper_Electrolysis&amp;diff=7145</id>
		<title>Copper Electrolysis</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Copper_Electrolysis&amp;diff=7145"/>
		<updated>2022-07-03T06:14:16Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: Elementary desc&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Impure Copper]] Anodes are suspended in an electrolyte solution. The anode dissolves in the solution and elemental [[Copper]] is deposited on the cathode. {{Infobox machine&lt;br /&gt;
| Name          = Copper Electrolysis&lt;br /&gt;
| Description   = Purifies copper by electrolytic refining to over 99.95% purity.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts&lt;br /&gt;
    | Input1Qty   = 23&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 5&lt;br /&gt;
| Electricity   = 80 KW&lt;br /&gt;
| Maintenance   = 4&lt;br /&gt;
| Footprint     = 7x5&lt;br /&gt;
| Research      = Copper Refinement&lt;br /&gt;
| Designation   = Metallurgy &amp;amp; Smelting&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Impure Copper&lt;br /&gt;
  | Input1Qty   = 16&lt;br /&gt;
  | Input2Name  = Acid&lt;br /&gt;
  | Input2Qty   = 4&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Copper&lt;br /&gt;
  | Output1Qty  = 16&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Impure Copper&lt;br /&gt;
  | Input1Qty   = 16&lt;br /&gt;
  | Input2Name  = Water&lt;br /&gt;
  | Input2Qty   = 4&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Copper&lt;br /&gt;
  | Output1Qty  = 13&lt;br /&gt;
}}&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Green_Manure&amp;diff=7143</id>
		<title>Green Manure</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Green_Manure&amp;diff=7143"/>
		<updated>2022-07-03T05:55:15Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: update &amp;quot;green Manure&amp;quot; considered plant not crop, added nickname &amp;quot;cover crop&amp;quot; That is what we call it in Texas.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Green Manure&lt;br /&gt;
| Type1         = Seed&lt;br /&gt;
| State         = Virtual&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{outdated}}&lt;br /&gt;
&#039;&#039;&#039;Green Manure&#039;&#039;&#039; is a plant that can be grown in all types of [[Farming]]. Usually, Rye or Clover is planted as a &amp;quot;Cover Crop&amp;quot;.  It uses less [[Water]] than a regular crop,but it&#039;s tilled under adding organic matter and nutrients to the soil.   It does not produce {{infoicon|Food}} but instead restores {{infoicon|Fertility|new=yes}} to the farm&#039;s soil. It takes 4 months to reach maturity and can survive for 4 months without {{infoicon|Water}}. In the early game before {{infoicon|Fertilizer}} is readily available, Green Manure represents the only method for maintenance of Fertility levels. When planting in alternating cycles with {{infoicon|Potato|plural=es|new=yes}}, 100% Fertility can be maintained indefinitely unless allowed to wither due to extended [[Weather|drought]] without irrigation.&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Assembly_I&amp;diff=7140</id>
		<title>Assembly I</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Assembly_I&amp;diff=7140"/>
		<updated>2022-07-03T05:33:41Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: basic description and a helpful hint&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Assembly Line accelerated production by moving the production unit from workstation to workstation. Each workstation adds an ingredient and the assembly line keeps running as long as the resources last. [[Wood]], [[Concrete Slab]], and [[Iron]]&lt;br /&gt;
&lt;br /&gt;
are joined into [[Construction Parts]].  [[Rubber]] and [[Copper]] are combined into [[Electronics]], and [[Mechanical Parts]] are cast in [[Iron]]. New Assembly are required to make the next level of [[Construction Parts II]]. Each level requires an additional component:&lt;br /&gt;
&lt;br /&gt;
[[Electronics]], [[Steel]], [[Electronics II]]. Each additional component becomes progressively harder to build, so each new Assembly is about twice as fast as the previous, although that requires more workers and uses more [[Electricity]]. However, the&lt;br /&gt;
&lt;br /&gt;
Assembly (Manual) requires neither [[Electricity]] nor [[Maintenance]]! Applying a [[Unity]] Boost to the Assembly (Manual), makes it almost as fast as the [[Assembly (Electric)]] without the drone of a [[Diesel Generator]]. &lt;br /&gt;
&lt;br /&gt;
New recipes can become available in the Assembly after [[Research]].{{Infobox machine&lt;br /&gt;
| Name          = Assembly (Manual)&lt;br /&gt;
| Tier          = 1&lt;br /&gt;
| Description   = Manual assembly line that produces basic products.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts&lt;br /&gt;
    | Input1Qty   = 25&lt;br /&gt;
  }}&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Workers       = 4&lt;br /&gt;
| Maintenance   = None&lt;br /&gt;
| Footprint     = 6x5&lt;br /&gt;
| Research      = Construction&lt;br /&gt;
| Designation   = General Machines&lt;br /&gt;
| Variants      = [[Assembly (Electric)]]&amp;lt;/br&amp;gt;[[Assembly (Electric) II]]&amp;lt;/br&amp;gt;[[Assembly (Robotic)]]&amp;lt;/br&amp;gt;[[Assembly (Robotic) II]]&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Iron&lt;br /&gt;
  | Input1Qty   = 3&lt;br /&gt;
  | Input2Name  = Wood&lt;br /&gt;
  | Input2Qty   = 4&lt;br /&gt;
  | Input3Name  = Concrete Slab&lt;br /&gt;
  | Input3Qty   = 4&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Construction Parts&lt;br /&gt;
  | Output1Qty  = 4&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Construction Parts&lt;br /&gt;
  | Input1Qty   = 8&lt;br /&gt;
  | Input2Name  = Electronics&lt;br /&gt;
  | Input2Qty   = 4&lt;br /&gt;
  | Time        = 80&lt;br /&gt;
  | Output1Name = Construction Parts II&lt;br /&gt;
  | Output1Qty  = 4&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Iron&lt;br /&gt;
  | Input1Qty   = 5&lt;br /&gt;
  | Time        = 40&lt;br /&gt;
  | Output1Name = Mechanical Parts&lt;br /&gt;
  | Output1Qty  = 4&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Iron&lt;br /&gt;
  | Input1Qty   = 4&lt;br /&gt;
  | Input2Name  = Mechanical Parts&lt;br /&gt;
  | Input2Qty   = 2&lt;br /&gt;
  | Input3Name  = Electronics&lt;br /&gt;
  | Input3Qty   = 2&lt;br /&gt;
  | Time        = 80&lt;br /&gt;
  | Output1Name = Vehicle Parts&lt;br /&gt;
  | Output1Qty  = 4&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Rubber&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Copper&lt;br /&gt;
  | Input2Qty   = 4&lt;br /&gt;
  | Time        = 60&lt;br /&gt;
  | Output1Name = Electronics&lt;br /&gt;
  | Output1Qty  = 4&lt;br /&gt;
}}&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Polymerization_Plant&amp;diff=7136</id>
		<title>Polymerization Plant</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Polymerization_Plant&amp;diff=7136"/>
		<updated>2022-07-03T04:20:26Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: redid what I just did because I put &amp;quot;chips&amp;quot; instead of &amp;quot;snack&amp;quot;. Updated dead link Household Electronics to Consumer Electronics&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Polymerization Plant utilizes [[Chlorine]] and either [[Naphtha]] or [[Ethanol]] to produce [[Plastic]] which is required for [[Snack]], [[Medical Equipment]], [[Disinfectant]], [[PCB|Printed Circuit Boards]] for [[Electronics II]], [[Consumer Electronics]], [[Microchips]], and more!&lt;br /&gt;
&lt;br /&gt;
{{Infobox machine&lt;br /&gt;
| Name          = Polymerization Plant&lt;br /&gt;
| Description   = &amp;lt;!-- None provided in-game --&amp;gt;&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts III&lt;br /&gt;
    | Input1Qty   = 75&lt;br /&gt;
}}&lt;br /&gt;
| Workers       = 12&lt;br /&gt;
| Electricity   = 100 KW&lt;br /&gt;
| Maintenance   = 6&lt;br /&gt;
| Footprint     = 8x7&lt;br /&gt;
| Research      = Hydrogen Production&lt;br /&gt;
| Designation   = Crude Oil Refining&lt;br /&gt;
| Variants      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Naphtha&lt;br /&gt;
  | Input1Qty   = 4&lt;br /&gt;
  | Input2Name  = Chlorine&lt;br /&gt;
  | Input2Qty   = 2&lt;br /&gt;
  | Time        = 20&lt;br /&gt;
  | Output1Name = Plastic&lt;br /&gt;
  | Output1Qty  = 16&lt;br /&gt;
  | Output2Name = Exhaust&lt;br /&gt;
  | Output2Qty  = 8&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Ethanol&lt;br /&gt;
  | Input1Qty   = 4&lt;br /&gt;
  | Input2Name  = Chlorine&lt;br /&gt;
  | Input2Qty   = 2&lt;br /&gt;
  | Time        = 20&lt;br /&gt;
  | Output1Name = Plastic&lt;br /&gt;
  | Output1Qty  = 16&lt;br /&gt;
  | Output2Name = Exhaust&lt;br /&gt;
  | Output2Qty  = 8&lt;br /&gt;
}}&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Polymerization_Plant&amp;diff=7134</id>
		<title>Polymerization Plant</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Polymerization_Plant&amp;diff=7134"/>
		<updated>2022-07-03T03:50:06Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: Rewrote Desc. corrected recipe error by removing diesel and replacing with Naphtha&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Polymerization Plant utilizes [[Chlorine]] and either [[Naphtha]] or [[Ethanol]] to make longer Carbon chains and 3D structures called [[Plastic]]. Plastic is required for [[Disinfectant]],  [[Chips]] ([[Potato]] or [[Corn]]), [[PCB|Printed Circuit Boards]], [[Medical Equipment]], [[Microchips]] and more!{{Infobox machine&lt;br /&gt;
| Name          = Polymerization Plant&lt;br /&gt;
| Description   = &amp;lt;!-- None provided in-game --&amp;gt;&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts III&lt;br /&gt;
    | Input1Qty   = 75&lt;br /&gt;
}}&lt;br /&gt;
| Workers       = 12&lt;br /&gt;
| Electricity   = 100 KW&lt;br /&gt;
| Maintenance   = 6&lt;br /&gt;
| Footprint     = 8x7&lt;br /&gt;
| Research      = Hydrogen Production&lt;br /&gt;
| Designation   = Crude Oil Refining&lt;br /&gt;
| Variants      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Naphtha&lt;br /&gt;
  | Input1Qty   = 4&lt;br /&gt;
  | Input2Name  = Chlorine&lt;br /&gt;
  | Input2Qty   = 2&lt;br /&gt;
  | Time        = 20&lt;br /&gt;
  | Output1Name = Plastic&lt;br /&gt;
  | Output1Qty  = 16&lt;br /&gt;
  | Output2Name = Exhaust&lt;br /&gt;
  | Output2Qty  = 8&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Ethanol&lt;br /&gt;
  | Input1Qty   = 4&lt;br /&gt;
  | Input2Name  = Chlorine&lt;br /&gt;
  | Input2Qty   = 2&lt;br /&gt;
  | Time        = 20&lt;br /&gt;
  | Output1Name = Plastic&lt;br /&gt;
  | Output1Qty  = 16&lt;br /&gt;
  | Output2Name = Exhaust&lt;br /&gt;
  | Output2Qty  = 8&lt;br /&gt;
}}&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Diesel&amp;diff=7131</id>
		<title>Diesel</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Diesel&amp;diff=7131"/>
		<updated>2022-07-03T03:19:16Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: Diesel desc, removed polymerization plant from infoboxDiesel&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Diesel is the lifeblood of your Island. The Ship, [[Cargo Ship]], [[Vehicles]], [[Rubber Maker]], and [[Diesel Generator]], all run on Diesel fuel. Initially, a [[Basic Distiller]] can crank out 24 Diesel per barrel of [[Crude Oil]] , but makes [[Waste Water]] and [[Exhaust]]. &lt;br /&gt;
&lt;br /&gt;
[[Advanced Diesel]], uses [[Steam Hi]] reforming of [[Crude Oil]] to produce petroleum distillates of various fractions determined by the average length of the Carbon chain. [[Distillation (Stage I)]] produces [[Medium Oil]] and the remainder [[Heavy Oil]] can be &lt;br /&gt;
&lt;br /&gt;
stored for later use and/or flared. Diesel is produced by the [[Distillation (Stage II)]], at a rate of 36 per barrel of [[Crude Oil]] and the remainder, [[Light Oil]], can be further distilled in a [[Distillation (Stage III)]] to produce [[Naphtha]] and [[Fuel Gas]], which can&lt;br /&gt;
&lt;br /&gt;
be processed into [[Rubber]] and even more... Diesel! Research of [[Biofuel]] or [[Naphtha Refining]] unlocks the [[Cracking Unit]], which uses the addition of [[Hydrogen]] to [[Naphtha]] or later, [[Heavy Oil]] to make more Diesel. Furthermore, [[Fuel Gas]] and [[Oxygen]]&lt;br /&gt;
&lt;br /&gt;
can make more Diesel and [[Carbon Dioxide]],as well. However, in a [[Chemical Plant]] with [[Ethanol]] and some [[Cooking Oil]], Diesel is made sustainably on the [[Farm]] from [[Seeds]]. Bear in mind, farming Diesel uses much more labor and [[Water]] than&lt;br /&gt;
&lt;br /&gt;
Petrochemical refining but alas... [[Crude Oil]] is a finite resource that must be shipped in once you have depleted the [[Local Natural Resources]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox material&lt;br /&gt;
| Name          = Diesel&lt;br /&gt;
| Image         = &lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Fluid&lt;br /&gt;
| CreatedIn     = [[Basic Distiller]]&amp;lt;/br&amp;gt;[[Distillation (Stage II)]]&amp;lt;/br&amp;gt;[[Cracking Unit]]&lt;br /&gt;
| UsedIn        = [[:Category:Vehicles|Vehicles]]&amp;lt;/br&amp;gt;[[Flare]]&amp;lt;/br&amp;gt;[[Diesel Generator]]&amp;lt;/br&amp;gt;[[Rubber Maker]]&lt;br /&gt;
| StartingQty   = Sailor: 600&amp;lt;br/&amp;gt;Captain: 400&amp;lt;br/&amp;gt;Admiral: 400&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{under construction}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Light_Oil&amp;diff=7129</id>
		<title>Light Oil</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Light_Oil&amp;diff=7129"/>
		<updated>2022-07-02T23:13:00Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: replaced css as text with infoicon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Light Oil&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Fluid&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&#039;&#039;&#039;Light Oil&#039;&#039;&#039; is a petrochemical [[:Category:Liquid products|liquid product]] produced when processing {{infoicon|Medium Oil}} in the [[Distillation (Stage II)]]. It can be further processed in a [[Distillation (Stage III)]] machine to produce {{infoicon|Naphtha}} and {{infoicon|Fuel Gas}}. Alternatively, it can be burned in a [[Boiler (Gas)]] to generate [[Steam Hi]] , and thus generate {{infoicon|Electricity}}. &lt;br /&gt;
&lt;br /&gt;
The former option is much more common as it allows for the potential production of {{infoicon|Rubber}} and {{infoicon|Plastic}} from Naphtha, though notably both products can also be made using {{infoicon|Diesel}}. However, burning Light Oil directly is a perfectly viable option if there is no requirement to generate these products.&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Boiler_(Gas)&amp;diff=7128</id>
		<title>Boiler (Gas)</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Boiler_(Gas)&amp;diff=7128"/>
		<updated>2022-07-02T23:03:04Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: fixed two spelling errors.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Boiler (Gas)&lt;br /&gt;
| Tier          = 2&lt;br /&gt;
| Description   = Produces high pressure steam by burning gas.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts II&lt;br /&gt;
    | Input1Qty   = 38&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 4&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = None&lt;br /&gt;
| Footprint     = 5x4&lt;br /&gt;
| Research      = Gas Combustion&lt;br /&gt;
| Designation   = Water Extraction &amp;amp; Processing&lt;br /&gt;
| Variants      = [[Boiler (Coal)]]&amp;lt;/br&amp;gt;[[Boiler (Electric)]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Boiler (Gas)&#039;&#039;&#039; is a machine which creates [[Steam]] from {{infoicon|Water}} using a variety of petrochemical fuel sources. This machine is most commonly used in the early game to reduce the consumption of {{infoicon|Coal}} by replacing [[Boiler (Coal)]] units and instead burning {{infoicon|Heavy Oil}}, {{infoicon|Naphtha}}, though there are additional options available with {{infoicon|Medium Oil}}, {{infoicon|Light Oil}}, and {{infoicon|Fuel Gas}}. In the mid-game, the machine is commonly seen in conjunction with petrochemical processing chains unlocked by the [[Advanced Diesel]] research.&lt;br /&gt;
&lt;br /&gt;
It can also provide power from the burning of {{infoicon|Hydrogen}} sourced either from the breakdown of {{infoicon|Ammonia}} in an [[Electrolyzer]] or alternatively the splitting of {{infoicon|Water}} in the same. It should be noted that the latter method is a vastly inefficient power source and is net energy negative, but does create small amounts of Water as a byproduct if both [[Low-pressure Turbine]]s and [[Cooling Towers]] are used to recover the {{infoicon|Steam Depleted}}.&lt;br /&gt;
&lt;br /&gt;
==Role in mid-game petrochemical chains==&lt;br /&gt;
In mid-game petrochemical processing chains, this machine is often used to burn {{infoicon|Heavy Oil}} to generate {{infoicon|Steam Hi}} which feeds the refinery. One Boiler (Gas) burning Heavy Oil can generate sufficient Steam to fully supply up to two Distillation [[Distillation (Stage I)|Stage I]]&#039;s, [[Distillation (Stage II)|Stage II]]&#039;s, and [[Distillation (Stage III)|Stage III]]&#039;s each plus one [[Sour Water Stripper]], leaving 5% leftover Heavy Oil to be disposed of. This arrangement would need to be initially [[Priming|primed]] using a Boiler (Coal) until sufficient Heavy Oil accumulates to power the Boiler (Gas) full-time at which point its supply can be removed, either by deprioritizing the input using a [[Pipe Balancer]], removing its {{infoicon|Water}} source, pausing it, or [[Deconstruction|deconstructing]] it.&lt;br /&gt;
&lt;br /&gt;
Any {{infoicon|Fuel Gas}} remaining from conversion to {{infoicon|Diesel}} in the [[Cracking Unit]] and any {{infoicon|Naphtha}} left over from the production of {{infoicon|Rubber}} in the [[Rubber Maker]] need to be removed to prevent the refining system from idling when either output is full. Both products are typically diverted to generate {{infoicon|Electricity}} using this machine. While [[Flare|flaring]] is an alternative, it produces 25% more {{infoicon|Air Pollution}} for Naphtha (1.5 Air Pollution/unit vs 2.0 Air Pollution/unit) and 500% more for {{infoicon|Fuel Gas}} (1.0 vs 0.17/unit) than boiling it into Steam Hi, even if the power production is wasted. Thus any excess Heavy Oil from the first boiler should be burned first, then any excess Fuel Gas from Diesel production, then any excess Naphtha from Rubber Production (or later, {{infoicon|Plastic}} or [[Diesel]] production).&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 8&lt;br /&gt;
  | Input2Name  = Heavy Oil&lt;br /&gt;
  | Input2Qty   = 4&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Steam Hi&lt;br /&gt;
  | Output1Qty  = 8&lt;br /&gt;
  | Output2Name = Exhaust&lt;br /&gt;
  | Output2Qty  = 10&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 8&lt;br /&gt;
  | Input2Name  = Medium Oil&lt;br /&gt;
  | Input2Qty   = 6&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Steam Hi&lt;br /&gt;
  | Output1Qty  = 8&lt;br /&gt;
  | Output2Name = Exhaust&lt;br /&gt;
  | Output2Qty  = 10&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 8&lt;br /&gt;
  | Input2Name  = Light Oil&lt;br /&gt;
  | Input2Qty   = 6&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Steam Hi&lt;br /&gt;
  | Output1Qty  = 8&lt;br /&gt;
  | Output2Name = Exhaust&lt;br /&gt;
  | Output2Qty  = 8&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 8&lt;br /&gt;
  | Input2Name  = Naphtha&lt;br /&gt;
  | Input2Qty   = 6&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Steam Hi&lt;br /&gt;
  | Output1Qty  = 8&lt;br /&gt;
  | Output2Name = Exhaust&lt;br /&gt;
  | Output2Qty  = 8&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 8&lt;br /&gt;
  | Input2Name  = Ethanol&lt;br /&gt;
  | Input2Qty   = 6&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Steam Hi&lt;br /&gt;
  | Output1Qty  = 8&lt;br /&gt;
  | Output2Name = Carbon Dioxide&lt;br /&gt;
  | Output2Qty  = 8&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 8&lt;br /&gt;
  | Input2Name  = Fuel Gas&lt;br /&gt;
  | Input2Qty   = 8&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Steam Hi&lt;br /&gt;
  | Output1Qty  = 8&lt;br /&gt;
  | Output2Name = Carbon Dioxide&lt;br /&gt;
  | Output2Qty  = 8&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 8&lt;br /&gt;
  | Input2Name  = Hydrogen&lt;br /&gt;
  | Input2Qty   = 8&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Steam Hi&lt;br /&gt;
  | Output1Qty  = 8&lt;br /&gt;
  | Output2Name = Steam Depleted&lt;br /&gt;
  | Output2Qty  = 2&lt;br /&gt;
}}&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Electrolyzer&amp;diff=7127</id>
		<title>Electrolyzer</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Electrolyzer&amp;diff=7127"/>
		<updated>2022-07-02T20:20:15Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: corrected power requirement given in description.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Electrolyzer&lt;br /&gt;
| Description   = Decomposes a product into simpler substances by passing an electric current through it.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts III&lt;br /&gt;
    | Input1Qty   = 40&lt;br /&gt;
}}&lt;br /&gt;
| Workers       = 3&lt;br /&gt;
| Electricity   = 100 KW&lt;br /&gt;
| Maintenance   = 2&lt;br /&gt;
| Footprint     = 5x4&lt;br /&gt;
| Research      = Electrolysis&lt;br /&gt;
| Designation   = General Machines&lt;br /&gt;
| Variants      = &lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Electrolyzer&#039;&#039;&#039; is the sole machine capable of creating {{infoicon|Chlorine}} for the processing of {{infoicon|Waste Water}} in [[Wastewater Treatment]] facilities and the production of {{infoicon|Plastic}} in [[Polymerization Plant]]s.&lt;br /&gt;
&lt;br /&gt;
It is also the only machine able to make {{infoicon|Hydrogen}} without additional byproducts that cause [[Pollution]], making it a critical component in [[Heavy Oil Cracking]] systems, {{infoicon|Fuel Gas}} [[Fuel Gas Synthesis|synthesis]], the production of {{infoicon|Silicon (Poly)}} for {{infoicon|Electronics}}, and {{infoicon|Uranium Pellets}} for creating {{infoicon|Uranium Rod|plural=s}} to power [[Nuclear Reactor]]s. This machine is capable of breaking down {{infoicon|Ammonia}} into {{infoicon|Nitrogen}} and {{infoicon|Hydrogen}} which allows for Pollution-free [[Flare|flaring]]/[[Smoke Stack|venting]] of the constituent parts.&lt;br /&gt;
&lt;br /&gt;
==Comparison to the Air Separator==&lt;br /&gt;
The Electrolyzer is capable of generating {{infoicon|Oxygen}} by splitting {{infoicon|Water}}, though it is vastly outclassed by the [[Air Separator]], which can create it directly from the atmosphere, in nearly every metric. Comparatively, it requires nearly double the {{infoicon|Electricity}} requirement (100 KW vs 60 KW), produces a fraction of the output (1.5 /60s vs 24 /60s), and requires both {{infoicon|Steel}} and {{infoicon|Construction Parts III}} production lines (or [[trading]]) to erect. However, the Electrolyzer carries a smaller footprint (5x4 vs 9x6) when input piping is not considered, which makes it potentially viable for this Oxygen generation in niche cases where very both low output is acceptable and build space is very limited.&lt;br /&gt;
&lt;br /&gt;
== Recipes ==&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Brine&lt;br /&gt;
  | Input1Qty   = 6&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Chlorine&lt;br /&gt;
  | Output1Qty  = 4&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Water&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Time        = 80&lt;br /&gt;
  | Output1Name = Oxygen&lt;br /&gt;
  | Output1Qty  = 8&lt;br /&gt;
  | Output2Name = Hydrogen&lt;br /&gt;
  | Output2Qty  = 2&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Ammonia&lt;br /&gt;
  | Input1Qty   = 4&lt;br /&gt;
  | Time        = 20&lt;br /&gt;
  | Output1Name = Nitrogen&lt;br /&gt;
  | Output1Qty  = 8&lt;br /&gt;
  | Output2Name = Hydrogen&lt;br /&gt;
  | Output2Qty  = 4&lt;br /&gt;
}}&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Naphtha&amp;diff=7126</id>
		<title>Naphtha</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Naphtha&amp;diff=7126"/>
		<updated>2022-07-02T19:54:13Z</updated>

		<summary type="html">&lt;p&gt;Rosyriveter: corrected recipe in description, spelling error, deleted an extra &amp;quot;also&amp;quot;, changed wording from &amp;quot;environmentally-friendly&amp;quot; to &amp;quot;benign&amp;quot;.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Naphtha&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Fluid&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&#039;&#039;&#039;Naphtha&#039;&#039;&#039; is a petrochemical [[:Category:Fluid products|fluid product]] which is created solely as the result of processing {{infoicon|Light Oil}} in the [[Distillation (Stage III)]]. It has many applications such as the production of {{infoicon|Rubber}} and {{infoicon|Plastic}}.&lt;br /&gt;
&lt;br /&gt;
While {{infoicon|Diesel}} can be converted into [[Naphtha]] at a ratio of 4:3, doing so generates an additional {{infoicon|Sour Water}} byproduct which must then also be handled. [[Flare|Flaring]] Naphtha is one method to prevent refinery arrays from locking up due to output backups at the cost of 2 units of {{infoicon|Air Pollution}} per unit flared. However, a more benign method of disposal of excess Naphtha is to burn it in a [[Boiler (Gas)]] to generate {{infoicon|Electricity}}. Even if the Electricity goes unused, this process reduces the amount of Air Pollution created to 2 units per 3 units burned with the added expense of {{infoicon|Water}} used to generate {{infoicon|Steam Hi}}, though this can largely be mitigated through the use of [[Cooling Tower]]s.&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Rosyriveter</name></author>
	</entry>
</feed>