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	<id>http://wiki.coigame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TROPtastic</id>
	<title>Captain of Industry Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.coigame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TROPtastic"/>
	<link rel="alternate" type="text/html" href="http://wiki.coigame.com/Special:Contributions/TROPtastic"/>
	<updated>2026-04-23T15:49:15Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.coigame.com/index.php?title=Haul_Truck_(Dump)&amp;diff=12258</id>
		<title>Haul Truck (Dump)</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Haul_Truck_(Dump)&amp;diff=12258"/>
		<updated>2025-11-09T10:12:40Z</updated>

		<summary type="html">&lt;p&gt;TROPtastic: Added missing size info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox vehicle&lt;br /&gt;
| Name            = Haul Truck (Dump)&lt;br /&gt;
| Image           = TruckT3Loose.png&lt;br /&gt;
| Tier            = 3&lt;br /&gt;
| Description     = Large hauling truck with max capacity of 180. This type can transport only loose products (coal for instance).&lt;br /&gt;
| CreatedIn       = [[Vehicles Depot III]]&lt;br /&gt;
| Recipe          = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Vehicle Parts III&lt;br /&gt;
    | Input1Qty   = 90&lt;br /&gt;
    | Input2Name  = Rubber&lt;br /&gt;
    | Input2Qty   = 90&lt;br /&gt;
    | Input3Name  = Diesel&lt;br /&gt;
    | Input3Qty   = 36&lt;br /&gt;
    | Time        = 240&lt;br /&gt;
  }}&lt;br /&gt;
| Workers         = 1&lt;br /&gt;
| CargoSize       = 180&lt;br /&gt;
| MaintenanceII   = 3&lt;br /&gt;
| FuelTank        = 36&lt;br /&gt;
| FuelConsumption = 2.3&lt;br /&gt;
| Clearance       = 4&lt;br /&gt;
| Pollution       = 2.3&lt;br /&gt;
| MaxSpeed        = 0.7tpt/ 7tps/ 50.4kph&lt;br /&gt;
| Miner           = [[Mega Excavator]]&amp;lt;br&amp;gt;[[Mega Excavator (Hydrogen)]]&lt;br /&gt;
| Transport       = &lt;br /&gt;
| Variants        = [[Pickup]]&amp;lt;br&amp;gt;[[Truck]]&amp;lt;br&amp;gt;[[Truck (Hydrogen)]]&amp;lt;br&amp;gt;[[Haul Truck (Dump)]]&amp;lt;br&amp;gt;[[Haul Truck (Dump) (Hydrogen)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Haul Truck (Dump)&#039;&#039;&#039; is the third tier of transport vehicle. It can transport 180 units at once, but only of [[:Category:Loose Product|loose products]].&lt;br /&gt;
&lt;br /&gt;
Compared to the Truck, the Haul Truck has 3 times the cargo capacity at the expense of twice the fuel consumption, a higher maintenance tier ({{infoicon|Maintenance II}}), and reduced transport speed to 2/3. The Truck and the Haul Truck require the same number of {{infoicon|Worker|ui=yes|plural=s}}. Note that fewer Haul Trucks (and therefore fewer {{infoicon|Worker|ui=yes|plural=s}}) are needed to transport the same volume of items as compared to the Truck, but the same amount of fuel is required for a given throughput. &lt;br /&gt;
&lt;br /&gt;
Haul Trucks cannot fit underneath elevated pipes or belts, meaning that ramps are the only option to cross over these transports. They require a space 5 tiles wide to move, as opposed to the 3 tile space needed for Tier 1 and Tier 2 vehicles. Whether it&#039;s going down ramps or crossing train tracks, everything needs to be bigger for Haul Trucks.&lt;br /&gt;
&lt;br /&gt;
Storage for Haul Truck deliveries or pickups should have high capacity, since the Haul Truck has a low transport speed and a high capacity.&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>TROPtastic</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Haul_Truck_(Tank)&amp;diff=12257</id>
		<title>Haul Truck (Tank)</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Haul_Truck_(Tank)&amp;diff=12257"/>
		<updated>2025-11-09T10:11:08Z</updated>

		<summary type="html">&lt;p&gt;TROPtastic: Added missing size info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox vehicle&lt;br /&gt;
| Name            = Haul Truck (Tank)&lt;br /&gt;
| Image           = TruckT3Fluid.png&lt;br /&gt;
| Tier            = 3&lt;br /&gt;
| Description     = Large hauling truck with max capacity of 180. This type can transport only liquid or gas products.&lt;br /&gt;
| CreatedIn       = [[Vehicles Depot III]]&lt;br /&gt;
| Recipe          = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Vehicle Parts III&lt;br /&gt;
    | Input1Qty   = 90&lt;br /&gt;
    | Input2Name  = Rubber&lt;br /&gt;
    | Input2Qty   = 90&lt;br /&gt;
    | Input3Name  = Diesel&lt;br /&gt;
    | Input3Qty   = 36&lt;br /&gt;
    | Time        = 240&lt;br /&gt;
  }}&lt;br /&gt;
| Workers         = 1&lt;br /&gt;
| CargoSize       = 180&lt;br /&gt;
| MaintenanceII   = 3&lt;br /&gt;
| FuelTank        = 36&lt;br /&gt;
| FuelConsumption = 2.3&lt;br /&gt;
| Clearance       = 4&lt;br /&gt;
| Pollution       = 2.3&lt;br /&gt;
| MaxSpeed        = 0.7tpt/ 7tps/ 50.4kph&lt;br /&gt;
| Variants        = [[Pickup]]&amp;lt;br&amp;gt;[[Truck]]&amp;lt;br&amp;gt;[[Truck (Hydrogen)]]&amp;lt;br&amp;gt;[[Haul Truck (Tank)]]&amp;lt;br&amp;gt;[[Haul Truck (Tank) (Hydrogen)]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Haul Truck (Tank)&#039;&#039;&#039; is the third tier of transport vehicle. It can transport 180 units at once, but only of [[:Category:Fluid products|fluid products]]. Check [[Pickup]] for what it can&#039;t carry.&lt;br /&gt;
&lt;br /&gt;
Compared to the Truck, the Haul Truck has 3 times the cargo capacity at the expense of twice the fuel consumption, a higher maintenance tier ({{infoicon|Maintenance II}}), and reduced transport speed to 2/3. The Truck and the Haul Truck require the same number of {{infoicon|Worker|ui=yes|plural=s}}. Note that fewer Haul Trucks (and therefore fewer {{infoicon|Worker|ui=yes|plural=s}}) are needed to transport the same volume of items as compared to the Truck, but the same amount of fuel is required for a given throughput. &lt;br /&gt;
&lt;br /&gt;
Haul Trucks cannot fit underneath elevated pipes or belts, meaning that ramps are the only option to cross over these transports. They require a space 5 tiles wide to move, as opposed to the 3 tile space needed for Tier 1 and Tier 2 vehicles. Whether it&#039;s going down ramps or crossing train tracks, everything needs to be bigger for Haul Trucks.&lt;br /&gt;
&lt;br /&gt;
Storage for Haul Truck deliveries or pickups should have high capacity, since the Haul Truck has a low transport speed and a high capacity.&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>TROPtastic</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Paper&amp;diff=11857</id>
		<title>Paper</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Paper&amp;diff=11857"/>
		<updated>2025-06-24T07:50:59Z</updated>

		<summary type="html">&lt;p&gt;TROPtastic: fixed icon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Paper&lt;br /&gt;
| Type1         = &lt;br /&gt;
| State         = Unit&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&#039;&#039;Paper&#039;&#039; is a [[:Category:Unit products|unit product]] which is required for the production of {{infoicon|Lab_Equipment_II|new=yes|text=Lab Equipment II}}.&lt;br /&gt;
&lt;br /&gt;
{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>TROPtastic</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Recyclables_Collection&amp;diff=11856</id>
		<title>Recyclables Collection</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Recyclables_Collection&amp;diff=11856"/>
		<updated>2025-06-24T07:48:33Z</updated>

		<summary type="html">&lt;p&gt;TROPtastic: fixed lab equipment image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name = Recyclables Collection&lt;br /&gt;
| Tier          = 1&lt;br /&gt;
| Description   = &lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts III&lt;br /&gt;
    | Input1Qty   = 60&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 12&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = None&lt;br /&gt;
| Footprint     = 11x7&lt;br /&gt;
| Research      = Settlement Recycling&lt;br /&gt;
| Cargo         = {{infoicon|Recyclables|new=yes}}&lt;br /&gt;
| Storage       = 200&lt;br /&gt;
| Designation   = Housing &amp;amp; Services&lt;br /&gt;
| Variants      = [[Waste Collection]]&amp;lt;br/&amp;gt;[[Biomass Collection]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Recyclable Collection&#039;&#039;&#039; is a housing module for collecting {{infoicon|Recyclables|new=yes}} from the [[Settlement]]. {{infoicon|Recyclables|new=yes}} can be reused as {{infoicon|Iron}}, {{infoicon|Steel}}, {{infoicon|Copper}}, {{infoicon|Glass}}, and {{infoicon|Gold}} at [[Waste Sorting Plant]].&lt;br /&gt;
Recyclable Collection can collect the {{infoicon|Recyclables|new=yes}} only in case of [[Settlement]] consuming items made from {{infoicon|Steel|icononly=yes}} {{infoicon|Copper|icononly=yes}} {{infoicon|Glass|icononly=yes}} {{infoicon|Gold|icononly=yes}}. Specifically, {{infoicon|Household Goods}}, {{infoicon|Household Appliances|new=yes}}, {{infoicon|Consumer Electronics|new=yes}}, and {{infoicon|Medical Supplies|new=yes}} &amp;amp;lbrack;[[Medical Supplies II|II]], [[Medical Supplies III|III]]&amp;amp;rbrack;,&lt;br /&gt;
&lt;br /&gt;
While this building collects the {{infoicon|Recyclables|new=yes}}, discharged {{infoicon|Waste|new=yes}} gets a bit less.&lt;br /&gt;
&lt;br /&gt;
== Amount of discharged recyclables ==&lt;br /&gt;
The amount of discharged {{infoicon|Recyclables|new=yes}} is regular proportional to the items consumed in the settlement.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:right&amp;quot;&lt;br /&gt;
|+ Amount of discharged recyclables per 1 unit of consumed item&amp;lt;br/&amp;gt;(Version 0.5.3c)&lt;br /&gt;
|- style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! Consumed item !! {{infoicon|Recyclables|new=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Household Goods}}&lt;br /&gt;
| 0.625&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Household Appliances|new=yes}}&lt;br /&gt;
| 1.208&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Consumer Electronics|new=yes}}&lt;br /&gt;
| 1.563&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Medical Supplies|new=yes}}&lt;br /&gt;
| 0.500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Medical_Supplies_II|new=yes|text=Medical Supplies II}}&lt;br /&gt;
| 0.500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Medical_Supplies_III|new=yes|text=Medical Supplies III}}&lt;br /&gt;
| 0.625&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
In other words, the amount of {{infoicon|Recyclables|new=yes}} is directly proportional to spent materials ({{infoicon|Steel|icononly=yes}} {{infoicon|Copper|icononly=yes}} {{infoicon|Glass|icononly=yes}} {{infoicon|Gold|icononly=yes}}) for consumer services.&lt;br /&gt;
&lt;br /&gt;
:{{infoicon|Recyclables|new=yes}} = {{infoicon|Steel}} + ({{infoicon|Copper}} + {{infoicon|Glass}} + {{infoicon|Gold}})/2&lt;br /&gt;
:: *Version 0.5.3c&lt;br /&gt;
:: *This formula cannot apply to {{infoicon|Maintenance I}}, {{infoicon|Lab_Equipment|new=yes|text=Lab Equipment}}, or their variants.&lt;br /&gt;
{{Recipe define&lt;br /&gt;
  | Time        = 60&lt;br /&gt;
  | Output1Name = Recyclables&lt;br /&gt;
  | Output1Unit = ?&lt;br /&gt;
}}{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>TROPtastic</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Recyclables_Collection&amp;diff=11855</id>
		<title>Recyclables Collection</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Recyclables_Collection&amp;diff=11855"/>
		<updated>2025-06-24T07:46:00Z</updated>

		<summary type="html">&lt;p&gt;TROPtastic: /* Amount of discharged recyclables */ fixed images for med supplies&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name = Recyclables Collection&lt;br /&gt;
| Tier          = 1&lt;br /&gt;
| Description   = &lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts III&lt;br /&gt;
    | Input1Qty   = 60&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 12&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = None&lt;br /&gt;
| Footprint     = 11x7&lt;br /&gt;
| Research      = Settlement Recycling&lt;br /&gt;
| Cargo         = {{infoicon|Recyclables|new=yes}}&lt;br /&gt;
| Storage       = 200&lt;br /&gt;
| Designation   = Housing &amp;amp; Services&lt;br /&gt;
| Variants      = [[Waste Collection]]&amp;lt;br/&amp;gt;[[Biomass Collection]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Recyclable Collection&#039;&#039;&#039; is a housing module for collecting {{infoicon|Recyclables|new=yes}} from the [[Settlement]]. {{infoicon|Recyclables|new=yes}} can be reused as {{infoicon|Iron}}, {{infoicon|Steel}}, {{infoicon|Copper}}, {{infoicon|Glass}}, and {{infoicon|Gold}} at [[Waste Sorting Plant]].&lt;br /&gt;
Recyclable Collection can collect the {{infoicon|Recyclables|new=yes}} only in case of [[Settlement]] consuming items made from {{infoicon|Steel|icononly=yes}} {{infoicon|Copper|icononly=yes}} {{infoicon|Glass|icononly=yes}} {{infoicon|Gold|icononly=yes}}. Specifically, {{infoicon|Household Goods}}, {{infoicon|Household Appliances|new=yes}}, {{infoicon|Consumer Electronics|new=yes}}, and {{infoicon|Medical Supplies|new=yes}} &amp;amp;lbrack;[[Medical Supplies II|II]], [[Medical Supplies III|III]]&amp;amp;rbrack;,&lt;br /&gt;
&lt;br /&gt;
While this building collects the {{infoicon|Recyclables|new=yes}}, discharged {{infoicon|Waste|new=yes}} gets a bit less.&lt;br /&gt;
&lt;br /&gt;
== Amount of discharged recyclables ==&lt;br /&gt;
The amount of discharged {{infoicon|Recyclables|new=yes}} is regular proportional to the items consumed in the settlement.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:right&amp;quot;&lt;br /&gt;
|+ Amount of discharged recyclables per 1 unit of consumed item&amp;lt;br/&amp;gt;(Version 0.5.3c)&lt;br /&gt;
|- style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! Consumed item !! {{infoicon|Recyclables|new=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Household Goods}}&lt;br /&gt;
| 0.625&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Household Appliances|new=yes}}&lt;br /&gt;
| 1.208&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Consumer Electronics|new=yes}}&lt;br /&gt;
| 1.563&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Medical Supplies|new=yes}}&lt;br /&gt;
| 0.500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Medical_Supplies_II|new=yes|text=Medical Supplies II}}&lt;br /&gt;
| 0.500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Medical_Supplies_III|new=yes|text=Medical Supplies III}}&lt;br /&gt;
| 0.625&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
In other words, the amount of {{infoicon|Recyclables|new=yes}} is directly proportional to spent materials ({{infoicon|Steel|icononly=yes}} {{infoicon|Copper|icononly=yes}} {{infoicon|Glass|icononly=yes}} {{infoicon|Gold|icononly=yes}}) for consumer services.&lt;br /&gt;
&lt;br /&gt;
:{{infoicon|Recyclables|new=yes}} = {{infoicon|Steel}} + ({{infoicon|Copper}} + {{infoicon|Glass}} + {{infoicon|Gold}})/2&lt;br /&gt;
:: *Version 0.5.3c&lt;br /&gt;
:: *This formula cannot apply to {{infoicon|Maintenance I}}, {{infoicon|Lab Equipment|new=yes}}, or their variants.&lt;br /&gt;
{{Recipe define&lt;br /&gt;
  | Time        = 60&lt;br /&gt;
  | Output1Name = Recyclables&lt;br /&gt;
  | Output1Unit = ?&lt;br /&gt;
}}{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>TROPtastic</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Biomass_Collection&amp;diff=11854</id>
		<title>Biomass Collection</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Biomass_Collection&amp;diff=11854"/>
		<updated>2025-06-24T07:33:52Z</updated>

		<summary type="html">&lt;p&gt;TROPtastic: Fixed med supplies 3 image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Biomass Collection&lt;br /&gt;
| Tier          = 1&lt;br /&gt;
| Description   = Collects organic waste (leftovers from food typically). If a settlement does not have this module built, all the organic waste ends up in general waste.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts III&lt;br /&gt;
    | Input1Qty   = 60&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 6&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = None&lt;br /&gt;
| Footprint     = 11x7&lt;br /&gt;
| Research      = Recycling&lt;br /&gt;
| Cargo         = {{infoicon|Biomass}}&lt;br /&gt;
| Storage       = 200&lt;br /&gt;
| Designation   = Housing &amp;amp; Services&lt;br /&gt;
| Variants      = [[Food Market]]&amp;lt;br/&amp;gt;[[Food Market II]]&amp;lt;br/&amp;gt;[[Transformer]]&amp;lt;br/&amp;gt;[[Water Facility]]&amp;lt;br/&amp;gt;[[Household Goods Module]]&amp;lt;br/&amp;gt;[[Household Appliances Module]]&amp;lt;br/&amp;gt;[[Household Electronics Module]]&amp;lt;br /&amp;gt;[[Waste Collection]]&amp;lt;br /&amp;gt;[[Recyclables Collection]]&amp;lt;br /&amp;gt;[[Clinic]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Biomass Collection&#039;&#039;&#039; is a housing module for collecting {{infoicon|Biomass|new=yes}} from the Settlement. {{infoicon|Biomass|new=yes}} can be used as fuel for [[Boiler (Coal)]] or for making {{infoicon|Fertilizer (Organic)|new=yes}} or {{infoicon|Dirt}}. Although collected {{infoicon|Biomass|new=yes}} can also be burned via a [[Burner (Solid)]], there is no advantage over collecting {{infoicon|Waste|new=yes}} and burning it.&lt;br /&gt;
&lt;br /&gt;
While this building collects the {{infoicon|Biomass|new=yes}}, discharged {{infoicon|Waste|new=yes}} reduces by the same amount as collected {{infoicon|Biomass|new=yes}}.&lt;br /&gt;
&lt;br /&gt;
== Amount of discharged biomass ==&lt;br /&gt;
The amount of discharged {{infoicon|Biomass|new=yes}} is regular proportional to the food and medical supplies consumed in the settlement.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:right&amp;quot;&lt;br /&gt;
|+ Amount of discharged biomass per 1 unit of consumed item&amp;lt;br/&amp;gt;(Version 0.4.12c)&lt;br /&gt;
|- style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! Consumed item !! {{infoicon|Biomass|new=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Potato|new=yes}}&lt;br /&gt;
| 0.12&amp;amp;numsp;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Corn|new=yes}}&lt;br /&gt;
| 0.12&amp;amp;numsp;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Bread|new=yes}}&lt;br /&gt;
| 0.072&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Meat|new=yes}}&lt;br /&gt;
| 0.17&amp;amp;numsp;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Eggs|new=yes}}&lt;br /&gt;
| 0.12&amp;amp;numsp;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Tofu|new=yes}}&lt;br /&gt;
| 0.066&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Sausage|new=yes}}&lt;br /&gt;
| 0.18&amp;amp;numsp;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Vegetables|new=yes}}&lt;br /&gt;
| 0.12&amp;amp;numsp;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Fruit|new=yes}}&lt;br /&gt;
| 0.12&amp;amp;numsp;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Snack|new=yes}}&lt;br /&gt;
| 0.064&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Cake|new=yes}}&lt;br /&gt;
| 0.16&amp;amp;numsp;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Medical Supplies|new=yes}}&lt;br /&gt;
| 0.015&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Medical Supplies II|new=yes}}&lt;br /&gt;
| 0.036&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Medical Supplies III|new=yes}}&lt;br /&gt;
| 0.036&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
The settlement provided all types of food discharges 5.1 {{time}} of {{infoicon|Biomass|new=yes}} per 1000 pops. And, it discharges more 0.2  {{time}} of {{infoicon|Biomass|new=yes}} per 1000 pops when {{infoicon|Medical_Supplies_III|new=yes|text=Medical Supplies III}} are provided.&lt;br /&gt;
{{Recipe define&lt;br /&gt;
  | Time        = 60&lt;br /&gt;
  | Output1Name = Biomass&lt;br /&gt;
  | Output1Unit = ?&lt;br /&gt;
}}{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>TROPtastic</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Biomass_Collection&amp;diff=11853</id>
		<title>Biomass Collection</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Biomass_Collection&amp;diff=11853"/>
		<updated>2025-06-24T07:27:59Z</updated>

		<summary type="html">&lt;p&gt;TROPtastic: Made second sentence have same structure as first&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Biomass Collection&lt;br /&gt;
| Tier          = 1&lt;br /&gt;
| Description   = Collects organic waste (leftovers from food typically). If a settlement does not have this module built, all the organic waste ends up in general waste.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts III&lt;br /&gt;
    | Input1Qty   = 60&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 6&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = None&lt;br /&gt;
| Footprint     = 11x7&lt;br /&gt;
| Research      = Recycling&lt;br /&gt;
| Cargo         = {{infoicon|Biomass}}&lt;br /&gt;
| Storage       = 200&lt;br /&gt;
| Designation   = Housing &amp;amp; Services&lt;br /&gt;
| Variants      = [[Food Market]]&amp;lt;br/&amp;gt;[[Food Market II]]&amp;lt;br/&amp;gt;[[Transformer]]&amp;lt;br/&amp;gt;[[Water Facility]]&amp;lt;br/&amp;gt;[[Household Goods Module]]&amp;lt;br/&amp;gt;[[Household Appliances Module]]&amp;lt;br/&amp;gt;[[Household Electronics Module]]&amp;lt;br /&amp;gt;[[Waste Collection]]&amp;lt;br /&amp;gt;[[Recyclables Collection]]&amp;lt;br /&amp;gt;[[Clinic]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Biomass Collection&#039;&#039;&#039; is a housing module for collecting {{infoicon|Biomass|new=yes}} from the Settlement. {{infoicon|Biomass|new=yes}} can be used as fuel for [[Boiler (Coal)]] or for making {{infoicon|Fertilizer (Organic)|new=yes}} or {{infoicon|Dirt}}. Although collected {{infoicon|Biomass|new=yes}} can also be burned via a [[Burner (Solid)]], there is no advantage over collecting {{infoicon|Waste|new=yes}} and burning it.&lt;br /&gt;
&lt;br /&gt;
While this building collects the {{infoicon|Biomass|new=yes}}, discharged {{infoicon|Waste|new=yes}} reduces by the same amount as collected {{infoicon|Biomass|new=yes}}.&lt;br /&gt;
&lt;br /&gt;
== Amount of discharged biomass ==&lt;br /&gt;
The amount of discharged {{infoicon|Biomass|new=yes}} is regular proportional to the food and medical supplies consumed in the settlement.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:right&amp;quot;&lt;br /&gt;
|+ Amount of discharged biomass per 1 unit of consumed item&amp;lt;br/&amp;gt;(Version 0.4.12c)&lt;br /&gt;
|- style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! Consumed item !! {{infoicon|Biomass|new=yes}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Potato|new=yes}}&lt;br /&gt;
| 0.12&amp;amp;numsp;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Corn|new=yes}}&lt;br /&gt;
| 0.12&amp;amp;numsp;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Bread|new=yes}}&lt;br /&gt;
| 0.072&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Meat|new=yes}}&lt;br /&gt;
| 0.17&amp;amp;numsp;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Eggs|new=yes}}&lt;br /&gt;
| 0.12&amp;amp;numsp;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Tofu|new=yes}}&lt;br /&gt;
| 0.066&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Sausage|new=yes}}&lt;br /&gt;
| 0.18&amp;amp;numsp;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Vegetables|new=yes}}&lt;br /&gt;
| 0.12&amp;amp;numsp;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Fruit|new=yes}}&lt;br /&gt;
| 0.12&amp;amp;numsp;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Snack|new=yes}}&lt;br /&gt;
| 0.064&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Cake|new=yes}}&lt;br /&gt;
| 0.16&amp;amp;numsp;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Medical Supplies|new=yes}}&lt;br /&gt;
| 0.015&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Medical Supplies II|new=yes}}&lt;br /&gt;
| 0.036&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot; | {{infoicon|Medical Supplies III|new=yes}}&lt;br /&gt;
| 0.036&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
The settlement provided all types of food discharges 5.1 {{time}} of {{infoicon|Biomass|new=yes}} per 1000 pops. And, it discharges more 0.2  {{time}} of {{infoicon|Biomass|new=yes}} per 1000 pops when {{infoicon|Medical Supplies III|new=yes}} are provided.&lt;br /&gt;
{{Recipe define&lt;br /&gt;
  | Time        = 60&lt;br /&gt;
  | Output1Name = Biomass&lt;br /&gt;
  | Output1Unit = ?&lt;br /&gt;
}}{{Footer Infobox}}&lt;/div&gt;</summary>
		<author><name>TROPtastic</name></author>
	</entry>
</feed>