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	<id>http://wiki.coigame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Thadius856</id>
	<title>Captain of Industry Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.coigame.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Thadius856"/>
	<link rel="alternate" type="text/html" href="http://wiki.coigame.com/Special:Contributions/Thadius856"/>
	<updated>2026-05-02T09:23:05Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.coigame.com/index.php?title=Farming&amp;diff=6920</id>
		<title>Farming</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Farming&amp;diff=6920"/>
		<updated>2022-06-26T02:38:14Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: -{{uc}} (has been 6 days)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
Using farms you can grow plants. After researching crop rotation you can start farming multiple plants in a single farm. Crops need water to survive, and can be fertilized to improve the fertility threshold, which determines the amount of units you will receive from the crop. In most cases ordering of the plants in the &amp;quot;growth calendar&amp;quot; does not matter, as long as the two plants next to each other are different, as having two identical plants farmed after each other will result in growth penalty. Growing the same plant in the first and last &amp;quot;growth calendar&amp;quot; counts as the crops being grown after each other therefore it adds the growth penalty.&lt;br /&gt;
&lt;br /&gt;
Fertilizer does not seem to provide any changes from the mechanical perspective. The added benefit is higher crop yields, with high fertility need crops like [[Soy Beans]] benefiting more from fertilizer than low fertility need crops like potatoes. In summary, the more fertilizer, the more crop yields, although as you get closer to the maximum fertility, the smaller the benefit you get. Still, even at maximum fertility the diminishing returns are rather negligible.&lt;br /&gt;
&lt;br /&gt;
= Strategies =&lt;br /&gt;
Given that you can specify up to 4 types of plants to be farmed on a single farm, there are many combinations which a player can reach, and below you can find a few of them. For the sake of consistency, we consider [[Green Manure]] to be a plant as well, but not a crop.&lt;br /&gt;
=== Farm with 1 plant ===&lt;br /&gt;
Initially farms can grow only a single plant, and later on the player can keep farming a single plant on a farm if they wish to. However, after researching the the crop rotation, if the player wishes to improve the average yield of any crop, it is always beneficial to add in a single [[Green Manure]] plant.&lt;br /&gt;
=== Farm with 2 plants ===&lt;br /&gt;
As mentioned, farming 1 crop with [[Green Manure]] always returns a better average yield, than farming a single crop. However, if the player wishes to maximize the average crop yield, growing two crops of different kind results in both plants having a highest yield possible when combined. Meaning that if you have two farms, and you decide to grow Potatoes + Vegetables in both farms, your final yield of both crops will be higher than if you grew Potatoes + Green Manure in one farm, and Vegetables + Green Manure in the other.&lt;br /&gt;
=== Farm with 3 plants ===&lt;br /&gt;
Having two plants of the same type adds a penalty, therefore it is optimal to grow 3 plants of different kinds. Having Green Manure as one of them does not make a noticeable difference in the final crop yields, therefore having 3 different crops is better. However, if you remove one of the crops, and place it into another farm, you can get higher yields by adding another crop or Green Manure.&lt;br /&gt;
=== Farm with 4 plants ===&lt;br /&gt;
They work, but you can always split them into two farms, which always give you higher yields.&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Cargo_Ship&amp;diff=3572</id>
		<title>Cargo Ship</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Cargo_Ship&amp;diff=3572"/>
		<updated>2022-02-05T05:45:16Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{under construction}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
The &#039;&#039;&#039;Cargo Ship&#039;&#039;&#039; is an automated vehicle which transports resources from [[outposts]] to the [[home island]]. As of {{version|ver=Beta 0.3.11}}, there are always seven Cargo Ships visible and reachable on the map with repair costs increasing along with distance from the [[home island]].&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
After discovery on the World Map, the Cargo Ship must be repaired before it can be utilized.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! No. !! Repair Cost !! Avg distance&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 240x {{infoicon|Iron}} || 2 nodes&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 240x {{infoicon|Iron}} || 3 nodes&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 300x {{infoicon|Steel}}&amp;lt;br/&amp;gt;200x {{infoicon|Copper}} || 4 nodes&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 300x {{infoicon|Steel}}&amp;lt;br/&amp;gt;200x {{infoicon|Copper}} || 5 nodes&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 300x {{infoicon|Steel}}&amp;lt;br/&amp;gt;200x {{infoicon|Copper}} || 5 nodes&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 300x {{infoicon|Steel}}&amp;lt;br/&amp;gt;200x {{infoicon|Copper}} || 6 nodes&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 300x {{infoicon|Steel}}&amp;lt;br/&amp;gt;200x {{infoicon|Copper}} || 6 nodes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Outposts]]&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Bauxite_Mine&amp;diff=3571</id>
		<title>Bauxite Mine</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Bauxite_Mine&amp;diff=3571"/>
		<updated>2022-02-05T05:34:14Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{future content}}&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
The &#039;&#039;&#039;Bauxite Mine&#039;&#039;&#039; is a planned [[outpost]] not currently visible on the {{infoicon|World Map|ui=yes}} which would provide a supply of {{infoicon|Bauxite Ore}}. It is unknown whether the Bauxite Mine will be infinite like most outposts or have a finite reserve like the {{infoicon|Uranium Mine|ui=yes}}.&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
After discovery on the World Map, the Bauxite Mine will probably need to be repaired before it can be utilized.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! No. !! Repair Cost !! Avg distance&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Manning and output==&lt;br /&gt;
In order to produce any output, the Bauxite Mine will probably need to be manned. It is presumed that each outpost will be able support up to 3 shifts and come with a penalty to Unity.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Output (per shift) !! Cost (per shift) !! Total amount&lt;br /&gt;
|-&lt;br /&gt;
| Unknown &amp;lt;!-- template to use: {{time|9|20|per60=yes}} --&amp;gt; || ???x {{infoicon|Worker|plural=s}}&amp;lt;br/&amp;gt;??? {{infoicon|Unity}} per [[time|month]] || Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Outposts]]&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Groundwater_Well&amp;diff=3570</id>
		<title>Groundwater Well</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Groundwater_Well&amp;diff=3570"/>
		<updated>2022-02-05T05:28:49Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
The &#039;&#039;&#039;Groundwater Well&#039;&#039;&#039; is an [[outpost]] found on the {{infoicon|World Map|ui=yes}} which provides an infinite supply of {{infoicon|Water}}. As of {{version|ver=Beta 0.3.11}}, there is always one Groundwater Well visible and reachable on the map, generally about 3 or 4 nodes away from the [[home island]].&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
After discovery on the World Map, the Groundwater Well must be repaired before it can be utilized.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! No. !! Repair Cost !! Avg distance&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 80x {{infoicon|Construction Parts III}}&lt;br /&gt;
| 3-4 nodes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Manning and output==&lt;br /&gt;
In order to produce any output, the Groundwater Well must be manned. Each outpost can support up to 3 shifts.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Output (per shift) !! Cost (per shift) !! Total amount&lt;br /&gt;
|-&lt;br /&gt;
| {{time|9|20|per60=yes}} || 8x {{infoicon|Worker|plural=s}}&amp;lt;br/&amp;gt;0.2 {{infoicon|Unity}} per [[time|month]] || Infinite&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Outposts]]&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Groundwater_Well&amp;diff=3569</id>
		<title>Groundwater Well</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Groundwater_Well&amp;diff=3569"/>
		<updated>2022-02-05T05:28:35Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
The &#039;&#039;&#039;Groundwater Well&#039;&#039; is an [[outpost]] found on the {{infoicon|World Map|ui=yes}} which provides an infinite supply of {{infoicon|Water}}. As of {{version|ver=Beta 0.3.11}}, there is always one Groundwater Well visible and reachable on the map, generally about 3 or 4 nodes away from the [[home island]].&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
After discovery on the World Map, the Groundwater Well must be repaired before it can be utilized.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! No. !! Repair Cost !! Avg distance&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 80x {{infoicon|Construction Parts III}}&lt;br /&gt;
| 3-4 nodes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Manning and output==&lt;br /&gt;
In order to produce any output, the Groundwater Well must be manned. Each outpost can support up to 3 shifts.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Output (per shift) !! Cost (per shift) !! Total amount&lt;br /&gt;
|-&lt;br /&gt;
| {{time|9|20|per60=yes}} || 8x {{infoicon|Worker|plural=s}}&amp;lt;br/&amp;gt;0.2 {{infoicon|Unity}} per [[time|month]] || Infinite&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Outposts]]&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Uranium_Mine&amp;diff=3568</id>
		<title>Uranium Mine</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Uranium_Mine&amp;diff=3568"/>
		<updated>2022-02-05T05:26:47Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
The &#039;&#039;&#039;Uranium Mine&#039;&#039; is an [[outpost]] found on the {{infoicon|World Map|ui=yes}} which provides a finite supply of {{infoicon|Uranium Ore}}. As of {{version|ver=Beta 0.3.11}}, there are always two Uranium Mines visible and reachable on the map with repair costs increasing along with distance from the [[home island]].&lt;br /&gt;
&lt;br /&gt;
If {{infoicon|Battleship|ui=yes|link=The Ship|text=The Ship}} is equipped with the radar {{infoicon|Upgrade|ui=yes|link=Ship upgrades|text=ship upgrade}}, it is possible to discover one additional, but currently unreachable Uranium Mine node.&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
After discovery on the World Map, the Uranium Mine must be repaired before it can be utilized.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! No. !! Repair Cost !! Avg distance&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 400x {{infoicon|Construction Parts II}} || 5 nodes&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 400x {{infoicon|Construction Parts II}} || 6 nodes&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Unknown || 7 nodes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Manning and output==&lt;br /&gt;
In order to produce any output, the Uranium Mine must be manned. Each outpost can support up to 3 shifts.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Output (per shift) !! Cost (per shift) !! Total amount&lt;br /&gt;
|-&lt;br /&gt;
| {{time|6|20|per60=yes}} || 25x {{infoicon|Worker|plural=s}}&amp;lt;br/&amp;gt;0.4 {{infoicon|Unity}} per [[time|month]] || 1,296,000 units&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reserve==&lt;br /&gt;
It is possible to view the amount of Uranium Ore remaining in the Uranium Mine by locating it on the World Map and clicking on it to open its UI panel. The remaining amount is listed under the &amp;lt;code&amp;gt;Reserve&amp;lt;/code&amp;gt; section. It does not replenish over time nor once depeleted.&lt;br /&gt;
&lt;br /&gt;
[[Category:Outposts]]&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Quartz_Mine&amp;diff=3567</id>
		<title>Quartz Mine</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Quartz_Mine&amp;diff=3567"/>
		<updated>2022-02-05T05:23:04Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
The &#039;&#039;&#039;Quartz Mine&#039;&#039; is an [[outpost]] found on the {{infoicon|World Map|ui=yes}} which provides an infinite supply of {{infoicon|Quartz}}. As of {{version|ver=Beta 0.3.11}}, there are always two Quartz Mines visible and reachable on the map with repair costs increasing along with distance from the [[home island]].&lt;br /&gt;
&lt;br /&gt;
If {{infoicon|Battleship|ui=yes|link=The Ship|text=The Ship}} is equipped with the radar {{infoicon|Upgrade|ui=yes|link=Ship upgrades|text=ship upgrade}}, it is possible to discover two additional, but currently unreachable Quartz Mine nodes.&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
After discovery on the World Map, the Quartz Mine must be repaired before it can be utilized.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! No. !! Repair Cost !! Avg distance&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 300x {{infoicon|Construction Parts II}} || 4 nodes&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 300x {{infoicon|Construction Parts II}} || 5 nodes&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Unknown || 6 nodes&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Unknown || 7 nodes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Manning and output==&lt;br /&gt;
In order to produce any output, the Quartz Mine must be manned. Each outpost can support up to 3 shifts.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Output (per shift) !! Cost (per shift) !! Total amount&lt;br /&gt;
|-&lt;br /&gt;
| {{time|5|20|per60=yes}} || 25x {{infoicon|Worker|plural=s}}&amp;lt;br/&amp;gt;0.4 {{infoicon|Unity}} per [[time|month]] || Infinite&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Outposts]]&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Oil_Rig&amp;diff=3566</id>
		<title>Oil Rig</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Oil_Rig&amp;diff=3566"/>
		<updated>2022-02-05T05:16:17Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: add workers, add shifts blurb&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
The &#039;&#039;&#039;Oil Rig&#039;&#039; is an [[outpost]] found on the {{infoicon|World Map|ui=yes}} which provides an infinite supply of {{infoicon|Crude Oil}}. It is often one of the first outposts that the player will discover, though in some cases it may be the {{infoicon|Sawmill|ui=yes}} or {{infoicon|Sulfur Mine|ui=yes}} instead. As of {{version|ver=Beta 0.3.11}}, there are always five Oil Rigs visible and reachable on the map with repair costs increasing along with distance from the [[home island]].&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
After discovery on the World Map, the Oil Rig must be repaired before it can be utilized.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! No. !! Repair Cost !! Avg distance&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 80x {{infoicon|Construction Parts II}} || 1 node&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 240x {{infoicon|Construction Parts II}} || 2 nodes&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 240x {{infoicon|Construction Parts II}} || 3 nodes&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 320x {{infoicon|Construction Parts III}} || 4 nodes&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 320x {{infoicon|Construction Parts III}} || 5 nodes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Manning and output==&lt;br /&gt;
In order to produce any output, the Oil Rig must be manned. Each outpost can support up to 3 shifts.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Output (per shift) !! Cost (per shift) !! Total amount&lt;br /&gt;
|-&lt;br /&gt;
| {{time|4|20|per60=yes}} || 12x {{infoicon|Worker|plural=s}}&amp;lt;br/&amp;gt;0.4 {{infoicon|Unity}} per [[time|month]] || Infinite&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Outposts]]&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Sawmill&amp;diff=3565</id>
		<title>Sawmill</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Sawmill&amp;diff=3565"/>
		<updated>2022-02-05T05:15:52Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
The &#039;&#039;&#039;Sawmill&#039;&#039; is an [[outpost]] found on the {{infoicon|World Map|ui=yes}} which provides an infinite supply of {{infoicon|Wood}}. It is often one of the first outposts that the player will discover, though in some cases it may be the {{infoicon|Oil Rig|ui=yes}} or {{infoicon|Sulfur Mine|ui=yes}} instead. As of {{version|ver=Beta 0.3.11}}, there is always one Sawmill visible and reachable on the map, generally about 2 nodes away from the [[home island]].&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
After discovery on the World Map, the Sawmill must be repaired before it can be utilized.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! No. !! Repair Cost !! Avg distance&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 200x {{infoicon|Construction Parts II}}&lt;br /&gt;
| 2 nodes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Manning and output==&lt;br /&gt;
In order to produce any output, the Sawmill must be manned. Each outpost can support up to 3 shifts.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Output (per shift) !! Cost (per shift) !! Total amount&lt;br /&gt;
|-&lt;br /&gt;
| {{time|9|20|per60=yes}} || 12x {{infoicon|Worker|plural=s}}&amp;lt;br/&amp;gt;0.3 {{infoicon|Unity}} per [[time|month]] || Infinite&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Outposts]]&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Sawmill&amp;diff=3564</id>
		<title>Sawmill</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Sawmill&amp;diff=3564"/>
		<updated>2022-02-05T05:15:40Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: add workers, add shifts blurb&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
The &#039;&#039;&#039;Sawmill&#039;&#039; is an [[outpost]] found on the {{infoicon|World Map|ui=yes}} which provides an infinite supply of {{infoicon|Wood}}. It is often one of the first outposts that the player will discover, though in some cases it may be the {{infoicon|Oil Rig|ui=yes}} or {{infoicon|Sulfur Mine|ui=yes}} instead. As of {{version|ver=Beta 0.3.11}}, there is always one Sawmill visible and reachable on the map, generally about 2 nodes away from the [[home island]].&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
After discovery on the World Map, the Sawmill must be repaired before it can be utilized.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! No. !! Repair Cost !! Avg distance&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 200x {{infoicon|Construction Parts II}}&lt;br /&gt;
| 2 nodes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Manning and output==&lt;br /&gt;
In order to produce any output, the Sawmill must be manned. Each outpost can support up to 3 shifts.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Output (per shift) !! Unity cost (per shift) !! Total amount&lt;br /&gt;
|-&lt;br /&gt;
| {{time|9|20|per60=yes}} || 12x {{infoicon|Worker|plural=s}}&amp;lt;br/&amp;gt;0.3 {{infoicon|Unity}} per [[time|month]] || Infinite&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Outposts]]&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Sulfur_Mine&amp;diff=3563</id>
		<title>Sulfur Mine</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Sulfur_Mine&amp;diff=3563"/>
		<updated>2022-02-05T05:14:41Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
The &#039;&#039;&#039;Sulfur Mine&#039;&#039; is an [[outpost]] found on the {{infoicon|World Map|ui=yes}} which provides an infinite supply of {{infoicon|Sulfur}}. It is often one of the first outposts that the player will discover, though in some cases it may be the {{infoicon|Oil Rig|ui=yes}} or {{infoicon|Sawmill|ui=yes}} instead. As of {{version|ver=Beta 0.3.11}}, there is always one Sulfur Mine visible and reachable on the map, generally about 2 nodes away from the [[home island]].&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
After discovery on the World Map, the Sulfur Mine must be repaired before it can be utilized.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! No. !! Repair Cost !! Avg distance&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 200x {{infoicon|Construction Parts II}}&lt;br /&gt;
| 2 nodes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Manning and output==&lt;br /&gt;
In order to produce any output, the Sulfur Mine must be manned. Each outpost can support up to 3 shifts.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Output (per shift) !! Cost (per shift) !! Total amount&lt;br /&gt;
|-&lt;br /&gt;
| {{time|3|20|per60=yes}} || 12x {{infoicon|Worker|plural=s}}&amp;lt;br/&amp;gt;0.2 {{infoicon|Unity}} per [[time|month]] || Infinite&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Outposts]]&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Sawmill&amp;diff=3562</id>
		<title>Sawmill</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Sawmill&amp;diff=3562"/>
		<updated>2022-02-05T05:10:32Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: clarification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
The &#039;&#039;&#039;Sawmill&#039;&#039; is an [[outpost]] found on the {{infoicon|World Map|ui=yes}} which provides an infinite supply of {{infoicon|Wood}}. It is often one of the first outposts that the player will discover, though in some cases it may be the {{infoicon|Oil Rig|ui=yes}} or {{infoicon|Sulfur Mine|ui=yes}} instead. As of {{version|ver=Beta 0.3.11}}, there is always one Sawmill visible and reachable on the map, generally about 2 nodes away from the [[home island]].&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
After discovery on the World Map, the Sawmill must be repaired before it can be utilized.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! No. !! Repair Cost !! Avg distance&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 200x {{infoicon|Construction Parts II}}&lt;br /&gt;
| 2 nodes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Manning and output==&lt;br /&gt;
In order to produce any output, the Sawmill must be manned.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Output (per shift) !! Unity cost (per shift) !! Total amount&lt;br /&gt;
|-&lt;br /&gt;
| {{time|9|20|per60=yes}} || {{infoicon|Unity}} -0.3 || Infinite&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Outposts]]&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Oil_Rig&amp;diff=3561</id>
		<title>Oil Rig</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Oil_Rig&amp;diff=3561"/>
		<updated>2022-02-05T05:09:46Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
The &#039;&#039;&#039;Oil Rig&#039;&#039; is an [[outpost]] found on the {{infoicon|World Map|ui=yes}} which provides an infinite supply of {{infoicon|Crude Oil}}. It is often one of the first outposts that the player will discover, though in some cases it may be the {{infoicon|Sawmill|ui=yes}} or {{infoicon|Sulfur Mine|ui=yes}} instead. As of {{version|ver=Beta 0.3.11}}, there are always five Oil Rigs visible and reachable on the map with repair costs increasing along with distance from the [[home island]].&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
After discovery on the World Map, the Oil Rig must be repaired before it can be utilized.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! No. !! Repair Cost !! Avg distance&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 80x {{infoicon|Construction Parts II}} || 1 node&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 240x {{infoicon|Construction Parts II}} || 2 nodes&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 240x {{infoicon|Construction Parts II}} || 3 nodes&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 320x {{infoicon|Construction Parts III}} || 4 nodes&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 320x {{infoicon|Construction Parts III}} || 5 nodes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Manning and output==&lt;br /&gt;
In order to produce any output, the Oil Rig must be manned.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Output (per shift) !! Unity cost (per shift) !! Total amount&lt;br /&gt;
|-&lt;br /&gt;
| {{time|4|20|per60=yes}} || {{infoicon|Unity}} -0.4 || Infinite&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Outposts]]&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Sawmill&amp;diff=3560</id>
		<title>Sawmill</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Sawmill&amp;diff=3560"/>
		<updated>2022-02-05T05:04:33Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
The &#039;&#039;&#039;Sawmill&#039;&#039; is an [[outpost]] found on the {{infoicon|World Map|ui=yes}} which provides an infinite supply of {{infoicon|Wood}}. It is often the first outpost that the player will discover, though in some cases it may be the {{infoicon|Oil Rig|ui=yes}} instead. As of {{version|ver=Beta 0.3.11}}, there is always one Sawmill visible and reachable on the map, generally about 2 nodes away from the [[home island]].&lt;br /&gt;
&lt;br /&gt;
==Repair==&lt;br /&gt;
After discovery on the World Map, the Sawmill must be repaired before it can be utilized.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! No. !! Repair Cost !! Avg distance&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 200x {{infoicon|Construction Parts II}}&lt;br /&gt;
| 2 nodes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Manning and output==&lt;br /&gt;
In order to produce any output, the Sawmill must be manned.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Output (per shift) !! Unity cost (per shift) !! Total amount&lt;br /&gt;
|-&lt;br /&gt;
| {{time|9|20|per60=yes}} || {{infoicon|Unity}} -0.3 || Infinite&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Outposts]]&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Main_Page&amp;diff=3559</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Main_Page&amp;diff=3559"/>
		<updated>2022-02-03T11:17:00Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: +planned or proposed section, re-arrange a few item, +some new items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;mainpage-wrapper&amp;quot; class=&amp;quot;clearfix&amp;quot; style=&amp;quot;max-width: 1708px; margin: auto; color: #ffffff; &amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;div id=&amp;quot;box-wikiheader&amp;quot; class=&amp;quot;captainofindustry&amp;quot; style=&amp;quot;background: #222222;&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;[[File:LogoOnlyInline1250.png|frameless|750px|link=]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{DISPLAYTITLE:Official Captain of Industry Wiki}}&amp;lt;!--&lt;br /&gt;
    --&amp;gt;__NOTOC__&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;p&amp;gt;Welcome to the official wiki devoted to &amp;lt;b&amp;gt;[https://www.captain-of-industry.com Captain of Industry]&amp;lt;/b&amp;gt;, an upcoming construction and management simulation game for PC.&amp;lt;/p&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;p style=&amp;quot;color: #c1c1c1;&amp;quot;&amp;gt;There are {{NUMBEROFUSERS}} registered editors that are maintaining [[Special:Allpages|{{NUMBEROFARTICLES}} articles]] and [[Special:ListFiles|{{NUMBEROFFILES}} images]].&amp;lt;/p&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;&amp;lt;p style=&amp;quot;color: #c1c1c1;&amp;quot;&amp;gt;This wiki is under construction. If you&#039;d like to contribute, please read the [[CoI:Wiki_rules|rules]], create an [[Special:CreateAccount|account]], and start editing.&amp;lt;/p&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;&amp;lt;span id=&amp;quot;box-wikiheader-toggle-link&amp;quot;&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#vardefine: mainpage | yup}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;div style=&amp;quot;display:-webkit-box; display:-webkit-flex; display:-moz-flex; display:-ms-flexbox; display:flex; -ms-flex-wrap:wrap; -webkit-flex-wrap:wrap; -moz-flex-wrap:wrap; flex-wrap:wrap;&amp;quot; class=&amp;quot;section&amp;quot; id=&amp;quot;main-section&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-B&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Mechanics&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Unity Large.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
      --&amp;gt;{{div col|class=mclist|id=box-3a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Settlement|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Population|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Worker|plural=s|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Vehicles|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Power|ui=yes|link=Utilities|text=Utilities}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Trade|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Clock|ui=yes|link=Time|text=Time}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Food UI|ui=yes|link=Farming|text=Farming}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Recipes|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Unity|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Mining|ui=yes|link=Mining Designation|text=Mining}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Dumping|ui=yes|link=Dumping Designation|text=Dumping}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Tree Harvesting|ui=yes|link=Tree Harvesting Designation|text=Tree Harvesting}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Layers|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Priority|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Research|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Statistics|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Fast Forward|ui=yes|link=Game speed|text=Game speed}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Clone|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Demolish|Demolition|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Planning Mode|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Health|ui=yes}}&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-C&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3b|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Exploration&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Sailor.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-3b}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Battleship|ui=yes|link=The Ship|text=The Ship}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sailor|plural=s|ui=yes|link=Workers}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|World Map|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Upgrade|ui=yes|link=Ship upgrades|text=Ship upgrades}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Villages||ui=yes|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Cargo Ship|plural=s|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sawmill|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Oil Rig|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sulfur Mine|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Quartz Mine|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Uranium Mine|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Groundwater Well|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Bauxite Mine|ui=yes}}&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-D&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-4a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Natural resources&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Wood.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-4a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Green Manure|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Potato|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Corn|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Wheat|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Coal}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Copper Ore}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Dirt}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold Ore}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Iron Ore}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Limestone}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Quartz}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Rock}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sand}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Seawater}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sulfur}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Uranium Ore}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Water}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Wood}}&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-E&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Semi-processed resources&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Iron Ore Crushed.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-3a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Brine}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Copper Ore Crushed}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Glass Mix}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Graphite}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gravel}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Iron Ore Crushed}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Metal Scrap}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Molten Copper}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Molten Glass}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Molten Iron}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Molten Silicon}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Molten Steel}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Salt}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Slag Crushed}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Uranium Ore Crushed}}&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-F&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3b|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Crafted materials&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Cement.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-3b}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Acid}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Aluminum}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Cement}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Concrete Slab}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Construction Parts}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Construction Parts II}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Construction Parts III}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Construction Parts IV}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Copper}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Electronics}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Filter Media}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Food}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Glass}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Household Electronics}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Household Goods}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Impure Copper}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Iron}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Maintenance I}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Maintenance II}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|PCB}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Silicon (Poly)}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Steel}}&amp;lt;!--&lt;br /&gt;
      --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-G&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-4a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Petrochemical&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Medium Oil.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-4a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Crude Oil}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sour Water}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Heavy Oil}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Medium Oil}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Diesel}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Light Oil}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Fuel Gas}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Naphtha}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Ammonia}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Chlorine}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Hydrogen}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Nitrogen}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Oxygen}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Plastic}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Rubber}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Fertilizer}}&amp;lt;!--&lt;br /&gt;
      --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-C&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Power and pollution&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Carbon Dioxide.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-3a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Electricity}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Mechanical Power}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Steam Hi}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Steam Lo}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Steam Depleted}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Uranium Pellets}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Uranium Rod}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Yellow Cake}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Air Pollution}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Carbon Dioxide}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Digestate}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Exhaust}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Slag}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sludge}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Spent Fuel}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Toxic Slurry}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Waste Water}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Water Pollution}}&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-D&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3b|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Planned or proposed&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Solar Cell.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-3a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Aluminum}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Bauxite}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Chilled Water|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Electronics II}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold Ore Crushed}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold Ore Powder}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold Ore Concentrate}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Microchips}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Molten Aluminum}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Silicon Wafer|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Solar Cell|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Space Station Supplies|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Stardust|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Thermal Plate|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Wheat|new=yes}}&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=File:Stardust.png&amp;diff=3558</id>
		<title>File:Stardust.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=File:Stardust.png&amp;diff=3558"/>
		<updated>2022-02-03T11:10:26Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: Placeholder image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Placeholder image&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Permission}}&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=File:Villages.png&amp;diff=3557</id>
		<title>File:Villages.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=File:Villages.png&amp;diff=3557"/>
		<updated>2022-02-03T11:03:33Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: Placeholder image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Placeholder image&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Permission}}&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Template:Navbox/Machines&amp;diff=3556</id>
		<title>Template:Navbox/Machines</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Template:Navbox/Machines&amp;diff=3556"/>
		<updated>2022-02-03T10:43:37Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: overhaul for ease of upkeep and editability, shorten for readability by grouping upgrades&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Navbox&lt;br /&gt;
|size=default&lt;br /&gt;
|title=Machines&lt;br /&gt;
|above=&lt;br /&gt;
|below=&lt;br /&gt;
&lt;br /&gt;
| group1 = Buildings&lt;br /&gt;
| list1  = &lt;br /&gt;
{{flatlist}}&lt;br /&gt;
* [[Beacon]]&lt;br /&gt;
* [[Captain&#039;s Office]]&lt;br /&gt;
* [[Fuel Station]]&lt;br /&gt;
* [[Fuel Station II]]&lt;br /&gt;
* [[Maintenance Depot (Basic)]]&lt;br /&gt;
* [[Maintenance Depot]]&lt;br /&gt;
* [[Maintenance II Depot]]&lt;br /&gt;
* [[Mine Control Tower]]&lt;br /&gt;
* [[Research Lab]] &amp;lt;!--&lt;br /&gt;
--&amp;gt;{{lb|gold}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;[[Research Lab II|II]], &amp;lt;!--&lt;br /&gt;
--&amp;gt;[[Research Lab III|III]], &amp;lt;!--&lt;br /&gt;
--&amp;gt;[[Research Lab IV|IV]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{rb|gold}}&lt;br /&gt;
* [[Vehicles Depot]]&lt;br /&gt;
* [[Vehicle Ramp (Small)]] &amp;lt;!--&lt;br /&gt;
--&amp;gt;{{lb|gold}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;[[Vehicle Ramp (Medium)|Medium]], &amp;lt;!--&lt;br /&gt;
--&amp;gt;[[Vehicle Ramp (Large)|Large]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{rb|gold}}&lt;br /&gt;
{{endflatlist}}&lt;br /&gt;
&lt;br /&gt;
| group2 = Cargo Docks&lt;br /&gt;
| list2  = &lt;br /&gt;
{{flatlist}}&lt;br /&gt;
* [[Cargo Depot (2)]] {{lb|gold}}[[Cargo Depot (4)|4]]{{rb|gold}}&lt;br /&gt;
* [[Fluid Module (S)]] {{lb|gold}}[[Fluid Module (M)|M]]{{rb|gold}}&lt;br /&gt;
* [[Loose Module (S)]] {{lb|gold}}[[Loose Module (M)|M]]{{rb|gold}}&lt;br /&gt;
* [[Trading Dock]]&lt;br /&gt;
* [[Unit Module (S)]] {{lb|gold}}[[Unit Module (M)|M]]{{rb|gold}}&lt;br /&gt;
{{endflatlist}}&lt;br /&gt;
&lt;br /&gt;
| group3 = Crude Oil Refining&lt;br /&gt;
| list3  = &lt;br /&gt;
{{flatlist}}&lt;br /&gt;
* [[Basic Distiller]]&lt;br /&gt;
* [[Chemical Plant]]&lt;br /&gt;
* [[Cracking Unit]]&lt;br /&gt;
* [[Distillation (Stage I)]] &amp;lt;!--&lt;br /&gt;
--&amp;gt;{{lb|gold}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;[[Distillation (Stage II)|Stage II]], &amp;lt;!--&lt;br /&gt;
--&amp;gt;[[Distillation (Stage III)|Stage III]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{rb|gold}}&lt;br /&gt;
* [[Hydrogen Reformer]]&lt;br /&gt;
* [[Oil Pump]]&lt;br /&gt;
* [[Polymerization Plant]]&lt;br /&gt;
* [[Rubber Maker]]&lt;br /&gt;
* [[Sour Water Stripper]]&lt;br /&gt;
{{endflatlist}}&lt;br /&gt;
&lt;br /&gt;
| group4 = Food Production&lt;br /&gt;
| list4  = &lt;br /&gt;
{{flatlist}}&lt;br /&gt;
* [[Farm]]&lt;br /&gt;
* [[Greenhouse]]&lt;br /&gt;
* [[Greenhouse II]]&lt;br /&gt;
* [[Irrigated Farm]]&lt;br /&gt;
{{endflatlist}}&lt;br /&gt;
&lt;br /&gt;
| group5 = General Machines&lt;br /&gt;
| list5  = &lt;br /&gt;
{{flatlist}}&lt;br /&gt;
* [[Air Separator]]&lt;br /&gt;
* [[Assembly (Manual)]] &amp;lt;!--&lt;br /&gt;
--&amp;gt;{{lb|gold}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;[[Assembly (Electric)|Electric]], &amp;lt;!--&lt;br /&gt;
--&amp;gt;[[Assembly (Electric) II|Electric II]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{rb|gold}}&lt;br /&gt;
* [[Concrete Mixer]] {{lb|gold}}[[Concrete Mixer II|II]]{{rb|gold}}&lt;br /&gt;
* [[Electrolyzer]]&lt;br /&gt;
* [[Mixer]]&lt;br /&gt;
* [[Settling Tank]]&lt;br /&gt;
{{endflatlist}}&lt;br /&gt;
&lt;br /&gt;
| group6 = Housing &amp;amp; Services&lt;br /&gt;
| list6  = &lt;br /&gt;
{{flatlist}}&lt;br /&gt;
* [[Food Market]]&lt;br /&gt;
* [[Household Electronics Module]]&lt;br /&gt;
* [[Household Goods Module]]&lt;br /&gt;
* [[Housing]] &amp;lt;!--&lt;br /&gt;
--&amp;gt;{{lb|gold}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;[[Housing II|II]], &amp;lt;!--&lt;br /&gt;
--&amp;gt;[[Housing III|III]]&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{rb|gold}}&lt;br /&gt;
* [[Transformer]]&lt;br /&gt;
* [[Water Facility]]&lt;br /&gt;
{{endflatlist}}&lt;br /&gt;
&lt;br /&gt;
| group7 = Metallurgy &amp;amp; Smelting&lt;br /&gt;
| list7  = &lt;br /&gt;
{{flatlist}}&lt;br /&gt;
* [[Arc Furnace]] {{lb|gold}}[[Arc Furnace II|II]]{{rb|gold}}&lt;br /&gt;
* [[Blast Furnace]] {{lb|gold}}[[Blast Furnace II|II]]{{rb|gold}}&lt;br /&gt;
* [[Coal Maker]]&lt;br /&gt;
* [[Cooled Caster]] {{lb|gold}}[[Cooled Caster II|II]]{{rb|gold}}&lt;br /&gt;
* [[Copper Electrolysis]]&lt;br /&gt;
* [[Crusher]] &lt;br /&gt;
* [[Glass Maker]] {{lb|gold}}[[Glass Maker II|II]]{{rb|gold}}&lt;br /&gt;
* [[Metal Caster]] {{lb|gold}}[[Metal Caster II|II]]{{rb|gold}}&lt;br /&gt;
* [[Oxygen Furnace]] {{lb|gold}}[[Oxygen Furnace II|II]]{{rb|gold}}&lt;br /&gt;
* [[Rotary Kiln]]&lt;br /&gt;
* [[Silicon Reactor]]&lt;br /&gt;
{{endflatlist}}&lt;br /&gt;
&lt;br /&gt;
| group8 = Power Production&lt;br /&gt;
| list8  =&lt;br /&gt;
{{flatlist}}&lt;br /&gt;
* [[Cooling Tower]] {{lb|gold}}[[Cooling Tower (Large)|Large]]{{rb|gold}}&lt;br /&gt;
* [[Diesel Generator]]&lt;br /&gt;
* [[Enrichment Plant]]&lt;br /&gt;
* [[Flywheel]]&lt;br /&gt;
* [[High-pressure Turbine]] {{lb|gold}}[[High-pressure Turbine II|II]]{{rb|gold}}&lt;br /&gt;
* [[Low-pressure Turbine]] {{lb|gold}}[[Low-pressure Turbine II|II]]{{rb|gold}}&lt;br /&gt;
* [[Nuclear Reactor]]&lt;br /&gt;
* [[Power Generator]] {{lb|gold}}[[Power Generator II|II]]{{rb|gold}}&lt;br /&gt;
{{endflatlist}}&lt;br /&gt;
&lt;br /&gt;
| group9 = Storage&lt;br /&gt;
| list9  =&lt;br /&gt;
{{flatlist}}&lt;br /&gt;
* [[Fluid Storage]]&lt;br /&gt;
* [[Loose Storage]]&lt;br /&gt;
* [[Unit Storage]]&lt;br /&gt;
{{endflatlist}}&lt;br /&gt;
&lt;br /&gt;
| group10 = Transports&lt;br /&gt;
| list10  =&lt;br /&gt;
{{flatlist}}&lt;br /&gt;
* [[Flat Balancer]]&lt;br /&gt;
* [[Flat Conveyor]] {{lb|gold}}[[Flat Conveyor II|II]]{{rb|gold}}&lt;br /&gt;
* [[Molten Balancer]]&lt;br /&gt;
* [[Molten Channel]]&lt;br /&gt;
* [[Pipe Balancer]]&lt;br /&gt;
* [[Pipe]] {{lb|gold}}[[Pipe II|II]]{{rb|gold}}&lt;br /&gt;
* [[U-shape Balancer]]&lt;br /&gt;
* [[U-shape Conveyor]] {{lb|gold}}[[U-shape Conveyor II|II]]{{rb|gold}}&lt;br /&gt;
{{endflatlist}}&lt;br /&gt;
&lt;br /&gt;
| group11 = Waste Management&lt;br /&gt;
| list11  =&lt;br /&gt;
{{flatlist}}&lt;br /&gt;
* [[Anaerobic Digester]]&lt;br /&gt;
* [[Exhaust Scrubber]]&lt;br /&gt;
* [[Flare]]&lt;br /&gt;
* [[Liquid Dump]]&lt;br /&gt;
* [[Smoke Stack]]&lt;br /&gt;
* [[Wastewater Treatment]]&lt;br /&gt;
{{endflatlist}}&lt;br /&gt;
&lt;br /&gt;
| group12 = Water Extraction &amp;amp; Processing&lt;br /&gt;
| list12  =&lt;br /&gt;
{{flatlist}}&lt;br /&gt;
* [[Boiler (Coal)]] {{lb|gold}}[[Boiler (Electric)|Electric]], [[Boiler (Gas)|Gas]]{{rb|gold}}&lt;br /&gt;
* [[Evaporation Pond]] {{lb|gold}}[[Evaporation Pond (Heated)|Heated]]{{rb|gold}}&lt;br /&gt;
* [[Groundwater Pump]]&lt;br /&gt;
* [[Rainwater Harvester]]&lt;br /&gt;
* [[Seawater Pump]] {{lb|gold}}[[Seawater Pump (L)|Large]]{{rb|gold}}&lt;br /&gt;
* [[Thermal Desalinator]]&lt;br /&gt;
{{endflatlist}}&lt;br /&gt;
&lt;br /&gt;
| group13 = Planned or Proposed&lt;br /&gt;
| list13  =&lt;br /&gt;
{{flatlist}}&lt;br /&gt;
* [[Assembly (Robotic)]] {{lb|gold}}[[Assembly (Robotic) II|II]]{{rb|gold}}&lt;br /&gt;
* [[Cargo Rocket T1]] {{lb|gold}}[[Cargo Rocket T2|T2]]{{rb|gold}}&lt;br /&gt;
* [[Crew Capsule]]&lt;br /&gt;
* [[Crew Quarters Module]]&lt;br /&gt;
* [[Data Center]]&lt;br /&gt;
* [[Flat Conveyor III]]&lt;br /&gt;
* [[Fluid Storage II]]&lt;br /&gt;
* [[Gold Furnace]]&lt;br /&gt;
* [[Housing V]]&lt;br /&gt;
* [[Loose Storage II]]&lt;br /&gt;
* [[Maintenance Module]]&lt;br /&gt;
* [[Microchip Machine]]&lt;br /&gt;
* [[Mox Reactor]]&lt;br /&gt;
* [[Pipe III]]&lt;br /&gt;
* [[Research Lab V]]&lt;br /&gt;
* [[Reverse Osmosis]]&lt;br /&gt;
* [[Rocket Assembly Depot]]&lt;br /&gt;
* [[Rocked Launch Pad]]&lt;br /&gt;
* [[Silicon Crystallizer]]&lt;br /&gt;
* [[Solar Panel]]&lt;br /&gt;
* [[Solar Power Module]]&lt;br /&gt;
* [[Stardust Test Module]]&lt;br /&gt;
* [[Stargate]]&lt;br /&gt;
* [[Testing Rocket]]&lt;br /&gt;
* [[Stardust Return Module]]&lt;br /&gt;
* [[Space Modules Depot]]&lt;br /&gt;
* [[U-shape Conveyor III]]&lt;br /&gt;
* [[Unit Storage II]]&lt;br /&gt;
* [[Water Chiller]]&lt;br /&gt;
{{endflatlist}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Template:Navbox/styles.css&amp;diff=3555</id>
		<title>Template:Navbox/styles.css</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Template:Navbox/styles.css&amp;diff=3555"/>
		<updated>2022-02-03T10:18:16Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: +span.gold&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;.navbox {&lt;br /&gt;
  border: 1px solid rgba(255,153,0,1);&lt;br /&gt;
  width: 80%;&lt;br /&gt;
  text-align: left;&lt;br /&gt;
  font-size: 14px;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navbox_header {&lt;br /&gt;
  text-align: center;&lt;br /&gt;
  background-color: rgba(0,0,0,1);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.navbox_title {&lt;br /&gt;
  font-size: 20px;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.above, .below {&lt;br /&gt;
  text-align: center;&lt;br /&gt;
  background-color: rgba(0,0,0,1);&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.group {&lt;br /&gt;
  text-align: right;&lt;br /&gt;
  font-weight: bold;&lt;br /&gt;
  background-color: rgba(0,0,0,1);&lt;br /&gt;
  width: 10%;&lt;br /&gt;
  padding-right: 8px;&lt;br /&gt;
  color: rgba(252,162,58,1);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.row_odd {&lt;br /&gt;
  background-color: rgba(50,50,50,1);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.row_even {&lt;br /&gt;
  background-color: rgba(30,30,30,1);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
span.gold {&lt;br /&gt;
  color: gold;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Template:Rb&amp;diff=3554</id>
		<title>Template:Rb</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Template:Rb&amp;diff=3554"/>
		<updated>2022-02-03T10:11:26Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;span class=&amp;quot;{{{1|}}}&amp;quot;&amp;gt;&amp;amp;rbrack;&amp;lt;/span&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;noinclude&amp;gt;{{documentation}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Template:Lb&amp;diff=3553</id>
		<title>Template:Lb</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Template:Lb&amp;diff=3553"/>
		<updated>2022-02-03T10:11:17Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;span class=&amp;quot;{{{1|}}}&amp;quot;&amp;gt;&amp;amp;lbrack;&amp;lt;/span&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;noinclude&amp;gt;{{documentation}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Template:Flatlist/doc&amp;diff=3552</id>
		<title>Template:Flatlist/doc</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Template:Flatlist/doc&amp;diff=3552"/>
		<updated>2022-02-03T10:08:35Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: +example of {{endflatlist}} usage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Documentation subpage}}&lt;br /&gt;
&amp;lt;!-- Add categories where indicated at the bottom of this page and interwikis at Wikidata --&amp;gt;&lt;br /&gt;
This template provides a [[Wikipedia:Web Content Accessibility Guidelines|WCAG]]/ISO-standards-compliant accessible alternative to comma- or dash- (or other single character-) separated lists, per [[Wikipedia:WP:FLATLIST|WP:FLATLIST]] and [[Wikipedia:WP:HLIST]]. &#039;&#039;&#039;See [[Wikipedia:Template:Flatlist]] for full documentation.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;{{flatlist}}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; starts a horizontal list, such as:&lt;br /&gt;
&lt;br /&gt;
{{markup|&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{flatlist|&lt;br /&gt;
* cat&lt;br /&gt;
* dog&lt;br /&gt;
* horse&lt;br /&gt;
* cow&lt;br /&gt;
* sheep&lt;br /&gt;
* pig&lt;br /&gt;
}}&amp;lt;/nowiki&amp;gt;|&lt;br /&gt;
{{flatlist|&lt;br /&gt;
* cat&lt;br /&gt;
* dog&lt;br /&gt;
* horse&lt;br /&gt;
* cow&lt;br /&gt;
* sheep&lt;br /&gt;
* pig&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
When piping parameters is not desired, combine with {{tl|endflatlist}}, such as:&lt;br /&gt;
&lt;br /&gt;
{{markup|&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{flatlist}}&lt;br /&gt;
* cat&lt;br /&gt;
* dog&lt;br /&gt;
* horse&lt;br /&gt;
* cow&lt;br /&gt;
* sheep&lt;br /&gt;
* pig&lt;br /&gt;
{{endflatlist}}&amp;lt;/nowiki&amp;gt;|&lt;br /&gt;
{{flatlist}}&lt;br /&gt;
* cat&lt;br /&gt;
* dog&lt;br /&gt;
* horse&lt;br /&gt;
* cow&lt;br /&gt;
* sheep&lt;br /&gt;
* pig&lt;br /&gt;
{{endflatlist}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
For image captions, list (i.e. asterisk) markup does not work, so consider using {{tl|hlist}} instead.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* {{tl|endflatlist}}&lt;br /&gt;
* {{tl|hlist}}&lt;br /&gt;
* {{tl|plainlist}} and {{tl|unbulleted list}}&lt;br /&gt;
* {{tl|bulleted list}}&lt;br /&gt;
* {{tl|ordered list}}&lt;br /&gt;
* {{tl|nowrap}}&lt;br /&gt;
* {{tl|pagelist}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
&amp;lt;!-- Categories below this line; interwikis at Wikidata --&amp;gt;&lt;br /&gt;
[[Category:Typing-aid templates|Flatlist]]&lt;br /&gt;
[[Category:List formatting and function templates|Flatlist]]&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Template:Endflatlist&amp;diff=3551</id>
		<title>Template:Endflatlist</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Template:Endflatlist&amp;diff=3551"/>
		<updated>2022-02-03T10:05:46Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{documentation|Template:Flatlist/doc}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Template:Flatlist/doc&amp;diff=3550</id>
		<title>Template:Flatlist/doc</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Template:Flatlist/doc&amp;diff=3550"/>
		<updated>2022-02-03T10:05:04Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Documentation subpage}}&lt;br /&gt;
&amp;lt;!-- Add categories where indicated at the bottom of this page and interwikis at Wikidata --&amp;gt;&lt;br /&gt;
This template provides a [[Wikipedia:Web Content Accessibility Guidelines|WCAG]]/ISO-standards-compliant accessible alternative to comma- or dash- (or other single character-) separated lists, per [[Wikipedia:WP:FLATLIST]] and [[Wikipedia:WP:HLIST]]. &#039;&#039;&#039;See [[Wikipedia:Template:Flatlist]] for full documentation.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;{{flatlist}}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; starts a horizontal list, such as:&lt;br /&gt;
&lt;br /&gt;
{{markup|&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{flatlist|&lt;br /&gt;
* cat&lt;br /&gt;
* dog&lt;br /&gt;
* horse&lt;br /&gt;
* cow&lt;br /&gt;
* sheep&lt;br /&gt;
* pig&lt;br /&gt;
}}&amp;lt;/nowiki&amp;gt;|&lt;br /&gt;
{{flatlist|&lt;br /&gt;
* cat&lt;br /&gt;
* dog&lt;br /&gt;
* horse&lt;br /&gt;
* cow&lt;br /&gt;
* sheep&lt;br /&gt;
* pig&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This template can be used with or without {{tl|endflatlist}}. For image captions, list (i.e. asterisk) markup does not work, so consider using {{tl|hlist}} instead.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* {{tl|endflatlist}}&lt;br /&gt;
* {{tl|hlist}}&lt;br /&gt;
* {{tl|plainlist}} and {{tl|unbulleted list}}&lt;br /&gt;
* {{tl|bulleted list}}&lt;br /&gt;
* {{tl|ordered list}}&lt;br /&gt;
* {{tl|nowrap}}&lt;br /&gt;
* {{tl|pagelist}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;&lt;br /&gt;
&amp;lt;!-- Categories below this line; interwikis at Wikidata --&amp;gt;&lt;br /&gt;
[[Category:Typing-aid templates|Flatlist]]&lt;br /&gt;
[[Category:List formatting and function templates|Flatlist]]&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Template:Flatlist&amp;diff=3549</id>
		<title>Template:Flatlist</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Template:Flatlist&amp;diff=3549"/>
		<updated>2022-02-03T10:00:47Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;hlist hlist-separated {{{class|}}}&amp;quot; {{#if:{{{style|}}}{{{indent|}}}|style=&amp;quot;{{#if:{{{indent|}}}|margin-left: {{#expr:{{{indent}}}*1.6}}em;}} {{{style|}}}&amp;quot;}}&amp;gt;{{#if:{{{1|}}}|&lt;br /&gt;
{{{1}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;}}&amp;lt;noinclude&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{documentation}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=MediaWiki:Common.css&amp;diff=3548</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=MediaWiki:Common.css&amp;diff=3548"/>
		<updated>2022-02-03T10:00:02Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: +hlist definitions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* CSS placed here will be applied to all skins */&lt;br /&gt;
&lt;br /&gt;
/* Scale logo to fit. */&lt;br /&gt;
#p-logo a { background-repeat: round; background-position: inherit; }&lt;br /&gt;
&lt;br /&gt;
/* Remove top padding from the main menu, logo has already enough empty space.*/&lt;br /&gt;
div#mw-panel { padding-top: 0; }&lt;br /&gt;
&lt;br /&gt;
/* Enable Template:Mbox and its associated parameters */&lt;br /&gt;
td.mbox-image { border: none; padding: 2px 0 2px 0.9em; text-align: center; }&lt;br /&gt;
th.mbox-text, td.mbox-text { border: none; padding: 0.25em 0.9em; width: 100%; }&lt;br /&gt;
&lt;br /&gt;
/* Enable Template:Ambox and its associated parameters */&lt;br /&gt;
table.ambox { margin: 0 10%; border: 1px solid #a2a9b1; border-left: 10px solid #36c; box-sizing: border-box; }&lt;br /&gt;
table.ambox-speedy { border-left: 10px solid #b32424; background-color: #ff8282; }&lt;br /&gt;
table.ambox-delete { border-left: 10px solid #b32424; }&lt;br /&gt;
table.ambox-content { border-left: 10px solid #f28500; }&lt;br /&gt;
table.ambox-style { border-left: 10px solid #fc3; }&lt;br /&gt;
table.ambox-notice { border-left: 10px solid #36c; }&lt;br /&gt;
table.ambox-move { border-left: 10px solid #9932cc; }&lt;br /&gt;
table.ambox-protection { border-left: 10px solid #a2a9b1; }&lt;br /&gt;
table.ambox + table.ambox { margin-top: -1px; }&lt;br /&gt;
&lt;br /&gt;
/* Enable Template:Cmbox and its associated parameters */&lt;br /&gt;
table.cmbox { margin: 3px 10%; border-collapse: collapse; border: 1px solid #a2a9b1; background-color: #dfe8ff; box-sizing: border-box; color: #222222; }&lt;br /&gt;
table.cmbox-speedy { margin-top: 4px; margin-bottom: 4px; border: 4px solid #b32424; background-color: #ffdbdb; }&lt;br /&gt;
table.cmbox-delete { background-color: #ffdbdb; }&lt;br /&gt;
table.cmbox-content { background-color: #ffe7ce; }&lt;br /&gt;
table.cmbox-style { background-color: #fff9db; }&lt;br /&gt;
table.cmbox-notice { background-color: #d8e8ff; }&lt;br /&gt;
table.cmbox-move { background-color: #e4d8ff; }&lt;br /&gt;
table.cmbox-protection { background-color: #efefe1; }&lt;br /&gt;
&lt;br /&gt;
/* Enable styling of references */&lt;br /&gt;
.references-small { font-size: 90%; }&lt;br /&gt;
&lt;br /&gt;
/* Prevent line breaks in silly places where desired (nowrap)&lt;br /&gt;
   and links when we don&#039;t want them to (nowraplinks a) */&lt;br /&gt;
.nowrap,&lt;br /&gt;
.nowraplinks a {&lt;br /&gt;
	white-space: nowrap;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Enable Template:Div col */&lt;br /&gt;
  .div-col { margin-top: 0.3em; margin-bottom: 0.3em; column-width: 30em; }&lt;br /&gt;
  .div-col-small { font-size: 90%; }&lt;br /&gt;
  .div-col-rules { column-rule: 1px solid #aaa; }&lt;br /&gt;
&lt;br /&gt;
  /* Reset top margin for lists in div col */&lt;br /&gt;
  .div-col dl, .div-col ol, .div-col ul { margin-top: 0; }&lt;br /&gt;
&lt;br /&gt;
  /* Avoid elements breaking between columns. See also Template:No col break */&lt;br /&gt;
  .div-col li, .div-col dd { page-break-inside: avoid; break-inside: avoid-column; }&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
/* Style for horizontal lists (separator following item).&lt;br /&gt;
   @source mediawiki.org/wiki/Snippets/Horizontal_lists&lt;br /&gt;
   @revision 8 (2016-05-21)&lt;br /&gt;
   @author [[User:Edokter]]&lt;br /&gt;
 */&lt;br /&gt;
.hlist dl,&lt;br /&gt;
.hlist ol,&lt;br /&gt;
.hlist ul {&lt;br /&gt;
	margin: 0;&lt;br /&gt;
	padding: 0;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Display list items inline */&lt;br /&gt;
.hlist dd,&lt;br /&gt;
.hlist dt,&lt;br /&gt;
.hlist li {&lt;br /&gt;
	margin: 0; /* don&#039;t trust the note that says margin doesn&#039;t work with inline&lt;br /&gt;
				* removing margin: 0 makes dds have margins again */&lt;br /&gt;
	display: inline;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Display nested lists inline */&lt;br /&gt;
.hlist.inline,&lt;br /&gt;
.hlist.inline dl,&lt;br /&gt;
.hlist.inline ol,&lt;br /&gt;
.hlist.inline ul,&lt;br /&gt;
.hlist dl dl,&lt;br /&gt;
.hlist dl ol,&lt;br /&gt;
.hlist dl ul,&lt;br /&gt;
.hlist ol dl,&lt;br /&gt;
.hlist ol ol,&lt;br /&gt;
.hlist ol ul,&lt;br /&gt;
.hlist ul dl,&lt;br /&gt;
.hlist ul ol,&lt;br /&gt;
.hlist ul ul {&lt;br /&gt;
	display: inline;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Hide empty list items */&lt;br /&gt;
.hlist .mw-empty-li {&lt;br /&gt;
	display: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Generate interpuncts */&lt;br /&gt;
.hlist dt:after {&lt;br /&gt;
	content: &amp;quot;: &amp;quot;;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/**&lt;br /&gt;
 * Note hlist style usage differs in Minerva and is defined in core as well!&lt;br /&gt;
 * Please check Minerva desktop (and Minerva.css) when changing&lt;br /&gt;
 * See https://phabricator.wikimedia.org/T213239&lt;br /&gt;
 */&lt;br /&gt;
.hlist dd:after,&lt;br /&gt;
.hlist li:after {&lt;br /&gt;
	content: &amp;quot; · &amp;quot;;&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.hlist dd:last-child:after,&lt;br /&gt;
.hlist dt:last-child:after,&lt;br /&gt;
.hlist li:last-child:after {&lt;br /&gt;
	content: none;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Add parentheses around nested lists */&lt;br /&gt;
.hlist dd dd:first-child:before,&lt;br /&gt;
.hlist dd dt:first-child:before,&lt;br /&gt;
.hlist dd li:first-child:before,&lt;br /&gt;
.hlist dt dd:first-child:before,&lt;br /&gt;
.hlist dt dt:first-child:before,&lt;br /&gt;
.hlist dt li:first-child:before,&lt;br /&gt;
.hlist li dd:first-child:before,&lt;br /&gt;
.hlist li dt:first-child:before,&lt;br /&gt;
.hlist li li:first-child:before {&lt;br /&gt;
	content: &amp;quot; (&amp;quot;;&lt;br /&gt;
	font-weight: normal;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.hlist dd dd:last-child:after,&lt;br /&gt;
.hlist dd dt:last-child:after,&lt;br /&gt;
.hlist dd li:last-child:after,&lt;br /&gt;
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/* -------------------------------------------------------------------------------------------------------------- */&lt;br /&gt;
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&lt;br /&gt;
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.sprite-24-Electricity { background: url(&#039;images/5/55/Sprites-Items-24.png&#039;) -1px -651px; }&lt;br /&gt;
.sprite-24-Electronics { background: url(&#039;images/5/55/Sprites-Items-24.png&#039;) -1px -677px; }&lt;br /&gt;
.sprite-24-ElectronicsII { background: url(&#039;images/5/55/Sprites-Items-24.png&#039;) -1px -703px; }&lt;br /&gt;
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.sprite-24-FuelGas { background: url(&#039;images/5/55/Sprites-Items-24.png&#039;) -1px -833px; }&lt;br /&gt;
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.sprite-24-MaintenanceI { background: url(&#039;images/5/55/Sprites-Items-24.png&#039;) -1px -1353px; }&lt;br /&gt;
.sprite-24-MaintenanceII { background: url(&#039;images/5/55/Sprites-Items-24.png&#039;) -1px -1379px; }&lt;br /&gt;
.sprite-24-MechanicalPower { background: url(&#039;images/5/55/Sprites-Items-24.png&#039;) -1px -1405px; }&lt;br /&gt;
.sprite-24-MediumOil { background: url(&#039;images/5/55/Sprites-Items-24.png&#039;) -1px -1431px; }&lt;br /&gt;
.sprite-24-MetalScrap { background: url(&#039;images/5/55/Sprites-Items-24.png&#039;) -1px -1457px; }&lt;br /&gt;
.sprite-24-Microchips { background: url(&#039;images/5/55/Sprites-Items-24.png&#039;) -1px -1483px; }&lt;br /&gt;
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.sprite-24-Oxygen { background: url(&#039;images/5/55/Sprites-Items-24.png&#039;) -1px -1717px; }&lt;br /&gt;
.sprite-24-PCB { background: url(&#039;images/5/55/Sprites-Items-24.png&#039;) -1px -1743px; }&lt;br /&gt;
.sprite-24-Penicillin { background: url(&#039;images/5/55/Sprites-Items-24.png&#039;) -1px -1769px; }&lt;br /&gt;
.sprite-24-Plastic { background: url(&#039;images/5/55/Sprites-Items-24.png&#039;) -1px -1795px; }&lt;br /&gt;
.sprite-24-Quartz { background: url(&#039;images/5/55/Sprites-Items-24.png&#039;) -1px -1821px; }&lt;br /&gt;
.sprite-24-Rock { background: url(&#039;images/5/55/Sprites-Items-24.png&#039;) -1px -1847px; }&lt;br /&gt;
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.sprite-24-Seawater { background: url(&#039;images/5/55/Sprites-Items-24.png&#039;) -1px -1951px; }&lt;br /&gt;
.sprite-24-SiliconPoly { background: url(&#039;images/5/55/Sprites-Items-24.png&#039;) -1px -1977px; }&lt;br /&gt;
.sprite-24-Slag { background: url(&#039;images/5/55/Sprites-Items-24.png&#039;) -1px -2003px; }&lt;br /&gt;
.sprite-24-SlagCrushed { background: url(&#039;images/5/55/Sprites-Items-24.png&#039;) -1px -2029px; }&lt;br /&gt;
.sprite-24-Sludge { background: url(&#039;images/5/55/Sprites-Items-24.png&#039;) -1px -2055px; }&lt;br /&gt;
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.sprite-24-Steel { background: url(&#039;images/5/55/Sprites-Items-24.png&#039;) -1px -2237px; }&lt;br /&gt;
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.sprite-24-Water { background: url(&#039;images/5/55/Sprites-Items-24.png&#039;) -1px -2471px; }&lt;br /&gt;
.sprite-24-WaterPollution { background: url(&#039;images/5/55/Sprites-Items-24.png&#039;) -1px -2497px; }&lt;br /&gt;
.sprite-24-Wood { background: url(&#039;images/5/55/Sprites-Items-24.png&#039;) -1px -2523px; }&lt;br /&gt;
.sprite-24-YellowCake { background: url(&#039;images/5/55/Sprites-Items-24.png&#039;) -1px -2549px; }&lt;br /&gt;
&lt;br /&gt;
.sprite-16-Audio { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1px; }&lt;br /&gt;
.sprite-16-Battleship { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -19px; }&lt;br /&gt;
.sprite-16-Blueprint { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -37px; }&lt;br /&gt;
.sprite-16-Blocked { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -55px; }&lt;br /&gt;
.sprite-16-Build { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -73px; }&lt;br /&gt;
.sprite-16-Buildings { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -91px; }&lt;br /&gt;
.sprite-16-Cancel { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -109px; }&lt;br /&gt;
.sprite-16-CargoShip { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -127px; }&lt;br /&gt;
.sprite-16-Clock { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -145px; }&lt;br /&gt;
.sprite-16-Clone { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -163px; }&lt;br /&gt;
.sprite-16-ComingSoon { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -181px; }&lt;br /&gt;
.sprite-16-Crane { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -199px; }&lt;br /&gt;
.sprite-16-Demolish { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -217px; }&lt;br /&gt;
.sprite-16-CrudeOilRefining { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -235px; }&lt;br /&gt;
.sprite-16-Dumping { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -253px; }&lt;br /&gt;
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.sprite-16-Export { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -325px; }&lt;br /&gt;
.sprite-16-Farms { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -343px; }&lt;br /&gt;
.sprite-16-FastFastForward { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -361px; }&lt;br /&gt;
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.sprite-16-FoodUI { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -397px; }&lt;br /&gt;
.sprite-16-GeneralMachines { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -415px; }&lt;br /&gt;
.sprite-16-Health { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -433px; }&lt;br /&gt;
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.sprite-16-Healthcare { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -487px; }&lt;br /&gt;
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.sprite-16-Locked { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -577px; }&lt;br /&gt;
.sprite-16-Menu { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -595px; }&lt;br /&gt;
.sprite-16-Messages { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -613px; }&lt;br /&gt;
.sprite-16-MetallurgyAndSmelting { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -631px; }&lt;br /&gt;
.sprite-16-Minimize { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -649px; }&lt;br /&gt;
.sprite-16-Mining { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -667px; }&lt;br /&gt;
.sprite-16-Minus { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -685px; }&lt;br /&gt;
.sprite-16-Next { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -703px; }&lt;br /&gt;
.sprite-16-Move { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -721px; }&lt;br /&gt;
.sprite-16-NoSnap { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -739px; }&lt;br /&gt;
.sprite-16-NoGoal { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -757px; }&lt;br /&gt;
.sprite-16-NoTurn { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -775px; }&lt;br /&gt;
.sprite-16-Pause { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -793px; }&lt;br /&gt;
.sprite-16-Pin { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -811px; }&lt;br /&gt;
.sprite-16-Placeholder { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -829px; }&lt;br /&gt;
.sprite-16-PlaceMultiple { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -847px; }&lt;br /&gt;
.sprite-16-PlanningMode { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -865px; }&lt;br /&gt;
.sprite-16-PlatformDown { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -883px; }&lt;br /&gt;
.sprite-16-PlatformFlat { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -901px; }&lt;br /&gt;
.sprite-16-PlatformUp { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -919px; }&lt;br /&gt;
.sprite-16-Plus { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -937px; }&lt;br /&gt;
.sprite-16-Play { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -955px; }&lt;br /&gt;
.sprite-16-Population { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -973px; }&lt;br /&gt;
.sprite-16-PowerMeter { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -991px; }&lt;br /&gt;
.sprite-16-PowerProduction { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1009px; }&lt;br /&gt;
.sprite-16-Priority { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1027px; }&lt;br /&gt;
.sprite-16-Radiation { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1045px; }&lt;br /&gt;
.sprite-16-Randomize { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1063px; }&lt;br /&gt;
.sprite-16-Recipes { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1081px; }&lt;br /&gt;
.sprite-16-Research { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1099px; }&lt;br /&gt;
.sprite-16-Return { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1117px; }&lt;br /&gt;
.sprite-16-Rotate { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1135px; }&lt;br /&gt;
.sprite-16-Sailor { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1153px; }&lt;br /&gt;
.sprite-16-Settlement { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1171px; }&lt;br /&gt;
.sprite-16-Show { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1189px; }&lt;br /&gt;
.sprite-16-SpaceStation { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1207px; }&lt;br /&gt;
.sprite-16-Statistics { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1225px; }&lt;br /&gt;
.sprite-16-Storage { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1243px; }&lt;br /&gt;
.sprite-16-Temperature { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1261px; }&lt;br /&gt;
.sprite-16-TieBreaking { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1279px; }&lt;br /&gt;
.sprite-16-Trade { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1297px; }&lt;br /&gt;
.sprite-16-Transform { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1315px; }&lt;br /&gt;
.sprite-16-Transports { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1333px; }&lt;br /&gt;
.sprite-16-Trash { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1351px; }&lt;br /&gt;
.sprite-16-TreeHarvesting { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1369px; }&lt;br /&gt;
.sprite-16-Unity { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1387px; }&lt;br /&gt;
.sprite-16-UnityLarge { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1405px; }&lt;br /&gt;
.sprite-16-Unpause { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1423px; }&lt;br /&gt;
.sprite-16-Upgrade { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1441px; }&lt;br /&gt;
.sprite-16-Video { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1459px; }&lt;br /&gt;
.sprite-16-WaterMachines { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1477px; }&lt;br /&gt;
.sprite-16-WasteManagement { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1495px; }&lt;br /&gt;
.sprite-16-Worker { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1513px; }&lt;br /&gt;
.sprite-16-Vehicles { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1531px; }&lt;br /&gt;
.sprite-16-WorldMap { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1549px; }&lt;br /&gt;
.sprite-16-Working { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1567px; }&lt;br /&gt;
.sprite-16-Workers { background: url(&#039;images/b/b3/Sprites-UI-16.png&#039;) -1px -1585px; }&lt;br /&gt;
&lt;br /&gt;
.sprite-24-Audio { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1px; }&lt;br /&gt;
.sprite-24-Battleship { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -27px; }&lt;br /&gt;
.sprite-24-Blocked { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -53px; }&lt;br /&gt;
.sprite-24-ComingSoon { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -79px; }&lt;br /&gt;
.sprite-24-Blueprint { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -105px; }&lt;br /&gt;
.sprite-24-Build { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -131px; }&lt;br /&gt;
.sprite-24-CargoShip { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -157px; }&lt;br /&gt;
.sprite-24-Cancel { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -183px; }&lt;br /&gt;
.sprite-24-Buildings { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -209px; }&lt;br /&gt;
.sprite-24-Clock { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -235px; }&lt;br /&gt;
.sprite-24-Clone { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -261px; }&lt;br /&gt;
.sprite-24-Crane { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -287px; }&lt;br /&gt;
.sprite-24-CrudeOilRefining { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -313px; }&lt;br /&gt;
.sprite-24-Demolish { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -339px; }&lt;br /&gt;
.sprite-24-Dumping { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -365px; }&lt;br /&gt;
.sprite-24-Empty { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -391px; }&lt;br /&gt;
.sprite-24-Power { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -417px; }&lt;br /&gt;
.sprite-24-Expand { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -443px; }&lt;br /&gt;
.sprite-24-Export { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -469px; }&lt;br /&gt;
.sprite-24-Farms { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -495px; }&lt;br /&gt;
.sprite-24-FastFastForward { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -521px; }&lt;br /&gt;
.sprite-24-FastForward { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -547px; }&lt;br /&gt;
.sprite-24-FoodUI { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -573px; }&lt;br /&gt;
.sprite-24-Health { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -599px; }&lt;br /&gt;
.sprite-24-GeneralMachines { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -625px; }&lt;br /&gt;
.sprite-24-Healthcare { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -651px; }&lt;br /&gt;
.sprite-24-Hide { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -677px; }&lt;br /&gt;
.sprite-24-Import { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -703px; }&lt;br /&gt;
.sprite-24-Info { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -729px; }&lt;br /&gt;
.sprite-24-KeepFull { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -755px; }&lt;br /&gt;
.sprite-24-Layers { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -781px; }&lt;br /&gt;
.sprite-24-LeftClick { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -807px; }&lt;br /&gt;
.sprite-24-Locked { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -833px; }&lt;br /&gt;
.sprite-24-Menu { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -859px; }&lt;br /&gt;
.sprite-24-Messages { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -885px; }&lt;br /&gt;
.sprite-24-MetallurgyAndSmelting { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -911px; }&lt;br /&gt;
.sprite-24-Minimize { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -937px; }&lt;br /&gt;
.sprite-24-Mining { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -963px; }&lt;br /&gt;
.sprite-24-Minus { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -989px; }&lt;br /&gt;
.sprite-24-Move { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1015px; }&lt;br /&gt;
.sprite-24-Next { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1041px; }&lt;br /&gt;
.sprite-24-NoGoal { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1067px; }&lt;br /&gt;
.sprite-24-NoSnap { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1093px; }&lt;br /&gt;
.sprite-24-NoTurn { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1119px; }&lt;br /&gt;
.sprite-24-Pause { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1145px; }&lt;br /&gt;
.sprite-24-Pin { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1171px; }&lt;br /&gt;
.sprite-24-Placeholder { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1197px; }&lt;br /&gt;
.sprite-24-PlaceMultiple { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1223px; }&lt;br /&gt;
.sprite-24-PlanningMode { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1249px; }&lt;br /&gt;
.sprite-24-PlatformDown { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1275px; }&lt;br /&gt;
.sprite-24-PlatformFlat { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1301px; }&lt;br /&gt;
.sprite-24-Play { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1327px; }&lt;br /&gt;
.sprite-24-PlatformUp { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1353px; }&lt;br /&gt;
.sprite-24-Plus { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1379px; }&lt;br /&gt;
.sprite-24-Population { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1405px; }&lt;br /&gt;
.sprite-24-PowerMeter { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1431px; }&lt;br /&gt;
.sprite-24-PowerProduction { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1457px; }&lt;br /&gt;
.sprite-24-Priority { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1483px; }&lt;br /&gt;
.sprite-24-Radiation { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1509px; }&lt;br /&gt;
.sprite-24-Randomize { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1535px; }&lt;br /&gt;
.sprite-24-Recipes { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1561px; }&lt;br /&gt;
.sprite-24-Research { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1587px; }&lt;br /&gt;
.sprite-24-Return { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1613px; }&lt;br /&gt;
.sprite-24-Sailor { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1639px; }&lt;br /&gt;
.sprite-24-Rotate { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1665px; }&lt;br /&gt;
.sprite-24-Settlement { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1691px; }&lt;br /&gt;
.sprite-24-SpaceStation { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1717px; }&lt;br /&gt;
.sprite-24-Statistics { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1743px; }&lt;br /&gt;
.sprite-24-Temperature { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1769px; }&lt;br /&gt;
.sprite-24-Trade { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1795px; }&lt;br /&gt;
.sprite-24-TieBreaking { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1821px; }&lt;br /&gt;
.sprite-24-Transform { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1847px; }&lt;br /&gt;
.sprite-24-Transports { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1873px; }&lt;br /&gt;
.sprite-24-Trash { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1899px; }&lt;br /&gt;
.sprite-24-Show { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1925px; }&lt;br /&gt;
.sprite-24-TreeHarvesting { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1951px; }&lt;br /&gt;
.sprite-24-Unity { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -1977px; }&lt;br /&gt;
.sprite-24-Storage { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -2003px; }&lt;br /&gt;
.sprite-24-Upgrade { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -2029px; }&lt;br /&gt;
.sprite-24-Unpause { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -2055px; }&lt;br /&gt;
.sprite-24-Vehicles { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -2081px; }&lt;br /&gt;
.sprite-24-Video { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -2107px; }&lt;br /&gt;
.sprite-24-Worker { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -2133px; }&lt;br /&gt;
.sprite-24-Workers { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -2159px; }&lt;br /&gt;
.sprite-24-Working { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -2185px; }&lt;br /&gt;
.sprite-24-UnityLarge { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -2211px; }&lt;br /&gt;
.sprite-24-WorldMap { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -2237px; }&lt;br /&gt;
.sprite-24-WaterMachines { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -2263px; }&lt;br /&gt;
.sprite-24-WasteManagement { background: url(&#039;images/2/22/Sprites-UI-24.png&#039;) -1px -2289px; }&lt;br /&gt;
&lt;br /&gt;
.sprite-16-BauxiteMine { background: url(&#039;images/f/f3/Sprites-Explo-16.png&#039;) -1px -1px; }&lt;br /&gt;
.sprite-16-OilRig { background: url(&#039;images/f/f3/Sprites-Explo-16.png&#039;) -1px -19px; }&lt;br /&gt;
.sprite-16-QuartzMine { background: url(&#039;images/f/f3/Sprites-Explo-16.png&#039;) -1px -37px; }&lt;br /&gt;
.sprite-16-Sawmill { background: url(&#039;images/f/f3/Sprites-Explo-16.png&#039;) -1px -55px; }&lt;br /&gt;
.sprite-16-SulfurMine { background: url(&#039;images/f/f3/Sprites-Explo-16.png&#039;) -1px -73px; }&lt;br /&gt;
.sprite-16-UraniumMine { background: url(&#039;images/f/f3/Sprites-Explo-16.png&#039;) -1px -91px; }&lt;br /&gt;
&lt;br /&gt;
.sprite-24-BauxiteMine { background: url(&#039;images/3/34/Sprites-Explo-24.png&#039;) -1px -1px; }&lt;br /&gt;
.sprite-24-GroundwaterWell { background: url(&#039;images/3/34/Sprites-Explo-24.png&#039;) -1px -27px; }&lt;br /&gt;
.sprite-24-OilRig { background: url(&#039;images/3/34/Sprites-Explo-24.png&#039;) -1px -53px; }&lt;br /&gt;
.sprite-24-QuartzMine { background: url(&#039;images/3/34/Sprites-Explo-24.png&#039;) -1px -79px; }&lt;br /&gt;
.sprite-24-Sawmill { background: url(&#039;images/3/34/Sprites-Explo-24.png&#039;) -1px -105px; }&lt;br /&gt;
.sprite-24-SulfurMine { background: url(&#039;images/3/34/Sprites-Explo-24.png&#039;) -1px -131px; }&lt;br /&gt;
.sprite-24-UraniumMine { background: url(&#039;images/3/34/Sprites-Explo-24.png&#039;) -1px -157px; }&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Template:Rb&amp;diff=3547</id>
		<title>Template:Rb</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Template:Rb&amp;diff=3547"/>
		<updated>2022-02-03T09:51:39Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;span class=&amp;quot;{{{1|}}}&amp;quot;&amp;amp;rbrack;&amp;lt;/span&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;noinclude&amp;gt;{{documentation}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Template:Lb&amp;diff=3546</id>
		<title>Template:Lb</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Template:Lb&amp;diff=3546"/>
		<updated>2022-02-03T09:51:28Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;span class=&amp;quot;{{{1|}}}&amp;quot;&amp;amp;lbrack;&amp;lt;/span&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;noinclude&amp;gt;{{documentation}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Electricity&amp;diff=3545</id>
		<title>Electricity</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Electricity&amp;diff=3545"/>
		<updated>2022-02-03T09:17:29Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Electricity&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Virtual&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{under construction}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Mechanical_Power&amp;diff=3544</id>
		<title>Mechanical Power</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Mechanical_Power&amp;diff=3544"/>
		<updated>2022-02-03T09:17:22Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Mechanical Power&lt;br /&gt;
| Type1         = Crafted material&lt;br /&gt;
| State         = Virtual&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{under construction}}&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Template:Recipe/doc&amp;diff=3543</id>
		<title>Template:Recipe/doc</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Template:Recipe/doc&amp;diff=3543"/>
		<updated>2022-02-02T12:10:02Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: double redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Template:Recipe draw/doc]]&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Corn&amp;diff=3542</id>
		<title>Corn</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Corn&amp;diff=3542"/>
		<updated>2022-02-02T12:07:35Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Corn&lt;br /&gt;
| Type1         = Seed&lt;br /&gt;
| State         = Virtual&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&#039;&#039;&#039;Corn&#039;&#039;&#039; is a crop is growable in all types of farm. It takes 6 months to reach maturity which makes it tied with {{infoicon|Potato|plural=es|new=yes}} for the fastest-growing besides {{infoicon|Green Manure|new=yes}}. Corn can survive for 4 months without {{infoicon|Water}} which makes it the second-least drought-resistant crop yielding {{infoicon|Food}}, right behind the planned {{infoicon|Wheat|new=yes}} crop.&lt;br /&gt;
&lt;br /&gt;
Compared to the Potatoes, Corn yields 28.6% more {{infoicon|Food}} per [[time|month]] but also requires 50% more Water per month and drains 50% more {{infoicon|Fertility|new=yes}}. When compared to the planned Wheat crop, it produces the same amount of Food per month and drains 50% less Fertility, but requires 50% more Water per month.&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=File:Silicon_Crystallizer.png&amp;diff=3541</id>
		<title>File:Silicon Crystallizer.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=File:Silicon_Crystallizer.png&amp;diff=3541"/>
		<updated>2022-02-02T12:06:48Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: Pre-release placeholder image. From the press kit released by MaFi.

== Licensing ==
{{Permission}}

Category:Building images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Pre-release placeholder image. From the press kit released by MaFi.&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Permission}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Building images]]&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=File:Microchip_Machine.png&amp;diff=3540</id>
		<title>File:Microchip Machine.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=File:Microchip_Machine.png&amp;diff=3540"/>
		<updated>2022-02-02T12:06:20Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: +cat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Pre-release placeholder image. From the press kit released by MaFi.&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{Permission}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Building images]]&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Crystallizer&amp;diff=3539</id>
		<title>Crystallizer</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Crystallizer&amp;diff=3539"/>
		<updated>2022-02-02T12:03:52Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Silicon Crystallizer&lt;br /&gt;
| Description   = &amp;lt;!-- Not a typo. No description in-game yet. --&amp;gt;&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts IV&lt;br /&gt;
    | Input1Qty   = 20&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 3&lt;br /&gt;
| Electricity   = 30 KW&lt;br /&gt;
| Maintenance   = 1&lt;br /&gt;
| Footprint     = 4x3*&lt;br /&gt;
| Research      = Microchip Production&lt;br /&gt;
| Designation   = Metallurgy &amp;amp; Smelting&lt;br /&gt;
}}&lt;br /&gt;
{{future content}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Silicon Crystallizer&#039;&#039;&#039; is a planned machine which produces {{infoicon|Silicon Wafer|plural=s|new=yes}} from {{infoicon|Silicon (Poly)}}.&amp;lt;ref name=&amp;quot;Silicon crystallizer recipe&amp;quot;&amp;gt;Mafi.Base.dll &amp;gt; Prototypes &amp;gt; Machines &amp;gt; SiliconCrystallizerData &amp;gt; RecipeProtoBuilder &amp;gt; Start&amp;lt;/ref&amp;gt; It is unlocked along with the [[Microchip Machine]] in the [[Microchip Production]] research and it is the only machine which utilizes Silicon Wafers.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | DebugName   = Silicon crystallization&lt;br /&gt;
  | Input1Name  = Silicon (Poly)&lt;br /&gt;
  | Input1Qty   = 4&lt;br /&gt;
  | Time        = 60&lt;br /&gt;
  | Output1Name = Silicon Wafer&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
  | Unreleased  = yes&lt;br /&gt;
}}&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Microchip_Machine&amp;diff=3538</id>
		<title>Microchip Machine</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Microchip_Machine&amp;diff=3538"/>
		<updated>2022-02-02T11:57:02Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: +reflist&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Microchip Machine&lt;br /&gt;
| Description   = &amp;lt;!-- not an error... there isn&#039;t one in-game --&amp;gt;&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts IV&lt;br /&gt;
    | Input1Qty   = 120&lt;br /&gt;
    | Input2Name  = Steel&lt;br /&gt;
    | Input2Qty   = 40&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 12&lt;br /&gt;
| Electricity   = 40 KW&lt;br /&gt;
| MaintenanceII = 8&lt;br /&gt;
| Computing     = 10&lt;br /&gt;
| Footprint     = 7x4*&lt;br /&gt;
| Research      = Microchip Production&lt;br /&gt;
| Designation   = General Machines&lt;br /&gt;
}}&lt;br /&gt;
{{future content}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Microchip Machine&#039;&#039;&#039; is a planned machine which produces {{infoicon|Microchips}} using a 12-stage process.&amp;lt;ref name=&amp;quot;Microchip machine recipes&amp;quot;&amp;gt;Mafi.Base.dll &amp;gt; Prototypes &amp;gt; Machines &amp;gt; MicrochipMakerData &amp;gt; MachineProtoBuilder &amp;gt; ProductProto&amp;lt;/ref&amp;gt; At only 7x4 tiles, it is remarkably compact for such a multi-step production machine.&amp;lt;ref name=&amp;quot;Microchip machine layout&amp;quot;&amp;gt;Mafi.Base.dll &amp;gt; Prototypes &amp;gt; Machines &amp;gt; MicrochipMakerData &amp;gt; MachineProtoBuilder &amp;gt; SetLayout&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the game files, it appears to have four [[Flat Conveyor]] inputs, two [[Pipe]] inputs, and one Flat Conveyor output.&amp;lt;ref name=&amp;quot;Microchip machine layout&amp;quot;/&amp;gt; Presumably the lateral Flat Conveyor input is for {{infoicon|Silicon Wafer|plural=s|new=yes}} and intermediate Microchips stages. The remaining inputs appear to be designed to accept {{infoicon|Copper}}, {{infoicon|Plastic}}, {{infoicon|Gold}}, {{infoicon|Acid}}, and {{infoicon|Water}}. This would indicate that the main output is used for both intermediate stages and completed Microchips.&lt;br /&gt;
&lt;br /&gt;
If this analysis is correct, the Microchip Machine would be the first machine unlocked which heavily incentivizes the application of [[Wikipedia:Conveyor belt sushi|sushi belts]] to allow the machine to re-process its own intermediate outputs. This type of belt system would greatly reduce the number of machines required versus building an array of separate machines for each recipe in the production chain. The [[Flat Sorter]]&#039;s proximity on the [[technology tree]] reinforces this theory and indicates the mechanic which will be used for the removal of completed Microchips from the sushi belt.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | DebugName   = Microchip manufacturing stage 1a&lt;br /&gt;
  | Input1Name  = Silicon Wafer&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Acid&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Input3Name  = Water&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Microchips Stage 1a&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
  | Unreleased  = yes&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | DebugName   = Microchip manufacturing stage 1b&lt;br /&gt;
  | Input1Name  = Microchips Stage 1a&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Copper&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Input3Name  = Plastic&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Microchips Stage 1b&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
  | Unreleased  = yes&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | DebugName   = Microchip manufacturing stage 1c&lt;br /&gt;
  | Input1Name  = Microchips Stage 1b&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Gold&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Microchips Stage 1c&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
  | Unreleased  = yes&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | DebugName   = Microchip manufacturing stage 2a&lt;br /&gt;
  | Input1Name  = Microchips Stage 1c&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Acid&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Input3Name  = Water&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Microchips Stage 2a&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
  | Unreleased  = yes&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | DebugName   = Microchip manufacturing stage 2b&lt;br /&gt;
  | Input1Name  = Microchips Stage 2a&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Copper&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Input3Name  = Plastic&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Microchips Stage 2b&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
  | Unreleased  = yes&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | DebugName   = Microchip manufacturing stage 2c&lt;br /&gt;
  | Input1Name  = Microchips Stage 2b&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Gold&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Microchips Stage 2c&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
  | Unreleased  = yes&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | DebugName   = Microchip manufacturing stage 3a&lt;br /&gt;
  | Input1Name  = Microchips Stage 2c&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Acid&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Input3Name  = Water&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Microchips Stage 3a&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
  | Unreleased  = yes&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | DebugName   = Microchip manufacturing stage 3b&lt;br /&gt;
  | Input1Name  = Microchips Stage 3a&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Copper&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Input3Name  = Plastic&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Microchips Stage 3b&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
  | Unreleased  = yes&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | DebugName   = Microchip manufacturing stage 3c&lt;br /&gt;
  | Input1Name  = Microchips Stage 3b&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Gold&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Microchips Stage 3c&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
  | Unreleased  = yes&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | DebugName   = Microchip manufacturing stage 4a&lt;br /&gt;
  | Input1Name  = Microchips Stage 3c&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Acid&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Input3Name  = Water&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Microchips Stage 4a&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
  | Unreleased  = yes&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | DebugName   = Microchip manufacturing stage 4b&lt;br /&gt;
  | Input1Name  = Microchips Stage 4a&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Copper&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Input3Name  = Plastic&lt;br /&gt;
  | Input3Qty   = 1&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Microchips Stage 4b&lt;br /&gt;
  | Output1Qty  = 1&lt;br /&gt;
  | Unreleased  = yes&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | DebugName   = Microchip manufacturing final stage&lt;br /&gt;
  | Input1Name  = Microchips Stage 4b&lt;br /&gt;
  | Input1Qty   = 1&lt;br /&gt;
  | Input2Name  = Gold&lt;br /&gt;
  | Input2Qty   = 1&lt;br /&gt;
  | Time        = 10&lt;br /&gt;
  | Output1Name = Microchips&lt;br /&gt;
  | Output1Qty  = 2&lt;br /&gt;
  | Unreleased  = yes&lt;br /&gt;
}}&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Unit_Storage_II&amp;diff=3537</id>
		<title>Unit Storage II</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Unit_Storage_II&amp;diff=3537"/>
		<updated>2022-02-02T11:35:18Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Unit Storage II&lt;br /&gt;
| Tier          = 2&lt;br /&gt;
| Description   = Stores up to 360 units of a [[:Category:Unit products|solid product]]&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts II&lt;br /&gt;
    | Input1Qty   = 25&lt;br /&gt;
    }}&lt;br /&gt;
| Workers       = None&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = None&lt;br /&gt;
| Footprint     = 5x4&lt;br /&gt;
| Cargo         = [[:Category:Unit products|Unit products]]&lt;br /&gt;
| Storage       = 360&lt;br /&gt;
| Research      = Storage II&lt;br /&gt;
| Designation   = Storage&lt;br /&gt;
| Variants      = [[Unit Storage]]&lt;br /&gt;
}}&lt;br /&gt;
{{future content}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Unit Storage II&#039;&#039;&#039; is a planned [[:Category:Storage|storage]] building which allows for up to 360 pieces of [[:Category:Unit products|unit product]] to be stored. It acts as a simple buffer, a delivery and return point for {{infoicon|Construction Parts}} (and their variants) with trucks, and an offloading destination for the [[Trading Dock]], [[Shipyard]], and [[Unit Module (S)|Unit Modules]] in [[Cargo Depot (2)|Cargo Depots]].&lt;br /&gt;
&lt;br /&gt;
They also have 2 input and 2 output connection points for [[Flat Conveyor]]s and can utilize all 4 simultaneously if so desired. Like many buildings, when the outputs are directly connected to the inputs of another (without conveyors), they transfer items at speeds far exceeding that of even two [[Flat Conveyor II]]&#039;s.&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Loose_Storage_II&amp;diff=3536</id>
		<title>Loose Storage II</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Loose_Storage_II&amp;diff=3536"/>
		<updated>2022-02-02T11:34:25Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Loose Storage II&lt;br /&gt;
| Tier          = 2&lt;br /&gt;
| Description   = Stores up to 360 units of a [[:Category:Unit products|solid product]]&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts II&lt;br /&gt;
    | Input1Qty   = 25&lt;br /&gt;
    }}&lt;br /&gt;
| Workers       = None&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = None&lt;br /&gt;
| Footprint     = 5x4&lt;br /&gt;
| Cargo         = [[:Category:Unit products|Unit products]]&lt;br /&gt;
| Storage       = 360&lt;br /&gt;
| Research      = Storage II&lt;br /&gt;
| Designation   = Storage&lt;br /&gt;
| Variants      = [[Loose Storage]]&lt;br /&gt;
}}&lt;br /&gt;
{{future content}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Loose Storage II&#039;&#039;&#039; is a planned [[:Category:Storage|storage]] building which allows for up to 360 pieces of [[:Category:Loose products|loose product]] to be stored. It acts as a simple buffer, a convenient drop-off point for [[Pickup]]s and [[Truck]]s near mines, and an offloading destination for the [[Trading Dock]], [[Shipyard]], and [[Loose Module (S)|Loose Modules]] in [[Cargo Depot (2)|Cargo Depots]].&lt;br /&gt;
&lt;br /&gt;
They also have 2 input and 2 output connection points for [[U-shape Conveyor]]s and can utilize all 4 simultaneously if so desired. Like many buildings, when the outputs are directly connected to the inputs of another (without conveyors), they transfer items at speeds far exceeding that of even two [[U-shape Conveyor II]]&#039;s.&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Fluid_Storage_II&amp;diff=3535</id>
		<title>Fluid Storage II</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Fluid_Storage_II&amp;diff=3535"/>
		<updated>2022-02-02T11:33:12Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Fluid Storage II&lt;br /&gt;
| Tier          = 2&lt;br /&gt;
| Description   = Stores up to 360 units of a [[:Category:Liquid products|liquid product]]&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts II&lt;br /&gt;
    | Input1Qty   = 25&lt;br /&gt;
    }}&lt;br /&gt;
| Workers       = None&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = None&lt;br /&gt;
| Footprint     = 5x4&lt;br /&gt;
| Cargo         = [[:Category:Unit products|Unit products]]&lt;br /&gt;
| Storage       = 360&lt;br /&gt;
| Research      = Storage II&lt;br /&gt;
| Designation   = Storage&lt;br /&gt;
| Variants      = [[Fluid Storage]]&lt;br /&gt;
}}&lt;br /&gt;
{{future content}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Fluid Storage II&#039;&#039;&#039; is a planned [[:Category:Storage|storage]] building which allows for up to 360 units of [[:Category:Liquid products|liquid product]] to be stored. It acts as a simple buffer, a refueling point for [[Pickup]]s and [[Truck]]s when no [[Fuel Station]] is available, and an offloading destination for the [[Shipyard]] and [[Fluid Module (S)|Fluid Modules]] in [[Cargo Depot (2)|Cargo Depots]].&lt;br /&gt;
&lt;br /&gt;
They also have 2 input and 2 output connection points for [[Pipe]]s and can utilize all 4 simultaneously if so desired. Like many buildings, when the outputs are directly connected to the inputs of another (without Pipes), they transfer items at speeds far exceeding that of even two [[Pipe II]]&#039;s.&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Main_Page&amp;diff=3534</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Main_Page&amp;diff=3534"/>
		<updated>2022-02-02T10:01:13Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: +green manure, +potato, +corn, +wheat, +electricity, +mechanical power&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;mainpage-wrapper&amp;quot; class=&amp;quot;clearfix&amp;quot; style=&amp;quot;max-width: 1708px; margin: auto; color: #ffffff; &amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;div id=&amp;quot;box-wikiheader&amp;quot; class=&amp;quot;captainofindustry&amp;quot; style=&amp;quot;background: #222222;&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;[[File:LogoOnlyInline1250.png|frameless|750px|link=]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{DISPLAYTITLE:Official Captain of Industry Wiki}}&amp;lt;!--&lt;br /&gt;
    --&amp;gt;__NOTOC__&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;p&amp;gt;Welcome to the official wiki devoted to &amp;lt;b&amp;gt;[https://www.captain-of-industry.com Captain of Industry]&amp;lt;/b&amp;gt;, an upcoming construction and management simulation game for PC.&amp;lt;/p&amp;gt;&amp;lt;!--&lt;br /&gt;
	--&amp;gt;&amp;lt;p style=&amp;quot;color: #c1c1c1;&amp;quot;&amp;gt;There are {{NUMBEROFUSERS}} registered editors that are maintaining [[Special:Allpages|{{NUMBEROFARTICLES}} articles]] and [[Special:ListFiles|{{NUMBEROFFILES}} images]].&amp;lt;/p&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;&amp;lt;p style=&amp;quot;color: #c1c1c1;&amp;quot;&amp;gt;This wiki is under construction. If you&#039;d like to contribute, please read the [[CoI:Wiki_rules|rules]], create an [[Special:CreateAccount|account]], and start editing.&amp;lt;/p&amp;gt;&amp;lt;!--&lt;br /&gt;
    --&amp;gt;&amp;lt;span id=&amp;quot;box-wikiheader-toggle-link&amp;quot;&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
--&amp;gt;{{#vardefine: mainpage | yup}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;div style=&amp;quot;display:-webkit-box; display:-webkit-flex; display:-moz-flex; display:-ms-flexbox; display:flex; -ms-flex-wrap:wrap; -webkit-flex-wrap:wrap; -moz-flex-wrap:wrap; flex-wrap:wrap;&amp;quot; class=&amp;quot;section&amp;quot; id=&amp;quot;main-section&amp;quot;&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-B&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Mechanics&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Unity Large.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
      --&amp;gt;{{div col|class=mclist|id=box-3a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Settlement|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Population|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Worker|plural=s|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Vehicles|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Power|ui=yes|link=Utilities|text=Utilities}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Trade|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Clock|ui=yes|link=Time|text=Time}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Food UI|ui=yes|link=Farming|text=Farming}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Recipes|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Unity|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Mining|ui=yes|link=Mining Designation|text=Mining}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Dumping|ui=yes|link=Dumping Designation|text=Dumping}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Tree Harvesting|ui=yes|link=Tree Harvesting Designation|text=Tree Harvesting}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Layers|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Priority|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Research|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Statistics|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Fast Forward|ui=yes|link=Game speed|text=Game speed}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Clone|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Demolish|Demolition|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Planning Mode|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Health|ui=yes}}&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-C&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3b|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Exploration&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Sailor.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-3b}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Battleship|ui=yes|link=The Ship|text=The Ship}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sailor|plural=s|ui=yes|link=Workers}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|World Map|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Upgrade|ui=yes|link=Ship upgrades|text=Ship upgrades}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Blocked||ui=yes|link=Villages|text=Villages}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Cargo Ship|plural=s|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sawmill|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Oil Rig|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sulfur Mine|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Quartz Mine|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Uranium Mine|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Groundwater Well|ui=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Bauxite Mine|ui=yes}}&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-D&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-4a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Natural resources&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Wood.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-4a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Green Manure|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Potato|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Corn|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Wheat|new=yes}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Bauxite}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Coal}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Copper Ore}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Dirt}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold Ore}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Iron Ore}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Limestone}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Metal Scrap}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Quartz}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Rock}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sand}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Seawater}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sulfur}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Uranium Ore}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Water}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Wood}}&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-E&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Semi-processed resources&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Copper Ore Crushed.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-3a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Brine}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Copper Ore Crushed}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Glass Mix}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold Ore Crushed}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold Ore Powder}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold Ore Concentrate}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Graphite}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gravel}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Iron Ore Crushed}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Molten Copper}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Molten Glass}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Molten Iron}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Molten Silicon}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Molten Steel}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Salt}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Slag Crushed}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Uranium Ore Crushed}}&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-F&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3b|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Crafted materials&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Cement.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-3b}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Acid}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Aluminum}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Cement}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Concrete Slab}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Construction Parts}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Construction Parts II}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Construction Parts III}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Construction Parts IV}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Copper}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Electronics}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Electronics II}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Filter Media}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Food}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Glass}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Gold}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Household Electronics}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Household Goods}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Impure Copper}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Iron}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Maintenance I}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Maintenance II}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Microchips}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|PCB}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Silicon (Poly)}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Steel}}&amp;lt;!--&lt;br /&gt;
      --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-G&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-4a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Petrochemical&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Medium Oil.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-4a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Crude Oil}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sour Water}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Heavy Oil}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Medium Oil}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Diesel}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Light Oil}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Fuel Gas}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Naphtha}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Ammonia}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Chlorine}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Hydrogen}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Nitrogen}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Oxygen}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Plastic}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Rubber}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Fertilizer}}&amp;lt;!--&lt;br /&gt;
      --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;&amp;lt;div id=&amp;quot;sep-A&amp;quot; class=&amp;quot;sep&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
  --&amp;gt;{{infocard|id=box-3a|class=compact captainofindustry&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|name=Power and pollution&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|iconalt=[[File:Carbon Dioxide.png{{!}}48px{{!}}link={{!}}class=dshadow4blk]]&amp;lt;!--&lt;br /&gt;
    --&amp;gt;|text=&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col|class=mclist|id=box-3a}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Electricity}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Mechanical Power}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Steam Hi}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Steam Lo}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Steam Depleted}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Uranium Pellets}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Uranium Rod}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Yellow Cake}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Air Pollution}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Carbon Dioxide}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Digestate}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Exhaust}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Slag}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Sludge}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Spent Fuel}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Toxic Slurry}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Waste Water}}&lt;br /&gt;
&amp;lt;!--  --&amp;gt;* {{infoicon|Water Pollution}}&amp;lt;!--&lt;br /&gt;
    --&amp;gt;{{div col end}}&amp;lt;!--&lt;br /&gt;
  --&amp;gt;}}&amp;lt;!--&lt;br /&gt;
--&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Category:Virtual_products&amp;diff=3533</id>
		<title>Category:Virtual products</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Category:Virtual_products&amp;diff=3533"/>
		<updated>2022-02-02T09:41:28Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: +cat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Green_Manure&amp;diff=3532</id>
		<title>Green Manure</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Green_Manure&amp;diff=3532"/>
		<updated>2022-02-02T09:37:54Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Green Manure&lt;br /&gt;
| Type1         = Seed&lt;br /&gt;
| State         = Virtual&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&#039;&#039;&#039;Green Manure&#039;&#039;&#039; is a crop is growable in all types of farm. It does not produce {{infoicon|Food}} but instead restores {{infoicon|Fertility|new=yes}} to the farm&#039;s soil. It takes 4 months to reach maturity and can survive for 4 months without {{infoicon|Water}}.&lt;br /&gt;
&lt;br /&gt;
In the early game before {{infoicon|Fertilizer}} is readily available, Green Manure represents the only method for maintenance of Fertility levels. When planting in alternating cycles with {{infoicon|Potato|plural=es|new=yes}}, 100% Fertility can be maintained indefinitely unless allowed to wither due to extended [[weather|drought]] with irrigation.&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Potato&amp;diff=3531</id>
		<title>Potato</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Potato&amp;diff=3531"/>
		<updated>2022-02-02T09:34:15Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Potato&lt;br /&gt;
| Type1         = Seed&lt;br /&gt;
| State         = Virtual&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&#039;&#039;&#039;Potatoes&#039;&#039;&#039; are a crop growable in all types of farm. Upon founding the [[island]], Potatoes are the only Food-bearing crop available to grow. They takes 6 months to reach maturity which makes it tied with {{infoicon|Corn|new=yes}} for the fastest-growing besides {{infoicon|Green Manure|new=yes}}. Potatoes can survive for 8 months without {{infoicon|Water}} which coincidentally makes it also the most drought-resistant crop yielding {{infoicon|Food}}.&lt;br /&gt;
&lt;br /&gt;
Compared to the Corn, Potatoes yield 28.6% less {{infoicon|Food}} per [[time|month]] but also require 33% less Water per month and drain 50% less {{infoicon|Fertility|new=yes}}. When compared to the planned {{infoicon|Wheat|new=yes}} crop, it also produces 28.6% less Food per month and requires the same amount of Water per month, but drains 67% less Fertility.&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Corn&amp;diff=3530</id>
		<title>Corn</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Corn&amp;diff=3530"/>
		<updated>2022-02-02T09:34:07Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Corn&lt;br /&gt;
| Type1         = Seed&lt;br /&gt;
| State         = Virtual&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&#039;&#039;&#039;Corn&#039;&#039;&#039; is a crop is growable in all types of farm. It takes 6 months to reach maturity which makes it tied with {{infoicon|Potoato|plural=es|new=yes}} for the fastest-growing besides {{infoicon|Green Manure|new=yes}}. Corn can survive for 4 months without {{infoicon|Water}} which makes it the second-least drought-resistant crop yielding {{infoicon|Food}}, right behind the planned {{infoicon|Wheat|new=yes}} crop.&lt;br /&gt;
&lt;br /&gt;
Compared to the Potatoes, Corn yields 28.6% more {{infoicon|Food}} per [[time|month]] but also requires 50% more Water per month and drains 50% more {{infoicon|Fertility|new=yes}}. When compared to the planned Wheat crop, it produces the same amount of Food per month and drains 50% less Fertility, but requires 50% more Water per month.&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Corn&amp;diff=3529</id>
		<title>Corn</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Corn&amp;diff=3529"/>
		<updated>2022-02-02T09:33:43Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Wheat&lt;br /&gt;
| Type1         = Seed&lt;br /&gt;
| State         = Virtual&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&#039;&#039;&#039;Corn&#039;&#039;&#039; is a crop is growable in all types of farm. It takes 6 months to reach maturity which makes it tied with {{infoicon|Potoato|plural=es|new=yes}} for the fastest-growing besides {{infoicon|Green Manure|new=yes}}. Corn can survive for 4 months without {{infoicon|Water}} which makes it the second-least drought-resistant crop yielding {{infoicon|Food}}, right behind the planned {{infoicon|Wheat|new=yes}} crop.&lt;br /&gt;
&lt;br /&gt;
Compared to the Potatoes, Corn yields 28.6% more {{infoicon|Food}} per [[time|month]] but also requires 50% more Water per month and drains 50% more {{infoicon|Fertility|new=yes}}. When compared to the planned Wheat crop, it produces the same amount of Food per month and drains 50% less Fertility, but requires 50% more Water per month.&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Potato&amp;diff=3528</id>
		<title>Potato</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Potato&amp;diff=3528"/>
		<updated>2022-02-02T09:29:39Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: clarification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Wheat&lt;br /&gt;
| Type1         = Seed&lt;br /&gt;
| State         = Virtual&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&#039;&#039;&#039;Potatoes&#039;&#039;&#039; are a crop growable in all types of farm. Upon founding the [[island]], Potatoes are the only Food-bearing crop available to grow. They takes 6 months to reach maturity which makes it tied with {{infoicon|Corn|new=yes}} for the fastest-growing besides {{infoicon|Green Manure|new=yes}}. Potatoes can survive for 8 months without {{infoicon|Water}} which coincidentally makes it also the most drought-resistant crop yielding {{infoicon|Food}}.&lt;br /&gt;
&lt;br /&gt;
Compared to the Corn, Potatoes yield 28.6% less {{infoicon|Food}} per [[time|month]] but also require 33% less Water per month and drain 50% less {{infoicon|Fertility|new=yes}}. When compared to the planned {{infoicon|Wheat|new=yes}} crop, it also produces 28.6% less Food per month and requires the same amount of Water per month, but drains 67% less Fertility.&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Potato&amp;diff=3527</id>
		<title>Potato</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Potato&amp;diff=3527"/>
		<updated>2022-02-02T09:28:33Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Wheat&lt;br /&gt;
| Type1         = Seed&lt;br /&gt;
| State         = Virtual&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
The &#039;&#039;&#039;Potato&#039;&#039;&#039; is a crop is growable in all types of farm. It takes 6 months to reach maturity which makes it tied with {{infoicon|Corn|new=yes}} for the fastest-growing besides {{infoicon|Green Manure|new=yes}}. Potatoes can survive for 8 months without {{infoicon|Water}} which coincidentally makes it also the most drought-resistant crop yielding {{infoicon|Food}}.&lt;br /&gt;
&lt;br /&gt;
Compared to the Corn, Potatoes yield 28.6% less {{infoicon|Food}} per [[time|month]] but also require 33% less Water per month and drain 50% less {{infoicon|Fertility|new=yes}}. When compared to the planned {{infoicon|Wheat|new=yes}} crop, it also produces 28.6% less Food per month and requires the same amount of Water per month, but drains 67% less Fertility.&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Wheat&amp;diff=3526</id>
		<title>Wheat</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Wheat&amp;diff=3526"/>
		<updated>2022-02-02T09:22:37Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: Creation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox material&lt;br /&gt;
| Name          = Wheat&lt;br /&gt;
| Type1         = Seed&lt;br /&gt;
| State         = Virtual&lt;br /&gt;
}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{future content}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wheat&#039;&#039;&#039; is a planned crop which will likely be growable in all types of farm. It takes 8 months to reach maturity which makes it both the longest-growing crop. Wheat can survive for 3 months without {{infoicon|Water}} which coincidentally makes it also the least drought-resistant crop.&lt;br /&gt;
&lt;br /&gt;
Compared to the {{infoicon|Potato|new=yes}}, Wheat yields 33% more {{infoicon|Food}} per [[time|month]] while requiring the same amount of Water per month, but draining three times the {{infoicon|Fertility|new=yes}}. When compared to {{infoicon|Corn|new=yes}}, it produces the same amount of Food per month, but requires 33% less Water per month.&lt;br /&gt;
&lt;br /&gt;
{{recipe fetch|dir=out}}&lt;br /&gt;
{{recipe fetch|dir=in}}&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Farm&amp;diff=3525</id>
		<title>Farm</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Farm&amp;diff=3525"/>
		<updated>2022-02-02T09:16:27Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: fix wheat&amp;#039;s water consumption&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Farm&lt;br /&gt;
| Tier          = 1&lt;br /&gt;
| Description   = Allows growing various [[crops]]. Can be used for [[Food]] production. This farm depends on [[rain]] only. To supply [[Water]] from external sources it needs to be upgraded.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts&lt;br /&gt;
    | Input1Qty   = 30&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 10&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = None&lt;br /&gt;
| Footprint     = 61x41&lt;br /&gt;
| Research      = Basic Farming&lt;br /&gt;
| Designation   = Food Production&lt;br /&gt;
| Variants      = [[Irrigated Farm]]&amp;lt;br/&amp;gt;[[Greenhouse]]&amp;lt;br/&amp;gt;[[Greenhouse II]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Farm&#039;&#039;&#039; is a fixed-size plot of land used to grow {{infoicon|Food}} to feed the islands&#039; {{infoicon|Population|ui=yes}}. This basic variant is only supplied with {{infoicon|Water}} via [[rain|rainfall]], the continued lack of which will delay the harvest or potentially kill the crop entirely. This variant cannot utilize {{infoicon|Fertilizer}} to replenish {{infoicon|Fertility|new=yes}} like its variants.&lt;br /&gt;
&lt;br /&gt;
As of {{version|ver=Beta 0.3.10}}, it is capable of growing {{infoicon|Green Manure|new=yes}}, {{infoicon|Potato|plural=es|new=yes}}, and {{infoicon|Corn|new=yes}} with the addition of {{infoicon|Wheat|new=yes}} planned for the Early Access release.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Green Manure&lt;br /&gt;
  | Input1Qty   =  &lt;br /&gt;
  | Input2Name  = Water&lt;br /&gt;
  | Input2Qty   = 96&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Fertility&lt;br /&gt;
  | Output1Qty  = 10&lt;br /&gt;
  | Output1Unit = %&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Potato&lt;br /&gt;
  | Input1Qty   =  &lt;br /&gt;
  | Input2Name  = Water&lt;br /&gt;
  | Input2Qty   = 144&lt;br /&gt;
  | Input3Name  = Fertility&lt;br /&gt;
  | Input3Qty   = 10&lt;br /&gt;
  | Input3Unit  = %&lt;br /&gt;
  | Time        = 360&lt;br /&gt;
  | Output1Name = Food&lt;br /&gt;
  | Output1Qty  = 35&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Corn&lt;br /&gt;
  | Input1Qty   =  &lt;br /&gt;
  | Input2Name  = Water&lt;br /&gt;
  | Input2Qty   = 216&lt;br /&gt;
  | Input3Name  = Fertility&lt;br /&gt;
  | Input3Qty   = 15&lt;br /&gt;
  | Input3Unit  = %&lt;br /&gt;
  | Time        = 360&lt;br /&gt;
  | Output1Name = Food&lt;br /&gt;
  | Output1Qty  = 45&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Wheat&lt;br /&gt;
  | Input1Qty   =  &lt;br /&gt;
  | Input2Name  = Water&lt;br /&gt;
  | Input2Qty   = 192&lt;br /&gt;
  | Input3Name  = Fertility&lt;br /&gt;
  | Input3Qty   = 30&lt;br /&gt;
  | Input3Unit  = %&lt;br /&gt;
  | Time        = 480&lt;br /&gt;
  | Output1Name = Food&lt;br /&gt;
  | Output1Qty  = 60&lt;br /&gt;
  | Unreleased  = yes&lt;br /&gt;
}}&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
	<entry>
		<id>http://wiki.coigame.com/index.php?title=Greenhouse_II&amp;diff=3524</id>
		<title>Greenhouse II</title>
		<link rel="alternate" type="text/html" href="http://wiki.coigame.com/index.php?title=Greenhouse_II&amp;diff=3524"/>
		<updated>2022-02-02T08:28:08Z</updated>

		<summary type="html">&lt;p&gt;Thadius856: fix wheat output&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox machine&lt;br /&gt;
| Name          = Greenhouse II&lt;br /&gt;
| Tier          = 4&lt;br /&gt;
| Description   = Has 50% increased crop yield compared to the basic farm.&lt;br /&gt;
| Recipe        = &lt;br /&gt;
  {{Machine Recipe&lt;br /&gt;
    | Input1Name  = Construction Parts III&lt;br /&gt;
    | Input1Qty   = 120&lt;br /&gt;
    | Input2Name  = Steel&lt;br /&gt;
    | Input2Qty   = 100&lt;br /&gt;
    | Input3Name  = Glass&lt;br /&gt;
    | Input3Qty   = 640&lt;br /&gt;
  }}&lt;br /&gt;
| Workers       = 28&lt;br /&gt;
| Electricity   = None&lt;br /&gt;
| Maintenance   = None&lt;br /&gt;
| Footprint     = 61x41&lt;br /&gt;
| Research      = Greenhouse II&lt;br /&gt;
| Designation   = Food Production&lt;br /&gt;
| Variants      = [[Farm]]&amp;lt;br/&amp;gt;[[Irrigated Farm]]&amp;lt;br/&amp;gt;[[Greenhouse]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Greenhouse II&#039;&#039;&#039; is a direct upgrade of the [[Greenhouse]] which carries all of the same benefits, but which provides a 50% increase to each crop harvest yield over the [[Farm]] or, in the case of {{infoicon|Green Manure|new=yes}}, a 50% increase to {{infoicon|Fertility|new=yes}} produced. Note that while visually it is a series of enclosed buildings, it is still capable of collecting {{infoicon|Water}} from rainfall should its Water [[Pipe]] input not be connected or run dry.&lt;br /&gt;
&lt;br /&gt;
As of {{Version|ver=Beta 0.3.10}}, it is capable of growing Green Manure, {{infoicon|Potato|plural=es|new=yes}}, and {{infoicon|Corn|new=yes}} with the addition of {{infoicon|Wheat|new=yes}} planned for the Early Access release.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Green Manure&lt;br /&gt;
  | Input1Qty   =  &lt;br /&gt;
  | Input2Name  = Water&lt;br /&gt;
  | Input2Qty   = 96&lt;br /&gt;
  | Time        = 240&lt;br /&gt;
  | Output1Name = Fertility&lt;br /&gt;
  | Output1Qty  = 15&lt;br /&gt;
  | Output1Unit = %&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Potato&lt;br /&gt;
  | Input1Qty   =  &lt;br /&gt;
  | Input2Name  = Water&lt;br /&gt;
  | Input2Qty   = 144&lt;br /&gt;
  | Input3Name  = Fertility&lt;br /&gt;
  | Input3Qty   = 10&lt;br /&gt;
  | Input3Unit  = %&lt;br /&gt;
  | Time        = 360&lt;br /&gt;
  | Output1Name = Food&lt;br /&gt;
  | Output1Qty  = 53&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Corn&lt;br /&gt;
  | Input1Qty   =  &lt;br /&gt;
  | Input2Name  = Water&lt;br /&gt;
  | Input2Qty   = 216&lt;br /&gt;
  | Input3Name  = Fertility&lt;br /&gt;
  | Input3Qty   = 15&lt;br /&gt;
  | Input3Unit  = %&lt;br /&gt;
  | Time        = 360&lt;br /&gt;
  | Output1Name = Food&lt;br /&gt;
  | Output1Qty  = 68&lt;br /&gt;
}}&lt;br /&gt;
{{recipe define&lt;br /&gt;
  | Input1Name  = Wheat&lt;br /&gt;
  | Input1Qty   =  &lt;br /&gt;
  | Input2Name  = Water&lt;br /&gt;
  | Input2Qty   = 144&lt;br /&gt;
  | Input3Name  = Fertility&lt;br /&gt;
  | Input3Qty   = 30&lt;br /&gt;
  | Input3Unit  = %&lt;br /&gt;
  | Time        = 480&lt;br /&gt;
  | Output1Name = Food&lt;br /&gt;
  | Output1Qty  = 90&lt;br /&gt;
  | Unreleased  = yes&lt;br /&gt;
}}&lt;br /&gt;
{{recipe fetch|isbldg=yes}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox/Machines}}&lt;/div&gt;</summary>
		<author><name>Thadius856</name></author>
	</entry>
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