Cargo Depot: Difference between revisions
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'''Cargo Depot''' is a research unlocking the following buildings: [[Cargo Depot (2)]], [[Unit Module (S)]], [[Loose | '''Cargo Depot''' is a research unlocking the following buildings: [[Cargo Depot (2)]], [[Unit Module (S)]], [[Loose Module (S)]] and [[Fluid Module (S)]]. | ||
One could consider [[Trading Dock(research)|Trading Dock]] research to precede it and [[Cargo Depot II]] research to follow it. | One could consider [[Trading Dock(research)|Trading Dock]] research to precede it and [[Cargo Depot II]] research to follow it. | ||
Latest revision as of 13:23, 16 May 2026
Cargo Depot is a research unlocking the following buildings: Cargo Depot (2), Unit Module (S), Loose Module (S) and Fluid Module (S).
One could consider Trading Dock research to precede it and Cargo Depot II research to follow it.
Requirements
- Cargo Ship Technology - Discover a Damaged Cargo Ship on the The World Map.
- Research Lab II or better.