Bauxite Quarry: Difference between revisions

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|{{time|12|20|per60=yes}}||25x {{infoicon|Worker|plural=s}}<br />0.30 {{infoicon|Unity}} per [[time|month]] <br />Maintenance {{time|18|60}}|| 750,000x
|{{time|12|20|per60=yes}}||25x {{infoicon|Worker|plural=s}}<br />0.30 {{infoicon|Unity}} per [[time|month]] <br />Maintenance {{time|18|60}}|| 750,000x
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[[Category:Outposts]]
[[Category:Mechanics]]
== Resource extraction ==
In order to produce any output, the Bauxite Quarry must be manned. Each outpost can support a variable amount of shifts, depending on the level of the outpost.


[[Category:Outposts]]
[[Category:Outposts]]
[[Category:Mechanics]]
[[Category:Mechanics]]
[[Category:EA 0.7.1]]
[[Category:EA 0.7.1]]

Latest revision as of 18:57, 19 March 2026

The File:BauxiteQuarry.png Bauxite Quarry is an Outpost found on the World Map which provides a finite (or infinite, depending on game settings) supply of Bauxite

Repair and output potential

After discovery on the World Map, the Bauxite Quarry must be repaired before it can be utilized. The Bauxite Quarry extracts resources from a unlimited deposit.

Stats in game version 0.8.2:

Level Repair Cost Storage Capacity Maximum Production
2 200 × Construction Parts III 10000 × Bauxite 24 / 20 (72 / 60 )
4 280 × Construction Parts III 13000 × Bauxite 48 / 20 (144 / 60 )
6 400 × Construction Parts III 16000 × Bauxite 72 / 20 (216 / 60 )
8 520 × Construction Parts III 19000 × Bauxite 96 / 20 (288 / 60 )
10 640 × Construction Parts III 22000 × Bauxite 120 / 20 (360 / 60 )
12 760 × Construction Parts III 25000 × Bauxite 144 / 20 (432 / 60 )
14 880 × Construction Parts III 28000 × Bauxite 168 / 20 (504 / 60 )
16 1000 × Construction Parts III 31000 × Bauxite 192 / 20 (576 / 60 )
18 1120 × Construction Parts III 34000 × Bauxite 216 / 20 (648 / 60 )
20 1240 × Construction Parts III 37000 × Bauxite 240 / 20 (720 / 60 )
22 1360 × Construction Parts III 40000 × Bauxite 264 / 20 (792 / 60 )
24 1480 × Construction Parts III 43000 × Bauxite 288 / 20 (864 / 60 )

Resource extraction

In order to produce any output, the Coal Mine must be manned. Each outpost can support a variable amount of shifts, depending on the level of the outpost.

Output (per shift) Cost (per shift) Total deposit
12 / 20 (36 / 60 ) 25x Workers
0.30 Unity per month
Maintenance 18 / 60
750,000x