Cargo Ship
The Cargo Ship is an automated vehicle which transports resources from Map Locations to the Home Island.
There are two ways to acquire these ships:
- Four Damaged Cargo Ships are present and discoverable on the world map. They can be claimed and repaired by having the main ship bring resources to them. See the table below.
- One Village sells additional Cargo Ships in exchange for Construction Parts III. This can be performed repeatedly without limit.
A cargo ship's size and cargo capacity are automatically determined by its assigned Cargo Depot, and the Cargo Modules installed there.
Cargo ships require fuel to operate. They can be set to run on Diesel, Heavy Oil, or Hydrogen.
The amount of fuel used is dependent on the number of cargo modules built, the capacity of the section on the cargo ship, and the "Save Fuel" setting (the table below assumes all possible modules are built). The time required is dependent on the "Save Fuel" setting. The table below does not include this extra time and is the time taken from the edge of the map. The workers needed to operate the ship are determined by the size of the ship (and thus the size of the Cargo Depot -- regardless of the number and size of modules built). Note that the cargo modules also require workers based on their number and size. Both time and fuel are per trip, regardless of the ship's destination on the world map.
| Size | Section Capacity | Total Ship Capacity |
|---|---|---|
| 2 | 800 | 1600 |
| 4 | 800 | 3200 |
| 6 | 1200 | 7200 |
| 8 | 1200 | 9600 |
| Size | Workers | Time ( |
Fuel Used | ||
|---|---|---|---|---|---|
| Standard | Save Fuel | Standard | Save Fuel | ||
| 2 | 12 | 180 | 360 | 210 | 147 |
| 4 | 22 | 180 | 360 | 330 | 231 |
| 6 | 30 | 180 | 360 | 630 | 441 |
| 8 | 36 | 180 | 360 | 810 | 567 |
Repair
After discovery on the World Map, each Damaged Cargo Ship must be repaired before it can be utilized. Each one has a different repair cost, with the cheaper ones being located closer to the Home Island.
| No. | Repair Cost | Avg distance |
|---|---|---|
| 1 | 240x Iron | 2 nodes |
| 2 | 240x Iron | 3 nodes |
| 3 | 300x Steel 200x Copper |
4 nodes |
| 4 | 300x Steel 200x Copper |
5 nodes |
Trivia
If a Cargo Depot is upgraded or downgraded, the assigned ship will automatically sail off the map, change size to match the new depot, and return. Unlike all other sailing actions, this happens even if the cargo ship is Paused, has no crew, or has no fuel. In older versions of the game, the map included 7 Damaged Cargo Ships, and those were the only ones that could be obtained. There was no option to trade for more.