Unity: Difference between revisions

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Unity can also be generated and consumed by Edicts (controllable from the Captain's Office)
 
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== Generation ==
== Generation ==
Settlements generate unity depending on what resources they have access to. Usually, each resource, if fully satisfied generates between 1-2 unity per month.  
Settlements generate unity depending on what resources they have access to. Usually, each resource, if fully satisfied, generates between 1-2 unity per month. (Main article: [[Settlement#List of services]]) Some [[Edicts]] in the [[Captain's Office I]] increase the unity settlements produce, and one directly increases unity.
 
Main article: [[Settlement#List of services]]


== Consumption ==
== Consumption ==
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* [[Trade|Quick Trade and Contracts]]
* [[Trade|Quick Trade and Contracts]]
* [[Research Lab]]
* [[Research Lab]]
* Most [[Edicts]] in the [[Captain's Office I]]
* -0.25 per boosted building
* -0.25 per boosted building
* Instantly deliver resources to construct buildings
* Instantly deliver resources to construct buildings
* Recovery stacked [[Vehicles|Vehicle]]
* Recovering a stuck [[Vehicles|Vehicle]]
* Instantly removing materials from buildings (can remove only ones for a released recipe)
* Instantly removing materials from buildings (can remove only ones for a released recipe)
* Instantly repair vehicle or building if broken when the settlement lacks [[Maintenance]]
* Instantly repair vehicle or building if broken when the settlement lacks [[Maintenance]]

Latest revision as of 03:03, 9 September 2025

Unity

StateVirtual
Transported byMagic
Stored inEthereal plane
Created in
    None
Used in
    None
VariantsNone

Unity is a resource that is generated by the Settlement, and consumed by buildings.

Generation

Settlements generate unity depending on what resources they have access to. Usually, each resource, if fully satisfied, generates between 1-2 unity per month. (Main article: Settlement) Some Edicts in the Captain's Office I increase the unity settlements produce, and one directly increases unity.

Consumption