Cooled Caster: Difference between revisions
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| Maintenance = None | | Maintenance = None | ||
| Footprint = 7x5 | | Footprint = 7x5 | ||
| BoostByUnity = yes | |||
| Research = Steel Smelting | | Research = Steel Smelting | ||
| Designation = Metallurgy & Smelting | | Designation = Metallurgy & Smelting | ||
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The '''Cooled Caster''' is the first machine unlocked which is used in the production of {{infoicon|Molten Steel}} into {{infoicon|Steel}}. It operates identically to the [[Metal Caster]] and has the same ratios/timing, except that it also requires a small amount of {{infoicon|Water}}. Visually it is identical to the Metal Caster except the addition of a liquid port opposite the output line (not shown above). | The '''Cooled Caster''' is the first machine unlocked which is used in the production of {{infoicon|Molten Steel}} into {{infoicon|Steel}}. It operates identically to the [[Metal Caster]] and has the same ratios/timing, except that it also requires a small amount of {{infoicon|Water}}. Visually it is identical to the Metal Caster except the addition of a liquid port opposite the output line (not shown above). | ||
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Latest revision as of 01:56, 3 June 2025

Casts molten materials into slabs. This one also utilizes water for cooling to speed up the process.
Construction | |
Workers | ![]() |
Electricity | None |
Maintenance | None |
Footprint | 7x5 |
Required Research | Steel Smelting |
Boost by Unity | Available |
Designation | Metallurgy & Smelting ![]() |
Variants | Cooled Caster II |
The Cooled Caster is the first machine unlocked which is used in the production of Molten Steel into Steel. It operates identically to the Metal Caster and has the same ratios/timing, except that it also requires a small amount of Water. Visually it is identical to the Metal Caster except the addition of a liquid port opposite the output line (not shown above).
Recipes
Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.