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Fluid Station Module: Difference between revisions

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Add template for balancing inventory. Also add molten station module link
 
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| Designation  = Trains
| Designation  = Trains
| DesigImgOverride= RailParts.png
| DesigImgOverride= RailParts.png
| Variants      = [[Unit Station Module]] <br/> [[Loose Station Module]] <br/> [[Fluid Station Module]] <br/> [[Empty Station Module]] <br/> [[Steam Fuel Module]] <br/> [[Diesel Fuel Module]] <br/> [[Hydrogen Fuel Module]]
| Variants      = [[Unit Station Module]] <br/> [[Loose Station Module]] <br/> [[Fluid Station Module]] <br/> [[Molten Station Module]]<ref>Molten transportation is DLC exclusive. [https://store.steampowered.com/app/4349830 Captain of Industry - Trains expanded on Steam]</ref> <br/> [[Empty Station Module]] <br/> [[Steam Fuel Module]] <br/> [[Diesel Fuel Module]] <br/> [[Hydrogen Fuel Module]] <br/> [[Train Station]]
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See [[Train Depot]] for making a train.
See [[Train Depot]] for making a train.
{{Train Station Module/Balancing}}


{{Footer Infobox}}
{{Footer Infobox}}

Latest revision as of 16:10, 17 April 2026

Fluid Station Module

Handles loading and unloading of trains with Fluid Cargo.
Construction
30
Workers 1
Electricity 50 KW
MaintenanceNone
Footprint7x5
CargoLiquid Products
Storage240
Throughput600 / 60 
Required ResearchTrains
Boost by UnityNot Available
DesignationTrains 
VariantsUnit Station Module
Loose Station Module
Fluid Station Module
Molten Station Module[1]
Empty Station Module
Steam Fuel Module
Diesel Fuel Module
Hydrogen Fuel Module
Train Station

Handles loading/unloading of train Liquid Products.

See Train Depot for making a train.

Balanced Inventory

Resources are shared between all modules of a train station, the amount in each module is balanced automatically, at a maximum rate of 400/min. Individual Station modules are still loaded/unloaded at the rate of the connected transport, for the highest throughput stations, use transports to each station module.

Example

A Station with 16 Loose Station Modules, feeding a single U-shape Conveyor III will fill the first module at 75/min, and all other modules at 25/min. It would take 9.6 months for all station modules to fill up. If the station uses Linked Storage, it is possible a train could arrive while the station is still filling up. Network trains have a maximum wait time for fill up, and so may depart partial filled, which is inefficient.

  1. ↑ Molten transportation is DLC exclusive. Captain of Industry - Trains expanded on Steam