Retaining Wall: Difference between revisions

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Added info about toggle_terrain_designations_over_entities console command
 
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   {{Machine Recipe
   {{Machine Recipe
     | Input1Name  = Iron
     | Input1Name  = Iron
     | Input1Qty  = 9
     | Input1Qty  = 12
     | Input2Name  = Concrete Slab
     | Input2Name  = Concrete Slab
     | Input2Qty  = 30
     | Input2Qty  = 40
   }}
   }}
| Workers      = none
| Workers      = none
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}}
}}
{{stub}}
{{stub}}
'''Retaining Walls''' is a structure that prevents the falling of allready existing or dumped [[:Category:Loose products|Loose products]] while the tile behind it is excavated or dumped on.  
'''Retaining Walls''' is a structure that prevents the falling of already existing or dumped [[:Category:Loose products|Loose products]] while the tile behind it is excavated or dumped on.  


It exists in 5 variants with with different footprints (1x2, 2x2 and 2x4).
It exists in 5 variants with with different footprints: (1x2, 2x2 and 2x4):
 
{| class="wikitable"
! Image !! Name !! Footprint !! Recipe
|-
| [[File:Retaining Wall (Short).png|96px]] || Retaining Wall (Short) || 1x2 || {{Machine Recipe|Input1Name=Iron|Input1Qty=4|Input2Name=Concrete Slab|Input2Qty=10}}
|-
| [[File:Retaining Wall (Corner).png|96px]] || Retaining Wall (Corner) || rowspan="3" | 2x2 || rowspan="3" | {{Machine Recipe|Input1Name=Iron|Input1Qty=6|Input2Name=Concrete Slab|Input2Qty=12}}
|-
| [[File:Retaining Wall (Cross).png|96px]] || Retaining Wall (Cross)
|-
| [[File:Retaining Wall (Tee).png|96px]] || Retaining Wall (Tee)
|-
| [[File:Retaining Wall (Long).png|96px]] || Retaining Wall (Long) || 2x4 || {{Machine Recipe|Input1Name=Iron|Input1Qty=12|Input2Name=Concrete Slab|Input2Qty=40}}
|}
   
   
Retaining wall can be built with different levels of submersion to the ground. On perfectly flat ground theres 6 different levels of submersion, on steep slopes there can be none.   
Retaining wall can be built with different levels of submersion to the ground. On perfectly flat ground theres 6 different levels of submersion, on steep slopes there can be none.   


Retaining walls, as other buildings (with he exception of pipes?), will start to take damage as any of it's 8 foundation tiles is lowered below the bottom or risen above top of its 3D model.
Retaining walls, as other buildings (with the exception of [[Pipe|pipes]]?), will start to take damage as any of it's 8 foundation tiles is lowered below the bottom or risen above top of its 3D model.


It is advised to place Retaining Walls exactly on the center of a excavating/dumping tile border, as otherwise excavators will be able to dig "through" the wall and trucks dump "over" it, when assigned to a mining tile which is colliding with the wall.
Retaining Wall (Long) is exactly the length of a mining/dumping tile, which is 4x4.


Retaining Wall (Long) is exactly the length of a mining/dumping tile, which is 4x4.


==Gallery==
Using the "toggle_terrain_designations_over_entities" console command will allow the user place mining / dumping designation onto the same tile as the retaining wall. A demonstration of this can be found here: https://www.youtube.com/watch?v=KtdFC6bjJ98&t=943s
<gallery>
Retaining Walls (Short).png|Retaining Walls (Short)
Retaining Walls (Corner).png |Retaining Walls (Corner)
Retaining Walls (Cross).png  |Retaining Walls (Cross)
Retaining Walls (Tee).png|Retaining Walls (Tee)
</gallery>


{{Navbox/Machines}}
{{Footer Infobox}}

Latest revision as of 03:08, 20 June 2023

Retaining Wall (Long)

Wall that retains ground level.
Construction
12
+
40
WorkersNone
ElectricityNone
MaintenanceNone
Footprint2x4
Required ResearchRetaining Walls
DesignationBuildings (For Vehicles) 
VariantsRetaining Wall (Short)
Retaining Wall (Long)
Retaining Wall (Cross)
Retaining Wall (Tee)

Retaining Walls is a structure that prevents the falling of already existing or dumped Loose products while the tile behind it is excavated or dumped on.

It exists in 5 variants with with different footprints: (1x2, 2x2 and 2x4):

Image Name Footprint Recipe
Retaining Wall (Short) 1x2
4
+
10
Retaining Wall (Corner) 2x2
6
+
12
Retaining Wall (Cross)
Retaining Wall (Tee)
Retaining Wall (Long) 2x4
12
+
40

Retaining wall can be built with different levels of submersion to the ground. On perfectly flat ground theres 6 different levels of submersion, on steep slopes there can be none.

Retaining walls, as other buildings (with the exception of pipes?), will start to take damage as any of it's 8 foundation tiles is lowered below the bottom or risen above top of its 3D model.

Retaining Wall (Long) is exactly the length of a mining/dumping tile, which is 4x4.


Using the "toggle_terrain_designations_over_entities" console command will allow the user place mining / dumping designation onto the same tile as the retaining wall. A demonstration of this can be found here: https://www.youtube.com/watch?v=KtdFC6bjJ98&t=943s