Consumer Electronics Module: Difference between revisions

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m Fixed typo
NaK (talk | contribs)
m Update a infobox machine for version 0.5.2
 
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   }}
   }}
| Workers        = 24
| Workers        = 24
| Electricity    = 80 KW
| Electricity    = 350 KW
| MaintenanceIII = 8
| MaintenanceII  = 10
| Footprint      = 11x7
| Footprint      = 11x7
| Research      = Consumer Electronics
| Research      = Consumer Electronics
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}}
}}
{{stub}}
{{stub}}
== Recipes ==
{{Recipe define
{{Recipe define
   | Time      = 60
   | Time      = 60
   | Input1Name = Consumer Electronics
   | Input1Name = Consumer Electronics
   | Input1Unit = ?
   | Input1Unit = ?
}}
}}{{Footer Infobox}}
 
{{recipe fetch|isbldg=yes}}

Latest revision as of 09:58, 18 May 2023

Consumer Electronics Module

Provides appliances electronics to the attached settlement which generates extra Unity.
Construction
100
+
80
Workers 24
Electricity 350 KW
Maintenance 10.0 / 60 
Footprint11x7
Cargo Consumer Electronics
Storage240
Required ResearchConsumer Electronics
DesignationHousing & Services 
VariantsHousehold Goods Module
Household Appliances Module

Recipes

Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.

ACCEPTS
?
?
/ 60 

/ 60