Electrolyzer II: Difference between revisions
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Brammigamer (talk | contribs) Updated recipes and building info for update 3. |
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| Recipe = | | Recipe = | ||
{{Machine Recipe | {{Machine Recipe | ||
| Input1Name = Construction Parts | | Input1Name = Construction Parts IV | ||
| Input1Qty = | | Input1Qty = 60 | ||
}} | }} | ||
| Workers = | | Workers = 3 | ||
| Electricity = | | Electricity = 1.10 MW | ||
| | | MaintenanceII = 1.9 | ||
| BoostByUnity = no | | BoostByUnity = no | ||
| Footprint = 8x5 | | Footprint = 8x5 | ||
| Research = Electrolyzer II | | Research = Electrolyzer II | ||
| Designation = | | Designation = Water Extraction & Processing | ||
| Variants = [[Electrolyzer]] | | Variants = [[Electrolyzer]] | ||
}} | }} | ||
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{{recipe define | {{recipe define | ||
| Input1Name = Brine | | Input1Name = Brine | ||
| Input1Qty = | | Input1Qty = 12 | ||
| Time = 10 | | Time = 10 | ||
| Output1Name = Chlorine | | Output1Name = Chlorine | ||
| Output1Qty = | | Output1Qty = 8 | ||
}}{{recipe define | }}{{recipe define | ||
| Input1Name = Water | | Input1Name = Water | ||
| Input1Qty = 1 | | Input1Qty = 1 | ||
| Time = | | Time = 7.5 | ||
| Output1Name = Oxygen | | Output1Name = Oxygen | ||
| Output1Qty = 4 | | Output1Qty = 4 | ||
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}}{{recipe define | }}{{recipe define | ||
| Input1Name = Ammonia | | Input1Name = Ammonia | ||
| Input1Qty = | | Input1Qty = 8 | ||
| Time = 10 | | Time = 10 | ||
| Output1Name = Nitrogen | | Output1Name = Nitrogen | ||
| Output1Qty = | | Output1Qty = 16 | ||
| Output2Name = Hydrogen | | Output2Name = Hydrogen | ||
| Output2Qty = | | Output2Qty = 8 | ||
}} | }} | ||
{{Footer Infobox}} | {{Footer Infobox}} |
Latest revision as of 19:58, 16 May 2025
Construction | |
Workers | ![]() |
Electricity | ![]() |
Maintenance | ![]() ![]() |
Footprint | 8x5 |
Required Research | Electrolyzer II |
Boost by Unity | Not Available |
Designation | Water Extraction & Processing ![]() |
Variants | Electrolyzer |
Recipes
Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.
![]() | This article invokes definition of game's source data (either directly, or with one or several template invokes). Editing it will result in updates to some of the stored tables, which in turn updates automated data lists. See more. If you've found incorrect data, related to this article's topic, it is a good place to start searching for definitions, requiring updates. |