Household Goods Module: Difference between revisions
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{{Machine Recipe | {{Machine Recipe | ||
| Input1Name = Construction Parts III | | Input1Name = Construction Parts III | ||
| Input1Qty = | | Input1Qty = 60 | ||
| Input2Name = Glass | | Input2Name = Glass | ||
| Input2Qty = 40 | | Input2Qty = 40 | ||
}} | }} | ||
| Workers = | | Workers = 16 | ||
| Electricity = | | Electricity = 30 KW | ||
| Maintenance = | | Maintenance = 6 | ||
| Footprint = 11x7 | | Footprint = 11x7 | ||
| Research = Glass Making & Goods | | Research = Glass Making & Goods |
Revision as of 17:27, 16 August 2022

Provides Household Goods for an attached settlement. Providing Household Goods to a settlement generates extra Unity.
Construction | |
Workers | ![]() |
Electricity | ![]() |
Maintenance | ![]() ![]() |
Footprint | 11x7 |
Cargo | Household Goods |
Storage | 240 |
Required Research | Glass Making & Goods |
Designation | Housing & Services ![]() |
Variants | Food Market Transformer Water Facility Household Electronics Module |
The Household Goods Module is a housing module which allows for Household Goods to be provided to a settlement in exchange for a boost in Unity. It has two input connections for Flat Conveyors which allow for automation of delivery from a Unit Storage or even directly from the producing Assembly (Electric). However, import of goods by Pickups instead is possible if so desired.
See also
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Planned or Proposed | |
* Only available in the Supporter Edition |