Sand: Difference between revisions

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| Name          = Sand
| Name          = Sand
| Type1        = Natural resource
| Type1        = Natural resource
| Type2        = Crafted material
| State        = Loose
| State        = Loose
| CreatedIn    = [[Mining Designation]]
| CreatedIn    = [[Mining Designation]]<br>[[Crusher]]
| UsedIn        = [[Concrete Mixer]]<br/>[[Concrete Mixer II]]<br/>[[Concrete Mixer III]]<br/>[[Wastewater Treatment]]<br/>[[Mixer]]<br/>[[Blast Furnace II]]<br/>[[Arc Furnace II]]
| UsedIn        = [[Concrete Mixer]]<br/>[[Concrete Mixer II]]<br/>[[Concrete Mixer III]]<br/>[[Wastewater Treatment]]<br/>[[Mixer]]<br/>[[Blast Furnace II]]<br/>[[Arc Furnace II]]
}}
}}

Revision as of 17:35, 17 June 2022

Sand is a natural resource obtained through mining. It can be dumped within a dumping designation as waste or in strategic areas to create landfill or ramps. It is particularly useful for producing Concrete Slabs, Glass, Filter Media, and in late-game for the processing of Copper Ore Crushed.

Prior to Beta 0.3.11 (2022-01-23), the only method of obtaining Sand was directly mining it on the island, with no external sources such as outposts or trading. Thus, Sand was often the limiting factor in how much Glass a colony could produce and ultimately a limiting factor progression. With this patch, a recipe was added to create Sand from Rock by processing it in a Crusher to create Gravel, then crushing it again once more into Sand. This change greatly increases the amount of Sand which is available on a given island.

Island reserves

Island map/Natural resources

Template:Recipes

History

Beta 0.3.11 (2022-01-23):