Copper Ore Crushed

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Copper Ore Crushed

TypeCrafted material
StateLoose
Transported byU-shape Conveyor [IIIII]
PickupTruck
Haul Truck (Dump)
Stored inLoose Storage [IIIIIIV]
Shipyard
Created inCrusher<br>Crusher (Large)<br>Designations
Used inArc Furnace II<br>Blast Furnace II<br>Designations

Copper Ore Crushed is a semi-processed loose material which is used in the late-game in the production of Copper. It is created by processing Copper Ore in a Crusher and is used in both the Blast Furnace II and Arc Furnace II.

Comparison to similar processes

Recipes utilizing Copper Ore Crushed add complexity to smelting arrays by demanding the Copper Ore first be processed into Crushed Copper Ore and requiring additional filler materials. In exchange, these recipes greatly improve the amount of Molten Copper that can be produced per unit of Copper Ore and decrease undesirable byproducts.

Copper Ore Crushed smelting in a Blast Furnace II vs Copper Ore smelting in a Blast Furnace:

  • −50% Copper Ore efficiency
  • +50% Molten Copper throughput
  • +2 / 20 Sand required


Copper Ore Crushed smelting in an Arc Furnace II vs Copper Ore smelting in a Blast Furnace:

  • −50% Copper Ore efficiency
  • +50% Molten Copper throughput
  • −87.5% Coal usage (4 Coal vs 1 Graphite)
  • +2 / 20 Sand required
  • +4 / 20 Water required
  • −50% Slag byproduct
  • −50% Exhaust byproduct
Machine Input Output
Blast Furnace Copper Ore
Coal
9 / 20 (27 / 60 )
4 / 20 (12 / 60 )
Molten Copper
Slag
Exhaust
8 / 20 (24 / 60 )
6 / 20 (18 / 60 )
4 / 20 (12 / 60 )
Blast Furnace II Copper Ore Crushed
Coal
Sand
9 / 20 (27 / 60 )
4 / 20 (12 / 60 )
2 / 20 (6 / 60 )
Molten Copper
Slag
Exhaust
12 / 20 (36 / 60 )
6 / 20 (18 / 60 )
4 / 20 (12 / 60 )
Arc Furnace II Copper Ore Crushed
Sand
Graphite
Water
9 / 20 (27 / 60 )
2 / 20 (6 / 60 )
1 / 20 (3 / 60 )
4 / 20 (12 / 60 )
Molten Copper
Slag
Steam (High)
Exhaust
12 / 20 (36 / 60 )
4 / 20 (12 / 60 )
4 / 20 (12 / 60 )
2 / 20 (6 / 60 )


Recipes

Below are all the recipes, which contain this item. Note, that some of them may be locked behind Research, and not immediately available in your game.

Production

:
12
36
20 
60 
12
36
:
72
216
20 
60 
72
216

Consumption

Tier II
:
12
36
2
6
1
3
2
6
20 
60 
16
48
6
18
2
6
4
12
Tier II
:
12
36
2
6
5
15
20 
60 
16
48
6
18
12
36