Maintenance Depot (Basic): Difference between revisions
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| Variants = [[Maintenance Depot]]<br/>[[Maintenance II Depot]]<br/>[[Maintenance III Depot]] | | Variants = [[Maintenance Depot]]<br/>[[Maintenance II Depot]]<br/>[[Maintenance III Depot]] | ||
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The '''Maintenance Depot (Basic)''' is a building which produces [[Maintenance I]], an item for the upkeep of [[:Category:Vehicles|vehicles]] and a majority of [[:Category:Machines|machines]]. It can accommodate up to two [[Flat Conveyor]] inputs and has a maximum output of | The '''Maintenance Depot (Basic)''' is a building which produces [[Maintenance I]], an item for the upkeep of [[:Category:Vehicles|vehicles]] and a majority of [[:Category:Machines|machines]]. It can accommodate up to two [[Flat Conveyor]] inputs and has a maximum output of 220 {{time}}. As Maintenance I is a virtual item and automatically distributed, there is no output product to store or move via vehicles or conveyors. | ||
The upgraded building [[Maintenance Depot]] produces the same type of Maintenance over twice as fast. It is slightly more efficient in terms of input material (about 9%) but slightly less efficient in terms of electricity (about 14%) and significantly less efficient in workers. | |||
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Latest revision as of 15:33, 1 August 2025

Construction | |
Workers | ![]() |
Electricity | ![]() |
Maintenance | None |
Footprint | 7x6 |
Cargo | Maintenance I |
Storage | 630 |
Required Research | Power & Maintenance |
Boost by Unity | Available |
Designation | Production ![]() |
Variants | Maintenance Depot Maintenance II Depot Maintenance III Depot |
The Maintenance Depot (Basic) is a building which produces Maintenance I, an item for the upkeep of vehicles and a majority of machines. It can accommodate up to two Flat Conveyor inputs and has a maximum output of 220 / 60 . As Maintenance I is a virtual item and automatically distributed, there is no output product to store or move via vehicles or conveyors.
The upgraded building Maintenance Depot produces the same type of Maintenance over twice as fast. It is slightly more efficient in terms of input material (about 9%) but slightly less efficient in terms of electricity (about 14%) and significantly less efficient in workers.
Recipes
Below are all the recipes which this building is capable of producing. Note that some of them may be locked behind Research and not immediately available in your game.
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* Only available in the Supporter Edition |