Molten Station Module: Difference between revisions

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Add template for balancing inventory. Also add molten station module link
 
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See [[Train Depot]] for making a train.
See [[Train Depot]] for making a train.
{{Train Station Module/Balancing}}


{{Train Station Module/Balancing}}
{{Train Station Module/Balancing}}


{{Footer Infobox}}
{{Footer Infobox}}

Latest revision as of 16:10, 17 April 2026

Molten Station Module
File:TrainStationMolten.png
Handles loading and unloading of trains with Molten Cargo.
Construction
30
Workers 1
Electricity 50 KW
MaintenanceNone
Footprint7x5
CargoMolten Products
Storage240
Throughput600 / 60 
Required ResearchTrains
Boost by UnityNot Available
DesignationTrains 
VariantsUnit Station Module
Loose Station Module
Fluid Station Module
Molten Station Module[1]
Empty Station Module
Steam Fuel Module
Diesel Fuel Module
Hydrogen Fuel Module
Train Station


Handles loading/unloading of train Molten Products.

See Train Depot for making a train.

Balanced Inventory

Resources are shared between all modules of a train station, the amount in each module is balanced automatically, at a maximum rate of 400/min. Individual Station modules are still loaded/unloaded at the rate of the connected transport, for the highest throughput stations, use transports to each station module.

Example

A Station with 16 Loose Station Modules, feeding a single U-shape Conveyor III will fill the first module at 75/min, and all other modules at 25/min. It would take 9.6 months for all station modules to fill up. If the station uses Linked Storage, it is possible a train could arrive while the station is still filling up. Network trains have a maximum wait time for fill up, and so may depart partial filled, which is inefficient.

  1. Molten transportation is DLC exclusive. Captain of Industry - Trains expanded on Steam