Clinic: Difference between revisions
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| Maintenance = None | | Maintenance = None | ||
| Footprint = 11x7 | | Footprint = 11x7 | ||
| Research = | | Research = Hospital | ||
| Cargo = {{infoicon|Medical Supplies}}<br/>{{infoicon|Medical Supplies II}} | | Cargo = {{infoicon|Medical Supplies}}<br/>{{infoicon|Medical Supplies II}} | ||
| Storage = 200 | | Storage = 200 |
Revision as of 17:33, 1 July 2022

Provides Medical Supplies and Medical Supplies II for an attached settlement. Providing Medical goods to a settlement increases health of the community, cures diseases and generates extra Unity.
Construction | |
Workers | ![]() |
Electricity | ![]() |
Maintenance | None |
Footprint | 11x7 |
Cargo | Medical Supplies Medical Supplies II |
Storage | 200 |
Required Research | Hospital |
Designation | Housing & Services ![]() |
The Clinic is a housing module which allows for Medical Supplies and Medical Supplies II to be provided to a settlement in exchange for a increase in community's health and boost in Unity. The Clinic also displays (in it's context menu) and cures any diseases currently bothering the community.
It has two input connections for Flat Conveyors which allow for automation of delivery from a Unit Storage or even directly from the producing Assembly (Electric). However, import of goods by Pickups instead is possible if so desired.
See also
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Planned or Proposed | |
* Only available in the Supporter Edition |