Maintenance Depot (Basic): Difference between revisions

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m changed recipe in desc to match recipe fetch. recipe for maintenance is unlisted?
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| Variants      = [[Maintenance Depot]]<br/>[[Maintenance II Depot]]
| Variants      = [[Maintenance Depot]]<br/>[[Maintenance II Depot]]
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The '''Maintenance Depot (Basic)''' is a building which produces [[Maintenance I]], an item for the upkeep of [[:Category:Vehicles|vehicles]] and a majority of [[:Category:Machines|machines]]. It can accommodate up to two [[Flat Conveyor]] inputs and has a maximum output of 54 units /60s. As Maintenance I is a virtual item and automatically distributed, there is no output product to store or move via vehicles or conveyors.
The '''Maintenance Depot (Basic)''' is a building which produces [[Maintenance I]], an item for the upkeep of [[:Category:Vehicles|vehicles]] and a majority of [[:Category:Machines|machines]]. It can accommodate up to two [[Flat Conveyor]] inputs and has a maximum output of 105 units /60s. As Maintenance I is a virtual item and automatically distributed, there is no output product to store or move via vehicles or conveyors.


==Recipes==
==Recipes==

Revision as of 22:18, 6 July 2022

Maintenance Depot (Basic)
T1

Converts products into maintenance which is distributed to all machines, buildings, and vehicles that need it. Important as if there is not enough maintenance, vehicles and machines can break down temporarily.
Construction
40
Workers 6
Electricity 25 KW
MaintenanceNone
Footprint7x6
Required ResearchPower & Maintenance
DesignationBuildings 
VariantsMaintenance Depot
Maintenance II Depot

The Maintenance Depot (Basic) is a building which produces Maintenance I, an item for the upkeep of vehicles and a majority of machines. It can accommodate up to two Flat Conveyor inputs and has a maximum output of 105 units /60s. As Maintenance I is a virtual item and automatically distributed, there is no output product to store or move via vehicles or conveyors.

Recipes

6
12
3
6
30 
60 
110
220