Clinic

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Clinic

Provides Medical Supplies, Medical Supplies II and Medical Supplies III for an attached settlement. Providing Medical goods to a settlement increases Health of the community, cures diseases and generates extra Unity.
Construction
120
Workers 36
Electricity 60 KW
MaintenanceNone
Footprint11x7
Cargo Medical Supplies
Medical Supplies II
Medical Supplies III
Storage200 / slot
Required ResearchHospital
DesignationHousing & Services 

The Clinic is a housing module which allows for Medical Supplies, File:MedicalSuppliesII.png Medical Supplies II and File:MedicalSuppliesIII.png Medical Supplies III to be provided to a settlement in exchange for a increase in community's Health and boost in Unity. The Clinic also displays (in it's context menu) and cures any diseases currently bothering the community.

It has two storage slots, where each slot can be filled with either type of Medical Supplies. If a different type of the supplies fills two slots, one filling the upper slot is used as a priority.

The Clinic has two input connections for Flat Conveyors which allows for automation of delivery from a Unit Storage or even directly from the producing Assembly II. However, import of goods by Pickups instead is possible if so desired.

Medical supplies summary

Benefits File:MedicalSuppliesII.png File:MedicalSuppliesIII.png
Unity +0.6 / 60 +0.8 / 60 +1.2 / 60
Health +15 +20 +25
File:Mortalityreduction.png Mortality reduction -0.6% / 60 -1.0% / 60 -1.4% / 60

See also