Clinic

Construction | |
Workers | ![]() |
Electricity | ![]() |
Maintenance | None |
Footprint | 11x7 |
Cargo | Medical Supplies Medical Supplies II Medical Supplies III |
Storage | 200 / slot |
Required Research | Hospital |
Designation | Housing & Services ![]() |
The Clinic is a housing module which allows for Medical Supplies, File:MedicalSuppliesII.png Medical Supplies II and File:MedicalSuppliesIII.png Medical Supplies III to be provided to a settlement in exchange for a increase in community's Health and boost in Unity. The Clinic also displays (in it's context menu) and cures any diseases currently bothering the community.
It has two storage slots, where each slot can be filled with either type of Medical Supplies. If a different type of the supplies fills two slots, one filling the upper slot is used as a priority.
The Clinic has two input connections for Flat Conveyors which allows for automation of delivery from a Unit Storage or even directly from the producing Assembly II. However, import of goods by Pickups instead is possible if so desired.
Medical supplies summary
Benefits | ![]() |
File:MedicalSuppliesII.png | File:MedicalSuppliesIII.png |
---|---|---|---|
Unity | +0.6 / 60 ![]() |
+0.8 / 60 ![]() |
+1.2 / 60 ![]() |
Health | +15 | +20 | +25 |
File:Mortalityreduction.png Mortality reduction | -0.6% / 60 ![]() |
-1.0% / 60 ![]() |
-1.4% / 60 ![]() |
See also