Maintenance Depot: Difference between revisions

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| Workers      = 20
| Workers      = 20
| Electricity  = 60 KW
| Electricity  = 250 KW
| Maintenance  = None
| Maintenance  = None
| Footprint    = 7x6
| Footprint    = 7x6
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   | Output1Qty  = 160
   | Output1Qty  = 160
   | Output2Name = Recyclables
   | Output2Name = Recyclables
   | Output2Qty  = 5
   | Output2Qty  = 6
}}{{Footer Infobox}}
}}{{Footer Infobox}}

Revision as of 08:56, 18 May 2023

Maintenance Depot
T2

Converts products into maintenance which is distributed to all machines, buildings, and vehicles that need it. Important as if there is not enough maintenance, vehicles and machines can break down temporarily.
Construction
50
Workers 20
Electricity 250 KW
MaintenanceNone
Footprint7x6
Cargo Maintenance I
Storage2880
Required ResearchMaintenance II
Boost by UnityAvailable
DesignationBuildings 
VariantsMaintenance Depot (Basic)
Maintenance II Depot
Maintenance III Depot

The Maintenance Depot is a building which produces Maintenance I, an item required for the upkeep of vehicles and a majority of machines. It can accommodate up to two Flat Conveyor inputs and has a maximum production rate of 135 / 60 when using the Iron recipe or 240 / 60 when using the much more efficient Steel recipe. As Maintenance I is a virtual item and automatically distributed, there is no output product to store or move via vehicles or conveyors.

Recipes

Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.

8
24
4
12
20 
60 
160
480
8
24
4
12
20 
60 
160
480
6
18