Template:Recipe define: Difference between revisions

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Attempt to swap input1/output1 when provides is yes (to match in-game UI)
Line 77: Line 77:
-->{{#ifeq: {{#var: provides}} | yes | <div class="block accepts-provides">PROVIDES</div> }}<!--
-->{{#ifeq: {{#var: provides}} | yes | <div class="block accepts-provides">PROVIDES</div> }}<!--


   ** Draw 1st input **
   ** Draw 1st input unless {{#var: provides}} is `yes`. **


-->{{#if: {{{Input1Name|}}} |<!--
-->{{#ifeq: {{var: provides}} | yes ||<!--
  --><div class="block"><!--
  -->{{#if: {{{Input1Name|}}} |<!--
    --><div class="upper">{{#if: {{{Input1Unit|}}} | &nbsp; | {{{Input1Qty|}}}&nbsp;{{{Input1Unit|}}} }}</div><!--
    --><div class="block"><!--
    -->[[File:{{{Input1Name}}}.png{{!}}{{#var: imgsz_reg}}{{!}}link={{{Input1Name}}}]]<!--
      --><div class="upper">{{#if: {{{Input1Unit|}}} | &nbsp; | {{{Input1Qty|}}}&nbsp;{{{Input1Unit|}}} }}</div><!--
    -->{{#if: {{{Input1Unit|}}} | <!--
      -->[[File:{{{Input1Name}}}.png{{!}}{{#var: imgsz_reg}}{{!}}link={{{Input1Name}}}]]<!--
      --><div class="lower">{{{Input1Qty|}}}&nbsp;{{{Input1Unit|}}}</div>|<!--
      -->{{#if: {{{Input1Unit|}}} | <!--
      --><div class="lower blue">{{#expr: 60/{{{Time|1}}}*{{{Input1Qty|}}} round 2 }}</div><!--
        --><div class="lower">{{{Input1Qty|}}}&nbsp;{{{Input1Unit|}}}</div>|<!--
     -->}}<!--
        --><div class="lower blue">{{#expr: 60/{{{Time|1}}}*{{{Input1Qty|}}} round 2 }}</div><!--
   --></div><!--
      -->}}<!--
     --></div><!--
  -->}}<!--
-->}}<!--
 
  ** Draw the 1st output instead if {{#var: provides}} is `yes`. **
 
-->{{#ifeq: {{var: provides}} | yes |<!--
   -->{{#if: {{{Output1Name|}}} |<!--
    --><div class="block"><!--
      --><div class="upper">{{#if: {{{Output1Unit|}}} | &nbsp; | {{{Output1Qty|}}}&nbsp;{{{Output1Unit|}}} }}</div><!--
      -->[[File:{{{Output1Name}}}.png{{!}}{{#var: imgsz_reg}}{{!}}link={{{Output1Name}}}]]<!--
      -->{{#if: {{{Output1Unit|}}} | <!--
        --><div class="lower">{{{Output1Qty|}}}&nbsp;{{{Output1Unit|}}}</div>|<!--
        --><div class="lower blue">{{#expr: 60/{{{Time|1}}}*{{{Output1Qty|}}} round 2 }}</div><!--
      -->}}<!--
    --></div><!--
  -->}}<!--
-->}}<!--
-->}}<!--



Revision as of 11:49, 19 January 2022

Template documentation (for the above template, sometimes hidden or invisible) [view] [edit] [history] [refresh]
Purpose
This template provides a method to rapidly illustrate crafting recipes without in-depth knowledge of wiki syntax or manual repetition/copy-pasting.
Basic usage
The following 2 templates are provided for making a recipe.
Both templates can be used with the format written in #Examples in this document.
Parameters
The template accepts the following parameters:
  • Building: Name of buildings (example: Blast Furnace). No need to specify on pages using Template:Infobox machine because the building is automatically detected.
  • Input1Name, Input2Name, ..., Input6Name: Name of materials (example: Iron Ore)
    • Input1Name = Mining (optional): Applies special format for mining.
  • Output1Name, Output2Name, ... Output6Name: Name of products (example: Molten Iron)
    • Output1Name = Dumping (optional): Applies special format for dumping.
  • Input1Qty, ..., Input6Qty, Output1Qty, ..., Output6Qty: Amount of materials or products per 1 cycle of recipe.
  • Time: Cycle time of recipe.
  • Input1Unit, ..., Input6Unit, Output1Unit, ..., Output6Unit (optional): Adds unit (for Electricity and Mechanical Power)
  • HideBldg (optional, rare): Hides building in recipe. No need to specify on pages using Template:Infobox machine (the building is automatically hidden).
  • Unreleased = yes (optional, rare): Applies special format for unreleased recipe
Limitations
This template can accept up to 6 inputs, 6 outputs, and 1 time value per recipe. The output can include only 1 pollution.

Examples

Example usage for mining
Markup Renders as
  {{Recipe
    | Input1Name  = Mining
    | Output1Name = Copper Ore
  }}
[[File:{{{Output1Icon}}}.png|64x64px|link=Copper Ore]]
Example usage for dumping loose materials
Markup Renders as
  {{Recipe
    | Output1Name = Dumping
    | Input1Name  = Rock
  }}
[[File:{{{Input1Icon}}}.png|64x64px|link=Rock]]
Example usage for a machine with both inputs and outputs without pollution (most recipes)
Markup Renders as
  {{Recipe
    | Building    = Rotary Kiln
    | Input1Name  = Limestone
    | Input1Qty   = 12
    | Input2Name  = Coal
    | Input2Qty   = 2
    | Time        = 10
    | Output1Name = Cement
    | Output1Qty  = 4
    | Output2Name = Exhaust
    | Output2Qty  = 8
  }}
[[File:{{{BuildingIcon}}}.png|72x72px|link=Rotary Kiln]]Coal
:
12
72
2
12
10 
60 
4
24
8
48
Example for buildings that "provide" materials (Groundwater Pump, Air Separator, etc.)
Markup Renders as
  {{Recipe
    | Building    = Groundwater Pump
    | Time        = 10
    | Output1Name = Water
    | Output1Qty  = 8
  }}
[[File:{{{BuildingIcon}}}.png|72x72px|link=Groundwater Pump]]
:
PROVIDES
8
48
/ 10 

/ 60 
Example usage for dumping/flaring/venting non-polluting liquids/gasses
Markup Renders as
  {{Recipe
    | Building    = Smoke Stack
    | Input1Name  = Oxygen
    | Input1Qty   = 200
    | Time        = 20
  }}
[[File:{{{BuildingIcon}}}.png|72x72px|link=Smoke Stack]]Small
:
ACCEPTS
200
600
/ 20 

/ 60 
Example usage for recipe with pollution
Markup Renders as
  {{Recipe
    | Building    = Liquid Dump
    | Input1Name  = Waste Water
    | Input1Qty   = 2
    | Time        = 2
    | Output1Name = Water Pollution
    | Output1Qty  = 2
  }}
[[File:{{{BuildingIcon}}}.png|72x72px|link=Liquid Dump]]
:
ACCEPTS
2
60
/ 2 

/ 60 
2
60
  {{Recipe
    | Building    = Exhaust Scrubber
    | Input1Name  = Exhaust
    | Input1Qty   = 30
    | Input2Name  = Water
    | Input2Qty   = 4
    | Time        = 10
    | Output1Name = Sulfur
    | Output1Qty  = 1
    | Output2Name = Carbon Dioxide
    | Output2Qty  = 12
    | Output3Name = Steam Lo
    | Output3Qty  = 4
    | Output4Name = Air Pollution
    | Output4Qty  = 4
  }}
[[File:{{{BuildingIcon}}}.png|72x72px|link=Exhaust Scrubber]]
:
30
180
4
24
10 
60 
1
6
12
72
4
24
4
24
Example usage for Mechanical Power and Electricity recipes with units
Markup Renders as
  {{Recipe
    | Building    = Low-pressure Turbine
    | Input1Name  = Steam Lo
    | Input1Qty   = 4
    | Time        = 5
    | Output1Name = Mechanical Power
    | Output1Qty  = 1
    | Output1Unit = MW
    | Output2Name = Steam Depleted
    | Output2Qty  = 4
  }}
[[File:{{{BuildingIcon}}}.png|72x72px|link=Low-pressure Turbine]]Tier I
:
4
48
60 
 
1 MW
4
48
Example usage for instantaneous recipes
Markup Renders as
  {{Recipe
    | Building    = Power Generator
    | Input1Name  = Mechanical Power
    | Input1Qty   = 500
    | Input1Unit  = KW
    | Time        = 0
    | Output1Name = Electricity
    | Output1Qty  = 250
    | Output1Unit = KW
  }}
[[File:{{{BuildingIcon}}}.png|72x72px|link=Power Generator]]
:
 
500 KW
 
250 KW
Example usage for recipes with variable quantity
Markup Renders as
  {{Recipe
    | Building    = Waste Collection
    | Time        = 60
    | Output1Name = Waste
    | Output1Unit = ?
  }}
[[File:{{{BuildingIcon}}}.png|72x72px|link=Waste Collection]]
:
PROVIDES
?
?
/ 60 

/ 60 
Example usage for hiding the building (automatically happens on pages using Template:Infobox machine)
Markup Renders as
  {{Recipe
    | Building    = Mixer
    | HideBldg    = yes
    | Input1Name  = Sand
    | Input1Qty   = 18
    | Input2Name  = Limestone
    | Input2Qty   = 4
    | Input3Name  = Salt
    | Input3Qty   = 4
    | Time        = 20
    | Output1Name = Glass Mix
    | Output1Qty  = 14
  }}
18
54
4
12
4
12
20 
60 
14
42
Example usage for unreleased recipe
Markup Renders as
  {{Recipe
    | Building    = Crusher
    | Input1Name  = Gravel
    | Input1Qty   = 18
    | Time        = 20
    | Output1Name = Gold
    | Output1Qty  = 14
    | Unreleased  = yes
  }}
[[File:{{{BuildingIcon}}}.png|72x72px|link=Crusher]]
:
20
60
20 
60 
1
3
UNRELEASED
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