Maintenance II Depot: Difference between revisions

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m Added BoostByUnity and Storage to Infobox machine
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Update a infobox machine for version 0.5.2
 
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{{outdated}}
{{Infobox machine
{{Infobox machine
| Name          = Maintenance II Depot
| Name          = Maintenance II Depot
Line 8: Line 6:
   {{Machine Recipe
   {{Machine Recipe
     | Input1Name  = Construction Parts III
     | Input1Name  = Construction Parts III
     | Input1Qty  = 50
     | Input1Qty  = 40
     | Input2Name  = Electronics II
     | Input2Name  = Construction Parts IV
     | Input2Qty  = 20
     | Input2Qty  = 10
   }}
   }}
| Workers      = 28
| Workers      = 20
| Electricity  = 100 KW
| Electricity  = 250 KW
| Maintenance  = None
| Maintenance  = None
| Footprint    = 7x6
| Footprint    = 7x6
| BoostByUnity  = yes
| BoostByUnity  = yes
| Cargo        = {{infoicon|Maintenance II|new=yes}}
| Cargo        = {{infoicon|Maintenance II|new=yes}}
| Storage      = 960
| Storage      = 1280
| Research      = Electronics & Maintenance
| Research      = Construction IV
| Designation  = Buildings
| Designation  = Buildings
| Variants      = [[Maintenance Depot (Basic)]]<br/>[[Maintenance Depot]]<br/>[[Maintenance III Depot]]
| Variants      = [[Maintenance Depot (Basic)]]<br/>[[Maintenance Depot]]<br/>[[Maintenance III Depot]]
}}
}}
The '''Maintenance II Depot''' is a building which produces [[Maintenance II]], an item for the upkeep of advanced machines nearing the technology level of the [[Nuclear Reactor]] and [[Data Center]]. It can accommodate up to two [[Flat Conveyor]] inputs and has a maximum output of 150 units /60s. As Maintenance II is a virtual item and automatically distributed, there is no output product to store or move via vehicles or conveyors.
The '''Maintenance II Depot''' is a building which produces {{infoicon|Maintenance II}}, an item for the upkeep of advanced machines nearing the technology level of the [[Research Lab IV]] and [[Nuclear Reactor]]. It can accommodate up to two [[Flat Conveyor]] inputs and has a maximum output of 480 {{time}}. As Maintenance II is a virtual item and automatically distributed, there is no output product to store or move via vehicles or conveyors.
 
==Recipes==
{{recipe define
{{recipe define
   | Input1Name  = Mechanical Parts
   | Input1Name  = Mechanical Parts
   | Input1Qty  = 4
   | Input1Qty  = 6
   | Input2Name  = Electronics II
   | Input2Name  = Electronics II
   | Input2Qty  = 2
   | Input2Qty  = 4
   | Time        = 20
   | Time        = 20
   | Output1Name = Maintenance II
   | Output1Name = Maintenance II
   | Output1Qty  = 80
   | Output1Qty  = 160
}}
}}{{recipe define
{{recipe define
   | Input1Name  = Mechanical Parts
   | Input1Name  = Mechanical Parts
   | Input1Qty  = 4
   | Input1Qty  = 6
   | Input2Name  = Electronics II
   | Input2Name  = Electronics II
   | Input2Qty  = 2
   | Input2Qty  = 4
   | Time        = 20
   | Time        = 20
   | Output1Name = Maintenance II
   | Output1Name = Maintenance II
   | Output1Qty  = 80
   | Output1Qty  = 160
   | Output2Name = Recyclables
   | Output2Name = Recyclables
   | Output2Qty  = 4
   | Output2Qty  = 8
}}
}}{{Footer Infobox}}
{{recipe fetch|isbldg=yes}}
 
{{Navbox/Machines}}

Latest revision as of 09:00, 18 May 2023

Maintenance II Depot
T3

Converts products into maintenance which is distributed to all machines, buildings, and vehicles that need it. Important as if there is not enough maintenance, vehicles and machines can break down temporarily.
Construction
40
+
10
Workers 20
Electricity 250 KW
MaintenanceNone
Footprint7x6
CargoFile:MaintenanceII.png Maintenance II
Storage1280
Required ResearchConstruction IV
Boost by UnityAvailable
DesignationBuildings 
VariantsMaintenance Depot (Basic)
Maintenance Depot
Maintenance III Depot

The Maintenance II Depot is a building which produces Maintenance II, an item for the upkeep of advanced machines nearing the technology level of the Research Lab IV and Nuclear Reactor. It can accommodate up to two Flat Conveyor inputs and has a maximum output of 480 / 60 . As Maintenance II is a virtual item and automatically distributed, there is no output product to store or move via vehicles or conveyors.

Recipes

Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.

6
18
4
12
20 
60 
160
480
6
18
4
12
20 
60 
160
480
8
24