Irrigated Farm: Difference between revisions

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{{outdated}}
{{Infobox machine
{{Infobox machine
| Name          = Irrigated Farm
| Name          = Irrigated Farm
| Tier          = 2
| Tier          = 2
| Description  = Irrigated farm that can be connected to a source of [[Water]] or [[Fertilizer]]. That could be useful.
| Description  = Irrigated farm that can be connected to a source of [[Water]] or [[:Category:Fertilizer|Fertilizer]]. That could be useful.
| Recipe        =  
| Recipe        =  
   {{Machine Recipe
   {{Machine Recipe
     | Input1Name  = Construction Parts
     | Input1Name  = Construction Parts II
     | Input1Qty  = 30
     | Input1Qty  = 60
    | Input2Name  = Construction Parts II
    | Input2Qty  = 40
   }}
   }}
| Workers      = 16
| Workers      = 12
| Electricity  = None
| Electricity  = None
| Maintenance  = None
| Maintenance  = 2
| Footprint    = 61x41
| Footprint    = 61x41
| BoostByUnity  = no
| Research      = Irrigated Farms
| Research      = Irrigated Farms
| Designation  = Food Production
| Designation  = Food Production
| Variants      = [[Farm]]<br/>[[Greenhouse]]<br/>[[Greenhouse II]]
| Variants      = [[Farm]]<br/>[[Greenhouse]]<br/>[[Greenhouse II]]
}}
}}
The '''Irrigated Farm''' is a direct upgrade of the [[Farm]] which allows for a {{infoicon|Water}} pipe connection in order to irrigate crops when there is insufficient rainfall to prevent growth stoppage. It should be noted that when compared to Farm, this variant has the same growth times and yield in each recipe, but effectively increases throughput by a variable amount due to preventing growth stoppage. It will still grow crops without an external Water source or when one runs dry, but these added benefits are lost.
The '''Irrigated Farm''' is a direct upgrade of the [[Farm]] which allows for a {{infoicon|Water}} pipe connection in order to irrigate crops when there is insufficient rainfall to prevent growth stoppage. It should be noted that when compared to Farm, this variant has the same growth times and yield in each recipe, but effectively increases throughput by a variable amount due to preventing growth stoppage. It will still grow crops without an external Water source or when one runs dry, but these added benefits are lost. The Irrigated Farm can also apply {{infoicon|Fertilizer}} imported via either [[Vehicles]] or [[Pipe]] connection to replenish {{infoicon|Fertility|new=yes}}.
 
The Irrigated Farm can also apply {{infoicon|Fertilizer}} imported via either [[Vehicles]] or [[Pipe]] connection to replenish {{infoicon|Fertility|new=yes}} at a ratio of 6 units per 1%.  As of {{Version|ver=Beta 0.3.10}}, it is capable of growing {{infoicon|Green Manure|new=yes}}, {{infoicon|Potato|plural=es|new=yes}}, and {{infoicon|Corn|new=yes}} with the addition of {{infoicon|Wheat|new=yes}} planned for the Early Access release.


==Recipes==
An '''Irrigated Farm''' needs to have at least 0.9 layers of {{infoicon|Dirt|ui=yes}} below each occupied tile, for one to be able to place the building.
{{recipe fetch|isbldg=yes}}


{{Navbox/Machines}}
The recipes assume that only a single crop is planted in the growth cycle, and that the fertility is set to 100%. [[Sugar Cane|Sugar cane]], [[Fruit|fruits]], and [[Poppy|poppy]], cannot be planted in the irrigated farm.
{{recipe define
  | Input1Name  = Water
  | Input1Qty  = {{#expr: 27*2}}
  | Input2Name  = Green Manure
  | Input2Qty  = 0
  | Time        = 120
  | Output1Name = Fertility
  | Output1Qty  = {{#expr: 3.6*2}}
  | Output1Unit = %
}}{{recipe define
  | Input1Name  = Water
  | Input1Qty  = {{#expr: 36*3}}
  | Input2Name  = Fertility
  | Input2Qty  = {{#expr: 10.5*3}}
  | Input2Unit  = %
  | Time        = 180
  | Output1Name = Potato
  | Output1Qty  = 58
}}{{recipe define
  | Input1Name  = Water
  | Input1Qty  = {{#expr: 40*4}}
  | Input2Name  = Fertility
  | Input2Qty  = {{#expr: 12*4}}
  | Input2Unit  = %
  | Time        = 240
  | Output1Name = Corn
  | Output1Qty  = 66
}}{{recipe define
  | Input1Name  = Water
  | Input1Qty  = {{#expr: 32*6}}
  | Input2Name  = Fertility
  | Input2Qty  = {{#expr: 10.5*6}}
  | Input2Unit  = %
  | Time        = 360
  | Output1Name = Wheat
  | Output1Qty  = 58
}}{{recipe define
  | Input1Name  = Water
  | Input1Qty  = {{#expr: 27*12}}
  | Input2Name  = Fertility
  | Input2Qty  = {{#expr: 6*12}}
  | Input2Unit  = %
  | Time        = 720
  | Output1Name = Tree Sapling
  | Output1Qty  = 60
}}{{recipe define
  | Input1Name  = Water
  | Input1Qty  = {{#expr: 36*4}}
  | Input2Name  = Fertility
  | Input2Qty  = {{#expr: 15*4}}
  | Input2Unit  = %
  | Time        = 240
  | Output1Name = Soybean
  | Output1Qty  = 22
}}{{recipe define
  | Input1Name  = Water
  | Input1Qty  = {{#expr: 32*4}}
  | Input2Name  = Fertility
  | Input2Qty  = {{#expr: 10.5*4}}
  | Input2Unit  = %
  | Time        = 240
  | Output1Name = Vegetables
  | Output1Qty  = 60
}}{{recipe define
  | Input1Name  = Water
  | Input1Qty  = {{#expr: 28*3}}
  | Input2Name  = Fertility
  | Input2Qty  = {{#expr: 9*3}}
  | Input2Unit  = %
  | Time        = 180
  | Output1Name = Canola
  | Output1Qty  = 26
}}{{Footer Infobox}}

Latest revision as of 23:04, 30 May 2023

Irrigated Farm
T2

Irrigated farm that can be connected to a source of Water or Fertilizer. That could be useful.
Construction
60
Workers 12
ElectricityNone
Maintenance 2.0 / 60 
Footprint61x41
Required ResearchIrrigated Farms
Boost by UnityNot Available
DesignationFood Production 
VariantsFarm
Greenhouse
Greenhouse II

The Irrigated Farm is a direct upgrade of the Farm which allows for a Water pipe connection in order to irrigate crops when there is insufficient rainfall to prevent growth stoppage. It should be noted that when compared to Farm, this variant has the same growth times and yield in each recipe, but effectively increases throughput by a variable amount due to preventing growth stoppage. It will still grow crops without an external Water source or when one runs dry, but these added benefits are lost. The Irrigated Farm can also apply Fertilizer imported via either Vehicles or Pipe connection to replenish Fertility.

An Irrigated Farm needs to have at least 0.9 layers of Dirt below each occupied tile, for one to be able to place the building.

The recipes assume that only a single crop is planted in the growth cycle, and that the fertility is set to 100%. Sugar cane, fruits, and poppy, cannot be planted in the irrigated farm.

Recipes

Below are all the recipes, which this building is capable of producing. Note, that some of them may be locked behind Research, and not immediately available in your game.

84
28
13
4.33
180 
60 
36
12
84
28
11
3.67
180 
60 
36
12
84
28
27
9
180 
60 
36
12
108
36
16
5.33
180 
60 
58
19.33
108
36
13
4.33
180 
60 
58
19.33
108
36
32
10.67
180 
60 
58
19.33
128
32
21
5.25
240 
60 
60
15
128
32
17
4.25
240 
60 
60
15
128
32
42
10.5
240 
60 
60
15
144
36
30
7.5
240 
60 
22
5.5
144
36
24
6
240 
60 
22
5.5
144
36
60
15
240 
60 
22
5.5
160
40
24
6
240 
60 
66
16.5
160
40
19
4.75
240 
60 
66
16.5
160
40
48
12
240 
60 
66
16.5
191
31.83
32
5.33
360 
60 
58
9.67
191
31.83
25
4.17
360 
60 
58
9.67
191
31.83
63
10.5
360 
60 
58
9.67
324
27
36
3
720 
60 
60
5
324
27
29
2.42
720 
60 
60
5
324
27
72
6
720 
60 
60
5