Medical Supplies II: Difference between revisions
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{| class="wikitable" | {| class="wikitable" | ||
|+ Benefits | |||
| {{infoicon|Unity}} || +0.8 {{time}} | | {{infoicon|Unity}} || +0.8 {{time}} | ||
|- | |- | ||
| {{infoicon|Health}} || +20 | | {{infoicon|Health}} || +20 | ||
|- | |- | ||
| {{infoicon|Mortality reduction|link=no}} || -1.0% {{time}} | | {{infoicon|Mortality reduction|link=no|new=yes}} || -1.0% {{time}} | ||
|} | |} | ||
Normal consumption is 5/60s/1,000 population (on standard difficulty). It is increased by +50% (to 7.5/60s/1,000 pop) during an active disease. | |||
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Latest revision as of 09:45, 7 September 2025
Medical Supplies II
Type | Crafted material |
State | Unit |
Transported by | Flat Conveyor [II•III] Pickup•Truck |
Stored in | Unit Storage [II•III•IV] Shipyard |
Created in |
|
Used in |
|
Variants | Medical Supplies Medical Supplies III |
Unity | +0.8 / 60 ![]() |
Health | +20 |
File:Mortalityreduction.png Mortality reduction | -1.0% / 60 ![]() |
Normal consumption is 5/60s/1,000 population (on standard difficulty). It is increased by +50% (to 7.5/60s/1,000 pop) during an active disease.
Recipes
Below are all the recipes which contain this item. Note that some of them may be locked behind Research and not immediately available in your game.
Production