Medical Supplies II: Difference between revisions

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| {{infoicon|Mortality reduction|link=no|new=yes}} || -1.0% {{time}}
| {{infoicon|Mortality reduction|link=no|new=yes}} || -1.0% {{time}}
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Normal consumption is 5/60s/1,000 population (on standard difficulty). It is increased by +50% (to 7.5/60s/1,000 pop) during an active disease.{{Footer Infobox}}
Normal consumption is 5/60s/1,000 population (on standard difficulty). It is increased by +50% (to 7.5/60s/1,000 pop) during an active disease.
 
{{Footer Infobox}}

Latest revision as of 09:45, 7 September 2025

Medical Supplies II

TypeCrafted material
StateUnit
Transported byFlat Conveyor [IIIII]
PickupTruck
Stored inUnit Storage [IIIIIIV]
Shipyard
Created in
    None
Used in
    None
VariantsMedical Supplies
Medical Supplies III
Benefits
Unity +0.8 / 60
Health +20
File:Mortalityreduction.png Mortality reduction -1.0% / 60

Normal consumption is 5/60s/1,000 population (on standard difficulty). It is increased by +50% (to 7.5/60s/1,000 pop) during an active disease.

Recipes

Below are all the recipes which contain this item. Note that some of them may be locked behind Research and not immediately available in your game.

Production

:
8
24
4
12
20 
60 
8
24
:
8
48
4
24
10 
60 
8
48
:
16
96
8
48
10 
60 
16
96

Consumption

:
2
2
1
1
1
1
60 
60 
4
4
:
8
24
4
12
4
12
20 
60 
8
24
:
2
4
1
2
1
2
30 
60 
4
8
:
8
48
4
24
4
24
10 
60 
8
48
:
2
8
1
4
1
4
15 
60 
4
16
:
16
96
8
48
8
48
10 
60 
16
96