Electronics II: Difference between revisions

From Captain of Industry Wiki
Jump to: navigation, search
Phoenixx (talk | contribs)
No edit summary
m added Footer Infobox
 
(One intermediate revision by one other user not shown)
Line 8: Line 8:
'''Electronics II''' is a late-game item that serves an an ingredient primarily for {{infoicon|Vehicle Parts III|new=yes}}, {{infoicon|Electronics III|new=yes}}, {{infoicon|Construction Parts IV}} and {{infoicon|Lab Equipment IV|new=yes}}.
'''Electronics II''' is a late-game item that serves an an ingredient primarily for {{infoicon|Vehicle Parts III|new=yes}}, {{infoicon|Electronics III|new=yes}}, {{infoicon|Construction Parts IV}} and {{infoicon|Lab Equipment IV|new=yes}}.


It is also a required material to build [[Assembly (Robotic)]], [[Boiler (Electric)]], [[Data Center]], [[Enrichment Plant]], [[Household Appliances Module]], [[Maintenance II Depot]], [[Nuclear Reactor]], [[Solar Panel]].
It is also a required material to build [[Assembly (Robotic)]], [[Boiler (Electric)]], [[Data Center]], [[Enrichment Plant]], [[Household Appliances Module]], [[Maintenance II Depot]], [[Nuclear Reactor]], and {{variants|Solar Panel}}.


{{recipe fetch|dir=out}}
{{Footer Infobox}}
{{recipe fetch|dir=in}}

Latest revision as of 16:32, 5 May 2023

Electronics II

TypeCrafted material
StateUnit
Transported byFlat Conveyor [IIIII]
PickupTruck
Stored inUnit Storage [IIIIIIV]
Shipyard
Created in
    None
Used in
VariantsElectronics
Electronics III

Electronics II is a late-game item that serves an an ingredient primarily for File:VehiclePartsIII.png Vehicle Parts III, File:ElectronicsIII.png Electronics III, Construction Parts IV and File:LabEquipmentIV.png Lab Equipment IV.

It is also a required material to build Assembly IV, Boiler (Electric), Data Center, Enrichment Plant, Household Appliances Module, Maintenance II Depot, Nuclear Reactor, and Solar Panel [Mono].

Recipes

Below are all the recipes, which contain this item. Note, that some of them may be locked behind Research, and not immediately available in your game.

Production

:
4
6
8
12
4
6
40 
60 
4
6
:
4
12
8
24
4
12
20 
60 
4
12
:
4
24
8
48
4
24
10 
60 
4
24

Consumption

:
8
8
4
4
1
1
60 
60 
4
4
:
8
6
4
3
80 
60 
4
3
:
8
8
4
4
4
4
60 
60 
12
12
:
6
12
1
2
30 
60 
6
12
:
3
6
2
4
1
2
30 
60 
6
12
:
4
8
1
2
30 
60 
2
4
:
8
16
4
8
1
2
30 
60 
4
8
:
8
12
4
6
40 
60 
4
6
:
8
16
4
8
4
8
30 
60 
12
24
:
6
24
1
4
15 
60 
6
24
:
2
3
4
6
40 
60 
2
3
:
3
12
2
8
1
4
15 
60 
6
24
:
4
16
1
4
15 
60 
2
8
:
8
32
4
16
1
4
15 
60 
4
16
:
8
24
4
12
20 
60 
4
12
:
8
32
4
16
4
16
15 
60 
12
48
:
6
45
1
7.5
60 
6
45
:
2
6
4
12
20 
60 
2
6
:
3
22.5
2
15
1
7.5
60 
6
45
:
4
30
1
7.5
60 
2
15
Tier II
:
6
18
4
12
20 
60 
160
480
Tier II
:
6
18
4
12
20 
60 
160
480
8
24