Sulfur: Difference between revisions

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{{Infobox material
{{Infobox material
| Name          = Sulfur
  | Name          = Sulfur
| Type1        = Natural resource
  | Type1        = Natural resource
| Type2        = Crafted material
  | Type2        = Crafted material
| State        = Loose
  | State        = Loose
| CreatedIn    = [[Sulfur Mine]]<br>[[Exhaust Scrubber]]<br>[[Rubber Maker]]
  | StoredInCargoModule = yes
| UsedIn        = [[Burner (Solid)]]<br>[[Food Processor]]<br>[[Mixer]]<br>[[Rubber Maker]]
  | CreatedIn    = [[Sulfur Mine]]
| OtherStorage  = [[Loose Module (S)]] &lbrack;[[Loose Module (M)|M]]&rbrack;
}}
}}
'''Sulfur''' is a semi-processed resource used in the production of {{infoicon|Rubber}} and {{infoicon|Acid}}. The only Sulfur sources on the island are as the byproducts of the processing of {{infoicon|Sour Water}} and {{infoicon|Exhaust}} [[Exhaust Scrubber|scrubbing]]. An unlimited amount of Sulfur is also available by assigning {{infoicon|Worker|plural=s}} to a repaired [[Sulfur Mine]] and transporting it back to a [[Cargo Depot (2)|Cargo Depot]] via {{infoicon|Cargo Ship|ui=yes}}.
'''Sulfur''' is a semi-processed resource used in the production of {{infoicon|Rubber}}, {{infoicon|Acid}} and {{infoicon|Fertilizer II|new=yes}}. The only '''Sulfur''' sources on the island are as the byproducts of the processing of {{infoicon|Sour Water}} and {{infoicon|Exhaust}} [[Exhaust Scrubber|scrubbing]]. An unlimited amount of Sulfur is also available by assigning {{infoicon|Worker|plural=s}} to a repaired [[Sulfur Mine]] and transporting it back to a [[Cargo Depot (2)|Cargo Depot]] via {{infoicon|Cargo Ship|ui=yes}}.


==Excess Sulfur==
==Excess Sulfur==
On many islands, the amount of Sulfur produced as a byproduct will exceed the requirement for production of Rubber and Acid, necessitating disposal the excess to prevent a stoppage of {{infoicon|Crude Oil}} refining arrays. Available solutions include:
Before processing reasonable amounts of {{infoicon|Fertilizer I|new=yes}} into {{infoicon|Fertilizer II|new=yes}}, the amount of '''Sulfur''' produced as a byproduct will exceed the requirement for production of {{infoicon|Rubber}} and {{infoicon|Acid}}, necessitating disposal the excess to prevent a stoppage of {{infoicon|Crude Oil}} refining arrays. Available solutions include:


* Build a very large amount of storage dedicated to Rubber and then [[trade]] it away in bulk to a neighboring village for {{infoicon|Wood}}, prioritizing its usage over Wood coming from the [[Sawmill]].
* Build a very large amount of storage dedicated to {{infoicon|Rubber}} and then [[trade]] it away in bulk to a neighboring village for {{infoicon|Wood}}, prioritizing its usage over Wood coming from the [[Sawmill]].
* Combine with {{infoicon|Limestone}} in a [[Mixer]] to create {{infoicon|Slag}} then use as [[Designations#Dumping|landfill]]. Note that, Limestone is a non-renewable [[:Category:Natural resources|natural resource]] on the island and is also used in the production of {{infoicon|Glass}} and late-game {{infoicon|Molten Iron}}.
* Combine with {{infoicon|Limestone}} in a [[Mixer]] to create {{infoicon|Slag}} then use as [[Designations#Dumping|landfill]]. Note that, Limestone is a non-renewable [[:Category:Natural resources|natural resource]] on the island and is also used in the production of {{infoicon|Glass}} and late-game {{infoicon|Molten Iron}}.
* Burn sulfur via [[Burner (Solid)]]. It generates {{infoicon|Air Pollution}}, but an amount of the pollution is smaller than the below two ways.
* Burn sulfur via [[Burner (Solid)]]. It generates {{infoicon|Air Pollution}}, but an amount of the pollution is smaller than the below two ways.
* Dumping excess Sour Water into the [[ocean]] via [[Liquid Dump]] to prevent excess production of Sulfur. Generally not recommended due to high levels of {{infoicon|Water Pollution}} generated.
* Dumping excess {{infoicon|Sour Water}} into the [[ocean]] via [[Liquid Dump]] to prevent excess production of Sulfur. Generally not recommended due to high levels of {{infoicon|Water Pollution}} generated.
* Combine with {{infoicon|Water}} in a Mixer to create Acid and dump into the ocean via Liquid Dump. Generally not recommended due to same level of Water Pollution as Sour Water, though it does allow {{infoicon|Ammonia}} byproduct generation to continue.
* Combine with {{infoicon|Water}} in a [[Mixer]] to create {{infoicon|Acid}} and dump into the ocean via [[Liquid Dump]]. Generally not recommended due to same level of Water Pollution as {{infoicon|Sour Water}}, though it does allow {{infoicon|Ammonia}} byproduct generation to continue.


== Recipe ==
{{Footer Infobox}}
{{recipe fetch|dir=out}}
{{recipe fetch|dir=in}}

Latest revision as of 20:36, 26 December 2023

Sulfur

TypeNatural resource
Crafted material
StateLoose
Transported byU-shape Conveyor [IIIII]
PickupTruck
Haul Truck (Dump)
Stored inLoose Storage [IIIIIIV]
Shipyard
Created inExhaust Scrubber<br>Sour Water Stripper
Sulfur Mine
Used inBurner (Solid)<br>Food Processor<br>Mixer<br>Mixer II<br>Rubber Maker

Sulfur is a semi-processed resource used in the production of Rubber, Acid and Fertilizer II. The only Sulfur sources on the island are as the byproducts of the processing of Sour Water and Exhaust scrubbing. An unlimited amount of Sulfur is also available by assigning Workers to a repaired Sulfur Mine and transporting it back to a Cargo Depot via Cargo Ship.

Excess Sulfur

Before processing reasonable amounts of Fertilizer I into Fertilizer II, the amount of Sulfur produced as a byproduct will exceed the requirement for production of Rubber and Acid, necessitating disposal the excess to prevent a stoppage of Crude Oil refining arrays. Available solutions include:

Recipes

Below are all the recipes, which contain this item. Note, that some of them may be locked behind Research, and not immediately available in your game.

Production

:
30
180
4
24
10 
60 
1
6
12
72
4
24
4
24
:
12
36
1
3
20 
60 
4
12
3
9
7
21

Consumption

:
ACCEPTS
2
12
/ 10 

/ 60 
8
48
:
6
9
4
6
1
1.5
1
1.5
40 
60 
8
12
3
4.5
Tier I
:
10
30
2
6
2
6
20 
60 
14
42
Tier I
:
2
6
10
30
20 
60 
12
36
Tier I
:
10
30
2
6
20 
60 
5
15
Tier II
:
10
60
2
12
2
12
10 
60 
14
84
Tier II
:
2
12
10
60
10 
60 
12
72
Tier II
:
10
60
2
12
10 
60 
5
30
:
4
12
1
3
20 
60 
6
18
:
4
12
1
3
20 
60 
6
18
:
4
12
1
3
20 
60 
6
18